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Miranda is a minor character in the Castlevania animated series. She is an old Devil Forgemaster living alone in a destroyed village following the attack of the Magician. She assists Isaac in his quest.

She is voiced by Barbara Steele in the English version of the show.

Background

Little is known of Miranda's past other than her being a Devil Forgemaster, and that she had posed a far more serious threat during her youth.

At some point in her life, Miranda settled in a village which was eventually attacked by a Magician who mentally enslaved all of her neighbors, as well as other nearby villages. Miranda's magical powers allowed her to resist his magic and avoid being enslaved. Beyond resisting the Magician's magic, she was unable to do anything else to stop him, as much of her powers and strength had withered with old age.

Plot

On his journey to Styria, Isaac stops by a village with his army of demons; however, he finds it almost deserted, with only an old woman on a stone patio, sitting in a rocking chair while smoking. Miranda, as she introduces herself, much to Isaac's intrigue, shows no fear whatsoever upon seeing him and his demon horde, and recognizes him as a Devil Forgemaster, telling Isaac that she can "smell" him.

She tells Isaac that there are no fresh corpses to forge in the village, and that all of her neighbors were taken to a nearby town. Isaac then reveals to Miranda that he knows that she's a Devil Forgemaster by referring himself as a fellow colleague when asking for advice. Miranda further explains that her neighbors were taken and magically enslaved by a Magician, who seeks to build his own city-state out of the town through a slave population, drawing the slaves from the surrounding villages, including hers.

When Isaac expresses doubt in Miranda's claims to have magic, as he noted that she allowed the Magician to take her neighbors, she demonstrates it by casting an aura over herself, startling the demons and alerting Isaac. However, the aura quickly dissipates as Miranda is no longer able to obtain it. She states that she's not as strong as she used to be, and was therefore unable to stop her neighbors from being taken, causing Isaac to reminisce about when Dracula banished him.

Isaac then confides to Miranda that he wishes to go to Styria, much to her disbelief. When he explains his intentions for revenge, she tells him that he'll need a larger army than what he currently has. She tells him to go to the Magician's town in order to forge the enslaved people, stating that it would be a mercy to them and that they would be grateful to be his tools of revenge. She also tells him that the Magician possesses a transmission mirror, large enough to teleport many people at once, and that he can use the mirror to shorten the lengthy journey to Styria.

After Isaac kills the Magician, he uses the transmission mirror to check on Miranda. Through the mirror, he sees her kneeling over a camp fire on the patio, and she in turn sees him watching over her, smiling, knowingly in Isaac's success.

Personality

Miranda seems to be a calm and learned individual. Being a Devil Forgemaster, she seems to possess the relative nihilism typical of her fellow practitioners. However, she did express some sadness in not being able to stop her neighbors from being taken by the Magician, lamenting how much her powers and strength had diminished with age. However, she had no qualms in having Isaac forging the bodies into demons.

When meeting Isaac, both felt a sense of kinship between each other, as they had both lived through similar lives and experiences. She appeared to empathize with Isaac's mission of revenge in Styria and gave the fellow Forgemaster information to aid him.

Trivia

  • Cryscv2
    Her overall appearance resembles the traveling Gypsies introduced in Castlevania II: Simon's Quest, although it's unconfirmed if this similarity was intentional.
  • Miranda also shares some similarities to the woman living in Ghulash in Simon's Quest, being that both are old women living alone in a town after it was desolated due to the involvement of magical forces.
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