Malachi is based on the Lovecraftian entity Cthulhu, a towering, dragon-like creature with a tentacled visage, known to cause madness at a glance and capable of acts of massive destruction. Cthulhu is a member of 'The Great Old Ones', a race of mighty cosmic entities trapped for unknown reasons.
The name "Malachi" comes from the Bible, the writer of the Book of Malachi, but seemingly has no relation to the monster aside from its bio in The Dracula X Chronicles version of Symphony of the Night identifying it as a demon from Hell.
In the Castlevania series, Malachi draws from its origin quite extensively, with an appearance similar to his literary counterpart; being more anthropomorphic but with a characteristic tentacled head, complete with a squid-like beak. His distinguishing attack, Nightmare, also seems to be adapted from the source material. He should not be confused with the enemy called Ctulhu in Castlevania: Symphony of the Night, which was the English localized name given to the Devil enemy in that game.
Malachi appears to be wearing a belt buckle, albeit without pants or a belt. It can be seen when he leans back to perform a slash attack.
Encountered in the Reverse Castle, Malachi will attempt to call forth a rolling orb of darkness to engulf his foes, or swing his claws at them. In Alucard's case, the latter will inflict poison if he's not equipped with the Topaz Circlet. However, as Malachi is slow, multiple attacks may be possible against him while avoiding the dangers posed by both attacks.
In both games, Malachi can still summon his orb of darkness, but he can no longer poison the player by striking them. In compensation, his strike now inflicts great damage on the player and propels them away. In addition, he utters bizarre cries when he's attacking or dying.
In Dawn of Sorrow, Malachi is visible for the first time during the opening cinematic. He reappears later in the Dark Chapel, during a cutscene where Dmitrii tests his power by copying his orb of darkness before using it to kill him.
His soul in Dawn of Sorrow grants the Evil Sphere ability, which summons a dark sphere similar to his own. It can also be used for synthesizing an Osafune into a Kunitsuna at Yoko's shop. He also drops this same ability in Portrait of Ruin, but as a spell for Charlotte.
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Unlike his previous appearances, Malachi seems to no longer be able to attack in close combat. However, he may back off slightly.
|Item Data: Malachi|
|Image||Name - Game|
|Type / Users||Attributes / Consume||Statistics / Sell||Found||Notes|
|Unholy Dark Shield|| Shield|
| DEF +3, ATK +10|| Find: Final Stage: Bloodlines|
| Effect: Projectile Block and shield attack|
Special: Shield Rod Spell (30 MP) - Meteor Attack
|Impervious to evil attacks|| Body (Body Armor)|
| Attrib: Dark|| DEF +8|| Drop: Malachi|
|Restores 200 MP.|| Magical Item|
| MP +200|
| Buy: $1,200 Find: Hammer's shop, Dark Chapel, Demon Guest House, Subterranean Hell|
Rare Drop: Malachi
|Summon a dark sphere that spews dark energy.|| Bullet Soul|
| Attrib: Dark|
Consume: 44 MP
| Rarity: **|
|A frightening mask patterned after a skull.|| Head Gear (Mask)|
| DEF +13, INT -3, MND -3, LCK -3|
| Drop: Malachi|
|A concentrated mass of fear and agony born from the darkness.|| Magic Spell|
| Attrib: Dark|
Consume: 30 MP
| Base Attack: 8/16 (Half/full charge)|| Drop: Malachi|| Effect: Fires a large meteor forward. Can hit multiple times.|
Special: Fully charged: The meteor greatly increases in size and travels further.
|A concentrated mass of fear and agony born from the darkness.|| Bound Spell|
|Consume: 20 MP|| ATK +12|| Rarity: ***|
First Obtained: Chapter 4
|Summon a dark sphere that spews magical energy|| Bullet Soul|
|Consume: 20 MP|| ATK +12|| Rarity: **|
Steal: Malachi (2.3%)
- Mr. P's Castlevania Realm
- The Castlevania Dungeon
- Castlevania: Portrait of Ruin Bestiary by Darth Nemesis at GameFAQs.com
- Castlevania: Portrait of Ruin Walkthrough and FAQ by Zach "Darko" Long at GameFAQs.com