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|jname = パラノイア (小) ''Paranoia'' [Little] |
|jname = パラノイア (小) ''Paranoia'' [Little] |
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|aname = |
|aname = |
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− | |abil = [[: |
+ | |abil = *[[:category:Flying Bosses|Levitation]] |
+ | *[[Phase Shifter]] |
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⚫ | |||
+ | *Shoots laser beams from his hands |
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+ | *Stabs with a dagger |
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⚫ | |||
|lore = Original ''[[Castlevania (series)|Castlevania]]'' lore |
|lore = Original ''[[Castlevania (series)|Castlevania]]'' lore |
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|eng voice = |
|eng voice = |
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|jname = パラノイア (大) ''Paranoia'' [Big] |
|jname = パラノイア (大) ''Paranoia'' [Big] |
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|aname = |
|aname = |
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− | |abil = [[: |
+ | |abil = [[:category:Flying Bosses|Levitation]]<br />[[Phase Shifter]]<br />Shoots laser beams from his hands |
− | |type = [[: |
+ | |type = [[:category:Witches and Wizards|Wizard]] |
|lore = Original ''[[Castlevania (series)|Castlevania]]'' lore |
|lore = Original ''[[Castlevania (series)|Castlevania]]'' lore |
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|eng voice = |
|eng voice = |
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</tabber> |
</tabber> |
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|} |
|} |
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− | '''Paranoia''' is |
+ | '''Paranoia''' is a [[:category:Dawn of Sorrow Bosses|boss]] in ''[[Castlevania: Dawn of Sorrow]]''. It is a foul fiend that nests inside mirrors. |
− | == |
+ | ==Description== |
+ | Paranoia is one of the last [[:category:Dawn of Sorrow Bosses|bosses]] to be confronted in the game. He lurks in one of the top levels of the [[Demon Guest House]], in a section that is only accessible from the [[The Pinnacle|Pinnacle]]. Paranoia's arena is sealed by three walls that require the use of three specific [[Tactical Soul|souls]] to destroy. These are: |
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− | ===''[[Castlevania: Dawn of Sorrow]]''=== |
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− | Paranoia's arena is sealed by three walls that require the use of three specific [[Tactical Soul|souls]] to destroy them and allow further access. These are: |
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*[[Axe Armor]] ([[Axe|Spinning Edge]]) |
*[[Axe Armor]] ([[Axe|Spinning Edge]]) |
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*[[Killer Clown]] ([[Trickster]]) |
*[[Killer Clown]] ([[Trickster]]) |
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*[[Ukoback]] ([[Flame Mine]]) |
*[[Ukoback]] ([[Flame Mine]]) |
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− | Paranoia |
+ | Paranoia appears in two forms: a lesser Paranoia the size of [[Soma Cruz/Dawn of Sorrow|Soma]] that suddenly bounces off the mirror in the wall of the first combat zone, and a massively oversized demon emerging from the mirror in the adjoining room. |
==Strategy== |
==Strategy== |
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When destroyed, the mirror stains with blood and in the following room the second and much more difficult part of the battle takes place, with a big Paranoia emerging out of the room's mirror. This Paranoia prefers to float through the room, descending to kick or hit Soma in a twirl. He can also fire again his laser strike, only this time it's much more damaging, is slightly larger, and he fires it twice in a row, rather than only once. The real problem in this battle is that there's often hard to find space from where to strike at Paranoia. When sealed, Paranoia yields his soul, [[Phase Shifter]], a [[Bullet Soul|bullet-type]] soul that allows Soma to enter the world beyond mirrors. |
When destroyed, the mirror stains with blood and in the following room the second and much more difficult part of the battle takes place, with a big Paranoia emerging out of the room's mirror. This Paranoia prefers to float through the room, descending to kick or hit Soma in a twirl. He can also fire again his laser strike, only this time it's much more damaging, is slightly larger, and he fires it twice in a row, rather than only once. The real problem in this battle is that there's often hard to find space from where to strike at Paranoia. When sealed, Paranoia yields his soul, [[Phase Shifter]], a [[Bullet Soul|bullet-type]] soul that allows Soma to enter the world beyond mirrors. |
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⚫ | |||
− | |||
==Enemy Data== |
==Enemy Data== |
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{{Enemy Stats/Dawn of Sorrow |
{{Enemy Stats/Dawn of Sorrow |
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}} |
}} |
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− | == |
+ | ==Item Data== |
Paranoia's soul is considered to be pretty much useless in battle. However, some of the game's hidden treasures can only be obtained by using it, so it should really be used for treasure hunting rather than combat. However, during the second battle against [[Dario Bossi]], Soma needs to enter the mirror in the background in order to fight [[Aguni]]. If the player chooses to fight Dario, a bad ending is triggered instead. |
Paranoia's soul is considered to be pretty much useless in battle. However, some of the game's hidden treasures can only be obtained by using it, so it should really be used for treasure hunting rather than combat. However, during the second battle against [[Dario Bossi]], Soma needs to enter the mirror in the background in order to fight [[Aguni]]. If the player chooses to fight Dario, a bad ending is triggered instead. |
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==Gallery== |
==Gallery== |
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− | <gallery position="center" captionalign="center |
+ | <gallery position="center" captionalign="center"> |
Dawn of Sorrow - Paranoia - 02.png|'''Little Paranoia''''s concept art from ''[[Castlevania: Dawn of Sorrow|Dawn of Sorrow]]'' |
Dawn of Sorrow - Paranoia - 02.png|'''Little Paranoia''''s concept art from ''[[Castlevania: Dawn of Sorrow|Dawn of Sorrow]]'' |
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Dawn of Sorrow - Paranoia - 01.png|'''Paranoia''''s concept art from ''[[Castlevania: Dawn of Sorrow|Dawn of Sorrow]]'' |
Dawn of Sorrow - Paranoia - 01.png|'''Paranoia''''s concept art from ''[[Castlevania: Dawn of Sorrow|Dawn of Sorrow]]'' |
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==Trivia== |
==Trivia== |
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[[File:Plague Doctor - 01.png|thumb|<p style="text-align: center;">Common costume of a plague doctor (engraving from 1656).</p>]] |
[[File:Plague Doctor - 01.png|thumb|<p style="text-align: center;">Common costume of a plague doctor (engraving from 1656).</p>]] |
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− | *Paranoia's mask appears to be based off the Venetian "[[ |
+ | *Paranoia's mask appears to be based off the Venetian "[[wikipedia:Plague doctor|Medico della peste]]" (plague doctor) mask. |
*As it turns out, Paranoia does have a face under his mask. It can be seen (very briefly) upon his defeat. As he is being absorbed into the [[Magic Seal]], looking at his torso, his mask flies off and exposes a vaguely human face. |
*As it turns out, Paranoia does have a face under his mask. It can be seen (very briefly) upon his defeat. As he is being absorbed into the [[Magic Seal]], looking at his torso, his mask flies off and exposes a vaguely human face. |
||
*Concept art for Little Paranoia in ''Dawn of Sorrow'' depicts him with a green costume. However, both Paranoia and Little Paranoia wear red outfits. |
*Concept art for Little Paranoia in ''Dawn of Sorrow'' depicts him with a green costume. However, both Paranoia and Little Paranoia wear red outfits. |
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+ | {{DOS}} |
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− | <!-- Interwiki links --> |
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+ | |||
[[de:Paranoia]] |
[[de:Paranoia]] |
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[[es:Paranoia]] |
[[es:Paranoia]] |
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− | |||
⚫ | |||
[[Category:Flying Bosses]] |
[[Category:Flying Bosses]] |
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[[Category:Witches and Wizards]] |
[[Category:Witches and Wizards]] |
Revision as of 17:06, 25 August 2018
Paranoia is a boss in Castlevania: Dawn of Sorrow. It is a foul fiend that nests inside mirrors.
Description
Paranoia is one of the last bosses to be confronted in the game. He lurks in one of the top levels of the Demon Guest House, in a section that is only accessible from the Pinnacle. Paranoia's arena is sealed by three walls that require the use of three specific souls to destroy. These are:
Paranoia appears in two forms: a lesser Paranoia the size of Soma that suddenly bounces off the mirror in the wall of the first combat zone, and a massively oversized demon emerging from the mirror in the adjoining room.
Strategy
The little Paranoia is not much of a threat, as he can only attack with a weak stab, and if necessary, can submerge himself into the room's enormous mirror to make four floating oval-shaped mirrors appear, stick his hand out of one, and fire a small laser beam. This beam can be reflected by the other mirrors, a tactic that is used to ensnare Soma with more ease. The easiest way to dodge this attack to use the Bat Company's soul (Bat Form) and fly to a safe spot.
When destroyed, the mirror stains with blood and in the following room the second and much more difficult part of the battle takes place, with a big Paranoia emerging out of the room's mirror. This Paranoia prefers to float through the room, descending to kick or hit Soma in a twirl. He can also fire again his laser strike, only this time it's much more damaging, is slightly larger, and he fires it twice in a row, rather than only once. The real problem in this battle is that there's often hard to find space from where to strike at Paranoia. When sealed, Paranoia yields his soul, Phase Shifter, a bullet-type soul that allows Soma to enter the world beyond mirrors.
Enemy Data
|
|
Item Data
Paranoia's soul is considered to be pretty much useless in battle. However, some of the game's hidden treasures can only be obtained by using it, so it should really be used for treasure hunting rather than combat. However, during the second battle against Dario Bossi, Soma needs to enter the mirror in the background in order to fight Aguni. If the player chooses to fight Dario, a bad ending is triggered instead.
As a result, Paranoia must be defeated in order to progress and proceed to the good ending, despite being considered to be a hidden or optional boss encounter at first.
Item Data: Paranoia | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Gain the ability to enter mirrors. | Consume: 10 MP |
Rarity: Always get the soul. Drop: Paranoia |
Gallery
Trivia
- Paranoia's mask appears to be based off the Venetian "Medico della peste" (plague doctor) mask.
- As it turns out, Paranoia does have a face under his mask. It can be seen (very briefly) upon his defeat. As he is being absorbed into the Magic Seal, looking at his torso, his mask flies off and exposes a vaguely human face.
- Concept art for Little Paranoia in Dawn of Sorrow depicts him with a green costume. However, both Paranoia and Little Paranoia wear red outfits.
Castlevania: Dawn of Sorrow |
---|
Characters |
Protagonists |
Soma Cruz • Mina Hakuba • Julius Belmont • Yoko Belnades • Genya Arikado (Alucard) • Hammer |
Antagonists |
Celia Fortner • Dario Bossi • Dmitrii Blinov • Soma Cruz (Julius Mode) |
Bosses |
Flying Armor • Balore • Malphas • Puppet Master • Rahab • Gergoth • Zephyr • Bat Company Paranoia • Aguni • Abaddon • Death • Menace |
Areas |
The Lost Village • Wizardry Lab • Garden of Madness • The Dark Chapel • Demon Guest House • Condemned Tower Cursed Clock Tower • Subterranean Hell • Silenced Ruins • The Pinnacle • Mine of Judgment • The Abyss |
Music |
Castlevania: Aria of Sorrow & Castlevania: Dawn of Sorrow Original Soundtrack |
Guides |
Castlevania: Dawn of Sorrow - The Official Strategy Guide Konami Akumajō Dracula: Sōgetsu no Jūjika Official Guide |
Archives |
Bestiary • Inventory • Julius Mode • Voice Translations |