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:''"Armor" redirects here. For the equipable pieces of armored [[Chest Gear|chest gear]], see [[Body Armor]].''
{{Infobox GenericEnemy
 
  +
:''"Black Knight" redirects here. For other uses, see [[Black Knight (disambiguation)]].''
 
{{Infobox Enemy
 
|name = Knight
 
|name = Knight
 
|image = Rob-speargrd-1-.gif
 
|image = Rob-speargrd-1-.gif
 
|caption = Armor Knight as he appears in Rondo of Blood
 
|caption = Armor Knight as he appears in Rondo of Blood
|jname = *アーマー ''Āmā'' (Armor)
+
|jname =
  +
*アーマー ''Āmā'' (Armor)
 
*暗黒戦士シャドウ<br />''Ankoku Senshi Shadō''<br />(Shadow the Dark Warrior)
 
*暗黒戦士シャドウ<br />''Ankoku Senshi Shadō''<br />(Shadow the Dark Warrior)
*ナイトくん ''Naito-kun''<br />Fighter, Lance Knight, Metal Ghost
+
*ナイトくん ''Naito-kun''<br />
  +
Fighter, Lance Knight, Metal Ghost
|aname = Armor Knight, Bad Knight, Black Knight, Evil Armor, Evil Knight, Golden Knight, Hell Knight, Spear Guard
+
|aname = Armor, Armor Knight, Bad Knight, Black Knight, Devil Armor, Evil Armor, Evil Knight, Golden Knight, Hell Knight, Invisible Knight, Moving Axe, Spear Guard
|abil = *Stabs or lunges with his lance
 
  +
|abil =
 
*Stabs or lunges with his lance
 
*Spins his lance rendering him impervious to attack
 
*Spins his lance rendering him impervious to attack
|type = [[:category:Armored Enemies|Armored Enemy]], [[:category:Knights|Knight]]
+
|type = [[:category:Armored Enemies|Armored enemy]], [[:category:Knights|knight]], [[:category:Zombies|zombie]]
 
|lore =
 
|lore =
 
|eng voice =
 
|eng voice =
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|stuff2 =
 
|stuff2 =
 
}}
 
}}
 
The '''Knight''' (also known as '''Armor Knight''' or '''Spear Guard''', among many other names) is a basic [[:category:Enemies|enemy]] seen in many games from the ''[[Castlevania (series)|Castlevania]]'' series. It is an armor-clad soldier equipped with a deadly spear.
:''"Armor" redirects here. For the equipable pieces of armored [[Chest Gear|chest gear]], see [[Body Armor]].''
 
'''Knights''', also known as '''Spear Guards''' or '''Armor Knights''', are a basic [[:category:Enemies|enemy]] seen in many games from the ''[[Castlevania (series)|Castlevania]]'' series.
 
   
 
==Description==
 
==Description==
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===''[[Castlevania II: Belmont's Revenge]]''===
 
===''[[Castlevania II: Belmont's Revenge]]''===
 
While the Evil Armor in ''Belmont's Revenge'' moves similar to a classic armor from the original ''[[Castlevania (video game)|Castlevania]]'', its nature is somewhat different. It has no head (similar to [[Dullahan]]) and in its place is a fiery aura, emphasizing that this is a ghost that is inhabiting the armor's shell.
 
While the Evil Armor in ''Belmont's Revenge'' moves similar to a classic armor from the original ''[[Castlevania (video game)|Castlevania]]'', its nature is somewhat different. It has no head (similar to [[Dullahan]]) and in its place is a fiery aura, emphasizing that this is a ghost that is inhabiting the armor's shell.
  +
  +
===''[[Castlevania: Rondo of Blood]]''===
  +
Similar to many other enemy designs that were introduced in ''Rondo of Blood'', this game marks the first time the Armor Knight was depicted with his now classic purple suit of armor, as well as being able to perform his 'spinning spear' defensive move which has since become a staple of the character throughout the series.
   
 
===''[[Castlevania (Nintendo 64)|Castlevania]]'' ([[Nintendo 64|N64]]) / ''[[Castlevania: Legacy of Darkness]]''===
 
===''[[Castlevania (Nintendo 64)|Castlevania]]'' ([[Nintendo 64|N64]]) / ''[[Castlevania: Legacy of Darkness]]''===
  +
In both games, they are initially encountered as decorative suits of armor in certain areas of the castle. When approached, however, they will suddenly come to life and start swinging their halberds at the hero. Even though they move slowly, they have a somewhat deceptive long reach, as each time they attack they perform a quick step forward, allowing them to corner the player if they're not cautious.
'''Hell Knights''' may appear as simple stand alone decorations at first sight, but some of them will come to life and attack the player when approached.
 
  +
  +
They are a bit resilient, so ranged combat is advised at least to wear them down, and then finish them off with normal attacks if there's no other option.
  +
  +
An invisible variant is encountered in ''[[Castlevania: Legacy of Darkness|Legacy of Darkness]]'', where only the halberd is visible. Its attack patterns are easy recognizable from normal knights and should not pose a higher threat.
   
 
===''[[Castlevania: Lament of Innocence]]''===
 
===''[[Castlevania: Lament of Innocence]]''===
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===''[[Castlevania: Portrait of Ruin]]''===
 
===''[[Castlevania: Portrait of Ruin]]''===
 
In this game, there are a lot of places where you can find one of these. You'll first see them in [[Sandy Grave]], and after this you'll find them all throughout the game.
 
In this game, there are a lot of places where you can find one of these. You'll first see them in [[Sandy Grave]], and after this you'll find them all throughout the game.
  +
  +
Interestingly, this is the only instance from all of this enemy's other appearances throughout the series where it is specifically referred as being a [[:category:Zombies|zombie]] in the description.
  +
  +
===''[[Castlevania: Order of Shadows]]''===
  +
In ''Order of Shadows'', the '''Order Knight''' appears as one of the [[:category:Order of Shadows Bosses|bosses]] in the game. He guards the [[Back Dash]] ability.
   
 
===''[[Castlevania: Lords of Shadow 2]]''===
 
===''[[Castlevania: Lords of Shadow 2]]''===
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==Enemy Data==
 
==Enemy Data==
{{Main|Knight/Enemy Data}}
+
{{see|Knight/Enemy Data}}
   
 
==Item Data==
 
==Item Data==
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{{Harmony of Despair Item Data/Red Souls|R. Black Knight}}
 
{{Harmony of Despair Item Data/Red Souls|R. Black Knight}}
 
{{Item Table End}}
 
{{Item Table End}}
  +
  +
==Gallery==
  +
{{see|Knight/Gallery}}
   
 
==External links==
 
==External links==
 
*[http://web.archive.org/web/20050526045113/http://www.castlevania.de/english/charakter13.html Konami of Europe's Devil Armor profile (Internet Archive)]
 
*[http://web.archive.org/web/20050526045113/http://www.castlevania.de/english/charakter13.html Konami of Europe's Devil Armor profile (Internet Archive)]
  +
  +
[[es:Caballero]]
  +
[[Category:Armored Bosses]]
 
[[Category:Armored Enemies]]
 
[[Category:Armored Enemies]]
 
[[Category:Arthurian Lore]]
 
[[Category:Arthurian Lore]]
 
[[Category:Knights]]
 
[[Category:Knights]]
  +
[[Category:Zombies]]
 
[[Category:Castlevania 64 Enemies]]
 
[[Category:Castlevania 64 Enemies]]
 
[[Category:Dawn of Sorrow Enemies]]
 
[[Category:Dawn of Sorrow Enemies]]
 
[[Category:Dracula X Chronicles Enemies]]
 
[[Category:Dracula X Chronicles Enemies]]
  +
[[Category:Grimoire of Souls Enemies]]
 
[[Category:Harmony of Despair Enemies]]
 
[[Category:Harmony of Despair Enemies]]
 
[[Category:Harmony of Dissonance Enemies]]
 
[[Category:Harmony of Dissonance Enemies]]
 
[[Category:Legacy of Darkness Enemies]]
 
[[Category:Legacy of Darkness Enemies]]
 
[[Category:Order of Ecclesia Enemies]]
 
[[Category:Order of Ecclesia Enemies]]
  +
[[Category:Order of Shadows Bosses]]
 
[[Category:Portrait of Ruin Enemies]]
 
[[Category:Portrait of Ruin Enemies]]
 
[[Category:Rondo of Blood Enemies]]
 
[[Category:Rondo of Blood Enemies]]

Revision as of 08:19, 27 February 2020

"Armor" redirects here. For the equipable pieces of armored chest gear, see Body Armor.
"Black Knight" redirects here. For other uses, see Black Knight (disambiguation).

The Knight (also known as Armor Knight or Spear Guard, among many other names) is a basic enemy seen in many games from the Castlevania series. It is an armor-clad soldier equipped with a deadly spear.

Description

A common sight in horror films, moving suits of armor are bound to terrify anyone. The Knight is no exception. A normally inanimate suit of armor, Knights patrol Dracula's castle, guarding it from any heroes that might try and slay the Dark Lord. They can be tricky sometimes, as their defensive armor can withstand a couple of hits.

The basic type of knight is armed with a spear, poleaxe, or halberd. For a information on all types of armors, including those wielding other types of weapons, see Armors.

Attacks

Originally, Knights, while armed with spears, simply moved back and forth on platforms, making a hero's progress more difficult. In other games, they moved with the spears pointing forward. In Super Castlevania IV, the Knights that previously did not attack with their weapons showed off a new trick, where they extended and poked their spears upward to try and stab heroes from one level down. Later, in Castlevania: Rondo of Blood, they also began extending their spears downward. In addition to that, they also dashed forward to try and stab heroes in their way, went into a guard position whenever heroes came near them, and even pulled their spear back to try and hit the hero with a lunging slash attack.

Appearances

Castlevania II: Simon's Quest

The knight in Simon's Quest moves differently than the one in the original Castlevania. It moves with its spear extended forward.

Castlevania: The Adventure

In this game, the Evil Knight appears as an armor in the background, until the player gets close. It then moves toward the player with the spear extended outward.

Castlevania II: Belmont's Revenge

While the Evil Armor in Belmont's Revenge moves similar to a classic armor from the original Castlevania, its nature is somewhat different. It has no head (similar to Dullahan) and in its place is a fiery aura, emphasizing that this is a ghost that is inhabiting the armor's shell.

Castlevania: Rondo of Blood

Similar to many other enemy designs that were introduced in Rondo of Blood, this game marks the first time the Armor Knight was depicted with his now classic purple suit of armor, as well as being able to perform his 'spinning spear' defensive move which has since become a staple of the character throughout the series.

Castlevania (N64) / Castlevania: Legacy of Darkness

In both games, they are initially encountered as decorative suits of armor in certain areas of the castle. When approached, however, they will suddenly come to life and start swinging their halberds at the hero. Even though they move slowly, they have a somewhat deceptive long reach, as each time they attack they perform a quick step forward, allowing them to corner the player if they're not cautious.

They are a bit resilient, so ranged combat is advised at least to wear them down, and then finish them off with normal attacks if there's no other option.

An invisible variant is encountered in Legacy of Darkness, where only the halberd is visible. Its attack patterns are easy recognizable from normal knights and should not pose a higher threat.

Castlevania: Lament of Innocence

The Golden Knight is a unique enemy which can be defeated only once. Its only purpose is to be a practice enemy for blocking magical attacks for gathering MP. Even though the description tells that it can only be damaged by magical attacks (as Leon), Joachim Armster can damage it using physical attacks to compensate his lack of equipment and relics.

Castlevania: Portrait of Ruin

In this game, there are a lot of places where you can find one of these. You'll first see them in Sandy Grave, and after this you'll find them all throughout the game.

Interestingly, this is the only instance from all of this enemy's other appearances throughout the series where it is specifically referred as being a zombie in the description.

Castlevania: Order of Shadows

In Order of Shadows, the Order Knight appears as one of the bosses in the game. He guards the Back Dash ability.

Castlevania: Lords of Shadow 2

During the Brotherhood of Light's assault on Dracula's castle, many troops of knights are sent to attack. They are easily defeated by Dracula.

Enemy Data

See: Knight/Enemy Data

Item Data

Item Data: Knight
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Javelin Icon Javelin (jpn) - Symphony of the Night
  Projectile - Alucard
[edit]
Throwing spear [use] Attrib: Cut
ATT +50
Buy: $800 (later)
Find: Anti-Chapel
Drop: Bone Halberd, Scarecrow, Spectral Sword, Spear Guard, Winged Guard
Iron Cuirass Icon Iron Cuirass (Iron Breastplate) - Symphony of the Night
  Body (Body Armor) - Alucard
[edit]
Iron cuirass DEF +4
Buy: $1,500
Drop: Flea Armor, Spear Guard
Potion HoD Icon Potion - Harmony of Dissonance
  Medicine - Juste Belmont
[edit]
Restores some HP. HP +70
Buy: 80G
Find: Throughout castle (all)
Rare Drop: Skeleton Blaze
Common Drop: Peeping Eye, Fishman, Merman, Armor Knight, Bone archer, Bone Soldier, Lizard Man, Man-eater, Mimic, Rock Armor, Skeleton Spider, White Dragon Lv2
Field Armor Icon Field Armor (jpn) - Harmony of Dissonance
  Body - Juste Belmont
[edit]
Armor woven from long blades of grass. Surprisingly sturdy. DEF +8
Rare Drop: Armor Knight
Ruby Ruby - Lament of Innocence
   - Leon Belmont
[edit]
A sparkling, red-colored jewel. Sell: $1,500
Buy: $3,000
Find: Rinaldo's shop
Drop: Armor Knight
Effect: With the Jewel Crush, causes damage to all enemies on the screen.
Spear DoS Icon Spear (jpn) - Dawn of Sorrow
  Polearm - Soma
[edit]
A standard spear Attrib: Piercing
Consume: 60 MP (Special Attack)
ATK +24
Sell: $500
Buy: $1,000
Find: The Lost Village, Hammer's shop
Drop: Armor Knight
Effect: Pierce
Special: Triple Pierce
Guardian Soul Armor Knight - Unrivaled Spear - Dawn of Sorrow
  Guardian Soul - Soma
[edit]
Attack with a spinning spear. Attrib: Slashing
Consume: 30 MP/sec
Rarity: **
Drop: Armor Knight
Aluminum Aluminum - Curse of Darkness
  Material - Hector
[edit]
A very light metal used by some alchemists, but mostly unknown. Makes very light armor. Sell: $30
Find: Abandoned Castle B1
Common Drop: Orc Lv.7/14, Armor Knight Lv.7/15, Lesser Demon Lv.13/23
Gano Gano - Curse of Darkness
  Axe (One-Handed) - Hector
[edit]
A simple, one-handed axe comprising a triangular head on a pole. Easy to use, but not that effective. ATK +15
Sell: $50
Buy: $100
Find: Julia's Shop
Rare Drop: Armor Knight Lv.7/15
Create: Short Sword + Wild Memory
Evolve: Bullova, Club, Mace, Zaghnol
Magical Ticket CoD Magical Ticket - Curse of Darkness
  Special - Hector
[edit]
Instantly transports the user to Julia's shop. Sell: $5
Buy: $10
Find: Baljhet Mountains, Garibaldi Temple, Tower of Evermore
Steal: Armor Knight Lv.7/15
Long Spear PoR Icon Long Spear (jpn) - Portrait of Ruin
  Weapon (Spear) - Jonathan
[edit]
A spear with an especially long haft. Attrib: Slash
Consume: 50 MP (Critical Art)
ATK +80
Sell: $2,500
Drop: Armor Knight
Subweapon PoR Icon Javelin (jpn) - Portrait of Ruin
  Sub-Weapon - Jonathan
[edit]
A throwing spear that sticks into the ground. Attrib: Slash
Consume: 25 MP
ATK +7 (0 SP), ATK +21 (Mastered)
Drop: Armor Knight
Effect: Throws a javelin which curves downward and sticks to the ground.
Special: Mastered - Increases in size.
Evolve: 1,500 SP to master.
Copper Ore Icon Copper Ore (jpn) - Order of Ecclesia
  Item - Shanoa
[edit]
A chunk of copper ore. Drop: Axe Knight, Spear Guard
Hasta Icon Hasta (jpn) - Order of Ecclesia
  Glyph (Lance) - Shanoa
[edit]
A lance glyph. Attrib: Slash
Consume: 5 MP
ATK +9
Drop: Spear Guard
Special: Glyph Unions: + any Hasta = Union Hasta; + Elemental Glyph = Elemental Weapon Union; + Other = Pulsus
Geiborg DoS Icon Geiborg (Gae Bulg) - Harmony of Despair
  Lance - Soma
[edit]
Spear tempered by witches. Attrib: Pierce, Darkness
#hands: 1
ATK +42, MP +10
Sell: $6,250
Rarity: ***
Special: ↓↘→ + [Attack] for stronger hit (15 MP)
Bullet Soul HD Icon R. Black Knight - Harmony of Despair
  Bullet Soul - Soma
[edit]
Throw spears. Attrib: Pierce
Consume: 12 MP
ATK +8
Rarity: ***
Steal: R. Black Knight (5.5%)
First Obtained: Chapter 10
Effect: Javelin

Gallery

See: Knight/Gallery

External links