Necklaces are Accessories or Relics that are worn around the neck which can grant its wearer special powers in the Castlevania series.
Castlevania: Symphony of the Night[]
Item Data: Castlevania: Symphony of the Night (edit) | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
DEF+5 | DEF +5 |
Find: Starts with and loses; Floating Catacombs Drop: Frozen Half |
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Dwarven necklace DEF+15 | DEF +15 |
Drop: Cave Troll |
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Improves status after sunset | STR +5, CON +5, INT +5, LCK +5 (after sunset) |
Drop: Underground Caverns |
Effect: Increases stats 6pm-6am (game time for PSX (00:00:00-6:00:00 and then 18:00:00+), system clock for Saturn) | |||||
Improves status after sunrise | STR +5, CON +5, INT +5, LCK +5 (after sunrise) |
Find: Reverse Clock Tower |
Effect: Increases stats 6am-6pm (game time for PSX (6:00:00-18:00:00), system clock for Saturn) | |||||
Improves blood-healing ability | Find: Catacombs |
Effect: Doubles blood-healing recovery | ||||||
Improves heal item power | Find: Royal Chapel |
Effect: Causes Potions and High Potions to heal an additional 50% | ||||||
Increases MP restoration rate | Find: Royal Chapel Drop: Bitterfly |
Effect: Doubles MP restoration rate, does not stack | ||||||
Can open locked blue doors | Buy: $500 Find: Long Library (Master Librarian's shop) |
Effect: Opens blue doors. Key item required to progress without sequence-breaking | ||||||
Wearer can do double jump | Find: Castle Keep |
Sequence: [Jump], [Jump] for Double Jump, follow with ↓ + [Jump] for Jump Kick Effect: Enables Double Jump ability |
Castlevania Puzzle: Encore of the Night[]
Item Data: Castlevania Puzzle: Encore of the Night (edit) | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Dwarven Necklace | DEF +10 |
Find: Clock Tower |
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Infused with the power of blood | Sell: 30S |
Reward: Complete Senior Collector |
Effect: Blood Block Spawn +3% | |||||
Improves healing item power | Sell: 18S |
Reward: Complete Flush |
Effect: All food items and other items that provide HP replenishment are 10% more effective | |||||
Opens blue sealed doors. | Find: Long Library |
Special: Allows access to new areas. | ||||||
Allows double jumps. | Find: Castle Keep |
Special: Allows access to new areas. |
Castlevania: Harmony of Despair[]
Item Data: Castlevania: Harmony of Despair (edit) | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
A plain pendant. | HP +1, MP +1, DEF +1 Sell: $125 |
Rarity: * Buy: $500 |
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Good-luck charm for prosperity. | LCK +1 Sell: $250 |
Rarity: * Buy: $1,000 |
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A macabre piece of jewelry. | Attrib: Holy -5, Darkness +5, Curse +5 |
HP +2, MP +2, DEF +3, LCK -1 Sell: $600 |
Rarity: ** |
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Choker with metal studs, for the rebels out there. | HP +3, MP +3, DEF +2 Sell: $625 |
Rarity: ** |
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Necklace patterned after a beautiful flower. | HP +2, MP +2, DEF +1, INT +2 Sell: $700 |
Rarity: ** Drop: Persephone (5.30%) |
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Necklace containing pure, crisp winter air. | Attrib: Fire +10 |
HP +3, MP +3, DEF +2, INT +2 Sell: $950 |
Rarity: ** Buy: $3,800 |
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Necklace that resists curses. | Attrib: Curse +15 |
HP +4, MP +4 Sell: $1,050 |
Rarity: *** |
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Platinum necklace with a Victorian design. | HP +5, MP +5, DEF +3 Sell: $2,000 |
Rarity: *** |
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Necklace that symbolizes fire. | Attrib: Fire +20 |
HP +5, MP +5, DEF +2 Sell: $1,350 |
Rarity: *** Buy: $5,400 |
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Improves status from sunset to sunrise. | STR +2, CON +2, INT +2, MND +2, LCK +2 Sell: (cannot be sold) |
Rarity: *** |
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Improves status from sunrise until sunset. | STR +2, CON +2, INT +2, MND +2, LCK +2 Sell: (cannot be sold) |
Rarity: *** |
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Increases the effectiveness of recovery items. | Sell: (cannot be sold) |
Rarity: *** |
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Improves blood-healing ability. | Sell: $2,800 |
Rarity: **** |
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Beads with a cross made of silver. | Attrib: Darkness +10, Curse +10 |
DEF +1, CON +5 Sell: $3,750 |
Rarity: **** |