FANDOM


(Enemy Data)
m
 
(40 intermediate revisions by 14 users not shown)
Line 1: Line 1:
[[File:Dos mim las.gif|thumb|Concept artwork for ''Paranoia''.]]
+
{|style="float:right; margin-left: 45px"
  +
|<tabber> Little Paranoia =
  +
{{Infobox Enemy
  +
|name = Little Paranoia
  +
|image = Dawn of Sorrow - Paranoia - 02.png
  +
|caption = Little Paranoia's concept art from Dawn of Sorrow
  +
|jname = パラノイア (小) ''Paranoia'' [Little]
  +
|aname =
  +
|abil =
  +
*[[:category:Flying Bosses|Levitation]]
  +
*Stabs with a dagger
  +
*[[Phase Shifter]]
  +
*Sticks his hand from one of four mirrors and fires a laser beam that ricochets on the other three
  +
|type = [[:category:Witches and Wizards|Wizard]]
  +
|lore = Original ''[[Castlevania (series)|Castlevania]]'' lore
  +
|eng voice =
  +
|jpn voice =
  +
|game = ''[[Castlevania: Dawn of Sorrow|Dawn of Sorrow]]''
  +
|gallery =
  +
|stuff1 =
  +
|stuff2 =
  +
}}
  +
|-|Paranoia =
  +
{{Infobox Enemy
  +
|name = Paranoia
  +
|image = Dawn of Sorrow - Paranoia - 01.png
  +
|caption = Paranoia's concept art from Dawn of Sorrow
  +
|jname = パラノイア (大) ''Paranoia'' [Big]
  +
|aname =
  +
|abil =
  +
*[[:category:Flying Bosses|Levitation]]
  +
*[[Phase Shifter]]
  +
*Sticks his hand from one of four mirrors and fires a laser beam that ricochets on the other three
  +
|type = [[:category:Witches and Wizards|Wizard]]
  +
|lore = Original ''[[Castlevania (series)|Castlevania]]'' lore
  +
|eng voice =
  +
|jpn voice =
  +
|game = ''[[Castlevania: Dawn of Sorrow|Dawn of Sorrow]]''
  +
|gallery =
  +
|stuff1 =
  +
|stuff2 =
  +
}}
  +
</tabber>
  +
|}
  +
'''Paranoia''' is a [[:category:Dawn of Sorrow Bosses|boss]] in ''[[Castlevania: Dawn of Sorrow]]''. It is a foul fiend that nests inside mirrors.
   
==General Info==
+
==Description==
  +
Paranoia is one of the last [[:category:Dawn of Sorrow Bosses|bosses]] to be confronted in the game. He lurks in one of the top levels of the [[Demon Guest House]], in a section that is only accessible from [[The Pinnacle]]. Paranoia's chambers are sealed behind three walls that require the use of three specific [[Tactical Soul|souls]] to destroy. These are:
  +
*[[Axe Armor]] ([[Axe|Spinning Edge]])
  +
*[[Killer Clown]] ([[Trickster]])
  +
*[[Ukoback]] ([[Flame Mine]])
   
[[Paranoia]] is one of the last bosses to be confronted in [[Castlevania: Dawn of Sorrow]], and is found lurking in one of the top levels of the Demon Guest House, in a section that is only accessible from the Pinnacle. In addition to this, Paranoia's arena is sealed by three walls that require specific souls to be used to allow the walls to collapse and the player to engage Paranoia in combat. The three Souls are [[Axe Armor]], [[Killer Clown]] and [[Ukoback]]. Paranoia presents himself in two forms: a lesser Paranoia the size of Soma that suddenly bounces off the mirror in the wall of the first combat zone, and a massively oversized demon emerging from the mirror in the adjoining room.
+
Paranoia appears in two forms: a lesser Paranoia the size of [[Soma Cruz|Soma]] that suddenly bounces off the mirror in the wall of the first combat zone, and a massively oversized demon emerging from the mirror in the adjoining room.
   
==Battle Tactics==
+
==Strategy==
  +
The little Paranoia is not much of a threat, as he can only attack with a weak stab, and if necessary, can submerge himself into the room's enormous mirror to make four floating oval-shaped mirrors appear, stick his hand out of one, and fire a small laser beam. This beam can be reflected by the other mirrors, a tactic that is used to ensnare Soma with more ease. The easiest way to dodge this attack to use the [[Bat Company]]'s [[Guardian Soul|soul]] ([[Bat Form]]) and fly to a safe spot.
   
The Little Paranoia is not much of a threat, as&nbsp;he can only attack with a weak stab, and if necessary, can submerge himself into the room's enormous mirror to make four floating mirrors appear, stick his hand out of one, and fire a small laser beam. This beam can be reflected by the other mirrors, a tactic that is used to ensnare Soma with more ease. The easiest way to dodge this attack to use the Bat Company soul and fly to a safe spot. When destroyed, the mirror stains with blood, and in the following room, the second and much more difficult part of the battle takes place, with a Big Paranoia emerging out of the room's mirror. This Paranoia prefers to float through the room, descending to kick or hit Soma in a twirl.&nbsp;He can also fire again his laser strike, only it's much more damaging than the previous one, is slightly larger, and he fires it twice in a row, rather than only once. The real problem in this battle is that&nbsp;he's often hard to find space from where to strike at Paranoia. When Sealed, Paranoia yields his soul, a Bullet-Type Soul that allows Soma to enter the world within mirrors.
+
{{Enemy Stats/Dawn of Sorrow
  +
|Image = [[File:Paranoia-small.gif|95px]]
  +
|No. = 112
  +
|Name = Little Paranoia
  +
|JPN = パラノイア (小) ''Paranoia'' [Little]
  +
|HP = 800
  +
|MP = 1,700
  +
|ATK = 36
  +
|Tolerance = [[Time Stop|Clockwork]], [[Astral World]], [[Backstab]] (unaffected)
  +
|Weakness = [[Pierce|Piercing]], [[Slash]]ing
  +
|Location = [[Demon Guest House]]
  +
|Common Drop = -
  +
|Rare Drop = -
  +
|Soul = -
  +
|EXP = 0
  +
|Description = A foul fiend that nests inside mirrors.
  +
}}
   
==Enemy Data==
+
When destroyed, the mirror stains with blood and in the following room the second and much more difficult part of the battle takes place, with a gigantic Paranoia emerging out of that room's mirror. This Paranoia prefers to float through the room, descending to kick or hit Soma in a twirl. He can also fire a laser strike, only this time it's much more damaging, is way larger, and he fires it twice in a row rather than only once. The real problem in this battle is that there's often hard to find space from where to strike at Paranoia.
{{Enemy Table Begin|Paranoia}}
+
{{Enemy Table Row
+
When sealed, Paranoia yields his soul, [[Phase Shifter]], a [[Bullet Soul|bullet-type]] soul that allows Soma to enter the world beyond mirrors.
|name= Little Paranoia
+
|non_us= Paranoia [Little]
+
{{Enemy Stats/Dawn of Sorrow
|image=[[Image:Paranoia-small.gif]]
+
|Image = [[File:Paranoia2.gif|100px]]
|game=Castlevania: Dawn of Sorrow
+
|No. = 112
|no=
+
|Name = Paranoia
|desc=
+
|JPN = パラノイア (大) ''Paranoia'' [Big]
|lv=
+
|HP = 1,700
|exp=
+
|MP = 1,700
|hp=800
+
|ATK = 72
|abil=
+
|Tolerance = [[Time Stop|Clockwork]], [[Astral World]], [[Backstab]] (unaffected)
|atk=36
+
|Weakness = [[Pierce|Piercing]], [[Slash]]ing
|tol=
+
|Location = [[Demon Guest House]]
|weak=Piercing<BR>Slashing
+
|Common Drop = -
|stop=
+
|Rare Drop = -
|drop=
+
|Soul = [[Phase Shifter]]
|steal=
+
|EXP = 8,000
|location=Demon Guest House
+
|Description = A foul fiend that nests inside mirrors.
|soul=
 
|sp=
 
 
}}
 
}}
{{Enemy Table Row
 
|name= Big Paranoia
 
|non_us= Paranoia [Big]
 
|image=[[Image:Paranoia2.gif]]
 
|game=Castlevania: Dawn of Sorrow
 
|no=112
 
|desc=A demon that hides in mirrors
 
|lv=
 
|exp=8000
 
|hp=2800
 
|abil=
 
|atk=72
 
|tol=
 
|weak=Piercing<BR>Slashing
 
|stop=
 
|drop=
 
|steal=
 
|location=Demon Guest House
 
|soul=Allows Soma to pass through mirrors
 
|sp=}}
 
   
{{Enemy Table End}}
+
==Item Data==
  +
Paranoia's soul is considered to be pretty much useless in battle. However, some of the game's hidden treasures can only be obtained by using it, so it should really be used for treasure hunting rather than combat. However, during the second battle against [[Dario Bossi]], Soma needs to enter the mirror in the background in order to fight [[Aguni]]. If the player chooses to fight Dario, a bad ending is triggered instead.
  +
  +
As a result, Paranoia must be defeated in order to progress and proceed to the good ending, despite being considered to be a hidden or optional boss encounter at first.
  +
{{Item Table Begin|Paranoia}}
  +
{{Dawn of Sorrow Item Data/Bullet Souls|Paranoia}}
  +
{{Item Table End}}
  +
  +
==Gallery==
  +
<gallery position="center" captionalign="center" bordercolor="transparent">
  +
Dawn of Sorrow - Paranoia - 02.png|'''Little Paranoia''''s concept art from ''[[Castlevania: Dawn of Sorrow|Dawn of Sorrow]]''
  +
Dawn of Sorrow - Paranoia - 01.png|'''Paranoia''''s concept art from ''[[Castlevania: Dawn of Sorrow|Dawn of Sorrow]]''
  +
Paranoia - 01.png|'''Paranoia''''s unmasked face as he dies
  +
</gallery>
   
 
==Trivia==
 
==Trivia==
*As it turns out, Paranoia does have a face under his mask. It can be seen (very briefly) upoon his defeat. As he is being absorbed into the Magic Seal, look at his torso: his mask flies off and exposes a vaguely human face.
+
*[[File:Plague Doctor - 01.png|thumb|<p style="text-align: center;">Common costume of a [[wikipedia:Plague doctor|plague doctor]] (engraving from 1656).</p>]]Paranoia's mask appears to be based off the Venetian "[[wikipedia:Plague doctor|plague doctor]]" mask.
  +
*Paranoia does have a face under his mask that can be briefly seen upon his defeat. As he is being absorbed into the [[Magic Seal]], his mask will fly off and expose a vaguely human face.
  +
*Concept art for Little Paranoia in ''Dawn of Sorrow'' depicts him with a green costume; however, both Paranoia and Little Paranoia wear red outfits instead.
  +
  +
{{DOS}}
   
*Paranoia's Soul is considered to be pretty much useless in battle. However, some of the game's hidden treasures can only be obtained by using it, so&nbsp;it should really be used for treasure hunting rather than combat. However, during the second battle against Dario Bossi, you need to enter the mirror in order to fight Aguni. If the player chooses to fight Dario, a bad ending is triggered.
+
[[de:Paranoia]]
[[Category:Bosses]]
+
[[es:Paranoia]]
  +
[[Category:Flying Bosses]]
  +
[[Category:Original Castlevania lore]]
  +
[[Category:Witches and Wizards]]
 
[[Category:Dawn of Sorrow Bosses]]
 
[[Category:Dawn of Sorrow Bosses]]

Latest revision as of 04:18, August 16, 2019

Paranoia is a boss in Castlevania: Dawn of Sorrow. It is a foul fiend that nests inside mirrors.

DescriptionEdit

Paranoia is one of the last bosses to be confronted in the game. He lurks in one of the top levels of the Demon Guest House, in a section that is only accessible from The Pinnacle. Paranoia's chambers are sealed behind three walls that require the use of three specific souls to destroy. These are:

Paranoia appears in two forms: a lesser Paranoia the size of Soma that suddenly bounces off the mirror in the wall of the first combat zone, and a massively oversized demon emerging from the mirror in the adjoining room.

StrategyEdit

The little Paranoia is not much of a threat, as he can only attack with a weak stab, and if necessary, can submerge himself into the room's enormous mirror to make four floating oval-shaped mirrors appear, stick his hand out of one, and fire a small laser beam. This beam can be reflected by the other mirrors, a tactic that is used to ensnare Soma with more ease. The easiest way to dodge this attack to use the Bat Company's soul (Bat Form) and fly to a safe spot.

Paranoia-small
No. Name JPN HP MP ATK
112 Little Paranoia パラノイア (小) Paranoia [Little] 800 1,700 36
Tolerance Weakness
Clockwork, Astral World, Backstab (unaffected) Piercing, Slashing
Location Common Drop Rare Drop Soul EXP
Demon Guest House - - - 0
Description "A foul fiend that nests inside mirrors."

When destroyed, the mirror stains with blood and in the following room the second and much more difficult part of the battle takes place, with a gigantic Paranoia emerging out of that room's mirror. This Paranoia prefers to float through the room, descending to kick or hit Soma in a twirl. He can also fire a laser strike, only this time it's much more damaging, is way larger, and he fires it twice in a row rather than only once. The real problem in this battle is that there's often hard to find space from where to strike at Paranoia.

When sealed, Paranoia yields his soul, Phase Shifter, a bullet-type soul that allows Soma to enter the world beyond mirrors.

Paranoia2
No. Name JPN HP MP ATK
112 Paranoia パラノイア (大) Paranoia [Big] 1,700 1,700 72
Tolerance Weakness
Clockwork, Astral World, Backstab (unaffected) Piercing, Slashing
Location Common Drop Rare Drop Soul EXP
Demon Guest House - - Phase Shifter 8,000
Description "A foul fiend that nests inside mirrors."

Item DataEdit

Paranoia's soul is considered to be pretty much useless in battle. However, some of the game's hidden treasures can only be obtained by using it, so it should really be used for treasure hunting rather than combat. However, during the second battle against Dario Bossi, Soma needs to enter the mirror in the background in order to fight Aguni. If the player chooses to fight Dario, a bad ending is triggered instead.

As a result, Paranoia must be defeated in order to progress and proceed to the good ending, despite being considered to be a hidden or optional boss encounter at first.

Item Data: Paranoia
Image Name - Game
Description
Type / Users Attributes / Consume Statistics / Sell Found Notes
Bullet Soul DoS Icon Paranoia - Phase Shifter - Dawn of Sorrow [edit]
Gain the ability to enter mirrors. Bullet Soul
Soma 
Consume: 10 MP  Rarity: Always get the soul.
Drop: Paranoia

GalleryEdit

TriviaEdit

  • Plague Doctor - 01

    Common costume of a plague doctor (engraving from 1656).

    Paranoia's mask appears to be based off the Venetian "plague doctor" mask.
  • Paranoia does have a face under his mask that can be briefly seen upon his defeat. As he is being absorbed into the Magic Seal, his mask will fly off and expose a vaguely human face.
  • Concept art for Little Paranoia in Dawn of Sorrow depicts him with a green costume; however, both Paranoia and Little Paranoia wear red outfits instead.
Community content is available under CC-BY-SA unless otherwise noted.