FANDOM


For the Glyph Union in Order of Ecclesia, see Mars.

The Mars Card is a DSS Action Card in Castlevania: Circle of the Moon. It causes the Hunter Whip to change into another type of weapon when combined with different Attribute Cards.

Item Data

Item Data: Mars Card
Image Name - Game
Description
Type / Users Attributes / Consume Statistics / Sell Found Notes
Mars Mars - Circle of the Moon [edit]
Mars, god of war. Has the potential of change. Action Card
Nathan 
Drop: Bloody Sword (1.2%)
Effect: Alters Nathan's whip into other weapons.
Mars + Salamander (Fire Sword) - Circle of the Moon [edit]
Attack with a fire sword. DSS Effect
Nathan 
Attrib: Fire
Consume: 8 MP/USE 
STR + 10%
Create: Mars + Salamander
Effect: Sword swings overhead.
Mars + Serpent (Ice Sword) - Circle of the Moon [edit]
Attack with an ice sword. Can freeze enemies. DSS Effect
Nathan 
Attrib: Ice
Consume: 4 MP/USE 
STR - 29%
Create: Mars + Serpent
Effect: Very fast swing overhead, can freeze enemies.
Mars + Mandragora (Rose Sword) - Circle of the Moon [edit]
Attack with a rose sword. DSS Effect
Nathan 
Attrib: Plants
Consume: 10 MP/USE 
STR + 12%
Create: Mars + Mandragora
Effect: Swings overhead, attack flings petals, which deal 20% damage as the sword.
Mars + Golem (Massive Hammer) - Circle of the Moon [edit]
Attack with a massive hammer. Causes earthquakes. DSS Effect
Nathan 
Consume: 4 MP/USE  Create: Mars + Golem
Effect: Swung overhead, it causes minor damage to any enemy on the ground where you strike. The hammerhead can deal direct damage equivalent to the whip during any part of the swing, though the distance required is extremely precise; hitting an enemy with the shaft of the hammer does nothing. Rather slow attack speed.
Mars + Cockatrice (Tonfers) - Circle of the Moon [edit]
Attack with tonfers. Can turn some enemies into stone. DSS Effect
Nathan 
Attrib: Stone
Consume: 12 MP/USE 
STR + 22%
Create: Mars + Cockatrice
Effect: Swung straight forward, with a hitbox similar to the whip but a slightly faster attack speed. Can petrify enemies.
Mars + Manticore (Poison Claws) - Circle of the Moon [edit]
Attack with poison claws. DSS Effect
Nathan 
Attrib: Poison
Consume: 8 MP/USE 
STR - 11%
Create: Mars + Manticore
Effect: Strikes twice, but slightly lacking in terms of range.
Mars + Griffin (Sword Draw) - Circle of the Moon [edit]
Sword Draw. Holding attack longer will inflict more damage. DSS Effect
Nathan 
Consume: 16 MP  STR + 41%
Create: Mars + Griffin
Effect: Longer the attack button is held, the greater the damage and range. 3 seconds to fully charged (deals about twice the whip's damage).
Mars + Thunderbird (Martial Arts) - Circle of the Moon [edit]
Martial Arts. Hold attack to perform combinations. DSS Effect
Nathan 
Consume: 16 MP/USE  Create: Mars + Thunderbird
Effect: Consists of two jabs, a punch from the other hand, then a kick. The two initial punches deal half Nathan's normal whip damage, the offhand punch deals normal, then the kick deals twice the normal whip damage. Extremely fast attack speed (though there is some cooldown between combos,) but lacking in range.
Mars + Unicorn (Holy Sword) - Circle of the Moon [edit]
Attack with a holy sword. DSS Effect
Nathan 
Attrib: Light
Consume: 32 MP/USE 
STR + 73%
Create: Mars + Unicorn
Effect: An extremely long sword that strikes straight ahead with no arc and a very fast attack speed. The sword is positioned behind Nathan during the attack's start-up time, doing damage to enemies in the way just as if they were hit by the main attack.
Mars + Black Dog (Gun) - Circle of the Moon [edit]
Attack with a gun. DSS Effect
Nathan 
Consume: 32 MP/USE  STR + 100%
Create: Mars + Black Dog
Effect: Nathan draws a pistol and fires straight ahead. The opening and ending delay are very significant, however.

Combinations

Main article: Dual Set-Up System/Combinations
Community content is available under CC-BY-SA unless otherwise noted.