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The Orb (オーブ Ōbu) system is a gameplay mechanic introduced in the 2003 Sony PlayStation 2 game Castlevania: Lament of Innocence.

The player can choose one of the Orbs to combine with a Sub-Weapon, creating a more powerful attack or even Item Crash. There are various attacks depending on the chosen orb.

The Orb is a variant of the Magic Crystal, which can be obtained after the player defeat the stage bosses, except for the White Orb, which is placed in a hidden room in the Anti-Soul Mysterie Lab. There are all seven Orbs in the game. Once obtained an orb, it is never lost or used up. Orb effects consume hearts.

  • Red Orb
Obtained by defeating the Golem
  • Purple Orb
Obtained by defeating Medusa
  • Blue Orb
Obtained by defeating the Undead Parasite
  • Green Orb
Obtained by defeating Joachim Armster
  • Yellow Orb
Obtained by defeating Succubus
  • White Orb
Placed in a hidden room in the Anti-Soul Mysterie Lab. To enter the room, the player must defeat the Flame Elemental and the Frost Elemental.
  • Black Orb
Obtained by defeating the Forgotten One


See also

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