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|image =
 
|image =
 
<gallery>
 
<gallery>
Julius Belmont.png|Aria of Sorrow
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Julius Belmont - Aria of Sorrow - 01.jpg|AoS
Dos-julius.jpg|Dawn of Sorrow
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Dos-julius.jpg|DoS
Julius HD.png|Harmony of Despair
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Julius HD.png|HD
 
</gallery>
 
</gallery>
 
|caption =
 
|caption =
 
|name = Julius Belmont
 
|name = Julius Belmont
  +
|japanese_name =
|japanese_name = ユリウス・ベルモンド<br />''Yuriusu Berumondo''<br />(Julius Belmondo)
 
  +
ユリウス・ベルモンド<br />
|alternate_name = "J"
 
  +
''Yuriusu Berumondo''<br />
  +
(Julius Belmondo)
 
|alternate_name =
  +
"J"<br />
  +
Belmont
 
|role = [[:category:Vampire Hunters and Huntresses|Vampire Hunter]]
 
|role = [[:category:Vampire Hunters and Huntresses|Vampire Hunter]]
 
|species = [[:category:Humans|Human]]
 
|species = [[:category:Humans|Human]]
 
|gender = [[:category:Male Characters|Male]]
 
|gender = [[:category:Male Characters|Male]]
|hometown =
+
|place_of_origin =
 
|born = 1980
 
|born = 1980
 
|died =
 
|died =
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57 in 2037 (''[[Akumajō Dracula: Kabuchi no Tsuisoukyoku|Kabuchi no Tsuisoukyoku]]'' novel)
 
57 in 2037 (''[[Akumajō Dracula: Kabuchi no Tsuisoukyoku|Kabuchi no Tsuisoukyoku]]'' novel)
 
|status = Alive
 
|status = Alive
  +
|height =
  +
|weight =
  +
|race =
  +
|hair =
  +
|eyes =
 
|blood_type =
 
|blood_type =
 
|affiliation = [[Belmont Clan]]
 
|affiliation = [[Belmont Clan]]
 
|weapons = [[Vampire Killer (whip)|Vampire Killer]], [[Sub-Weapon]]s
 
|weapons = [[Vampire Killer (whip)|Vampire Killer]], [[Sub-Weapon]]s
  +
|abilities =
|abilities = [[Grand Cross]]<br />[[Martial Arts]] ([[Uppercut]], [[Jump Kick|Comet Kick]], [[Slide|Slide Kick]], [[Omnia Vanitas]])
 
  +
[[Grand Cross]]<br />
 
[[Martial Arts]] ([[Uppercut]], [[Jump Kick|Comet Kick]], [[Slide|Slide Kick]], [[Omnia Vanitas]])
 
|first_appearance = ''[[Castlevania: Aria of Sorrow]]''
 
|first_appearance = ''[[Castlevania: Aria of Sorrow]]''
 
|appearances =
 
|appearances =
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'''2037''': ''[[Akumajō Dracula: Kabuchi no Tsuisoukyoku|Kabuchi no Tsuisoukyoku]]''<br />
 
'''2037''': ''[[Akumajō Dracula: Kabuchi no Tsuisoukyoku|Kabuchi no Tsuisoukyoku]]''<br />
 
'''N/A''': ''[[Castlevania: Harmony of Despair|Harmony of Despair]]''
 
'''N/A''': ''[[Castlevania: Harmony of Despair|Harmony of Despair]]''
|family = [[Richter Belmont]] (ancestor)
+
|relatives = [[Richter Belmont]] (ancestor)
|partnerships = [[Curtis Lang]] (apprentice)
+
|partnerships =
  +
[[Curtis Lang]] (apprentice)<br />
  +
[[Yoko Belnades]] (contact)
 
|dialogue = Yes
 
|dialogue = Yes
|english_voice = [[David Lodge]]<sup><nowiki>[</nowiki>''[[:category:Statements needing citations|citation needed]]''<nowiki>]</nowiki></sup> <small>(''[[Castlevania: Harmony of Despair|HD]]'')</small>
+
|english_voice = [[David Lodge]]<ref>[https://www.imdb.com/name/nm0517087/ David Lodge] at IMDb.</ref>(''[[Castlevania: Harmony of Despair|HD]]'')
 
|japanese_voice =
 
|japanese_voice =
[http://www.aoni.co.jp/actor/ra/ryutani-osamu.html Osamu Ryutani] <small>(''[[Castlevania: Aria of Sorrow|AoS]]'')</small><br />
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[[Osamu Ryutani]]<ref>[http://www.aoni.co.jp/actor/ra/ryutani-osamu.html Osamu Ryūtani] at [[Aoni Production]].</ref>(''[[Castlevania: Aria of Sorrow|AoS]]'')<br />
[[Tetsu Inada]] <small>(''[[Castlevania: Dawn of Sorrow|DoS]]'', ''[[Castlevania: Harmony of Despair|HD]]'')</small>
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[[Tetsu Inada]] (''[[Castlevania: Dawn of Sorrow|DoS]]'', ''[[Castlevania: Harmony of Despair|HD]]'')
 
|theme =
 
|theme =
[[Can't Wait Until the Night]] / [[Heart of Fire]] <small>(''[[Castlevania: Aria of Sorrow|AoS]]'',<ref>Boss theme and [[Julius Mode]] first stage.</ref> ''[[Castlevania: Harmony of Despair|HD]]'')</small><br />
+
[[Can't Wait Until the Night]] / [[Heart of Fire]] (''[[Castlevania: Aria of Sorrow|AoS]]'',<ref>Boss theme and [[Julius Mode]] first stage.</ref> ''[[Castlevania: Harmony of Despair|HD]]'')<br />
[[Beginning]] <small>(''[[Castlevania: Dawn of Sorrow|DoS]]'')</small>
+
[[Beginning]] (''[[Castlevania: Dawn of Sorrow|DoS]]'')
 
|gallery = Yes
 
|gallery = Yes
 
|stuff1 =
 
|stuff1 =
 
|stuff2 =
 
|stuff2 =
 
}}
 
}}
{{Q|I must destroy Dracula at any cost. That is my destiny.|Julius Belmont, in ''Castlevania: Aria of Sorrow''}}
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{{q|I must destroy Dracula at any cost. That is my destiny.|Julius Belmont, in ''[[Castlevania: Aria of Sorrow]]''}}
{{Nihongo|'''Julius Belmont'''|ユリウス・ベルモンド|Yuriusu Berumondo|Julius Belmondo}} is the last known descendant from the [[Belmont Clan]]. He has the fairly high honor of being responsible for the final death of [[Dracula|Count Dracula]] in 1999, in a conflict that came to be known as the "[[Demon Castle War]]", previous to the events of ''[[Castlevania: Aria of Sorrow]]'', although as consequence this caused him to have amnesia. Only remembering that his name started with a "J", he wandered the lands and eventually found himself in [[Dracula's Castle]]. He also makes an appearance in ''Aria's'' direct sequel, ''[[Castlevania: Dawn of Sorrow]]'', where he joins [[Yoko Belnades]] and [[Genya Arikado]] in an attempt to stop [[Celia Fortner]] and her [[With Light|cult]] from reviving the [[Dark Lord]] once more.
+
{{nihongo|'''Julius Belmont'''|ユリウス・ベルモンド|Yuriusu Berumondo|Julius Belmondo}} is the last known descendant of the [[Belmont Clan]]. He has the fairly high honor of being responsible for the final death of [[Dracula|Count Dracula]] in 1999, in a conflict that came to be known as the "[[Demon Castle War]]", prior to the events of ''[[Castlevania: Aria of Sorrow]]'', although as a consequence this caused him to have amnesia. Only remembering that his name started with a "J", he wandered the lands and eventually found himself in [[Dracula's Castle]]. He also makes an appearance in ''Aria's'' direct sequel, ''[[Castlevania: Dawn of Sorrow]]'', where he joins [[Yoko Belnades]] and [[Genya Arikado]] in an attempt to stop [[Celia Fortner]] and her [[With Light|cult]] from reviving the [[Dark Lord]] once more.
  +
  +
==Personality==
  +
Julius presents himself as learned, stern, and no-nonsense figure. He is quiet, eloquent and thoughtful, despite his formidable power. Even when suffering his amnesia, he showed humility, simply shrugging dismissively when [[Soma Cruz]] confusedly wonders how how he could have survived so deep into the castle.
  +
  +
He is arguably the most serious [[Belmont Clan|Belmont]] that ever existed, having the high responsibility of being the first Belmont in two hundred years to slay [[Dracula]], and having to fight in the [[Demon Castle War|largest conflict]] with the [[Dark Lord]] the world had ever seen. This mindset remains even after he loses his memory, as well as when he ends up in [[Dracula's Castle]] in [[Castlevania: Aria of Sorrow|2035]], as he immediately knows that he must stop Dracula and his armies from returning at any cost. He also reminds Soma –someone he considers a friend– that should the latter become the reincarnation of Dracula, he will not hesitate to destroy him. This serious personality is also represented in his playstyle, as Julius only carries the strong and essential [[Sub-Weapon|sub-weapons]]. When he hunts demons, he does not fool around.
  +
  +
During their vicious duel, Julius still shows restraint when battling Soma, as even after ostensibly defeating him, Soma mutters that he is fully aware that both the power of a vampire hunter, and indeed that of a Belmont no less, are much more than what was displayed in the battle.
  +
  +
He expresses his support for Soma during his final battle against [[Chaos]], showing his layered and benevolent personality.
   
 
==Appearances==
 
==Appearances==
 
===''[[Castlevania: Aria of Sorrow]]''===
 
===''[[Castlevania: Aria of Sorrow]]''===
During the events of ''Aria of Sorrow'', Julius has had amnesia ever since his battle with [[Dracula]] in [[Demon Castle War|1999]]. Through some hidden intuition, he arrives at [[Dracula's Castle|Dracula's castle]] and begins searching it for clues of his identity. He later regains his memory and grows to suspect that it was in fact [[Soma Cruz]], not [[Graham Jones]], who was the reincarnation of Dracula, and goes off to find the [[Vampire Killer (whip)|Vampire Killer]] whip of his lineage — used by him to help seal Dracula and his castle in the eclipse — to prepare for the inevitable conflict between him and Soma, should Soma succeed in defeating Graham and regaining Dracula's power.
+
During the events of ''Aria of Sorrow'', Julius has had amnesia ever since his battle with [[Dracula]] in [[Demon Castle War|1999]]. Through some hidden intuition, he arrives at [[Dracula's Castle|Dracula's castle]] and begins searching it for clues of his identity. He later regains his memory and grows to suspect that it was in fact [[Soma Cruz]], not [[Graham Jones]], who was the reincarnation of Dracula, and goes off to find the [[Vampire Killer (whip)|Vampire Killer]] whip of his lineage — used by him to help seal Dracula and his castle in the [[Solar Eclipse|eclipse]] — to prepare for the inevitable conflict between him and Soma, should Soma succeed in defeating Graham and regaining Dracula's power.
   
Just as he predicts, Soma does indeed regain Dracula's power and the two engage in battle right before Soma enters the [[Chaotic Realm]] to sever Dracula's ties with the Chaos that fed him. Despite being at full strength, Julius was defeated by Soma, who realized Julius had intentionally held back. This was because Julius could sense Soma's pure soul fighting back the dark influence of Dracula's power and desired to help him fulfill his quest to rid himself of that influence. Before they parted, Soma made Julius promise to finish the job their fight had started, should he fail. Should the player fail in defeating the final boss, [[Chaos]], then Soma sits upon the throne in the castle, drinking from a goblet containing a liquid of blood red color. Julius enters and says that he will make good on his promise. Soma rises and it is assumed that the two do battle. The canonical ending, however, is that Soma defeats Chaos and preserves his humanity. Julius is one of the three enemies in the game that does not give any [[Tactical Soul|souls]], along with [[Graham Jones|Graham]] and [[Chaos]].
+
Just as he predicts, Soma does indeed regain Dracula's power and the two engage in battle right before Soma enters the [[Chaotic Realm]] to sever Dracula's ties with the Chaos that fed him. Despite being at full strength, Julius was defeated by Soma, who realized that Julius had intentionally held back. This was because Julius could sense Soma's pure soul fighting back the dark influence of Dracula's power and desired to help him fulfill his quest to rid himself of that influence. Before they parted, Soma made Julius promise to finish the job that their fight had started, should he fail. Should the player fail in defeating the final boss, [[Chaos]], Soma sits upon the throne in the castle, drinking from a goblet containing a liquid of blood red color. Julius enters and says that he will make good on his promise. Soma rises and it is assumed that the two do battle. The canonical ending, however, is that Soma defeats Chaos and preserves his humanity. Julius is one of the three enemies in the game that does not give any [[Tactical Soul|souls]], along with [[Graham Jones|Graham]] and [[Chaos]].
   
As an enemy, all of Julius's [[Sub-Weapon|sub-weapons]] don't have [[Holy]] element. Possibly, this is because Julius doesn't attack Soma seriously, [[Floating Garden#Dialogue|as stated by Soma right after the battle]].
+
As an enemy, all of Julius's [[Sub-Weapon|sub-weapons]] don't have the [[Holy]] element. This is possibly because Julius doesn't attack Soma seriously, [[Floating Garden/Dialogue|as stated by Soma]] right after the battle.
   
 
====Julius Mode====
 
====Julius Mode====
{{Main|Julius Mode}}
+
{{main|Julius Mode}}
 
Once the player has completed ''[[Castlevania: Aria of Sorrow]]'', if a new game is started with the file name "JULIUS", they can play through the game as the vampire hunter, with all the classic ''[[Castlevania (series)|Castlevania]]'' abilities, including the [[High Jump]] (which he also mixes with an [[Uppercut]] attack) and a new ability, the [[Omnia Vanitas]], which lets him become intangible whilst sliding behind the enemy.
 
Once the player has completed ''[[Castlevania: Aria of Sorrow]]'', if a new game is started with the file name "JULIUS", they can play through the game as the vampire hunter, with all the classic ''[[Castlevania (series)|Castlevania]]'' abilities, including the [[High Jump]] (which he also mixes with an [[Uppercut]] attack) and a new ability, the [[Omnia Vanitas]], which lets him become intangible whilst sliding behind the enemy.
   
However, Julius cannot acquire [[Tactical Soul|souls]] or new weapons, and in ''Aria of Sorrow'' he never levels up. Instead, his individual stats can be increased by collecting the [[Magic Crystal|reward orb]] from bosses, which increase Julius's [[Strength|STR]], [[Intelligence|INT]] and [[Constitution|CON]]. This makes the game overall somewhat more difficult compared to the base game, but can become even harder should the player choose to skip past bosses using the high jump, double jump, or slide to break sequence.
+
However, Julius cannot acquire [[Tactical Soul|souls]] or new weapons, and in ''Aria of Sorrow'' he never levels up. Instead, his individual stats can be increased by collecting the [[Magic Crystal|reward orb]] from bosses, which increases Julius's [[Strength|STR]], [[Intelligence|INT]], and [[Constitution|CON]]. This makes the game overall somewhat more difficult compared to the base game, but can become even harder should the player choose to skip past bosses using the high jump, double jump, or slide to break sequence.
   
 
===''[[Castlevania: Dawn of Sorrow]]''===
 
===''[[Castlevania: Dawn of Sorrow]]''===
{{Sub|Dawn of Sorrow}}
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{{sub|Dawn of Sorrow}}
 
In ''Dawn of Sorrow'', Julius comes to the reflection of Dracula's castle along with [[Genya Arikado]] and [[Yoko Belnades]] in order to stop [[Celia Fortner]], the leader of a shadow cult known as [[With Light]], from reviving the [[Dark Lord]]. [[Soma Cruz|Soma]]'s first encounter with Julius is at [[The Lost Village]], as Julius and Yoko are standing at the edge of a chasm. Julius encourages Soma to leave the castle, due to the fact he may succumb to his dark nature. Soma refuses and Julius accepts his determination. He then makes a massive leap across the chasm and continues down the bridge on the other side.
 
In ''Dawn of Sorrow'', Julius comes to the reflection of Dracula's castle along with [[Genya Arikado]] and [[Yoko Belnades]] in order to stop [[Celia Fortner]], the leader of a shadow cult known as [[With Light]], from reviving the [[Dark Lord]]. [[Soma Cruz|Soma]]'s first encounter with Julius is at [[The Lost Village]], as Julius and Yoko are standing at the edge of a chasm. Julius encourages Soma to leave the castle, due to the fact he may succumb to his dark nature. Soma refuses and Julius accepts his determination. He then makes a massive leap across the chasm and continues down the bridge on the other side.
   
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===''[[Castlevania: Harmony of Despair]]''===
 
===''[[Castlevania: Harmony of Despair]]''===
{{Sub|Harmony of Despair}}
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{{sub|Harmony of Despair}}
 
[[Julius Belmont/Harmony of Despair|Julius]] was released as a downloadable character in ''Harmony of Despair''. He uses the [[Vampire Killer (whip)|Vampire Killer]] as his primary and only weapon. Despite sharing the main weapon and some sub-weapons with [[Jonathan Morris/Harmony of Despair|Jonathan Morris]], Julius has a different playstyle. He can whip in all eight directions, similarly to [[Simon Belmont (Super Castlevania IV)|Simon Belmont]] in ''[[Super Castlevania IV]]''; in addition, his whip range is longer and his attack speed is greater than Jonathan's. He only has six [[Sub-Weapon|sub-weapons]]: [[Dagger|Knife]], [[Axe]], [[Ricochet Rock]], [[Holy Water]], [[Cross]], and [[Bible]]. If the player found a copy with Jonathan already, Julius has access to that as well.
 
[[Julius Belmont/Harmony of Despair|Julius]] was released as a downloadable character in ''Harmony of Despair''. He uses the [[Vampire Killer (whip)|Vampire Killer]] as his primary and only weapon. Despite sharing the main weapon and some sub-weapons with [[Jonathan Morris/Harmony of Despair|Jonathan Morris]], Julius has a different playstyle. He can whip in all eight directions, similarly to [[Simon Belmont (Super Castlevania IV)|Simon Belmont]] in ''[[Super Castlevania IV]]''; in addition, his whip range is longer and his attack speed is greater than Jonathan's. He only has six [[Sub-Weapon|sub-weapons]]: [[Dagger|Knife]], [[Axe]], [[Ricochet Rock]], [[Holy Water]], [[Cross]], and [[Bible]]. If the player found a copy with Jonathan already, Julius has access to that as well.
   
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==Other appearances==
 
==Other appearances==
 
===''[[Otomedius Excellent]]''===
 
===''[[Otomedius Excellent]]''===
In ''Otomedius Excellent'' (set in 2011), Julius has a sister called [[Kokoro Belmont]], who wants to become a vampire hunter after she graduates from St. Gradius Academy and high school in Japan. She is in the first year of high school there, putting her around 15 years of age, meaning she was born in late 1995. Kokoro journeys along with [[Gesshi Hanafuuma]] and the other members of the [[w:c:gradius:Angel Squadron|Angel Squadron]] to prevent the invasion of the [[w:c:gradius:Bacterian Empire|Bacterians]] from dooming the Earth. It is possible that this journey also brings her to [[Transylvania]].{{fact}}
+
In ''Otomedius Excellent'' (set in 2011), Julius has a sister called [[Kokoro Belmont]], who wants to become a vampire hunter after she graduates from St. Gradius Academy and high school in Japan. She is in the first year of high school there, putting her around 15 years of age, meaning she was born in late 1995. Kokoro journeys along with [[Gesshi Hanafuuma]] and the other members of the [[w:c:gradius:Angel Squadron|Angel Squadron]] to prevent the invasion of the [[w:c:gradius:Bacterian Empire|Bacterians]] from dooming the Earth. It is possible that this journey also brings her to [[Transylvania]].{{cite}}
   
 
With no indication of Julius's parents and their ages, it is thus assumed that either:
 
With no indication of Julius's parents and their ages, it is thus assumed that either:
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==Notes on Julius's age==
 
==Notes on Julius's age==
 
*Julius may be the eldest of the [[Belmont Clan|Belmonts]] to be called into active battle. In ''[[Castlevania: Dawn of Sorrow|Dawn of Sorrow]]'', he is 56 according to the instruction booklet, which indicates he was born in 1980. This would place him at age 19, the exact same age as his ancestor [[Richter Belmont|Richter]] at the time of ''[[Castlevania: Rondo of Blood|Rondo of Blood]]'', in the battle of [[Demon Castle War|1999]]. This last fact should be kept in mind because, like the other Belmonts, he was at his prime during his biggest adventure, but the battle of 1999, referred to as the [[Demon Castle War]], has not yet been made into a game.
 
*Julius may be the eldest of the [[Belmont Clan|Belmonts]] to be called into active battle. In ''[[Castlevania: Dawn of Sorrow|Dawn of Sorrow]]'', he is 56 according to the instruction booklet, which indicates he was born in 1980. This would place him at age 19, the exact same age as his ancestor [[Richter Belmont|Richter]] at the time of ''[[Castlevania: Rondo of Blood|Rondo of Blood]]'', in the battle of [[Demon Castle War|1999]]. This last fact should be kept in mind because, like the other Belmonts, he was at his prime during his biggest adventure, but the battle of 1999, referred to as the [[Demon Castle War]], has not yet been made into a game.
*In ''[[Castlevania: Bloodlines]]'', Belmont descendant [[John Morris]] took up the [[Vampire Killer (whip)|Vampire Killer]] to take on [[Dracula]]. Although John was originally slated to make an appearance in ''[[Castlevania: Portrait of Ruin]]'', it was re-written so that he had died, having passed the whip, and role of hero, to his son [[Jonathan Morris|Jonathan]].{{fact}} It is likely that Julius would have done the same thing, but the amnesia he received after the [[Demon Castle War|battle of 1999]] made him forget the importance of having a child to continue the Belmont legacy. Thus, when the cult threatened the world, he was forced to go back into battle himself.
+
*It is likely that Julius would have continued the bloodline as his ancestors, but the amnesia he received after the [[Demon Castle War|battle of 1999]] made him forget the importance of having a child. Thus, when the prophecy of the castle appearing in 2035 and the [[With Light|cult of Celia]] in 2036 threatened the world, he was forced to go back into battle himself.
*As [[Richter Belmont|Richter]] is noted as "Master Vampire Hunter" on ''[[Castlevania: Symphony of the Night|Symphony of the Night]]'', Julius's description in ''[[Castlevania: Aria of Sorrow|Aria of Sorrow]]'' also specifically states that he is the most powerful vampire hunter. This most likely means that Julius is the strongest of his time (1999~2035), while Richter was the strongest of his time (1792~1797).
+
*As [[Richter Belmont|Richter]] is noted as "the strongest vampire hunter" in its Japanese description on ''[[Castlevania: Symphony of the Night|Symphony of the Night]]'', Julius's description in ''[[Castlevania: Aria of Sorrow|Aria of Sorrow]]'' specifically states that he is the most powerful vampire hunter. This likely means that Julius is the most skilled in the clan's holy powers, while Richter was the most physically strong. ''[[Castlevania: Grimoire of Souls]]'' confirms this, with [[Genya Arikado|Arikado]] stating that the Belmont that destroyed [[Dracula]] in 1999 was the entire crystallization of the clan's history, as well as that the [[Belmont Clan|Belmonts]] grow stronger with each generation; and as each of the heirs of the [[Vampire Killer (whip)|Vampire Killer whip]], they are destined to fight Dracula and thus are the most powerful hunters in their respective generations and within the family.
   
 
==Boss battle==
 
==Boss battle==
{{Q|Nothing you can say will stop me! Prepare to die!|Julius Belmont, before engaging Soma Cruz in battle}}
+
{{q|Nothing you can say will stop me! Prepare to die!|Julius Belmont, before engaging [[Soma Cruz]] in battle}}
 
If the player defeats [[Graham Jones|Graham]] with the correct [[Tactical Soul|souls]] equipped, [[Soma Cruz|Soma]] will awaken as the true reincarnation of [[Dracula]] and the door in the [[Floating Garden]], which had been previously blocked by a wall of dark energy, will be unlocked. Upon entering, the player will encounter Julius. After a brief conversation, he will initiate the battle.
 
If the player defeats [[Graham Jones|Graham]] with the correct [[Tactical Soul|souls]] equipped, [[Soma Cruz|Soma]] will awaken as the true reincarnation of [[Dracula]] and the door in the [[Floating Garden]], which had been previously blocked by a wall of dark energy, will be unlocked. Upon entering, the player will encounter Julius. After a brief conversation, he will initiate the battle.
   
Julius Belmont is one of the most powerful and difficult bosses in ''Aria of Sorrow''. He has high [[Hit Points|HP]] and [[Mind Points|MP]], his attack and defense are well balanced, and his speed is quite fast. Notably, he is also resistant to many elements. In particular, his resistance against the [[Holy]] element will render the [[Claimh Solais]], which is one of the best weapons in the game, almost useless; but likewise, significantly weak against the [[Balmung]]. Compared to other bosses in the game, Julius has a lot of characteristic moves in his arsenal, making the battle quite tricky.
+
Julius Belmont is one of the most powerful and difficult bosses in ''Aria of Sorrow''. He has high [[Hit Points|HP]] and [[Mind Points|MP]], his attack and defense are well balanced, and his speed is quite fast. Notably, he is also resistant to many elements. In particular, his resistance against the [[Holy]] element will render the [[Claimh Solais]], which is one of the best weapons in the game, almost useless; but likewise, significantly weak against the [[Balmung]]. Compared to other bosses in the game, Julius has a lot of characteristic moves in his arsenal, making the battle quite tricky. Also, unlike many other enemies, touching Julius does not deal physical damage.
   
The music that plays during this battle is [[Heart of Fire]] from the original ''[[Castlevania (video game)|Castlevania]]'', mixed with [[Can't Wait Until the Night]] from ''[[Haunted Castle (arcade game)|Haunted Castle]]''.
+
The music that plays during this battle is [[Heart of Fire]] from the original ''[[Castlevania (video game)|Castlevania]]'', mixed with [[Can't Wait Until the Night]] from ''[[Haunted Castle]]''.
   
 
===First phase===
 
===First phase===
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==Trivia==
 
==Trivia==
*In ''[[Castlevania: Aria of Sorrow|Aria of Sorrow]]'' and ''[[Castlevania: Dawn of Sorrow|Dawn of Sorrow]]'', Julius never uses the weak [[Dagger]], and instead uses the powerful [[Grand Cross]].
+
*In ''[[Castlevania: Aria of Sorrow]]'' and ''[[Castlevania: Dawn of Sorrow|Dawn of Sorrow]]'', Julius never uses the weak [[Dagger]], and instead uses the powerful [[Grand Cross]].
*In ''Aria of Sorrow'', even though [[Soma Cruz|Soma]] can stand on the shoulder of a [[Catoblepas]] or a [[Gorgon]] safely, Julius cannot.
+
*In ''Aria of Sorrow'', even though [[Soma Cruz]] can stand on the back of a [[Catoblepas]] or a [[Gorgon]] safely, Julius cannot.
*It is possible to fight Julius in ''Aria of Sorrow'' at some very low levels: level 17 if the player does not use glitches<ref>[http://www.youtube.com/watch?v=k_s5GB62Ui4 Julius vs Soma (minimum level)]</ref> and level 4 (432 EXP) if the player uses them<ref>[http://www.youtube.com/watch?v=IjfYY8UpUdc Julius vs. Soma (low level) version 2]</ref>.
+
*It is possible to fight Julius in ''Aria of Sorrow'' at some very low levels: Level 17 if the player doesn't use glitches<ref>[http://www.youtube.com/watch?v=k_s5GB62Ui4 Julius vs Soma (minimum level)]</ref> and Level 4 (432 [[Experience|EXP]]) if the player uses them.<ref>[http://www.youtube.com/watch?v=IjfYY8UpUdc Julius vs. Soma (low level) version 2]</ref>
*Julius is one of the two [[Belmont Clan|Belmonts]] not to star in his own game, alongside [[Soleil Belmont]] (not taking into account characters from different timelines).
+
*Julius is the only [[Belmont Clan|Belmont]] whose destiny was to fight [[Dracula]] and has not yet had an accompanying game portraying this event.
  +
*The name Julius refers to the month of July, the seventh month of the year, which described in the prophecy of [[Nostradamus]], would be in the seventh month that the arrival of the [[Dark Lord|King of Terror]] was predicted, which was the total resurrection of Dracula.
*Even though Julius was incapable of using [[Magic Seal]]s, he nonetheless managed to defeat several monsters that utilized them. Julius implied that he was able to do so due to destroying them before they could reconstitute (with Soma believing this to be impossible).
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*Even though Julius was incapable of using [[Magic Seal]]s, he still managed to defeat several monsters that required them. Julius implied that he was able to do so by destroying them before they could reconstitute themselves (with Soma believing this to be impossible).
*Julius's [[:File:Julius Belmont.png|artwork]] for ''[[Castlevania: Aria of Sorrow]]'' by [[Ayami Kojima]] is apparently based on [[Koji Igarashi]], former ''[[Castlevania (series)|Castlevania]]'' director and producer.
 
   
 
==References==
 
==References==
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Latest revision as of 20:27, 16 April 2024

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"I must destroy Dracula at any cost. That is my destiny."
— Julius Belmont, in Castlevania: Aria of Sorrow

Julius Belmont (ユリウス・ベルモンド Yuriusu Berumondo?, Julius Belmondo) is the last known descendant of the Belmont Clan. He has the fairly high honor of being responsible for the final death of Count Dracula in 1999, in a conflict that came to be known as the "Demon Castle War", prior to the events of Castlevania: Aria of Sorrow, although as a consequence this caused him to have amnesia. Only remembering that his name started with a "J", he wandered the lands and eventually found himself in Dracula's Castle. He also makes an appearance in Aria's direct sequel, Castlevania: Dawn of Sorrow, where he joins Yoko Belnades and Genya Arikado in an attempt to stop Celia Fortner and her cult from reviving the Dark Lord once more.

Personality

Julius presents himself as learned, stern, and no-nonsense figure. He is quiet, eloquent and thoughtful, despite his formidable power. Even when suffering his amnesia, he showed humility, simply shrugging dismissively when Soma Cruz confusedly wonders how how he could have survived so deep into the castle.

He is arguably the most serious Belmont that ever existed, having the high responsibility of being the first Belmont in two hundred years to slay Dracula, and having to fight in the largest conflict with the Dark Lord the world had ever seen. This mindset remains even after he loses his memory, as well as when he ends up in Dracula's Castle in 2035, as he immediately knows that he must stop Dracula and his armies from returning at any cost. He also reminds Soma –someone he considers a friend– that should the latter become the reincarnation of Dracula, he will not hesitate to destroy him. This serious personality is also represented in his playstyle, as Julius only carries the strong and essential sub-weapons. When he hunts demons, he does not fool around.

During their vicious duel, Julius still shows restraint when battling Soma, as even after ostensibly defeating him, Soma mutters that he is fully aware that both the power of a vampire hunter, and indeed that of a Belmont no less, are much more than what was displayed in the battle.

He expresses his support for Soma during his final battle against Chaos, showing his layered and benevolent personality.

Appearances

Castlevania: Aria of Sorrow

During the events of Aria of Sorrow, Julius has had amnesia ever since his battle with Dracula in 1999. Through some hidden intuition, he arrives at Dracula's castle and begins searching it for clues of his identity. He later regains his memory and grows to suspect that it was in fact Soma Cruz, not Graham Jones, who was the reincarnation of Dracula, and goes off to find the Vampire Killer whip of his lineage — used by him to help seal Dracula and his castle in the eclipse — to prepare for the inevitable conflict between him and Soma, should Soma succeed in defeating Graham and regaining Dracula's power.

Just as he predicts, Soma does indeed regain Dracula's power and the two engage in battle right before Soma enters the Chaotic Realm to sever Dracula's ties with the Chaos that fed him. Despite being at full strength, Julius was defeated by Soma, who realized that Julius had intentionally held back. This was because Julius could sense Soma's pure soul fighting back the dark influence of Dracula's power and desired to help him fulfill his quest to rid himself of that influence. Before they parted, Soma made Julius promise to finish the job that their fight had started, should he fail. Should the player fail in defeating the final boss, Chaos, Soma sits upon the throne in the castle, drinking from a goblet containing a liquid of blood red color. Julius enters and says that he will make good on his promise. Soma rises and it is assumed that the two do battle. The canonical ending, however, is that Soma defeats Chaos and preserves his humanity. Julius is one of the three enemies in the game that does not give any souls, along with Graham and Chaos.

As an enemy, all of Julius's sub-weapons don't have the Holy element. This is possibly because Julius doesn't attack Soma seriously, as stated by Soma right after the battle.

Julius Mode

Main article: Julius Mode

Once the player has completed Castlevania: Aria of Sorrow, if a new game is started with the file name "JULIUS", they can play through the game as the vampire hunter, with all the classic Castlevania abilities, including the High Jump (which he also mixes with an Uppercut attack) and a new ability, the Omnia Vanitas, which lets him become intangible whilst sliding behind the enemy.

However, Julius cannot acquire souls or new weapons, and in Aria of Sorrow he never levels up. Instead, his individual stats can be increased by collecting the reward orb from bosses, which increases Julius's STR, INT, and CON. This makes the game overall somewhat more difficult compared to the base game, but can become even harder should the player choose to skip past bosses using the high jump, double jump, or slide to break sequence.

Castlevania: Dawn of Sorrow

Main article: Julius Belmont/Dawn of Sorrow

In Dawn of Sorrow, Julius comes to the reflection of Dracula's castle along with Genya Arikado and Yoko Belnades in order to stop Celia Fortner, the leader of a shadow cult known as With Light, from reviving the Dark Lord. Soma's first encounter with Julius is at The Lost Village, as Julius and Yoko are standing at the edge of a chasm. Julius encourages Soma to leave the castle, due to the fact he may succumb to his dark nature. Soma refuses and Julius accepts his determination. He then makes a massive leap across the chasm and continues down the bridge on the other side.

The next encounter with Julius occurs in the Condemned Tower, where Julius is examining a barrier that has been formed in that location. When Soma asks Julius whether he can break the barrier, Julius says that he can, but it would drain his powers immensely. He then asks Soma about his current investigation through the castle and Soma reveals Celia's plan to revive the Dark Lord via defeating Soma with one of the Dark Lord's candidates, Dmitrii Blinov or Dario Bossi. Julius leaves to search for Arikado, with whom he will confer on this matter.

Shortly after Soma enters the Cursed Clock Tower, Julius enters along with Arikado to confront Celia. Celia is overconfident, as she has finished bonding the soul of a powerful flame demon to Dario's soul, granting him vastly increased powers. Arikado instructs Julius to follow Dario and he will pursue Celia.

Evidently, Julius did battle Dario, but was defeated due to his inability to use a Magic Seal. Because he could not use a Magic Seal, Dario simply gathered more dark energy from the gates of darkness in the castle and renewed his health, something he could do indefinitely. Soma arrives to save Julius and Dario retreats, but reveals to Soma the location of their final battle at The Pinnacle. Julius explains to Soma why he lost, but Soma asks him whether he had faced enemies that regenerated before; Julius revealed he had, but he had destroyed them before they could regenerate. Due to Dario's powers and the gates of darkness, however, this tactic was impossible. Julius then sends Soma off to stop Dario, saying his flame powers are immense, but Soma should have the necessary power to stop him.

Near the end of the game, Julius converses with Arikado next to the barrier he originally claimed he could break while Soma enters. Although Julius is reluctant to use so much power, as it will leave him unable to continue the fight, Arikado convinces him that his power is the only way to pierce the barrier. Julius relents and uses his full power to break the barrier, and following the ordeal, ends up exhausted. He then tells Soma the pains of age and asks him to pursue Celia and Dmitrii through the newly opened passageway.

Julius's last scene in the game takes place after Soma has defeated the final opponent, Menace, and escaped the castle along with Arikado. He laughs with the other characters as they poke fun at Soma and Mina as if they were together.

Castlevania: Harmony of Despair

Main article: Julius Belmont/Harmony of Despair

Julius was released as a downloadable character in Harmony of Despair. He uses the Vampire Killer as his primary and only weapon. Despite sharing the main weapon and some sub-weapons with Jonathan Morris, Julius has a different playstyle. He can whip in all eight directions, similarly to Simon Belmont in Super Castlevania IV; in addition, his whip range is longer and his attack speed is greater than Jonathan's. He only has six sub-weapons: Knife, Axe, Ricochet Rock, Holy Water, Cross, and Bible. If the player found a copy with Jonathan already, Julius has access to that as well.

Julius has access to two martial arts, Uppercut and Omnia Vanitas. Again, if the player found a copy of the Uppercut with Jonathan, it already can be used with Julius. The Belmont's uppercut deals less damage and hits only directly above Julius. His second martial art is based off of the teleport move used in Castlevania: Aria of Sorrow. Julius can also use Shanoa's Magnes points to swing off of them, again a reference to Simon's abilities in Super Castlevania IV. Julius, in terms of raw damage, is able to do more than Jonathan both with whip and sub-weapons.

Other appearances

Otomedius Excellent

In Otomedius Excellent (set in 2011), Julius has a sister called Kokoro Belmont, who wants to become a vampire hunter after she graduates from St. Gradius Academy and high school in Japan. She is in the first year of high school there, putting her around 15 years of age, meaning she was born in late 1995. Kokoro journeys along with Gesshi Hanafuuma and the other members of the Angel Squadron to prevent the invasion of the Bacterians from dooming the Earth. It is possible that this journey also brings her to Transylvania.[citation needed]

With no indication of Julius's parents and their ages, it is thus assumed that either:

  1. They are young enough where they would have Kokoro as their second child years later.
  2. The mother dies and the father re-marries to a new woman, having Kokoro as a child with this woman. Given that this happens a few years before the Demon Castle War, it is theoretically possible that Kokoro is at least a half-sister to Julius, if not a full one.

Notes on Julius's age

  • Julius may be the eldest of the Belmonts to be called into active battle. In Dawn of Sorrow, he is 56 according to the instruction booklet, which indicates he was born in 1980. This would place him at age 19, the exact same age as his ancestor Richter at the time of Rondo of Blood, in the battle of 1999. This last fact should be kept in mind because, like the other Belmonts, he was at his prime during his biggest adventure, but the battle of 1999, referred to as the Demon Castle War, has not yet been made into a game.
  • It is likely that Julius would have continued the bloodline as his ancestors, but the amnesia he received after the battle of 1999 made him forget the importance of having a child. Thus, when the prophecy of the castle appearing in 2035 and the cult of Celia in 2036 threatened the world, he was forced to go back into battle himself.
  • As Richter is noted as "the strongest vampire hunter" in its Japanese description on Symphony of the Night, Julius's description in Aria of Sorrow specifically states that he is the most powerful vampire hunter. This likely means that Julius is the most skilled in the clan's holy powers, while Richter was the most physically strong. Castlevania: Grimoire of Souls confirms this, with Arikado stating that the Belmont that destroyed Dracula in 1999 was the entire crystallization of the clan's history, as well as that the Belmonts grow stronger with each generation; and as each of the heirs of the Vampire Killer whip, they are destined to fight Dracula and thus are the most powerful hunters in their respective generations and within the family.

Boss battle

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"Nothing you can say will stop me! Prepare to die!"
— Julius Belmont, before engaging Soma Cruz in battle

If the player defeats Graham with the correct souls equipped, Soma will awaken as the true reincarnation of Dracula and the door in the Floating Garden, which had been previously blocked by a wall of dark energy, will be unlocked. Upon entering, the player will encounter Julius. After a brief conversation, he will initiate the battle.

Julius Belmont is one of the most powerful and difficult bosses in Aria of Sorrow. He has high HP and MP, his attack and defense are well balanced, and his speed is quite fast. Notably, he is also resistant to many elements. In particular, his resistance against the Holy element will render the Claimh Solais, which is one of the best weapons in the game, almost useless; but likewise, significantly weak against the Balmung. Compared to other bosses in the game, Julius has a lot of characteristic moves in his arsenal, making the battle quite tricky. Also, unlike many other enemies, touching Julius does not deal physical damage.

The music that plays during this battle is Heart of Fire from the original Castlevania, mixed with Can't Wait Until the Night from Haunted Castle.

First phase

During the first phase of the battle, Julius will attack with moves listed below:

  • Whip Attack: Julius swings the Vampire Killer directly in front of him. It deals heavy damage and reaches far. He can perform this attack while standing, crouching, or jumping. All of these traits make this move very deadly, although it is just a regular attack.
  • Slide Kick: Julius hops back a short distance and then performs a slide kick.
  • Comet Kick: Julius jumps up high in the air and kicks downward diagonally.
  • Omnia Vanitas: Julius dashes forward quickly, eventually turning around at the end. During this move, he is completely incorporeal and thus cannot be damaged in any way.

Grand Cross

When Julius takes enough damage, he will move to the central portion of the room. He will slowly rise up in the air while pulling Soma toward him. The castle in the background starts to shake and it gradually falls apart piece by piece. Julius then unleashes Grand Cross in a gigantic blast of divine energy, inflicting severe damage on Soma for a total of seven consecutive hits. Because Soma flinches when damaged, and he is constantly pulled toward Julius, it is highly likely that once Soma is hit, he will receive all the remaining hits. Julius then comes back to the floor, starting the second phase of the battle.

Second phase

During the second phase of the battle, Julius uses all of the moves in the first phase. In addition, he gains three more moves, all of which are sub-weapons of a vampire hunter. Another notable thing is that the background changes slightly: bits and pieces of the castle destroyed by the Grand Cross fall endlessly in the back, until the battle is over.

  • Cross: Julius raises his hand and a spark of blue energy flashes. He then throws a cross that travels forward, stops for a moment and then travels back. If Julius catches it, it will disappear. If he doesn't, it will travel to the end of the screen. Keep in mind that one cannot dodge the cross by crouching.
  • Axe: Julius raises his hand and a spark of red energy flashes. He then throws a red axe in a large arc. It deals harsh damage, but strikes only once.
  • Holy Water: Julius raises his hand and a spark of green energy flashes. He then throws a vial of holy water that causes holy flames to erupt on the spot. It covers a wide area and it strikes multiple times.

Enemy Data

Julius
No. Name JPN HP MP EXP
111 Belmont ベルモンド Berumondo (Belmondo) 6,000 9,999 0
Attack Defense Tolerance Weakness Time Stop
95 80 Light, Poison, Curse, Stone - Unaffected
Location Common Drop Rare Drop Soul
Floating Garden (after the battle with Graham) - - -
Description "The most powerful Vampire Hunter. Recently regained his memory."

Trivia

  • In Castlevania: Aria of Sorrow and Dawn of Sorrow, Julius never uses the weak Dagger, and instead uses the powerful Grand Cross.
  • In Aria of Sorrow, even though Soma Cruz can stand on the back of a Catoblepas or a Gorgon safely, Julius cannot.
  • It is possible to fight Julius in Aria of Sorrow at some very low levels: Level 17 if the player doesn't use glitches[4] and Level 4 (432 EXP) if the player uses them.[5]
  • Julius is the only Belmont whose destiny was to fight Dracula and has not yet had an accompanying game portraying this event.
  • The name Julius refers to the month of July, the seventh month of the year, which described in the prophecy of Nostradamus, would be in the seventh month that the arrival of the King of Terror was predicted, which was the total resurrection of Dracula.
  • Even though Julius was incapable of using Magic Seals, he still managed to defeat several monsters that required them. Julius implied that he was able to do so by destroying them before they could reconstitute themselves (with Soma believing this to be impossible).

References

Castlevania: Aria of Sorrow
Characters
Protagonists
Soma CruzMina HakubaJ./Julius BelmontYoko BelnadesGenya Arikado (Alucard) • Hammer
Antagonist
Graham Jones
Bosses
Creaking SkullManticoreGreat ArmorBig GolemHeadhunterDeathLegionBaloreGrahamBelmontChaos
Areas
Castle CorridorChapelStudyDance HallInner QuartersFloating GardenClock Tower
Underground ReservoirUnderground CemeteryThe ArenaTop FloorForbidden AreaChaotic Realm
Music
Castlevania: Aria of Sorrow & Castlevania: Dawn of Sorrow Original Soundtrack
Guides
Futabasha Official GuideNTT Pub Official Guide
Archives
BestiaryInventoryIn-Game FormulaJulius ModeVoice Translations
Castlevania: Dawn of Sorrow
Characters
Protagonists
Soma CruzMina HakubaJulius BelmontYoko BelnadesGenya Arikado (Alucard) • Hammer
Antagonists
Celia FortnerDario BossiDmitrii BlinovSoma Cruz (Julius Mode)
Bosses
Flying ArmorBaloreMalphasPuppet MasterRahabGergothZephyrBat Company
ParanoiaAguniAbaddonDeathMenace
Areas
The Lost VillageWizardry LabGarden of MadnessThe Dark ChapelDemon Guest HouseCondemned Tower
Cursed Clock TowerSubterranean HellSilenced RuinsThe PinnacleMine of JudgmentThe Abyss
Music
Castlevania: Aria of Sorrow & Castlevania: Dawn of Sorrow Original Soundtrack
Guides
Castlevania: Dawn of Sorrow - The Official Strategy Guide
Konami Akumajō Dracula: Sōgetsu no Jūjika Official Guide
Archives
BestiaryInventoryJulius ModeVoice Translations