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SOTN Jewel Sword

The Jewel Sword is a sword in Castlevania: Symphony of the Night. It transforms enemies into jewels.

Characteristics

When Alucard wields the Jewel Sword, it causes the enemies he kills to drop valuable gems at a very high rate. If the player inputs Down, Down-Forward, Forward + Attack, then between one and four golden coins will appear from the slash. These are not deducted from the gold Alucard is carrying, but they can be picked up, each coin being worth 1 gold. The sword can be found in the Entrance after using a secret trick with both the Wolf and Bat forms, or it can be dropped by the Discus Lord enemy in the Catacombs.

Getting the Jewel Sword in the Entrance requires a rather bizarre procedure: it requires Alucard to have the Bat Form and Wolf Form, and takes place in the large chamber with Mermen at the bottom. The huge stone in the center of this room has destroyable walls on its sides which open up a hidden passage through the middle containing a Pot Roast. Alucard must fly through the passage from the left as a bat, then walk back through it from the right as a wolf. This will open a secret door at the lower-left of the room, leading to a room with the Jewel Sword. The same secret also exists in the Inverted Castle, and contains a Beryl Circlet.

Although the exact jewel drop rate is not completely known, Tanaris' guide on GameFAQs lists the following ratios for the jewels with respect to Zircons:

In other people's experiences, Garnets, Opals, and Diamonds have dropped, but are exceedingly rare. Equipping items to boost Luck can increase the chance of getting a jewel, but it will not improve the chances of getting a higher quality jewel.

In the Sega Saturn version of the game, equipping a jewel gives the Jewel Sword an additional ATK bonus as follows:

Equipping two Jewels will provide the combined attack bonus of both. The maximum boost of ATK +79 makes the Jewel Sword potentially one of the most powerful weapons in the game: only a heavily-grinded Sword Familiar, Badelaire or Muramasa can exceed this.

Jewel drop rates

Although the chance for each jewel is the same for all enemies, some enemies drop it less often than some others.

These following enemies have low drop rate (about 6.3%).

These following enemies have medium drop rate (about 12.5%).

These following enemies have high drop rate (about 25%).

Item Data

Item Data: Jewel Sword
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Jewel Sword Icon Jewel Sword (jpn) - Symphony of the Night
  Short Sword - Alucard
[edit]
Transforms enemies into jewels
Japan Turn enemies into jewels
Attrib: Cut
ATT +15
Find: Entrance
Drop: Discus Lord
Effect: Horizontal Slash; sometimes changes killed enemies to jewels; in Saturn version, stats increase when jewels are equipped
Special: ↓↘→ + [Attack]: Coin Throw – swing creates a random number of $1 coins (1-8)

Animations


External links

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