A Peeping Eye is a common Eyeball Monster from the video game series, Castlevania.
Peeping Eyes are simply floating eyes that have tails, chains, or similar strip of material. The Peeping Eye sits with its eye closed, awaiting prey (player characters), will swoop down, and attack with either its whip chain tail or a beam of energy that is emitted from its single eye.
It is described in various beastiaries as the Castle's designated "watch dog" (a pun referencing the fact its a monster eyeball).
The improved variant on the Peeping Eye is called the Bugbear. It functions almost exactly the same as the Peeping Eye except it uses electricity on the end of its tail to attack.
It is notable for being an enemy with a fairly consistant item drop: it usually drops an item, accessory or soul that allows the player to see hidden or breakable walls. This makes perfect sense; the peeping eye is literally a giant eyeball.
Peeping Eyes can be the bane of some players, as it can usually only be attacked by jumping in the air and then attacking, which is usually inefficient and risky. A toy of the Peeping Eye was released as an accessory with NECA's Dracula figure.
It makes a minor appearence in Castlevania: Symphony of the Night, the Peeping Eye can be seen following Alucard (peaking thru the archways in the background) as he moves thru the Marble Gallery hallway leading to the Outer Wall. The Peeping Eye is only seen in the background and is not an enemy in the game, the Peeping Eye itself is little more than background scenery (albeit one that follow the players movements and gives the game some added depth, by including the Castle's infamous "watch dog" as a piece of scenery).
Gallery
Enemy Data
Enemy Data: Peeping Eye | |||||
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Image | Name - Game Description |
Statistics | Items | Location | Notes |
' | HP: 8 Exp: 500 |
1. Monastery, 2. Underground Aqueducts, 4. Cathedral, 5. Clock Tower |
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(RoB/DXC) |
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' | HP: 4 Exp: 250 |
2. Entrance, 4. Torture Chamber, 5'. Piers |
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' | 1. Ruins of the Castle Dracula, 3. The Leaning Tower of Pisa |
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' | HP: 2 |
2. Entrance |
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' | Level: 8 HP: 51 Exp: 17 |
Drop: Potion Shin Guards |
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File:Peepingeye.gif1 | |||||
"The castle's designated "watch dog"." | Drop: --- --- |
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An eyeball monster born from a person who once peeped in life. | Weak: Ice HP: 50 |
Anti-Soul Mysteries Lab, House of Sacred Remains |
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File:Peepingeye.gif3 | |||||
A creature that keeps watch in the castle. | Weak: Spears, swords, earth HP: 15 Exp: 8 |
Soul: Show breakable walls |
The Lost Village, Demon Guest House |
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A creature that keeps watch in the castle. | Weak: Whip, Slash HP: 21 Exp: 15 Skill Pt: 1 |
Drop: Eye for Decay |
City of Haze |
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' | |||||
One of the castle's watchmen. | Weak: Light HP: 92 Exp: 66 Skill Pt: 1 Atk: 60 |
Drop: Eye for Decay (1%) |
Castle Entrance, Library |
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A floating eye-creature, the "watchdog" of the castle.(*) | 4. Chapel, 5. Clock Tower |
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A creature that keeps watch in the castle. | Weak: Slash, Pierce |
Drop: Monocle (5.30%) Gambler Glasses (0.80%) Soul: Yellow (0.80%) Identify breakable walls. |
Chapter 1, Chapter 3, Chapter 5 |
Soul Data
Template:Harmony of Despair Item Data - Yellow SoulsItem Data: Peeping Eye | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes |