The Jewel Sword is a sword in Castlevania: Symphony of the Night. It transforms enemies into jewels.
Characteristics[]
When Alucard wields the Jewel Sword, it causes the enemies he kills to drop valuable jewels at a very high rate. If the player inputs ↓ ↘ → + [ATTACK], then between one and four golden coins will appear from the slash. These are not deducted from the gold Alucard is carrying, but they can be picked up, each coin being worth 1 gold. The sword can be found in the Entrance after using a secret trick with both the Wolf and Bat forms, or it can be dropped by the Discus Lord enemy in the Catacombs.
Getting the Jewel Sword in the Entrance requires a rather bizarre procedure: it requires Alucard to have the Bat Form and Wolf Form, and takes place in the large chamber with Mermen at the bottom. The huge stone in the center of this room has destroyable walls on both sides, which open up a hidden passage through the middle containing a Pot Roast. Alucard must fly through the passage as a bat and walk through it as a wolf; this will open a secret door at the lower-left corner of the room, leading to a secret room with the Jewel Sword. The same secret also exists in the Reverse Castle and contains a Beryl Circlet.
Compared with other one-handed swords in the game, this weapon has a long recovery time.
Although the exact jewel drop rate is not completely known, Tanaris's guide on GameFAQs lists the following ratios for the jewels with respect to Zircons:
In other people's experiences, Garnets, Opals and Diamonds have dropped, but are exceedingly rare. Equipping items to boost LCK can increase the chance of getting a jewel, but it will not improve the chances of getting a higher quality jewel.
In the Sega Saturn version of the game, equipping a jewel gives the Jewel Sword an additional ATK bonus as follows:
Equipping two jewels will provide the combined attack bonus of both. The maximum boost of ATK +79 makes the Jewel Sword potentially one of the most powerful weapons in the game: only a heavily-grinded Sword Familiar, Badelaire or Muramasa can exceed this.
Jewel drop rates[]
Although the chance for each jewel is the same for all enemies, some enemies drop it less often than some others.
These following enemies have low drop rate (about 6.3%).
These following enemies have medium drop rate (about 12.5%).
- Owl
- Fleaman
- Bone Ark (both the ark and the holder)
- Flea Rider
- Bat
- Skeleton
- Spittle Bone
- Bone Musket
- Toad
- Frog
- Black Crow
- Blue Raven
- Winged Guard
- Thornweed
- Cloaked Knight
- Medusa Head Lv.7
- Medusa Head Lv.8
These following enemies have high drop rate (about 25%).
- Axe Knight Lv.9
- Sword Lord
- Skelerang
- Bloody Zombie
- Flying Zombie (top)
- Diplocephalus
- Owl Knight
- Lesser Demon
- Gorgon
- Armor Lord
- Black Panther
- Dark Octopus
- Flea Armor
- White Dragon
- Marionette
- Wereskeleton
- Large Slime
- Slime
- Phantom Skull
- Flail Guard
- Hellfire Beast
- Discus Lord
- Fire Demon
- Skeleton Ape
- Stone Rose
- Ectoplasm
- Spear Guard
- Plate Lord
- Frozen Shade
- Dodo Bird
- Bone Scimitar
- Bone Archer
- Grave Keeper
- Tombstone
- Jack O'Bones
- Bone Halberd
- Yorick (and its skull)
- Blade Master
- Blade Soldier
- Nova Skeleton
- Spectral Sword Lv.13 (and its weapons)
- Lossoth
- Valhalla Knight
- Spectral Sword Lv.15 (and its swords)
- Spectral Sword Lv.36 (and its weapons)
- Orobourous
- Dragon Rider
- Dhuron
- Fire Warg
- Cave Troll
- Corpseweed
- Venus Weed
- Bomb Knight
- Rock Knight
- Warg
- Slinger
- Corner Guard
- Bitterfly
- Bone Pillar
- Spiked Ball
- Hammer
- Gurkha
- Blade
- Ouija Table
- Sniper of Goth
- Paranthropus
- Mudman
- Ghost Dancer
- Frozen Half
- Salem Witch
- Azaghal
- Gremlin
- Hunting Girl
- Vandal Sword
- Salome
- Ctulthu
- Malachi
- Harpy
- Axe Knight Lv.4
- Spellbook
- Magic Tome
- Skull Lord
- Lion
- Tin Man
- Fish Head
- Karasuman
- Imp
- Balloon Pod
- Archer
- Scarecrow
- Schmoo
- Killer Fish
- Minotaur Lv.35
- Werewolf Lv.34
- Blue Venus Weed
- Guardian
Item Data[]
Item Data: Jewel Sword | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Transforms enemies into jewels Turn enemies into jewels |
Attrib: Cut |
ATT +15 |
Find: Entrance Drop: Discus Lord |
Effect: Horizontal Slash; sometimes changes killed enemies to jewels; in Saturn version, stats increase when jewels are equipped Special: ↓↘→ + [Attack]: Coin Throw – swing creates a random number of $1 coins (1-8) |
Gallery[]
Animations[]
External links[]
- Guide and Walkthrough by ZKeene at GameFAQs
- Jewel Sword FAQ by Tanaris at GameFAQs