A list of items that can be found in Castlevania: Lords of Shadow - Mirror of Fate.
Item Data[]
Item Data: Mirror of Fate (edit) | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Simon's whip, Crafted using wild animal skins lashed with metal studding, the whip can be used to damage and kill enemies. It is flexible and hard enough to crack armor, strangle, and shred exposed limbs. (...) | Find: (start with) |
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Simon's Combat Cross can tear the body and armor off any creature and gives Simon grip ability against enemies. (...) | Find: Library (Simon)/(start with) (Trevor) |
Special: It can also be used to access difficult to reach places of the castle. | ||||||
Alucard's dark and malicious combat cross crafted by the Toy Maker and given to him by the Lost Soul.
The dark version of the Combat Cross used by the Brotherhood elite, created by the Toy Maker, brightest pupil of Gandolfi. This parody is the result of decades of research with a metal extracted directly from the Shadow Plane. The weapon is extremely hard and perversely sharp and its full power is awakened only when wielded by a creature of the night. |
Find: (start with) |
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Alucard cannot manifest the same level of power as his father and so relies on a man made weapon created by one of its greatest alchemists, yet it lacks certain abilities still. Now however, with this improved version, Alucard can grip onto magnetic rails that litter the castle and lead to new places. | Find: Clock Room |
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Forged long ago by Rinaldo Gandolfi, it is actually a copy of the true 'Vampire Killer' with which Gabriel defeated the Lords of Shadow and which now lies destroyed in the Shadow Plane. It is the ideal tool executing brutal attacks without sacrificing the style and precision only Trevor is capable of delivering. Thanks to a new retractable spur on the tip, it can now be used to break open some stone doors. | Find: Abandoned Mine |
Special: This weapon will also allow the use of the electromagnetic rails. | ||||||
This is a perfect terror weapon for a barbarian but used with skill the axe can rip into strong armor and damage huge monsters. (...) | Consume: 1 Ammo Heart |
Find: Cursed Village |
Effect: Arc Throw Special: The 'Charged' secondary attack allows Simon to throw a flaming axe which is much more damaging. | |||||
A Fire Oil Flask will burn an enemy by exploding into flames on the floor and spreading deadly fire in a restricted area. (...) | Consume: 1 Ammo Heart |
Find: Cells |
Special: The 'Charged' secondary attack gives the weapon more accuracy and a much greater destructive force. | |||||
This device makes use of vampire blood to slow down time. It becomes very useful when you want to hit fast moving enemies or to solve puzzles under time pressure. Alucard is not affected by the power of the stopwatch. (...) | Find: Toy Maker's Workshop |
Special: The 'Charged' secondary attack will make time move much more slowly than the standard attack. | ||||||
Vampire Bats will fly from Alucard's hand then flock and attack any nearby prey. (...) | Consume: 1 Ammo Heart |
Find: Abandoned Mine |
Special: The "Charged" secondary attack gives the charged bats greater power and ferocity to devastate all enemies in their path. | |||||
Made from three blades joined together with a small capsule of Holy Water in its center, this church relic is highly accurate and will stick unerringly into a target and then inflict a 'Holy Light' explosion. Boomerangs that do not find an enemy will return to Trevor's hand.
This redesign of the classic boomerang has an explosive capsule in the center that activates shortly after impact with the target causing damage over time. In addition to its brutal attacking force, the edges have been charmed to return to the hands of the thrower automatically (from the Mirror of Fate HD info desc). |
Consume: 1 Ammo Heart |
Special: The 'Charged' secondary attack charged boomerang will explode with massive power and cause much greater damage. | ||||||
This is an electrical energy pack that Trevor throws at enemies. When it hits the ground it will knock opponents up into the air with electric shock spasms giving Trevor the chance to attack them. The batteries used by the Toy Maker to power his mechanical monsters are used by Trevor as dangerous electricity bombs. When activated, they release multiple tongues of energy that leave enemies within their sphere of influence and their ultimate destruction. | Special: The 'Charged' secondary attack charged bomb will stun much bigger creatures and inflict much more damage. | |||||||
This is a protective female spirit that uses her cloak to shield Simon from enemy attacks or some environmental hazards.(...) | Find: Forgotten Caves |
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This is a spirit of a man with a powerful magic crossbow who will automatically attack any enemy within range. (...) | Find: Inner Cells (requires Combat Chain) |
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Alucard can vaporize his body, making him less vulnerable to attack. He can use this power to pass through an enemy and absorb their vital energy. (...) | Find: Kitchen |
Special: In this state He can also pass through railings and otherwise impenetrable barriers. | ||||||
Alucard can unleash the Wolf within, which increases attack power against his enemies. (...) | Find: Clock Room |
Special: In this form he can also open some doors which are blocked to any other character. | ||||||
In combat Trevor will have an increase in Health as he inflicts successive damage on enemies; the more powerful the enemy the greater the Health bonus. (...) | ||||||||
The Dark Magic increases the damage wreaked by Trevor's combat cross. (...) | ||||||||
Designed by the Toy Maker to give the war messengers greater speed, this prototype perfectly combines complicated engineering with the purity of its magic components. All that is required is to step forwards twice to activate the propulsion mechanism and disappear in a cloud of dust. | Find: Clock Tower |
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When the infected blood of the Reaver spreads through Alucard's veins, claws grew out of the tips of his fingers. With them, he can descend slowly down chasms and climb certain walls. | Find: Terrace |
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After partaking of the blood of the Daemon Lord, Alucard has acquired the ability to invoke a pair of dark wings with which to make a second jump in the air and glide slowly to the ground. | Find: Resurrection Room (...) |
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At many places in the adventure you will discover green Health Fonts that can be used to recover Life. | Find: Throughout the castle. |
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At many places you will encounter yellow Magic Fonts and these will allow you to add or recover Magic Energy. | Find: Throughout the castle. |
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A teleporter is a very usefull device that can shift your character instantly from one part of the Castle to another. (...) | Find: Library (blue, green, red), Inner Cells (blue, green), Forgotten Caves (red) |
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If you find one of these chests you can open it as instructed. They will contain upgrades that will extend the capacity of your Health Bar. | Find: Forgotten Caves, Deadly Waterfalls, Inner Cells, Vertical Prison, Toy Maker's Funfair, Toys Assembly Line, Toy Maker's Workshop, Resurrection Room, Kitchen, Abandoned Mine, Castle Hall, Clock Tower, Entrance Bridge, Cells |
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If you find one of these chests you can open it as instructed. They will contain upgrades that will extend the capacity of your Magic Bar. | Find: Deadly Waterfalls, Library, Guards Room, Inner Cells, Theatre, Toys Assembly Line, Clock Room, Toy Maker's Workshop, Carousel's Engine, Vampire's Tower, Kitchen, Vertical Prison, Games Room, Crypt, Cells |
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These chests store 'ammo upgrades' for your secondary weapons allowing you to carry larger numbers of these weapons. | Find: Castle's Outer Wall, Forgotten Caves, Guards Room, Kitchen, Ballroom, Toy Maker's Workshop, Vampire's Tower, Throne Entrance, Abandoned Mine, Cemetery, Cells, Crypt's Labyrinth, Vertical Prison |
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These hearts add 'ammo' for your secondary weapons. They can be found inside certain objects or may fall from a defeated enemy. | Find: Throughout the castle. Drop: Objects, Enemies |
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(Recover health and magic) | Find: Throughout the castle. Drop: Objects, Enemies |
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(Recover magic) | Find: Throughout the castle. Drop: Enemies |
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Effect: 2 allow entrance to Dragon Gate in Throne Entrance |
See also[]
Characters |
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Playable characters |
Trevor Belmont • Simon Belmont • Alucard • Gabriel Belmont |
Supporting cast |
Sypha Belmont • Brotherhood of Light • Lost Soul |
Villains |
Necromancer • Daemon Lord • Dracula |
Stages |
Abandoned Mine • Ballroom • Belfry • Carousel's Engine • Castle Entrance • Castle Hall • Castle's Outer Wall • Cells • Cemetery • Clock Room • Clock Tower • Courtyard • Crypt • Crypt's Labyrinth • Cursed Village • Deadly Waterfalls • Entrance Bridge • Forgotten Caves • Games Room • Guards Room • Inner Cells • Kitchen • Lady of the Crypt's Chamber • Library • Main Tower Outside • Mirror of Fate • Prologue • Resurrection Room • Terrace • Theatre • Throne Entrance • Throne Room • Toys Assembly Line • Toy Maker's Funfair • Toy Maker's Workshop • Towers' Link • Unholy Church • Vampire's Tower • Vertical Prison |
Music |
Castlevania: Lords of Shadow - Mirror of Fate Original Game Soundtrack |
Timeline |
Lords of Shadow • Mirror of Fate • Lords of Shadow 2 |
Archives |
Inventory • Bestiary • Timeline |