Mystery Manor is a location in Castlevania: Order of Ecclesia. It is Albus's final hiding place and it is there where both Shanoa and him will have their final encounter. The events that lead to the game's main plot twist take place after the battle, where Albus confesses the real motives that made him act the way he did.
This stage borrows many sprites from Giant's Dwelling.
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|Enemy Data: Mystery Manor|
|Image||Name - Game|
|A madman with a mechanized saw. Enjoys butchery and sculpting.|| Weak: Slash, Flame, Light, Poison, Curse, Stone|
Skill Pt: 1
| Mystery Manor, Library|
|Poses as treasure to prey on mankind's greed.|| HP: 293|
Skill Pt: 6
| Tristis Pass Mystery Manor, Library|
|An evil will, given embodiment through dark karmic forces.|| Strong: Darkness|
Weak: Slash, Flame, Light
Skill Pt: 2
| Minera Prison Island, Mystery Manor|
|This sinister little man leaps like a bloodsucking flea.|| Weak: Slash, Poison, Curse|
Skill Pt: 1
| Drop: Rice Ball (3%)|| Oblivion Ridge, Mystery Manor, Castle Entrance, Underground Labyrinth|
|Expert in the use of firearms. His gun is called "Agartha."|| Weak: Slash, Darkness|
Skill Pt: 0
| Steal: Acerbatus|| Mystery Manor|
- Ink can be found in this stage at the topmost platform of the second big room. He's barely visible as he blends with the background. Once rescued, he'll stay at Daniela's home in Wygol Village.