Castlevania Wiki

Hate ads? Then create an account! Users with accounts will only see ads on the Main Page and have more options than anonymous users.

READ MORE

Castlevania Wiki
Castlevania Wiki

A list of all items found in Castlevania Judgment. All "Accessories" are for altering appearances only and do not have any in-game effect.

Sub-weapons[]

Item Data: Sub-Weapons (edit)
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Axe - Judgment
  Sub-Weapon - Simon, Trevor, Eric, Alucard, Grant, Cornell, Golem
[edit]
Throws an axe with a homing effect straight ahead. Consume: 2 (Normal) or 3 (Charged) Hearts
Effect: Homing Axe
Normal - Throws a single small axe straight ahead.
Charged (Spinning Edge) - Throws a guard-crushing axe straight ahead.
Evolve: Can be powered up with a Rapidshot II or III
Dagger (jpn) - Judgment
  Sub-Weapon - Simon, Trevor, Eric, Alucard, Grant, Cornell, Aeon, Carmilla
[edit]
Throws daggers straight ahead. Consume: 1 (Normal) or 2 (Charged) Hearts
Effect: Normal (Dagger Throw) - Throws a single dagger straight ahead.
Charged (Dagger Spread) - Throws five daggers in a fan-like spread.
Evolve: Can be powered up with a Rapidshot II or III
Cross - Judgment
  Sub-Weapon - Simon, Trevor, Eric, Alucard, Grant, Cornell, Maria, Sypha
[edit]
Throws a cross-shaped boomerang straight ahead. Consume: 2 (Normal) or 5 (Charged) Hearts
Effect: Normal - Throws a holy cross that flies a set distance, then returns.
Charged (Holy Cross) - Unleashes a holy aura that radiates from the user's body.
Evolve: Can be powered up with a Rapidshot II or III
Holy Water - Judgment
  Sub-Weapon - Simon, Trevor, Eric, Alucard, Maria, Sypha, Shanoa
[edit]
Throws a vial of holy water straight ahead. Consume: 3 (Normal) or 4 (Charged) Hearts
Effect: Normal - Sets the ground ablaze with holy fire.
Charged (Cross Blazer) - Ignites a blaze of holy fire that spreads out in the shape of a cross.
Evolve: Can be powered up with a Rapidshot II or III
Jagged Earth (jpn) - Judgment
  Sub-Weapon - Cornell, Sypha, Shanoa, Aeon, Golem, Death, Dracula
[edit]
Causes a boulder to come out of the ground. Consume: 3 (Normal) or 6 (Charged) Hearts
Effect: Normal - Summons sharp spires of bedrock that shoot up from the ground ahead.
Charged - Summons sharp spires of bedrock from the ground all around you.
Evolve: Can be powered up with a Rapidshot II or III
Gravity Circle - Judgment
  Sub-Weapon - Grant, Shanoa, Aeon, Golem, Carmilla, Death, Dracula
[edit]
Attacks with a gravity wave from a magic circle. Consume: 2 (Normal) or 10 (Charged) Hearts
Effect: Normal - Generates a gravity wave overhead that crushes any enemy that touches it.
Charged - Generates a crushing gravity wave over your enemy's head.
Evolve: Can be powered up with a Rapidshot II or III
Gale Force (jpn) - Judgment
  Sub-Weapon - Shanoa, Maria, Sypha, Aeon
[edit]
Summons a magical swallow to attack the opponent. Consume: 3 (Normal) or 7 (Charged) Hearts
Effect: Normal - Sends two magical wind spirits flying at your enemy.
Charged - Sends five wind spirits into the air to dive down on your enemy.
Evolve: Can be powered up with a Rapidshot II or III
Bat Swarm (jpn) - Judgment
  Sub-Weapon - Maria, Carmilla, Death, Dracula
[edit]
Summons a bat to attack the opponent. Consume: 2 (Normal) or 6 (Charged) Hearts
Effect: Normal - Summons bats to slowly drain life from any enemy they touch.
Charged - Summons bats that explode when they touch your enemy.
Evolve: Can be powered up with a Rapidshot II or III
Poisonous Blow - Judgment
  Sub-Weapon - Golem, Carmilla, Death, Dracula
[edit]
Sprays a cloud of poison at the opponent. Consume: 3 (Normal) or 6 (Charged) Hearts
Effect: Normal - Expels poisonous gas straight ahead that deals continuous damage.
Charged - Expells poisonous gas around that damages any enemy it touches.
Evolve: Can be powered up with a Rapidshot II or III
Stopwatch (jpn) - Judgment
  Sub-Weapon - (any)
[edit]
Stops the opponent's actions for a brief period of time. Consume: 10 (Normal) or 20 (Charged) Hearts

Items[]

Accessories[]

Head Gear[]

Item Data: Head Gear (edit)
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Pirate Hat - Judgment
  Head Gear
[edit]
Plunder in style with this splendid pirate's hat, adorned with feathers and a coin from some faraway land. Find: Clear Room 07 of Castle Mode with Simon.
Bloody Pirate Hat - Judgment
  Head Gear
[edit]
The blood-red hue of this pirate hat tells them you mean business, while its feather accent says you also know how to party. Find: Clear Room 01 of Castle Mode with Dracula.
Silk Top Hat - Judgment
  Head Gear
[edit]
A silk top hat is a sartorial necessity for the well-heeled gentleman. No one will question your decorum when this sits upon your head. Find: Clear Room 07 in Castle Mode with Alucard.
Baby Blue Silk Hat - Judgment
  Head Gear
[edit]
Made of the finest quality silk and ornamented with a grosgrain ribbon. The skull accent tops off this top hat. Find: Clear Room 01 in Castle Mode with Maria.
Royal Crown - Judgment
  Head Gear
[edit]
A coronation crown that only one person is ever permitted to wear. It owes its magnificent heft to all the precious stones that adorn it. Hail to the king, baby! Find: Clear Room 07 in Castle Mode with Trevor.
Star Coronet - Judgment
  Head Gear
[edit]
A legendary crown said to have provoked wars since antiquity, leading countless souls to their deaths. Each stone upon it seems to have a dark story to tell... Find: Clear Room 07 in Castle Mode with Aeon.
Striped Ribbon Headband - Judgment
  Head Gear
[edit]
The classic stripe-and-lace ribbon makes this the ideal match for your favorite dress. Find: Get 20 wins in Survival Mode.
Pink Ribbon Headband - Judgment
  Head Gear
[edit]
Experience the wide-eyed innocence of a maiden when you don this delicate ribbon. If pink wasn't your lucky color, it is now! Find: Clear Room 16 in Castle Mode with Eric.
Emerald Butterfly - Judgment
  Head Gear
[edit]
Get your rose blooming with this exquisite butterfly, prized the world over for the beauty of its wings. Find: Clear Room 01 in Castle Mode with Golem.
Garden Butterfly - Judgment
  Head Gear
[edit]
They say this butterfly only visits flowering gardens, but now you can take its rich accents with you anywhere. Find: Clear Room 07 in Castle Mode with Grant.
Blue Rose - Judgment
  Head Gear
[edit]
A subtle yet spicy aroma wafts from the petals of this pastel blue rose. Find: Clear Room 07 in Castle Mode with Sypha.
Red Rose - Judgment
  Head Gear
[edit]
They'll want a dozen of you when they catch a whiff of the sweet fragrance from this Victorian red rose. Find: Clear Room 01 in Castle Mode with Carmilla.
Flower Garland - Judgment
  Head Gear
[edit]
A fragrant garland woven from garden-grown flowers. The broad petals give it an eye-catching splendor. Find: Get ??? wins in Survival Mode.
White Floret Garland - Judgment
  Head Gear
[edit]
A garland woven from tiny white flowers, which bloom in a remote field known only to this accessory's creator. Find: Clear Room 16 in Castle Mode with Aeon.
White Persian Cat Ears - Judgment
  Head Gear
[edit]
White Persian cat ears that are soft to the touch. Show off your pampered-kitten side by wearing this with the matching tail! Find: Clear Room 27 in Castle Mode with Aeon.
Black Persian Cat Ears - Judgment
  Head Gear
[edit]
They will all want to cross your path when you wear these velvety black Persian cat ears. Add the matching tail to complete the look. Find: Get ??? wins in Survival Mode.
Fluffy Black Rabbit Ears - Judgment
  Head Gear
[edit]
You'll look lop and happening with these black rabbit ears made of soft, fluffy fur. Find: Clear Room 07 in Castle Mode with Carmilla.
Fluffy White Rabbit Ears - Judgment
  Head Gear
[edit]
Show doc and everyone else what's up with these bunny ears made of snow-white fur. Find: Clear Room 07 in Castle Mode with Maria.
Goat Horns - Judgment
  Head Gear
[edit]
They'll worship you like some pagan god in these long, curved goat horns. Watch your fingers, those tips are sharp! Find: Clear Room 16 in Castle Mode with Alucard.
Crimson Goat Horns - Judgment
  Head Gear
[edit]
The distinctively curved horns of a goat, splattered with blood for that special something extra. Find: Clear Room 16 in Castle Mode with Simon.
Devil Horns - Judgment
  Head Gear
[edit]
Whether you're naughty or nice, shock 'em with this red patent-leather headgear, designed to resemble devil's horns. Find: Clear Room 07 in Castle Mode with Death.
Alien Spore - Judgment
  Head Gear
[edit]
A sprout from an alien seed that fell from outer space. It grows directly out of your brain! (No returns or exchanges on this item.) Find: Get ??? wins in Survival Mode.
Ram Horns - Judgment
  Head Gear
[edit]
The distinctive, spiral-shaped horns of a ram. Butt heads... with fashion! Find: Beat 8:30 Time in Arcade Mode.
White Ram Horns - Judgment
  Head Gear
[edit]
Mesmerize your opponent with the curled horns of a ram, polished to a shine. Find: Get ??? wins in Survival Mode.
Creamy Cheesecake - Judgment
  Head Gear
[edit]
They'll smell you coming in this decadent treat, crafted with a generous supply of rich, creamy Polish cheese. Find: Clear Room 27 in Castle Mode with Eric.
Mixed-Berry Pie - Judgment
  Head Gear
[edit]
Strawberries, raspberries and cranberries in a crisp cookie crust give this pie a sweet flavor with just a hint of tartness. Very popular and hard to find! Find: Get ??? wins in Survival Mode.
Tin Wind-Up Crank - Judgment
  Head Gear
[edit]
Get 'em all wound up with this tin crank. Perfect for your robot lovers out there! Find: Clear Room 07 in Castle Mode with Golem.
Gilded Wind-Up Crank - Judgment
  Head Gear
[edit]
The gold-plating on this wind-up crank says, "I may be a toy, but I'm an expensive toy. Come play with me." Find: Get ??? wins in Survival Mode.
Silk and Velvet Bonnet - Judgment
  Head Gear
[edit]
A bonnet strewn with ribbons, perfect whether you're milking the cows or out for a night on the town. Find: Clear Room 07 in Castle Mode with Shanoa.
Rose-Pink Bonnet - Judgment
  Head Gear
[edit]
Say "G'day" to this lovely half-bonnet, generously fringed with bobbin lace. Find: Clear Room 07 in Castle Mode with Eric.

Face Gear[]

Item Data: Face Gear (edit)
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Dog Snout - Judgment
  Face Gear
[edit]
You'll be hot on style's trail with this mask, designed to resemble a dog's nose. Plus your sense of smell will magically improve by, like, a hundred million percent! Find: Clear Room 16 in Castle Mode with Grant.
Kaiser Mustache - Judgment
  Face Gear
[edit]
Various oils and lotions were diligently applied to stiffen this long mustache. Be the dandy you always dreamed you could be! Find: Clear Room 16 in Castle Mode with Trevor.
Angel Continental - Judgment
  Face Gear
[edit]
Like having the fluttering wings of an angel beneath your nose, or so it is said. Find: Clear Room 27 in Castle Mode with Alucard.
Splatter Mask - Judgment
  Face Gear
[edit]
It is said whoever dons this mask will be doomed to forever wander the halls of hell in search of blood... Enjoy! Find: Clear Room 16 in Castle Mode with Death.
Tengu Mask - Judgment
  Face Gear
[edit]
A mask modeled after a tree-dwelling creature of the Far East said to control the power of the wind. Find: Get ??? wins in Survival Mode.
Silver Rimmed Glasses - Judgment
  Face Gear
[edit]
Show the world your intellectual side with these fashionable bifocals, rimmed in shimmering silver. Find: Clear Room 01 in Castle Mode with Alucard.
Bronze Sunglasses - Judgment
  Face Gear
[edit]
Sunglasses with a copper frame. No trendsetter should be without them! Find: Clear Room 01 in Castle Mode with Trevor.
Sporty Sunglasses - Judgment
  Face Gear
[edit]
The curved frames wrap snugly around the contours of your face for an exceptional fit. This new design is a favorite of A-list celebrities everywhere. Find: Clear Room 01 in Castle Mode with Simon.
Serious Spectacles - Judgment
  Face Gear
[edit]
Black-framed glasses, perfect for those wishing to affect a cultured, intelligent air. Solve challenging equations with ease... or at least look like you could. Find: Clear Room 01 in Castle Mode with Eric.
Pirate Eyepatch - Judgment
  Face Gear
[edit]
Show 'em what the salty lil' dog you arrr with this leather eyepatch. Find: Clear Room 01 in Castle Mode with Death.
Heart Eyepatch - Judgment
  Face Gear
[edit]
Your eye may be covered, but you can still give 'em a wink with this lovely heart-embroidered eyepatch. Find: Clear Room 01 in Castle Mode with Grant.
Gold Masquerade Mask - Judgment
  Face Gear
[edit]
Add a little phantom to your opera and don this mask for an extra dash of anonymous courage. Enough, perhaps, to court that special someone...? Find: Clear Room 01 in Castle Mode with Sypha.
Feathered Mask - Judgment
  Face Gear
[edit]
With each subtle sway of the iridescent feathers that adorn this mask, more eyes turn in your direction. The star of this evening? It's you. Find: Clear Room 01 in Castle Mode with Shanoa.
Hipster Specs - Judgment
  Face Gear
[edit]
Le forge le reputation for being hip and fashionable with these cutting-edge French sunglasses. Le magnifique! Find: Clear Room 01 in Castle Mode with Aeon.
New Wave Shades - Judgment
  Face Gear
[edit]
Only a daft punk wouldn't appreciate the avant-garde design of these sunglasses. Find: Get 10 wins in Survival Mode.
Killer-Clown Nose - Judgment
  Face Gear
[edit]
One of the red, bulbous noses worn by the Killer Clowns said to inhabit Dracula's castle. Popular at demon birthday parties. Find: Clear Room 16 in Castle Mode with Golem.
Pumpkin Nose - Judgment
  Face Gear
[edit]
A false nose modeled after the candy-filled Jack-o'-lanterns spotted in Dracula's castle. Find: Get ??? wins in Survival Mode.
Spirit Mask - Judgment
  Face Gear
[edit]
A mask in the image of a flying creature from the Far East said to be skilled in the ways of the sword. Find: Beat 8:30 Time in Arcade Mode.
Mask of the Time Reaper (Simon) - Judgment
  Face Gear
[edit]
A mask modeled after the face of the Time Reaper, proving you bested the mightiest of foes. There are 14 in all, each with a different design. Collect 'em all! Find: Beat TS Mode on Brutal with Simon.
Mask of the Time Reaper (Alucard) - Judgment
  Face Gear
[edit]
A mask modeled after the face of the Time Reaper, proving you bested the mightiest of foes. There are 14 in all, each with a different design. Collect 'em all! Find: Beat TS Mode on Brutal with Alucard.
Mask of the Time Reaper (Trevor) - Judgment
  Face Gear
[edit]
A mask modeled after the face of the Time Reaper, proving you bested the mightiest of foes. There are 14 in all, each with a different design. Collect 'em all! Find: Beat TS Mode on Brutal with Trevor.
Mask of the Time Reaper (Maria) - Judgment
  Face Gear
[edit]
A mask modeled after the face of the Time Reaper, proving you bested the mightiest of foes. There are 14 in all, each with a different design. Collect 'em all! Find: Beat TS Mode on Brutal with Maria.
Mask of the Time Reaper (Eric) - Judgment
  Face Gear
[edit]
A mask modeled after the face of the Time Reaper, proving you bested the mightiest of foes. There are 14 in all, each with a different design. Collect 'em all! Find: Beat TS Mode on Brutal with Eric.
Mask of the Time Reaper (Cornell) - Judgment
  Face Gear
[edit]
A mask modeled after the face of the Time Reaper, proving you bested the mightiest of foes. There are 14 in all, each with a different design. Collect 'em all! Find: Beat TS Mode on Brutal with Cornell.
Mask of the Time Reaper (Sypha) - Judgment
  Face Gear
[edit]
A mask modeled after the face of the Time Reaper, proving you bested the mightiest of foes. There are 14 in all, each with a different design. Collect 'em all! Find: Beat TS Mode on Brutal with Sypha.
Mask of the Time Reaper (Grant) - Judgment
  Face Gear
[edit]
A mask modeled after the face of the Time Reaper, proving you bested the mightiest of foes. There are 14 in all, each with a different design. Collect 'em all! Find: Beat TS Mode on Brutal with Grant.
Mask of the Time Reaper (Carmilla) - Judgment
  Face Gear
[edit]
A mask modeled after the face of the Time Reaper, proving you bested the mightiest of foes. There are 14 in all, each with a different design. Collect 'em all! Find: Beat TS Mode on Brutal with Carmilla.
Mask of the Time Reaper (Golem) - Judgment
  Face Gear
[edit]
A mask modeled after the face of the Time Reaper, proving you bested the mightiest of foes. There are 14 in all, each with a different design. Collect 'em all! Find: Beat TS Mode on Brutal with Golem.
Mask of the Time Reaper (Death) - Judgment
  Face Gear
[edit]
A mask modeled after the face of the Time Reaper, proving you bested the mightiest of foes. There are 14 in all, each with a different design. Collect 'em all! Find: Beat TS Mode on Brutal with Death.
Mask of the Time Reaper (Dracula) - Judgment
  Face Gear
[edit]
A mask modeled after the face of the Time Reaper, proving you bested the mightiest of foes. There are 14 in all, each with a different design. Collect 'em all! Find: Beat TS Mode on Brutal with Dracula.
Mask of the Time Reaper (Shanoa) - Judgment
  Face Gear
[edit]
A mask modeled after the face of the Time Reaper, proving you bested the mightiest of foes. There are 14 in all, each with a different design. Collect 'em all! Find: Beat TS Mode on Brutal with Shanoa.
Mask of the Time Reaper (Aeon) - Judgment
  Face Gear
[edit]
A mask modeled after the face of the Time Reaper, proving you bested the mightiest of foes. There are 14 in all, each with a different design. Collect 'em all! Find: Beat TS Mode on Brutal with Aeon.

Body Gear[]

Item Data: Body Gear (edit)
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Winged Sword Necklace - Judgment
  Chest Gear
[edit]
A silver necklace patterned after a winged sword. It grants power and divine protection to the one who wears it. Find: Get ??? wins in Survival Mode.
Golden Wings Necklace - Judgment
  Chest Gear
[edit]
A necklace featuring a pair of golden wings. It is said those who wear it will be granted great prosperity. Find: Clear Room 16 in Castle Mode with Dracula.
Water Spirit Pendant - Judgment
  Chest Gear
[edit]
A romantic necklace with an air of art nouveau. That's the spirit! Find: Clear Room 27 in Castle Mode with Sypha.
Wind Spirit Pendant - Judgment
  Chest Gear
[edit]
A variety of precious metals and gemstones were used in the elaborate ornamentation of this luxuriously designed necklace. Find: Get ??? wins in Survival Mode.
Skull Pendant - Judgment
  Chest Gear
[edit]
What could be more intimidating than a necklace made with an actual human skull? (Note: Skull is not actually human.) Find: Clear Room 27 in Castle Mode with Dracula.
Black Skull Pendant - Judgment
  Chest Gear
[edit]
Skull necklace alone not evil enough for ya? Then try this model, dyed black for that extra air of sinister menace. Find: Get ??? wins in Survival Mode.
Gold Medal - Judgment
  Chest Gear
[edit]
A gold medal awarded for a first-place finish. The gold is so pure that if you bite into it, it'll leave a mark! Find: Get 100 wins in Survival Mode.
Medals of Honor - Judgment
  Chest Gear
[edit]
A collection of medals awarded in recognition of many meritorious deeds. They are given to those who show great courage on the battlefield. Find: Get ??? wins in Survival Mode.
Black Studded Choker - Judgment
  Chest Gear
[edit]
A black choker made of the skin of a fallen enemy. Find: Get ??? wins in Survival Mode.
Crimson Studded Choker - Judgment
  Chest Gear
[edit]
A hide choker stained crimson by the blood of a fallen enemy. Find: Clear Room 27 in Castle Mode with Carmilla.
Antique Lace Fraise - Judgment
  Chest Gear
[edit]
Honestly, this item is so rigid it's difficult to eat or even move while wearing it. But hey, that's the sort of sacrifice one must make for fashion. Find: Get ??? wins in Survival Mode.
Antique Lace Collaret - Judgment
  Chest Gear
[edit]
This fan-shaped collar is held up by a brass underwire. An accessory fit for a queen. Find: Clear Room 16 in Castle Mode with Shanoa.
Pointed-Tip Bow Tie - Judgment
  Chest Gear
[edit]
Show them that refinement doesn't mean you can't still intimidate with this bow tie, its tips sharpened into the shape of sword points. Find: Clear Room 27 in Castle Mode with Simon.
Spangled Bow Tie - Judgment
  Chest Gear
[edit]
Get noticed in this shimmering bow tie packed with spangles. Fabulous! Find: Clear Room 16 in Castle Mode with Cornell.
Devil Wings - Judgment
  Chest Gear
[edit]
Soar to new heights with this accessory, made to resemble the wings of a bat. Find: Clear Room 07 in Castle Mode with Dracula.
White Persian Cat Tail - Judgment
  Chest Gear
[edit]
A white Persian cat tail, soft to the touch. Complete the frisky kitty look by pairing this with the matching ears! Find: Clear Room 07 in Castle Mode with Cornell.
Black Persian Cat Tail - Judgment
  Chest Gear
[edit]
A velvety black Persian cat tail. Add the matching ears for the complete best-in-show look! Find: Beat 7:45 Time in Arcade Mode.
Dog Tail - Judgment
  Chest Gear
[edit]
An accessory that resembles the tail of a dog. It actually wags back and forth a bit whenever you're in a good mood! Find: Clear Room 01 in Castle Mode with Cornell.
Fluffy White Rabbit Tail - Judgment
  Chest Gear
[edit]
Pair this with the matching ears and imagine you're serving cocktails at an exclusive club! Find: Beat 4:30 Time in Arcade Mode.
Fluffy Black Rabbit Tail - Judgment
  Chest Gear
[edit]
A tail made out of the softest fur imaginable. Pair it with the matching ears and you'll get more than just the hunters' attention! Find: Clear Room 16 in Castle Mode with Carmilla.
Devil Tail - Judgment
  Chest Gear
[edit]
Look good by looking bad with this saucy devil's tail, made of red patent leather. Find: Beat 4:30 Time in Arcade Mode.
Wings of Darkness - Judgment
  Chest Gear
[edit]
Black wings made of crow feathers hardened with wax. They're pretty fragile, so keep them out of the heat! Find: Connect to Castlevania: Order of Ecclesia for the Nintendo DS.

Arms Gear[]

Item Data: Arms Gear (edit)
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Heroic Rhinoceros Beetle - Judgment
  Arms Gear
[edit]
A rhinoceros beetle that hails from a distant land, he will bravely fight all challengers. Beware his mighty grip! Find: Clear Room 27 in Castle Mode with Golem.
Stag Beetle - Judgment
  Arms Gear
[edit]
Famed for its beautiful green mandibles, this stag beetle regards everything that moves as a potential foe. Find: Get 20 wins in Survival Mode.
Cute Bird - Judgment
  Arms Gear
[edit]
A small bird with bright red cheeks and a crest atop its head. So cute! Find: Clear Room 16 in Castle Mode with Sypha.
Talking Bird - Judgment
  Arms Gear
[edit]
This adorable bird has eyes like little shining beads. When you're done fighting, let its words soothe your weary soul. Find: Clear Room 27 in Castle Mode with Maria.
Brilliant Diamond Bracelet - Judgment
  Arms Gear
[edit]
A diamond bracelet with black stonework accents. It shines like it might suck up all the light in the world. Find: Clear Room 27 in Castle Mode with Grant.
Deep-Emerald Bracelet - Judgment
  Arms Gear
[edit]
The mysterious beauty of the woods, made jewelry: A pearl-oyster shell bracelet, pairing lily-shaped emblems with deep green emeralds. Find: Clear Room 27 in Castle Mode with Trevor.
Star-Sapphire Bracelet - Judgment
  Arms Gear
[edit]
A sapphire bracelet with blue stonework cameos. The azure stones emit six streaks of brilliant light. Find: Clear Room 27 in Castle Mode with Death.
Royal-Ruby Bracelet - Judgment
  Arms Gear
[edit]
A pearl-oyster shell bracelet that pairs lily-shaped emblems with blazing red rubies. It is said to bring calamity to all who wear it. Find: Clear Room 27 in Castle Mode with Cornell.
Stuffed Rabbit - Judgment
  Arms Gear
[edit]
A crude and somewhat disturbing stuffed animal with sewn-up eyes. You're welcome to it! Find: Clear Room 16 in Castle Mode with Maria.
Sprite Familiar - Judgment
  Arms Gear
[edit]
A very affable sprite, whose hobbies include giggling and sitting on shoulders. Though pure-blood Faeries are not musical, this Fairy subspecies often breaks into song. Find: Accumulate 10 hours of playtime.
Pale Stuffed Rabbit - Judgment
  Arms Gear
[edit]
It's gone a little pale, maybe due to its eyes being sewn shut, but there's no need to worry-- it's just a stuffed animal. ...Right? Find: Clear Room 27 in Castle Mode with Shanoa.
Skull Spider - Judgment
  Arms Gear
[edit]
A spider that eerily resembles a human skull. Quite nasty, but also kind of... cute? Find: Connect to Castlevania: Order of Ecclesia for the Nintendo DS.

Move List[]

Normal Attacks[]

Item Data: Normal Attacks (edit)
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Simon's Neutral Attack - Judgment
  Move (Normal Attack - Neutral) - Simon
[edit]
(a whip attack) Sequence: Normal Attack (can be followed by Simon's Neutral Combo Attack 1 and 2)
Simon's Directional Attack - Judgment
  Move (Normal Attack - Directional) - Simon
[edit]
(a whip attack) Sequence: While Moving, Normal Attack (can be followed by Simon's Directional Combo Attack 1)
Simon's Jumping Attack - Judgment
  Move (Normal Attack - Jumping) - Simon
[edit]
(a whip attack) Sequence: Jump, Normal Attack (can be followed by Simon's Jumping Combo Attack 1 and 2)
Trevor's Neutral Attack - Judgment
  Move (Normal Attack - Neutral) - Trevor
[edit]
(a right handed Fist attack while stepping forward) Sequence: Normal Attack (can be followed by Trevor's Neutral Combo Attack 1 and 2)
Trevor's Directional Attack - Judgment
  Move (Normal Attack - Directional) - Trevor
[edit]
(a whip attack) Sequence: While Moving, Normal Attack (can be followed by Trevor's Directional Combo Attack 1 and 2)
Trevor's Jumping Attack - Judgment
  Move (Normal Attack - Jumping) - Trevor
[edit]
(a whip attack) Sequence: Jump, Normal Attack (can be followed by Trevor's Jumping Combo Attack)
Grant's Neutral Attack - Judgment
  Move (Normal Attack - Neutral) - Grant
[edit]
(A foot sweep Martial Art attack) Sequence: Normal Attack (can be followed by Grant's Neutral Combo Attack)
Grant's Directional Attack - Judgment
  Move (Normal Attack - Directional) - Grant
[edit]
(A knee slide Martial Art) Sequence: While Moving, Normal Attack (can be followed by Grant's Directional Combo Attack)
Grant's Jumping Attack - Judgment
  Move (Normal Attack - Jumping) - Grant
[edit]
(A diving knee Martial Arts attack) Sequence: Jump, Normal Attack
Sypha's Neutral Attack - Judgment
  Move (Normal Attack - Neutral) - Sypha
[edit]
(a Staff attack) Sequence: Normal Attack (can be followed by Sypha's Neutral Combo Attack 1 and 2)
Sypha's Directional Attack - Judgment
  Move (Normal Attack - Directional) - Sypha
[edit]
(a Staff attack) Sequence: While Moving, (can be followed by Sypha's Directional Combo Attack)
Sypha's Jumping Attack - Judgment
  Move (Normal Attack - Jumping) - Sypha
[edit]
(a Magic Book throw attack) Sequence: Jump, Normal Attack
Maria's Neutral Attack - Judgment
  Move (Normal Attack - Neutral) - Maria
[edit]
(a forward Kick) Sequence: Normal Attack (can be followed by Maria's Neutral Combo Attack 1 and 2)
Maria's Directional Attack - Judgment
  Move (Normal Attack - Directional) - Maria
[edit]
(an Owl attack) Sequence: While Moving, Normal Attack (can be followed by Maria's Directional Combo Attack 1 and 2)
Maria's Jumping Attack - Judgment
  Move (Normal Attack - Jumping) - Maria
[edit]
(an Owl attack) Sequence: Jump, Normal Attack
Eric's Neutral Attack - Judgment
  Move (Normal Attack - Neutral) - Eric
[edit]
(a spear attack) Sequence: Normal Attack (can be followed by Eric's Neutral Combo Attack 1 and 2)
Eric's Directional Attack - Judgment
  Move (Normal Attack - Directional) - Eric
[edit]
(a spear attack) Sequence: While Moving, Normal Attack (can be followed by Eric's Directional Combo Attack 1, 2, and 3)
Eric's Jumping Attack - Judgment
  Move (Normal Attack - Jumping) - Eric
[edit]
(a spear attack) Sequence: Jump, Normal Attack
Shanoa's Neutral Attack - Judgment
  Move (Normal Attack - Neutral) - Shanoa
[edit]
(a bow glyph (Arcus) attack) Sequence: Normal Attack (can be followed by Shanoa's Neutral Combo Attack)
Shanoa's Directional Attack - Judgment
  Move (Normal Attack - Directional) - Shanoa
[edit]
(a sword glyph (Secare) attack) Sequence: While Moving, Normal Attack (can be followed by Shanoa's Directional Combo Attack 1, 2 and 3)
Shanoa's Jumping Attack - Judgment
  Move (Normal Attack - Jumping) - Shanoa
[edit]
(a triple bow glyph (Arcus) attack from the air) Sequence: Jump, Normal Attack

Finishers[]

Item Data: Finishers (edit)
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Binding Whip - Judgment
  Move (Finisher) - Simon
[edit]
(a whip attack) Sequence: Special + Normal Attack
Dancing Whip - Judgment
  Move (Finisher - Moving) - Simon
[edit]
(a whip attack) Sequence: Special + Normal Attack while moving
Twisting Arrow (jpn) - Judgment
  Move (Finisher - Jumping) - Simon
[edit]
(a whip attack) Sequence: Special + Normal Attack while jumping
Whip Toss (jpn) - Judgment
  Move (Finisher) - Trevor
[edit]
(a whip attack) Sequence: Special + Normal Attack
Divine Strike (jpn) - Judgment
  Move (Finisher - Moving) - Trevor
[edit]
(a dashing power punch Martial Arts) Sequence: Special + Normal Attack while moving
Rolling Thunder (jpn) - Judgment
  Move (Finisher - Jumping) - Trevor
[edit]
(a Somersault whip attack) Sequence: Special + Normal Attack while jumping
It Slices (jpn) - Judgment
  Move (Finisher) - Grant
[edit]
(A Ring attack) Sequence: Special + Normal Attack (can be followed by It Dices)
Dagger Toss (jpn) - Judgment
  Move (Finisher - Moving) - Grant Danasty
[edit]
(A Dagger attack) Sequence: Special + Normal Attack while moving (enters special stance - can be followed with a Dagger Storm or Aerial Venus any time if still in special stance - any other action other than a guard break exits special stance)
Throwing Venus (jpn) - Judgment
  Move (Finisher - Jumping) - Grant Danasty
[edit]
(An aerial Ring throwing attack) Sequence: Special + Normal Attack while jumping
Fireball (Blaze) (jpn) - Judgment
  Move (Finisher) - Sypha
[edit]
(a Fire attack) Sequence: Special + Normal Attack
Frost Wall (jpn) - Judgment
  Move (Finisher - Moving) - Sypha
[edit]
(an ice attack) Sequence: Special + Normal Attack while moving
Ice Storm (jpn) - Judgment
  Move (Finisher - Jumping) - Sypha
[edit]
(An ice spell) Sequence: Special + Normal Attack while jumping
Suzaku Call (jpn) - Judgment
  Move (Finisher) - Maria
[edit]
(an Owl + Vermillion Bird attack) Sequence: Special + Normal Attack
Genbu Call (jpn) - Judgment
  Move (Finisher - Moving) - Maria
[edit]
(a Turtle attack) Sequence: Special + Normal Attack while moving
Byakko Call (jpn) - Judgment
  Move (Finisher - Jumping) - Maria
[edit]
(an Owl + Cat attack) Sequence: Special + Normal Attack while jumping
Trident Strike (jpn) - Judgment
  Move (Finisher) - Eric
[edit]
(a triple Spear attack) Sequence: Special + Normal Attack (can be followed by Roundhouse Bash)
Flashing Spear - Judgment
  Move (Finisher - Moving) - Eric
[edit]
(a dashing Spear attack) Sequence: Special + Normal Attack while moving
Piercing Rain (jpn) - Judgment
  Move (Finisher - Jumping) - Eric
[edit]
(a downwards Spear attack) Sequence: Special + Normal Attack while jumping
De Custos - Judgment
  Move (Finisher) - Shanoa
[edit]
(a Cerberos head glyph (Custos) attack) Sequence: Special + Normal Attack (can be followed by Sis Custos)
Pneuma - Judgment
  Move (Finisher - Moving) - Shanoa
[edit]
(a wind glyph (Pneuma) attack) Sequence: Special + Normal Attack while moving
Ignis - Judgment
  Move (Finisher - Jumping) - Shanoa
[edit]
(a Fire Glyph attack) Sequence: Special + Normal Attack while jumping

Finisher Combos[]

Item Data: Finisher Combos (edit)
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Rising Whip - Judgment
  Move (Finisher Combo Attack - Alternate) - Simon
[edit]
(a whip attack) Sequence: (After a Binding Whip) Special
Holy Ruin (jpn) - Judgment
  Move (Finisher Combo Attack) - Simon
[edit]
(a downward slamming punch) Sequence: (After a Binding Whip) Special + Normal Attack
It Dices (jpn) - Judgment
  Move (Finisher Combo Attack) - Grant
[edit]
(A Ring attack) Sequence: (After a It Slices) Special + Normal Attack (can be followed by Flea Flicker Finish)
Flea Flicker Finish (jpn) - Judgment
  Move (Finisher Combo Attack - Extended) - Grant
[edit]
(A Ring Somersault attack) Sequence: (After a It Dices) Special + Normal Attack
Dagger Storm (jpn) - Judgment
  Move (Finisher Combo Attack - Moving, Alternate) - Grant
[edit]
(A follow-up Dagger attack) Sequence: (any time after a Dagger Toss or another Dagger Storm if still in special stance) Special (can be followed by another Dagger Storm or Aerial Venus if still in special stance - 5th Dagger Storm exits special stance)
Aerial Venus (jpn) - Judgment
  Move (Finisher Combo Attack - Moving) - Grant
[edit]
(A Ring throwing attack) Sequence: (any time after a Dagger Toss or Dagger Storm if still in special stance) Special + Normal Attack (special stance exits)
Triple Blaze (jpn) - Judgment
  Move (Finisher Combo Attack) - Sypha
[edit]
(a Fire attack) Sequence: (After a Fireball) Special + Normal Attack
Icicle Blades (jpn) - Judgment
  Move (Finisher Combo Attack - Moving) - Sypha
[edit]
(an ice attack) Sequence: (After a Frost Wall) Special + Normal Attack
Hold on a Minute (jpn) - Judgment
  Move (Finisher Combo Attack - Jumping) - Maria Renard
[edit]
(a Owl+Cat attack) Sequence: (After a Byakko Call) Special
Roundhouse Bash (jpn) - Judgment
  Move (Finisher Combo Attack) - Eric
[edit]
(a Spear bash attack) Sequence: (After a Trident Strike) Special + Normal Attack
Ultimus (jpn) - Judgment
  Move (Finisher Combo Attack - Jumping) - Eric
[edit]
a spear attack Sequence: (After a Piercing Rain) Special
Sis Custos - Judgment
  Move (Finisher Combo Attack) - Shanoa
[edit]
(a Cerberos head glyph (Custos) attack) Sequence: (After a De Custos) Special + Normal Attack

Charge Attacks[]

Item Data: Charge Attacks (edit)
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Whip Tornado (jpn) - Judgment
  Move (Charge Attack) - Simon, Trevor
[edit]
(A spinning whip attack) Sequence: Charge Special, then while still holding it: Normal Attack (can be performed while moving or jumping)
Dagger Wave (jpn) - Judgment
  Move (Charge Attack) - Grant
[edit]
(A multi-Dagger attack) Sequence: Charge Special, then while still holding it: Normal Attack (can be performed while moving or jumping)
Thousand Edges (jpn) - Judgment
  Move (Charge Attack) - Grant
[edit]
(A continuous Dagger stream attack) Sequence: Charge Special for four seconds twice, then while still holding it: Normal Attack (can be performed while moving or jumping)
Lightning Strike (jpn) - Judgment
  Move (Charge Attack) - Sypha Belnades
[edit]
(A giant controllable Lightning Orb attack) Sequence: Charge Special, then while still holding it: Normal Attack (can be performed while moving or jumping)
Seiryuu Call (jpn) - Judgment
  Move (Charge Attack) - Maria
[edit]
(an Owl + Dragon attack) Sequence: Charge Special, then while still holding it: Normal Attack (can be performed while moving or jumping)
Lightning Slice (jpn) - Judgment
  Move (Charge Attack) - Eric
[edit]
(A Lightning Spear attack) Sequence: Charge Special, then while still holding it: Normal Attack (can be performed while moving or jumping)
Dominus Odium - Judgment
  Move (Charge Attack) - Shanoa
[edit]
(A Dominus Hatred Glyph attack) Sequence: Charge Special, then while still holding it: Normal Attack (can be performed while moving or jumping)

Super Finishers[]

Item Data: Super Finishers (edit)
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Vampire Killer (Simon Version) - Judgment
  Move (Super Finisher) - Simon
[edit]
Connects with whip, then rushes opponent and launches them into the air, lashing several times on the way up, then strikes in all direction, eventually forming a spherical pattern, then lashes one more time for major damage. Sequence: Press Super Finisher button when Skill Gauge full
Vampire Killer (Trevor Version) - Judgment
  Move (Super Finisher) - Trevor
[edit]
Runs towards opponent and then hits them with a drawn out straight whip attack. A Grand Cross appears behind his opponent when struck. Sequence: Press Super Finisher button when Skill Gauge full
Million Edges (jpn) - Judgment
  Move (Super Finisher) - Grant
[edit]
Connects with a Ring hit, then countless Daggers rain down from the sky at an angle. Sequence: Press Super Finisher button when Skill Gauge full
Disintegrate - Judgment
  Move (Super Finisher) - Sypha
[edit]
Connects with Staff, summons Grimoire, binds enemy with a Magic Circle, summons giant orbs of Fire, Ice, and Lightning, culminating in an explosion. Sequence: Press Super Finisher button when Skill Gauge full
Everybody, All Together Now - Judgment
  Move (Super Finisher) - Maria
[edit]
Connects with caged owl. Summons the power of Four Sacred Beasts (Suzaku, Genbu, Byakko, and Seiyruu), imbuing her owl with their combined strength, which escapes its cage and dive-bombs her opponent. Sequence: Press Super Finisher button when Skill Gauge full
Alucard Spear - Judgment
  Move (Super Finisher) - Eric
[edit]
Connects with Alucard Spear, then summons 4 Lightning Balls. Spear is then thrown like a Javelin. Sequence: Press Super Finisher button when Skill Gauge full
Glyph of Gales - Judgment
  Move (Super Finisher) - Shanoa
[edit]
Connects with a Melio Hasta, then performs a sequence of Glyph attacks: Melio Secare -> Melio Secare -> Union Secare -> many Vol Luminatio + Vol Umbra -> Union Pneuma Sequence: Press Super Finisher button when Skill Gauge full

Block Breakers[]

Item Data: Super Finishers (edit)
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Sudden Impact - Judgment
  Move (Block Breaker) - Simon, Trevor
[edit]
A whip attack Sequence: Block + Normal Attack
Blinding Speed - Judgment
  Move (Block Breaker) - Grant
[edit]
A Ring attack. Sequence: Block + Normal Attack
Hammer of Thor - Judgment
  Move (Block Breaker) - Sypha
[edit]
A staff attack followed by a Electric attack from the staff. Sequence: Block + Normal Attack
Guardian Knuckle - Judgment
  Move (Block Breaker) - Maria
[edit]
A guardian fist attack. Sequence: Block + Normal Attack
Whirlwind - Judgment
  Move (Block Breaker) - Eric
[edit]
An Alucard Spear attack Sequence: Block + Normal Attack
Union Rapisto - Judgment
  Move (Block Breaker) - Shanoa
[edit]
A Lapiste stone fist glyph attack Sequence: Block + Normal Attack

External links[]

Castlevania Judgment
Playable Characters
Warriors of the Light
Simon · Maria · Trevor · Sypha · Eric · Shanoa · Grant
Warriors of the Night
Alucard · Cornell · Carmilla · Golem · Death · Dracula · Aeon
Enemies
Zombie · Merman · Minotaur · Iron Gladiator · Giant Squid · Giant Fish · Time Reaper
Mentioned only
Galamoth
Areas
Abbey Ruins · Alchemy Laboratory · Castle Gate · Cathedral · Clock Tower · Crystal Cavern · Dimensional Rift
Ghost Ship · Throne Room · Torture Chamber
Music
Darkness of Fear · Castlevania Judgment Original Soundtrack
Guides
Ultimate Judge Guidebook
Archives
Bestiary · Inventory · Timeline · True Story Mode