- For the general environment, see Libraries.
The Library is a location in Castlevania: Lords of Shadow - Mirror of Fate. It is the fifteenth area Simon Belmont explores.
Overview[]
The dimly lit Library, with its decrepit bookshelves and tattered interior, is immediately interesting due to the Wraith, which slinks about the background. Ignoring the non-threat, Simon moves left and crawls under a stairway; he stops to give attention to a bookrack, making contact with which unleashes the Magic Book enemy.
After shredding some control-freak tomes, he spots a bemused hunchback on the balcony above; its only purpose is to highlight his next destination, from which he'll climb to the upper levels of the library. Here an obvious podium acts as a switch to remove from the doorway a large demonic statue that blocks the path forward; the branching pathway leads into an interior portion of the Courtyard, as mentioned in its own description.
Once the Combat Cross is secured, Simon can reach the library's heights, where he'll find the teleporter room. Though, continuing to climb and swing his way upward will lead him to this area's exit point.
Tome puzzle[]
The Library contains three tomes, which can be read that contain a puzzle that allow for additional exploration through the library :
- The first tome reads: A book with several marked words rests on its book stand: hidden, of, three, routes, the, same, books, number, open. Reconfigured, the words spell out the phrase, "Three books open the same number of hidden routes." This opens a passageway to a secret elsewhere in the library, alongside another book.
- The second tome reads: reward, will, word, have, every, great, reads, whoever, a. ("Whoever reads every word will have a great reward.") Another passageway in the library will open near the top of the map, leading to a final book.
- The third tome reads: worthy, you, have, of, taking, be, treasure, my, proven, to. ("You have proven to be worthy of taking my treasure.") This opens an iron gate in the room alongside you, leading to a treasure chest that increases the Magic meter.
Enemy Data[]
Enemy Data: Library | |||||
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Image | Name - Game Description |
Statistics | Items | Location | Notes |
The search for immortality has caused many wizards to use their dying breath to commit their souls within heavy tomes of parchment. These pages permeate with the dark powers of their authors and so are able to write cruel endings for those valiant enough to confront them. | Strong: Oil Flask Difficulty: 2/5 HP: 50 Exp: 25 |
Drop: 25 Magic |
Library, Toy Maker's Funfair, Toys Assembly Line, Toy Maker's Workshop |
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During the dark years of the Lords of Shadow's reign, hundreds of humans were bitten by werewolves and infected with their cursed blood. Dominated by their instincts and rid of their leader Cornell, they occupy the castle to worship their new alpha male, the Prince of Darkness himself. | Weak: Oil Flask Difficulty: 2/5 HP: 100 Exp: 50 |
Drop: 15 Magic |
Ballroom, Library, Toy Maker's Funfair, Games Room |
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A group of nomadic dwarves settled inside the castle and began to work on its reconstruction, as if it were their own home. Apparently harmless, they have survived thanks to their cunning, teamwork and disgusting gastronomical taste based on different ways of cooking carrion found along the way. | Weak: Throwing Axe, Boomerang Difficulty: 1/5 HP: 35 Exp: 15 |
Drop: 5 Magic |
Kitchen, Library, Guards Room, Belfry |
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Wraiths have always been a part of popular folklore as the oldest residents of sinister castles. Their presence at the fortress is no coincidence, as within its walls terrible murders were committed that have bound the souls of the victims to the memories of the violent acts committed there. | Library (never fought) |
Item Data[]
Item Data: Library | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Rinaldo Gandolfi decided to install retractable spurs on the end of the combat cross. The theory is simple: Brotherhood knights chosen from amongst the elite could reach places inaccessible to others and thus, pose more of a threat to the evils of the castle. Alas even Gandolfi himself is lost to us now. | Find: Library Drop: Experience |
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Find: Library |
Effect: Unlock the Magic Book bestiary entry. | |||||||
A trail of ectoplasm led me to discover the location of a strange translucent creature. When I stabbed its insubstantial body with my sword, I felt a strange shiver pass through me. My hands were shrivelled, my legs could hardly hold me up and my hair turned ghostly white. | Find: Library Drop: Experience |
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Find: Library |
Effect: Unlock the Necromancer bestiary entry. | |||||||
The tomes seem to have been marked by some mad scholar. They may hide a great secret, or perhaps are just the mad ravings of the insane. I wish I had enough time to decipher the message but alas time is not on my side. | Find: Library Drop: Experience |
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I have found a book with the following passage inscribed within: "When a great darkness loomed over the castle, a group of wise men schooled in arcane magic took shelter in the library. As the days went by, their minds were poisoned by envy, arrogance and hatred for each other. Forbidden rituals were performed but the souls of the men were lost within the pages of the books forever" | Find: Library Drop: Experience |
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If you find one of these chests you can open it as instructed. They will contain upgrades that will extend the capacity of your Magic Bar. | Find: Deadly Waterfalls, Library, Guards Room, Inner Cells, Theatre, Toys Assembly Line, Clock Room, Toy Maker's Workshop, Carousel's Engine, Vampire's Tower, Kitchen, Vertical Prison, Games Room, Crypt, Cells |
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A teleporter is a very usefull device that can shift your character instantly from one part of the Castle to another. (...) | Find: Library (Mirror of Fate) (red, green, blue, require Combat Chain) (all) |
Gallery[]
Map[]
Trivia[]
- When Simon reaches the area where he finds Trevor's combat cross for the first time, Trevor's jacket and the Necromancer can be seen in the background.
Related locations[]
- Castle Hall - A connected area (requires a Combat Chain to enter).
- Inner Cells - The green Teleporter will take Simon from the Library to the Inner Cells once a Combat Chain is found. The blue Teleporter will take Simon from the Inner Cells back to the Library. Once a Teleporter has been taken and appropriate gate opened, travel is possible in either direction.
- Forgotten Caves - Connected to this stage via the red Teleporter (requires a Combat Chain to enter).
Characters |
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Playable characters |
Trevor Belmont • Simon Belmont • Alucard • Gabriel Belmont |
Supporting cast |
Sypha Belmont • Brotherhood of Light • Lost Soul |
Villains |
Necromancer • Daemon Lord • Dracula |
Stages |
Abandoned Mine • Ballroom • Belfry • Carousel's Engine • Castle Entrance • Castle Hall • Castle's Outer Wall • Cells • Cemetery • Clock Room • Clock Tower • Courtyard • Crypt • Crypt's Labyrinth • Cursed Village • Deadly Waterfalls • Entrance Bridge • Forgotten Caves • Games Room • Guards Room • Inner Cells • Kitchen • Lady of the Crypt's Chamber • Library • Main Tower Outside • Mirror of Fate • Prologue • Resurrection Room • Terrace • Theatre • Throne Entrance • Throne Room • Toys Assembly Line • Toy Maker's Funfair • Toy Maker's Workshop • Towers' Link • Unholy Church • Vampire's Tower • Vertical Prison |
Music |
Castlevania: Lords of Shadow - Mirror of Fate Original Game Soundtrack |
Timeline |
Lords of Shadow • Mirror of Fate • Lords of Shadow 2 |
Archives |
Inventory • Bestiary • Timeline |