Information about the Holy element in Castlevania: Symphony of the Night.
Enemy Data[]
Enemies strong against Holy[]
Enemy Data: Holy element in Symphony of the Night | |||||
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Image | Name - Game Description |
Statistics | Items | Location | Notes |
Enemies strong against Holy | |||||
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Evil demon-sword. Causes poltergeist phenomena. | Level: 36 HP: 540 Exp: 400 |
Drop: Gurthang, Mablung Sword; Shields: Knight Shield; Spears: Javelin |
Anti-Chapel |
Enemies weak against Holy[]
Enemy Data: Holy element in Symphony of the Night | |||||
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Image | Name - Game Description |
Statistics | Items | Location | Notes |
Enemies weak against Holy | |||||
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Vampire bats. Feared as servants of evil. | Level: 1 HP: 1 Exp: 10 |
Drop: Potion, Monster Vial 2 |
Cave, Entrance, Floating Catacombs, Royal Chapel, Underground Caverns |
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Magically animated skeleton. | Weak: Holy Level: 2 HP: 9 Exp: 10 |
Drop: Shield Potion, Monster Vial 3 |
Alchemy Laboratory, Floating Catacombs, Marble Gallery, Outer Wall |
Abil: Bone Throw (high arc) | |
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Artificial beast made from the collection of various animal bones. | Weak: Holy Level: 3 HP: 6 Exp: 8 |
Underground Garden |
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Fireball-spitting Merman. Largest of merman kind. | Strong: Water Weak: Fire, Thunder Level: 3 HP: 10 Exp: 12 |
Drop: Zircon, Monster Vial 1 |
Entrance |
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Bone-hurling skeleton. | Weak: Holy Level: 4 HP: 12 Exp: 10 |
Drop: Leather Shield, Knight Shield |
Marble Gallery, Underground Garden (Saturn only), Cursed Prison (Saturn only) |
Abil: Bone Throw (straight) | |
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Eastern Church soldiers dispatched 300 years ago. | Weak: Holy, Fire Level: 4 HP: 24 Exp: 15 |
Drop: Cloth Tunic, Basilard |
Alchemy Laboratory, Entrance, Olrox's Quarters |
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Skeleton of a tracking soldier who walks with a Skeleton Beast. | Weak: Holy Level: 4 HP: 12 Exp: 10 |
Underground Garden |
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Low level flaming ghosts. | Strong: Dark Weak: Holy Level: 6 HP: 11 Exp: 10 |
Drop: $400, Antivenom |
Marble Gallery |
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Novice of twin-bladed combat. | Level: 8 HP: 16 Exp: 20 |
Drop: $400, Namakura |
Colosseum |
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Fire and ice demon. Seems reluctant to fight. | Strong: Dark Weak: Holy Level: 9 HP: 200 Exp: 100 |
Drop: Pentagram, Bat Pentagram |
Death Wing's Lair, Marble Gallery, Necromancy Laboratory |
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Pillar built from bleached skull of dragon. (...) | Weak: Holy (Spiked Ball: None) Level: 10 (40) HP: 64 (500) Exp: 30 (100) |
Drop: Antivenom, Ballroom Mask; Spiked Ball: Iron Ball, Axe Lord Armor |
Royal Chapel |
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Executed soldier's head. Hunting for vengeance. | Strong: Dark Weak: Holy Level: 10 HP: 15 Exp: 30 |
Drop: Felt Hat, Resist Dark |
Clock Tower |
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Animated ape skeleton. Hurls wooden barrels. | Weak: Holy Level: 10 HP: 10 Exp: 30 |
Drop: Banana, TNT |
Outer Wall, Underground Caverns |
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Physical manifestations of bodiless tormented souls. | Strong: Cut Weak: Holy, Fire Level: 11 HP: 18 Exp: 70 |
Drop: Uncurse, Manna Prism |
Long Library |
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Headless skeleton. Wields a rapier. | Weak: Holy Level: 12 HP: 32 Exp: 50 |
Drop: Hide Cuirass, Rapier |
Long Library |
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Giant skull spirit. | Strong: Dark Weak: Holy Level: 12 HP: 80 Exp: 50 |
Drop: Scimitar, Skull Shield |
Clock Tower, Reverse Keep |
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Naginata-wielding skeleton. | Weak: Holy Level: 14 HP: 30 Exp: 40 |
Drop: Javelin, Ham and Eggs |
Royal Chapel |
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Invisible huntress spirit. | Strong: Holy, Hit Level: 15 HP: 88 Exp: 30 |
Drop: Were Bane, Cheesecake |
Colosseum, Royal Chapel |
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Giant skeleton. | Weak: Holy Level: 16 HP: 100 Exp: 50 |
Drop: Gauntlet, Ring of Varda (if one or more complete game saves), Turquoise (if no complete saves, drops instead of Ring of Varda) |
Colosseum, Reverse Outer Wall |
- See more at Holy/Symphony of the Night/Enemy Data 2.