The Living Armor is a boss in Castlevania: Harmony of Dissonance.


The Living Armor is the first armored knight that Juste faces during the game. Even though he's the only one which is fought as a boss, he's also the weakest.

Being the second boss in the game, it's really not a hard battle, although the hulking knight is quite strong and his giant scimitar can easily kill Juste in just a few swings.


While his menacing size may be intimidating, the Living Armor really isn't that hard if the player is either very careful or good at backdashing.

The boss will spend most of the battle walking toward Juste, trying to corner him against a wall where he can't avoid the armor's giant scimitar. Luckily, he's also very slow and three hits from the Vampire Killer will make him take a few steps back and leave him open for attack, so hit him as many times as possible before he recovers.

When he's close to Juste, he will use his scimitar to attack him by striking it down at him. This should be avoided by backdashing, but can also be easily dodged by just running away, although this will lead to the player not getting as many hits on him.

Since he only has one attack and a very small amount of HP, the Living Armor will be quickly defeated without much problem, allowing Juste to continue with his quest and claim the Lizard Tail in the following room.

Enemy Data

No. Name JPN Lv. HP
18 Living Armor 13 900
Tolerance Weakness Common Drop Rare Drop EXP
- - - - 110
Location (Castle A) Location (Castle B)
Shrine of the Apostates -


See also

External links

Harmony of Dissonance - Living Armor - 01

Harmony of Dissonance - Living Armor - 01

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