Being the second boss in the game, it's really not a hard battle, although the hulking knight is quite strong and his giant scimitar can easily kill Juste in just a few swings.
While his menacing size may be intimidating, the Living Armor really isn't that hard if the player is either very careful or good at backdashing.
The boss will spend most of the battle walking toward Juste, trying to corner him against a wall where he can't avoid the armor's giant scimitar. Luckily, he's also very slow and three hits from the Vampire Killer will make him take a few steps back and leave him open for attack, so hit him as many times as possible before he recovers.
When he's close to Juste, he will use his scimitar to attack him by striking it down at him. This should be avoided by backdashing, but can also be easily dodged by just running away, although this will lead to the player not getting as many hits on him.
Since he only has one attack and a very small amount of HP, the Living Armor will be quickly defeated without much problem, allowing Juste to continue with his quest and claim the Lizard Tail in the following room.
|Castlevania: Harmony of Dissonance|
|Maxim Kischine • Lydie Erlanger • Merchant|
|Death • Dracula Wraith|
|Talos • Giant Bat • Living Armor • Skull Knight • Golem • Minotaur • Devil • Giant Merman • Max Slimer • Peeping Big • Legion (saint) • Shadow • Pazuzu • Minotaur Lv2 • Legion (corpse) • Cyclops|
|Entrance • Marble Corridor • The Wailing Way • Shrine of the Apostates • Room of Illusion • Castle Treasury • Skeleton Cave • Luminous Cavern • Chapel of Dissonance • Sky Walkway • Aqueduct of Dragons • Clock Tower • Castle Top Floor|
|Successor of Fate • Original Soundtrack CD|
|Bradygames guide • Futabasha guide • NTT Pub guide|
|Inventory • Bestiary • Maxim Mode • Voice Translations|