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Castlevania Wiki

A playable version of Maria Renard first became internationally available in Castlevania: Symphony of the Night in the PlayStation Portable game Castlevania: The Dracula X Chronicles. After beating the game with Alucard, a new game can be started with Maria by entering the name MARIA in the Name Entry screen (in the mobile version, there is no need to beat the game first, as she and Richter are available from the start). She played much more like she did in Castlevania: Rondo of Blood than her first playable incarnation in the Sega Saturn version, which was only available in Japan.

Maria Mode[]

Movements[]

Maria has mostly standard movements available to her in this game. Like Richter, all of Maria's attacks deal twice the damage in the Reverse Castle, including her sub-weapons and their Item Crashes, with the exception of her Jump Kick, which for some reason deals the same damage in both castles. Maria has 0 DEF, is immune to all status effects, and is neutral to all attributes.

Item Data: Movements (edit)
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Horizontal Movements
Move [alt] - Symphony of the Night
  Action - all
[edit]
Sequence: ←/→
Effect: Walk to the left or the right
Dash (DXC) - Symphony of the Night
  Action - Maria (DXC)
[edit]
Sequence: [Dash] (default PSP button is L or R, whichever shoulder button that is currently on the side Maria is facing) (can be used in midair)
Back Dash (jpn) [alt] - Symphony of the Night
  Action - Alucard, Maria (Saturn and DXC)
[edit]
Sequence: [Special] (default PSX button is Triangle) (Alucard); [Back Dash] (default Saturn button is R) (Saturn Maria); [Dash] (default PSP button is L or R, whichever shoulder button that is currently on the opposite side Maria is facing) (DXC Maria)
Jumping Movements
Jump - Symphony of the Night
  Action - all
[edit]
Sequence: [Jump] (default PSX button is X)
Double Jump (jpn) - Symphony of the Night
  Action - Alucard (requires Leap Stone), Maria (Saturn and DXC)
[edit]
Sequence: [Jump], [Jump]
Jump Kick (jpn) - Symphony of the Night
  Action - Alucard (requires Leap Stone), Maria (Saturn and DXC)
[edit]
Attrib: Hit
ATT +30 (Maria)
Sequence: ↓ + [Jump] following Double Jump (for Alucard and DXC Maria) or Triple Jump (for Saturn Maria)
High Jump - Symphony of the Night
  Action - Alucard (requires Gravity Boots), Maria (Saturn and DXC)
[edit]
Attrib: Hit (Saturn Maria)
Consume: 4 MP (Alucard/Saturn Maria)
ATT +80 (Saturn Maria)
Sequence: ↓↑ + [Jump]
Glide - Symphony of the Night
  Action - Maria (DXC only)
[edit]
Sequence: Hold [Jump] after a High Jump
Crouching Movements
Crouch - Symphony of the Night
  Action - all
[edit]
Sequence: ↓
Slide (Sliding) - Symphony of the Night
  Action - Richter, Maria (Saturn and DXC)
[edit]
Attrib: Hit
ATT +20
Sequence: ↓ + [Jump]
Rolling Attack (jpn) - Symphony of the Night
  Action - Maria (DXC only)
[edit]
Attrib: Hit
ATT +15
Sequence: ↑↓↘→ + [Attack] (can be used in midair)

Standard attack[]

Maria's standard attack behaves like Doves in previous games but appears as Owls ("Doves" in the Japanese guide[1]) this time. Several of these birds can be out at the same time, and they return to her. She can also attack with them while moving.

Item Data: Standard Attack
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Standard Attack - Symphony of the Night
  Action - Alucard, Richter, Maria (DXC only)
[edit]
Sequence: [Attack]
Effect: Attack with main weapon (Vampire Killer for Richter, Owls for Maria, and Alucard can assign a different weapon to each hand)
Owls (Doves) - Symphony of the Night (DXC-only)
  Other Attack - Maria
[edit]
Attrib: Holy
ATT +12
Find: Starts with
Effect: Can have multiple owls out at once, can be used while walking
Special: High Jump and Glide

Sub-weapons[]

Maria uses her traditional Four Holy Beasts animal summons as sub-weapons in this game, and all of them have a corresponding Item Crash. She can also use her Guardian Knuckle ability as a sub-weapon, though it can only Item Crash. Maria is able to carry two sub-weapons at a time. She can switch between the ones in her main and spare slots by pressing a button (the default PSP button is Circle). Whenever she finds a new sub-weapon, it replaces the one that was in the spare slot. If Maria picks up the same sub-weapon that she is carrying in her spare slot, it will drop a Large Heart, which can then be collected. It is possible for Maria to hold two copies of the same sub-weapon, one in the main slot and another in the spare slot, although this provides no advantage. Like Richter, Maria can hold a maximum of 99 Hearts.

Item Data: Sub-Weapons (edit)
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Sub-Weapon Attack (jpn) [alt] - Symphony of the Night
  Action - all
[edit]
Sequence: ↑ + [Attack]
Effect: Uses currently equipped sub-weapon
Cardinal (Suzaku) [alt] - Symphony of the Night (DXC-only)
  Sub-Weapon (Holy Beast) - Maria
[edit]
Attrib: Holy, Fire
Consume: 2 Hearts
ATT +32
Find: Containers that would contain an Axe
Effect: Two damaging wings appear on either side of Maria
Special: Item Crash (Cost: 25 Hearts; ATT +32, Attrib: Holy, Fire)
Dragon (Seiryuu) [alt] - Symphony of the Night (DXC-only)
  Sub-Weapon (Holy Beast) - Maria
[edit]
Attrib: Holy
Consume: 3 Hearts
ATT +42
Find: Containers that would contain Vibhuti
Effect: Dragon sent forward
Special: Item Crash (Cost: 50 Hearts; ATT +24, Attrib: Holy, Thunder)
Cat (Byakko) [alt] - Symphony of the Night (DXC-only)
  Sub-Weapon (Holy Beast) - Maria
[edit]
Attrib: Holy
Consume: 1 Heart
ATT +15
Find: Containers that would contain a Knife
Effect: Cat sent forward, can hit multiple times
Special: Item Crash (Cost: 15 Hearts; ATT +32, Attrib: Holy/Cut)
Turtle (Genbu) [alt] - Symphony of the Night (DXC-only)
  Sub-Weapon (Holy Beast) - Maria
[edit]
Consume: 1 Heart
Find: Containers that would contain Holy Water
Effect: Turtle shield that blocks projectiles for 3 seconds
Special: Item Crash (Soul Steal effect, heals 4 HP per hit; Cost: 20 Hearts; ATT +5, Attrib: Holy)
Doll - Symphony of the Night (DXC-only)
  Sub-Weapon - Maria
[edit]
Find: Containers that would contain Holy Book, starts with 2
Effect: No effect
Special: Item Crash (Guardian Knuckle; Cost: 8 Hearts; ATT +18, Attrib: Holy)

Items[]

Maria is able to collect Small Hearts and Large Hearts. Most items that Alucard could collect are replaced with Small Hearts that can be repeatedly collected. Life Vessels restore all life and do increase life capacity, although it is not readily apparent from the health bar on the side of the screen that it did so. Like Richter, Maria starts with 50 HP and gains 10 HP for every Life Vessel she picks up. She should end up with 540 HP. Heart Vessels increase Hearts by 30 but do not increase Heart capacity. Gold can be collected but has no effect, as the Master Librarian ignores Maria.

Item Data: Items (edit)
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Small Heart - Symphony of the Night
  Item (standard) - any
[edit]
Expended when attacking with a sub-weapon. Small hearts fill the store by 1.(...) Heart +1
Find: Lanterns (requires Cube of Zoe for Alucard)
Drop: Various enemies
Large Heart - Symphony of the Night
  Item (standard) - any
[edit]
Expended when attacking with a sub-weapon. Large hearts fill the store by 5.(...) Heart +5
Find: Lanterns (requires Cube of Zoe for Alucard)
Drop: Various enemies
Coin - Symphony of the Night
  Item (standard) - any
[edit]
Add funds to your current total. Different types contain different sums.(...) Gold +1
Find: Lanterns (requires Cube of Zoe for Alucard)
Create: With Jewel Sword's special attack
Effect: Can use funds to purchase items from the Master Librarian (Alucard-only)
Money Bag [Red] [alt] - Symphony of the Night
  Item (standard) - any
[edit]
Add funds to your current total. Different types contain different sums.(...) Gold +25
Find: Lanterns (requires Cube of Zoe for Alucard)
Effect: Can use funds to purchase items from the Master Librarian (Alucard-only)
Money Bag [Orange] [alt] - Symphony of the Night
  Item (standard) - any
[edit]
Add funds to your current total. Different types contain different sums.(...) Gold +50
Find: Lanterns (requires Cube of Zoe for Alucard)
Drop: Various enemies
Effect: Can use funds to purchase items from the Master Librarian (Alucard-only)
Money Bag [Yellow] [alt] - Symphony of the Night
  Item (standard) - any
[edit]
Add funds to your current total. Different types contain different sums.(...) Gold +100
Find: Lanterns (requires Cube of Zoe for Alucard)
Drop: Zombie, Gargoyle [Lv. 35] (Saturn-only)
Effect: Can use funds to purchase items from the Master Librarian (Alucard-only)
Money Bag [Green] [alt] - Symphony of the Night
  Item (standard) - any
[edit]
Add funds to your current total. Different types contain different sums.(...) Gold +250
Find: Lanterns (requires Cube of Zoe for Alucard)
Effect: Can use funds to purchase items from the Master Librarian (Alucard-only)
Money Bag [Blue] [alt] - Symphony of the Night
  Item (standard) - any
[edit]
Add funds to your current total. Different types contain different sums.(...) Gold +400
Find: Lanterns (requires Cube of Zoe for Alucard)
Drop: Ghost, Blade Soldier, Bone Archer, Gargoyle [Lv. 25] (Saturn-only)
Effect: Can use funds to purchase items from the Master Librarian (Alucard-only)
Money Bag [Grey] [alt] - Symphony of the Night
  Item (standard) - any
[edit]
Add funds to your current total. Different types contain different sums.(...) Gold +1,000
Find: Lanterns (requires Cube of Zoe for Alucard)
Drop: Spellbook
Effect: Can use funds to purchase items from the Master Librarian (Alucard-only)
Money Bag [Black] [alt] - Symphony of the Night
  Item (standard) - any
[edit]
Add funds to your current total. Different types contain different sums.(...) Gold +2,000
Find: Lanterns (requires Cube of Zoe for Alucard)
Drop: Magic Tome
Effect: Can use funds to purchase items from the Master Librarian (Alucard-only)
Life Vessel [alt] - Symphony of the Night
  Item (standard) - any
[edit]
Increases the player's maximum HP (life) capacity. Maximum HP +5 (Alucard); maximum HP +10 (Richter and Maria)
Find: Found throughout the castle, often in containers
Drop: Most bosses
Effect: Restores all life and increases Max HP
Heart Vessel [alt] - Symphony of the Night
  Item (standard) - any
[edit]
Increases the player's maximum heart capacity. Max Hearts +5
Find: Found throughout the castle, often in containers
Effect: Increases Max Hearts (Alucard-only); restores 30 Hearts (Richter and Maria-only)

Map exploration[]

Maria can access the same rooms that Richter can, with the exception of the rooms behind the statues in the clock rooms of the Marble Gallery and Black Marble Gallery that require the Stopwatch sub-weapon to open, which Maria can't use.

The spike rooms in the Catacombs and Floating Catacombs are possible, but since Maria has almost no invincibility frames, they are difficult to obtain and require well-timed jumps and dashes to get through. The maximum percentage that Maria can achieve is 194.3% (with the spike rooms) (see "Maria Max Percentage" on External links).

Boss battle[]

During Alucard's quest, Maria is encountered as a boss. If he wins the battle, she will give him the Holy Glasses.

Maria has 10 DEF, takes half damage from Holy attacks, is immune to the Stone attribute and to all status effects.

She deals 25 points of Hit damage on contact and with her Slide. Her other attacks have the following stats:

If Alucard equips a Gold Circlet, he'll absorb the damage from all of Maria's attacks, with the exception of her Slide and damage from contact with her. Her Owls can be blocked with a shield and will miss if Alucard crouches. She may attack with the Cardinal's wings if Alucard jumps over her, and she may also back dash to evade attacks and forward dash in midair. The Dragon can also be avoided by crouching; however, Maria also tends to immediately follow up with the Cat, as to hit a crouching Alucard. Otherwise, Maria may instead summon three consecutive Dragons in a row (a feat not possible in any playable version of Maria throughout the series).

The Holy Mail will halve the damage from the same attacks that the Gold Circlet can absorb, and the Fire Mail can halve the damage from her Cardinal and its Item Crash. The Tyrfing and Mormegil will deal double damage to her since she is weak against Dark.

After she loses more than half of her HP, she'll attack with the Cardinal's Item Crash once and then resume the same pattern of attacks. She may also attack with the Guardian Knuckle if she is cornered in the second half of the battle.

The actual battle can be skipped if Alucard attacks Maria and depletes all her health before meeting her inside the room. This can be done by attacking her with a spell, such as Tetra Spirit, or with a bomb or projectile weapon while outside the room, by hitting her visible sprite standing on the left side of the room. When Alucard meets Maria in the room, she'll be crouching rather than standing, and he won't have to fight her to get the Holy Glasses (see "Skipping Maria Boss Fight" on External links). Note that Maria receives knockback from damage taken. Using an attack to push Maria toward the center of the room will cause her to fall out of the arena. If so, she will initially land into the pit housing the lift (she cannot land on the lift), but she can be further pushed out of the pit with more knockback from attacks. If Maria is not within bounds of the central arena, she cannot be damaged. In this state she will not directly attack Alucard but he will still take damage if he touches her body. If she was defeated out of arena bounds, Alucard can still obtain the Holy Glasses if she was defeated somewhere directly below the arena, but if she was defeated near one of the two corners of the overall room, Alucard will become stuck during the victory cutscene if he enters the center arena.

Enemy Data: Maria Renard
Image Name - Game
Description
Statistics Items Location Notes
140. Maria Renard (jpn) - Symphony of the Night (DXC-only) [ edit ]
Vampire hunter. Uses 4 beasts of legend. Seeks Richter. Strong: Holy (tolerance), Stone (immune)
Weak: Dark
Level: 46
HP: 400
Exp: n/a
Guard: Holy Glasses
Castle Center (Alucard only)
Weapons: Owls, Cardinal (normal attack, Item Crash), Dragon, Cat, Doll (Guardian Knuckle)

Gallery[]

References[]

See also[]

External links[]

Castlevania: Symphony of the Night
Dracula X: Nocturne in the Moonlight
Castlevania: The Dracula X Chronicles
Characters
Protagonists
Alucard · Maria Renard (Saturn · DXC) · Richter Belmont
Supporting cast
Master Librarian · Ferryman · Lisa
Antagonists
Dracula · Death · Shaft
Bosses
Dracula's Castle bosses
Slogra and Gaibon · Doppleganger Lv. 10 · Hippogryph · Karasuman · Minotaur and Werewolf
Lesser Demon · Olrox · Succubus · Scylla · Cerberus · Granfaloon · Skeleton Leader (Saturn)
Reverse Castle bosses
Darkwing Bat · The Creature · Akmodan II · Medusa · Fake Trevor, Fake Sypha and Fake Grant
Beelzebub · Doppleganger Lv. 40 · Galamoth · Shaft · True Dracula
Areas
Dracula's Castle
Final Stage: Bloodlines · Entrance · Alchemy Laboratory · Marble Gallery · Outer Wall · Long Library
Clock Tower · Underground Caverns · Royal Chapel · Olrox's Quarters · Castle Keep · Colosseum
Abandoned Pit to the Catacomb · Catacombs · Castle Center · Cursed Prison (Saturn) · Underground Garden (Saturn)
Reverse Castle
Reverse Entrance · Necromancy Laboratory · Black Marble Gallery · Reverse Outer Wall · Forbidden Library
Reverse Clock Tower · Reverse Caverns · Anti-Chapel · Death Wing's Lair · Reverse Keep · Reverse Colosseum
Cave · Floating Catacombs · Reverse Castle Center · Soul Prison (Saturn) · Hell Garden (Saturn)
Music
Castlevania: Symphony of the Night Original Soundtrack · MIDI Power Pro6 · Dracula X: Remixies · Dracula Music Collection
Castlevania: The Dracula X Chronicles Original Soundtrack
Castlevania Requiem: Symphony of the Night/Rondo of Blood Soundtrack Selection
Guides
Futabasha Gekka no Yasōkyoku Official Guide · NTT Pub Gekka no Yasōkyoku Official Guide
Shinkigensha Gekka no Yasōkyoku Official Guide · BradyGames Symphony of the Night Official Strategy Guide
Prima's Unauthorized Symphony of the Night Strategy Guide · Konami Akumajō Dracula X Chronicle Official Guide
Archives
Bestiary · Inventory · Credits · Script · Achievements & Trophies · Richter Mode · Maria Mode · Thief Mode