- This page is about the enemy sometimes referred to as "Puppet". For the ability/spell, see Puppet.
The Killer Doll, also known as Marionette, is an enemy in the Castlevania series. It is a demonic puppet from Hell possessed by the spirit of a mass murderer which wanders in search of living flesh.
Description[]
The Killer Doll may initially seem like a common and harmless female figurine lying on the floor. Once approached, however, it will become evident it has been possessed by an evil spirit, as she levitates toward the hero while disturbingly rotating her head and with her limbs hanging flaccidly, giving her a most eerie aspect.
Making contact with them generally inflicts Curse status, although they also usually drop items that can cure this ailment.
Appearances[]
Castlevania: Symphony of the Night[]
Initially called Marionettes, these enemies made their first appearance in Symphony of the Night. They can sometimes be found lying immobile on the floor; when they detect an enemy, however, they will stand up and float slowly through the air. If they happen to position themselves above the player, they may cease all activity and drop on them. Marionettes are weak to Fire, although most weapons will usually put them down in just a few hits.
They can be found guarding the Spirit Orb relic in one of the areas located below and to the left from the clock room in the Marble Gallery.
Marionettes don't inflict any kind of status ailments upon contact, a trait that would change in future games.
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Castlevania: Circle of the Moon[]
Marionettes are first encountered in the Chapel Tower. They hover slowly around the room and perform a straightforward dash when in close proximity to the player. Unlike the rest of their appearances in other games, they can pass through walls and home directly toward the player.
Unlike their Symphony of the Night counterparts, making contact with them contracts the Curse status ailment, which renders Nathan unable to attack with his whip or throw sub-weapons for a determined period of time. Fortunately, they often drop Cure Curses, which instantly heal this ailment.
They are later encountered in great numbers inside a special room of the Battle Arena, accompanied by several Legions. Needless to say, this room was specifically designed with the intention of cursing the player. Both types of enemies in conjunction may overwhelm the player with continuous physical attacks, so trying to keep distance and using ranged attacks is advised.
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Castlevania: Aria of Sorrow[]
Killer Dolls take a more childlike appearance in Aria of Sorrow. As usual, they attack by floating slowly toward the player and attempting to collide with them, although they don't inflict any status ailments this time around. Even though they are a bit resilient, they are easy to kill.
Gaining dominance over its soul grants Soma Cruz the Doll Decoy ability, which allows him to toss forward a doll resembling him (or in rare occasions resembling Mina) that will draw the enemies' attention toward it.
Its in-game description seems to be inspired by the character Chucky, the recurring antagonist from the Child's Play movie franchise, a doll possessed by the evil soul of a serial killer.
The Killer Doll is similar to the Lightning Doll, which is similarly possessed.
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Castlevania: Dawn of Sorrow[]
Killer Dolls look and behave much like they did in Symphony of the Night. They are encountered in the appropriately-themed Demon Guest House. They are a bit more resilient than most enemies encountered in that area, and can be found guarding the Magic Seal 3 in one of the rooms located below the boss. As usual, they inflict Curse upon contact, which in this game depletes the player's MP reserves at a very fast rate.
Gaining dominance over their soul grants Soma the Resist-Curse ability, which makes him completely immune against this status ailment.
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Castlevania: Portrait of Ruin[]
Once again, Killer Dolls behave just like they did in previous installments and inflict Curse upon contact. This time around, however, they don't drop any items that could help negate this ailment. If contracted, a workaround consists simply on switching to the other partner, either Charlotte or Jonathan, and wait until the effect subdues on the afflicted character.
Killer Dolls are one of the enemies that can be used to complete Wind's quest: "Overcome the Curse", and the aforementioned strategy can be followed in order to reach him safely on the journey back. However, since they are generally located in areas which are a long distance from any Warp Points that can provide a quick way back to Wind, it may be better to find other methods of getting oneself cursed.
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Castlevania Puzzle: Encore of the Night[]
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Item Data[]
Item Data: Killer Doll | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
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Temporarily raises INT [use] | INT +20 |
Find: Reverse Clock Tower Drop: Marionette |
Effect: INT +20 for 68 seconds | |||||
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Circlet | INT +5 |
Buy: $4,000 Drop: Marionette |
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Remove curse status. | Drop: Marionette, Legion |
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Recover 50% MP. | MP +50% |
Drop: Wind Demon, Specter, Siren, Poltergeist, Myconid, Marionette, Lilim, Wight |
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Mesmerizes the enemy. (Enemy eyes are drawn to the doll.) | Consume: 20 MP |
Rarity: 50 Drop: Killer Doll |
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Nullify Curses. | Rarity: *** Drop: Killer Doll |
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Drop: Marionette |
Gallery[]
See also[]
References[]
- Castlevania: Portrait of Ruin - Bestiary by Darth Nemesis at GameFAQs
- Mr. P's Castlevania Realm
External links[]
- Killer Doll at the Dead by Daylight Wiki