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For the original timeline enemy, see Hunchback.

The Hunchback is an enemy in Castlevania: Lords of Shadow - Mirror of Fate. They are a race of nomadic dwarves that settled in Castlevania. They began to help rebuild the castle and expand on it for the new Lord of the Castle.

They are based on the Hunchbacks, Fleamen and Rippers from the original series.

BackgroundEdit

A group of nomadic dwarves settled inside the castle and began to work on its reconstruction, as if it were their own home. Apparently harmless, they have survived thanks to their cunning, teamwork and disgusting gastronomical taste based on different ways of cooking carrion found along the way. The little hunchbacks seem intent in their work to build and expand the castle. It is not known where they come from or what drives them, but they seem to be influenced by the darkness that surrounds the new lord of the castle.[1]

When threatened, the hunchbacks come together to form a greater force (Hunchback Troop). After drawing lots for their combat positions, they charge blindly against any creature that is hostile. For the duration of the fight, they never separate and never give up until they have a new corpse to add to the soup.

The hunchbacks managed to dominate once gentle giants by means of larvae inserted into their brains and forced to work for them.

Enemy DataEdit

MoFHunchback
Name HP EXP Difficulty Drop
Hunchback 35 15 1/5 5 Magic
Throwing Axe Oil Flask Spirit of Schneider
Weak  ???  ???
Bat Projectile Boomerang Electric Bomb
 ??? Weak  ???
"A group of nomadic dwarves settled inside the castle and began to work on its reconstruction, as if it were their own home.(...)"

Encountered by: Simon Belmont, Alucard/Trevor
Kitchen, Library, Guards Room, Belfry

HunchbackTroop
Name HP EXP Difficulty Drop
Hunchback Troop 240 70 2/5 15 Magic
Throwing Axe Oil Flask Spirit of Schneider
 ???  ???  ???
Bat Projectile Boomerang Electric Bomb
 ??? Weak  ???
"When threatened, the hunchbacks come together to form a greater force.(...)"

Encountered by: Alucard/Trevor
Kitchen, Toy Maker's Workshop, Carousel's Engine, Guards Room

Related scrollsEdit

Item Data: Scrolls
Image Name - Game
Description
Type / Users Attributes / Consume Statistics / Sell Found Notes
Fallen Knight Scroll - Mirror of Fate [edit]
Text: Waking in this dark place, I found a plate of roast meat and a glass of spiced wine beside me. I prayed that my brothers would rescue me soon. Ravaged by hunger, I grabbed the juicy leg, took a bite, chewed and swallowed hard. I hadn't taken more than two bites when I discovered, to my horror, that the bone holding the meat was a human femur. Item
Any 
+XP
Find: Kitchen (all)
Fallen Knight Scroll - Mirror of Fate [edit]
Text: Those little hunchbacks seem intent in their work to build and expand the castle. I don't know where they come from or what drives them, but for some strange reason they seem to be influenced by the darkness that surrounds the new lord of the castle. Item
Any 
+XP
Find: Main Tower Outside (all)

GalleryEdit

TriviaEdit

  • While relatively minor (other than Igor) but very common enemies in the regular series, they have a much deeper background story in the Lords of Shadow universe, discussed or shown throughout the game via several Brotherhood scrolls, the enemy bestiary and in cutscenes.
  • Hunchbacks make a cameo appearance in the Revelations DLC for Castlevania: Lords of Shadow 2, sawing at the large bell in the Toy Maker's Guest House (a reference to their infamous encounter with Trevor Belmont in Mirror of Fate). A trophy/achievement can be unlocked for spotting them.
  • Their backstory is used to explain most of the changes to the castle between Lords of Shadow and Mirror of Fate.
  • They are similar in size and appearance to the Chupacabras (although the Chupacabras has a stubbier nose), blue eyes and wear gloves.
  • They are apparently the ones who constructed the scaffolding around the main tower, as well as expanding it.
  • Their identity as dwarves is consistent with their name in Haunted Castle, which is "Dwarf".

ReferencesEdit

  1. Scroll (Main Tower)
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