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Often the enemy with the highest defense in any given Castlevania game.
Castlevania: Circle of the Moon
Iron Golem is the third boss in Circle of the Moon, and guards the Kick Boots. He advances slowly, occasionally pausing to pound the ground, which releases gears from the ceiling. Iron Golem also heals himself, and fires a spark that causes massive damage. He is one of the easiest bosses in the game.
Castlevania: Aria of Sorrow
In Aria of Sorrow, Iron Golem has 9999 HP and all attacks will only do 1-2 HP of damage. Using the Killer Mantle Soul will swap his 9999 HP with his 1 MP while simultaneously delivering 1 HP of damage, thus killing him in one hit.
Castlevania: Dawn of Sorrow
Almost all attacks are reduced to 1 HP damage, but as he has only 50 HP, he is substantially easier to kill than his Aria of Sorrow counterpart. His attacks are a punch, a kick and fire breath. To defeat him easily, use Puppet Master or Bat Company to get behind him, as he can't turn around. Defeating this enemy can also be easier if using a weapon that hits quickly, such as the kaiser knuckle, or the nunchakus.
Castlevania: Portrait of Ruin
He has high defense, but still takes decent damage. Electric-based attacks (such as Chain Lightning) can kill him fairly quickly.
Castlevania: The Adventure Rebirth
He has fairly low health and defense compared to his previous incarnations, but after being defeated, rather than disappearing, he slumps forward and can still damage Christopher if he lands on him or he walks into the beast. Iron Golem's lifeless body can be destroyed to clear a path, however.