A list of items from Castlevania: Portrait of Ruin. For a partial table of items, please see Template:Portrait of Ruin Item Data.
Relics[]
Item Data: Relics (edit) | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Switch main player character with [X]. | Find: Entrance |
|||||||
Call partner with [A]. Press again to send partner away. | Find: Entrance |
|||||||
Call partner with [↓ + A] to have partner stand still on the spot. | Find: Entrance |
|||||||
Display the names of enemies when you attack them. | Find: Entrance |
|||||||
Slide into narrow spaces with [↓ + B]. | Attrib: Strike |
ATK +4 (Jonathan), ATK +1 (Charlotte) |
Find: Entrance Conditions: Complete "Preparations" quest. |
|||||
Call partner to use their skill or magic with [R]. | Find: City of Haze |
|||||||
Spring off partner's shoulders to jump again in midair. | Find: City of Haze |
|||||||
While pushing an object, call your partner to help you push. | Find: City of Haze |
|||||||
After attacking with the whip, hold [Y] to let it drop. | Find: Entrance |
|||||||
Double-jump in midair. | Attrib: Strike (Jump Kick) |
ATK +1 (Jump Kick; increases with height) |
Find: Great Stairway |
Effect: Also allows Jonathan to perform a Jump Kick after a Double Jump. | ||||
Increase pushing power. | Find: Sandy Grave |
|||||||
Use your weapon's critical move with [→, → + Y]. | Find: Nation of Fools |
|||||||
Jump higher with [↑ + L]. | Attrib: Strike, Fire |
ATK +8 |
Find: Forgotten City |
Effect: Allows Jonathan to perform a flaming uppercut during a High Jump. | ||||
While jumping use [↓ + Y] to attack diagonally downward. | Find: Entrance Conditions: Complete "Defender of the Stairs" quest. |
|||||||
Perform a spinning evasion move with [→, ↓, ←, → + Y]. | Consume: 30 MP |
Find: Entrance Conditions: Complete "The Spinning Art" quest. |
||||||
Perform a jumping knee kick with [↑, ←, ↓, → + Y]. | Attrib: Strike Consume: 15 MP |
ATK +12 |
Find: Entrance Conditions: Complete "The Martial Art" quest. |
Effect: Allows Jonathan to perform the Knee Strike without the sub-weapon equipped. |
Items[]
Item Data: Items (edit) | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Restores 80 HP. | HP +80 Sell: $125 |
Buy: $500 Find: Buried Chamber, Great Stairway, City of Haze, Entrance (Vincent's shop) |
||||||
Restores 200 HP. | HP +200 Sell: $500 |
Buy: $2,000 Find: Sandy Grave, Nation of Fools, Entrance (Vincent's shop) |
||||||
Restores all of your HP. | HP 100% Sell: $3,750 |
Find: Forgotten City, 13th Street Drop: DoubleAxe Armor |
||||||
Restores a little bit of MP. | MP +100 Sell: $100 |
Buy: $400 Find: Entrance (Vincent's shop), Great Stairway, Nation of Fools Drop: Mini Devil |
||||||
Restores a lot of MP. | MP +200 Sell: $300 |
Buy: $1,200 Find: Sandy Grave, Nation of Fools, Entrance (Vincent's shop) |
||||||
Restores all of your MP. | MP 100% Sell: $2,500 |
Find: Forgotten City, Burnt Paradise Drop: Demon |
||||||
Cures poison. | Sell: $25 |
Buy: $100 Find: Entrance (Vincent's shop), Buried Chamber |
Effect: Cures Poison. | |||||
Neutralizes curses. | Sell: $25 |
Buy: $100 Find: Entrance (Vincent's shop), Sandy Grave Drop: Ectoplasm |
Effect: Cures Curses. | |||||
Max HP +15 |
Find: Throughout castle/paintings (all) |
Effect: Fully restores HP and increases a hero's Max HP (hard capped at 32) | ||||||
Max MP +10 |
Find: Throughout castle/paintings (all) |
Effect: Fully restores MP and increases a hero's Max MP (hard capped at 32) | ||||||
Restores 29 HP. | HP +29 |
Find: Entrance |
||||||
Restores 290 HP. | HP +290 Sell: $250 |
Find: Tower of Death Drop: Catoblepas |
||||||
A juicy, mouth-watering steak. | HP +1,000 Sell: $1,250 |
Find: Dark Academy Drop: Gorgon |
||||||
A rice ball with tasty salmon inside. | HP +20 Sell: $25 |
Drop: Skeleton Farmer |
||||||
A deliciously appetizing mushroom. | HP +50 |
Drop: Moldy Corpse |
||||||
A creamy soup made from fresh yellow corn. | HP +40 Sell: $37 |
Find: Nation of Fools |
||||||
Delicious curry from a nearby Indian restaurant. | HP +50 Sell: $345 |
Find: Forgotten City Drop: Fake Trevor |
||||||
Ramen noodles in a flavorful pork broth. | HP +300 Sell: $200 |
Drop: Fake Grant |
||||||
Mint chip ice cream topped with whipped cream. Yum! | MP +100 Sell: $100 |
Drop: Fake Sypha |
||||||
Soft, fluffy, and sweet, with a cream and custard filling. | HP +80 Sell: $30 |
Find: Forest of Doom |
||||||
Helps build strong bones! | MP +50 |
Drop: Catoblepas |
||||||
Extra strong. For the vampire hunter with a busy night ahead. | MP +60 Sell: $57 |
Drop: Devil Wheel |
||||||
Sip slowly and relax. | MP +55 Sell: $50 |
Drop: Ghost Dancer |
||||||
A savory pudding, flavored with caramel. | HP +40 |
Drop: Amalaric Sniper |
||||||
Large, freshly picked strawberries. | HP +150 |
Drop: Une |
||||||
A melon of the finest quality. | HP +300 Sell: $375 |
Drop: Invisible Man |
||||||
Bursting with flavorful juice. | HP +60 Sell: $95 |
Drop: Wakwak Tree |
||||||
A greasy little burger. | HP +30 Sell: $25 |
Drop: Killer Clown |
||||||
Crispy-fried, golden brown goodness! | HP +129 Sell: $100 |
Drop: Dodo |
||||||
Delicious! Just don't ask what's in it. | HP +60 Sell: $25 |
Drop: Glasya Labolas |
||||||
A flavorful autumn favorite. | HP +60 Sell: $25 |
Find: Sandy Grave |
||||||
It's nothing without maple syrup. | HP +70 Sell: $25 |
Drop: Fleaman |
||||||
May give the illusion of increased muscle mass. | HP +40 Sell: $37 |
Find: Burnt Paradise |
||||||
One of the world's three great delicacies: duck liver paste. | HP +1,000 Sell: $2,500 |
Find: Master's Keep |
||||||
One of the world's three great delicacies: sturgeon eggs. | HP +1,000 Sell: $2,500 |
Find: Nation of Fools |
||||||
One of the world's three great delicacies: a rare mushroom. | HP +1,000 Sell: $2,500 |
Find: Burnt Paradise |
||||||
A veritable cornucopia of seafood, Spanish style. | HP +120 Sell: $200 |
Drop: Forneus |
||||||
Served al dente. | HP +150 Sell: $237 |
Find: Nation of Fools |
||||||
A rich, fattening vanilla ice cream. | HP +50 Sell: $25 |
Find: Burnt Paradise |
||||||
A seafood dish flavored with curry powder. | HP +120 Sell: $250 |
Drop: Merman |
||||||
Has a firm-yet-slightly-elastic texture. | HP +120 Sell: $100 |
Find: Buried Chamber |
||||||
A healthy treat made from whole wheat. | HP +65 Sell: $95 |
Find: City of Haze, 13th Street |
||||||
A rich Viennese chocolate cake fit for a count. | HP +110 Sell: $135 |
Find: City of Haze |
||||||
Cheesecake with a thick, rich taste. | HP +110 Sell: $137 |
Find: City of Haze |
||||||
A sweet dessert with many layers of pastry. | HP +140 Sell: $170 |
Find: City of Haze, 13th Street |
||||||
A French pear tart. | HP +100 Sell: $130 |
Find: City of Haze |
||||||
A shortcake with large, fresh strawberries. | HP +140 Sell: $170 |
Find: City of Haze, 13th Street |
||||||
A sophisticated cake made with almonds and brandy. | HP +90 Sell: $107 |
Find: 13th Street |
||||||
A chiffon cake flavored with green tea. | HP +90 Sell: $115 |
Find: City of Haze |
||||||
A cake topped with chestnuts. | HP +120 Sell: $140 |
Find: 13th Street |
||||||
A long, thin, crisp cookie named "cat's tongue". | HP +70 Sell: $80 |
Find: 13th Street |
||||||
A French pastry with an irresistible buttery aroma. | HP +70 Sell: $90 |
Find: Burnt Paradise |
||||||
A parfait filled with exotic tropical fruit. | MP +150 Sell: $150 |
Drop: Skull Bartender |
||||||
A bucket full of pudding. Don't worry, the bucket is new. | HP +200 Sell: $245 |
Drop: Persephone |
||||||
A Japanese confection shaped like a bird. | HP +15 Sell: $20 |
Drop: Toad |
||||||
A duck egg preserved in clay. | HP +90 Sell: $112 |
Drop: Frog |
||||||
One of the finest hams in the world. | HP +140 Sell: $175 |
Drop: Cave Troll |
||||||
A hot Chinese dish with plump shrimp. | HP +160 Sell: $200 |
Drop: Ripper |
||||||
A Chinese delicacy served with scallions and sauce. | HP +250 Sell: $320 |
Drop: Cave Troll |
||||||
The sauce is made with fresh eggs, cream, and bacon. | HP +200 Sell: $250 |
Find: Nation of Fools |
||||||
A short pasta with a spicy tomato sauce. | HP +196 Sell: $245 |
Drop: Harpy |
||||||
Perfect for supplementing calcium intake. | HP +57 Sell: $143 |
Buy: $573 Find: Entrance (Vincent's shop), Dark Academy |
||||||
Has introduced you to a whole new world of unpleasant odors. | HP -500 Sell: $111 |
Find: Nation of Fools Drop: Demon Head |
||||||
Handmade minced meat. | HP +60 Sell: $75 |
Find: City of Haze |
||||||
Stir-fried noodles wrapped in a bun. | HP +30 Sell: $37 |
Find: Dark Academy |
||||||
A popular candy from a few years ago. | HP +30 Sell: $50 |
Find: Nation of Fools |
Special: HP +150 if used via touchscreen | |||||
Someone left it on top of the fridge and forgot about it. | HP -300 Sell: $12 |
Find: Forest of Doom |
||||||
Candy that's been popular for generations. | HP +25 Sell: $25 |
Drop: Wight |
||||||
An enchanted ticket that will transport you to a safe place. | Sell: $250 |
Buy: $1,000 Find: Entrance (Vincent's shop) Drop: Red Axe Armor Conditions: Accumulate at least 25,000 Shop Points |
Effect: Teleports the duo to Vincent's shop. | |||||
Apparently, it can be used to make some sort of food. | HP +80 Sell: $125 |
Drop: Bee Hive |
||||||
A toxic mushroom that induces hallucinations. | HP -100 Sell: $1 |
Drop: Moldy Corpse |
||||||
A slab of rotting, fetid beef. It smells terrible. | HP -200 Sell: $1 |
Drop: Zombie |
||||||
Its expiration date is from three years ago. | HP -400 Sell: $1 |
Find: Burnt Paradise Drop: Jack O' Bones |
||||||
Are you brave enough to open it? | HP -600 Sell: $1 |
Find: Forest of Doom |
||||||
One portion of the castle's floor plan is written on it. | Sell: $25 |
Buy: $100 Find: Entrance (Vincent's shop) |
Effect: Provides you with a portion of the castle's map. | |||||
One portion of the castle's floor plan is written on it. | Sell: $25 |
Buy: $100 Find: Entrance (Vincent's shop) Conditions: Defeat Dullahan. |
Effect: Provides you with a portion of the castle's map. | |||||
One portion of the castle's floor plan is written on it. | Sell: $25 |
Buy: $100 Find: Entrance (Vincent's shop) |
Effect: Provides you with a portion of the castle's map. | |||||
A page ripped from the Tome of Arms. | Sell: (cannot be sold) |
Find: Nest of Evil |
Special: Used to complete "The Lost Page" quest. | |||||
A page ripped from the Tome of Arms. | Sell: (cannot be sold) |
Find: Nest of Evil |
Special: Used to complete "The Lost Page" quest. | |||||
A playing card. | Sell: $1,250 |
Drop: Yorick |
Special: Used to complete "The Gambler" quest. | |||||
A playing card. | Sell: $1,250 |
Drop: Coppelia |
Special: Used to complete "The Gambler" quest. | |||||
A playing card. | Sell: $1,250 |
Drop: Nyx |
Special: Used to complete "The Gambler" quest. | |||||
A playing card. | Sell: $1,250 |
Drop: Treant |
Special: Used to complete "The Gambler" quest. | |||||
A playing card. | Sell: $1,250 |
Drop: Killer Clown |
Special: Used to complete "The Gambler" quest. | |||||
Lets you listen to records. | Sell: $7,500 |
Find: Entrance (reward from Wind) Conditions: Complete "The Lonely Stage" quest. |
Special: Allows the player to listen to records. | |||||
Crucifix Held Close. | Sell: $7,500 |
Find: Boss Rush Mode Conditions: Complete Boss Rush Mode Course 2 in under 3 minutes. |
Effect: Plays Crucifix Held Close on the Record Player. | |||||
Sandfall. | Sell: $7,500 |
Find: Boss Rush Mode Conditions: Complete Boss Rush Mode Course 3 in under 3 minutes. |
Effect: Plays Sandfall on the Record Player. | |||||
In Search of the Secret Spell. | Sell: $7,500 |
Drop: Abaddon |
Effect: Plays In Search of the Secret Spell on the Record Player. | |||||
Iron Blue Intention. | Sell: $7,500 |
Drop: Amducias |
Effect: Plays Iron Blue Intention on the Record Player. | |||||
Simon's Theme. | Sell: $7,500 |
Buy: $30,000 Find: Entrance (Vincent's shop) Conditions: Accumulate 30,000 Shop Points to make it appear in Vincent's shop. |
Effect: Plays Simon's Theme on the Record Player. | |||||
A cog from the clock tower.(...) | Sell: (cannot be sold) |
Find: Nation of Fools |
Effect: Used to open a path in the Tower of Death. | |||||
A miraculous tear, fallen from the eye of a divine statue. | Sell: (cannot be sold) |
Find: Nation of Fools |
Effect: Used to complete The Statue's Tear quest. | |||||
Happy birthday! | HP +573 Sell: $750 |
Buy: $3,000 Find: Entrance (Vincent's shop) Conditions: Buy from Vincent's shop on the player's birthday. |
||||||
5000 points | STR +50 Sell: (cannot be sold) |
Conditions: Defeat Hard Mode with Level 1 cap. |
Effect: The player gets a permanent STR +50 boost. Cannot be obtained multiple times. | |||||
5000 points | INT +50 Sell: (cannot be sold) |
Conditions: Defeat Hard Mode with Level 25 cap or lower. |
Effect: The player gets a permanent INT +50 boost. Cannot be obtained multiple times. | |||||
5000 points | LCK +50 Sell: (cannot be sold) |
Conditions: Defeat Hard Mode with Level 50 cap or lower. |
Effect: The player gets a permanent LCK +50 boost. Cannot be obtained multiple times. |
Equipable gear[]
Weapons[]
Item Data: Weapons (edit) | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Made from leather. A weapon for a warrior with panache. | Consume: 50 MP (Critical Art) |
ATK +22 Sell: $250 |
Find: City of Haze (...) |
|||||
A whip fashioned from steel. | Consume: 50 MP (Critical Art) |
ATK +35 Sell: $750 |
Find: Sandy Grave (...) |
|||||
A thorned whip that requires great skill to use. | Attrib: Slash Consume: 50 MP (Critical Art) |
ATK +60 Sell: $2,000 |
Find: Tower of Death Drop: Maneating Plant |
|||||
A whip that can turn its targets to stone. | Attrib: Stone Consume: 50 MP (Critical Art) |
ATK +30 Sell: $3,500 |
Drop: Medusa Head |
Effect: Enemies weak to the Stone attribute are petrified. | ||||
A chain that binds and destroys evil. | Attrib: Holy Consume: 50 MP (Critical Art) |
ATK +37 Sell: $5,000 |
Find: Entrance |
Special: Tornado-effect around Jonathan. | ||||
A whip imbued with the power of flames. | Attrib: Fire Consume: 50 MP (Critical Art) |
ATK +65 Sell: $5,000 |
Find: Dark Academy |
|||||
Jet black whip imbued with the power of darkness. | Attrib: Dark, Poison Consume: 50 MP (Critical Art) |
ATK +44 Sell: $16,650 |
Find: Burnt Paradise |
|||||
A holy whip that can kill even the undead. | Attrib: Fire (Critical Art) Consume: 20 MP (Critical Art) |
ATK +70 Sell: $25,000 |
Find: Entrance Conditions: Complete "S Rank Hunter" quest. |
Effect: Can permanently kill Red Skeletons and Red Axe Armors. Special: Flame Whip | ||||
The legendary whip wielded by the Belmont family. A holy whip entrusted to me by the Belmont family. (Without the unlocked power) The legendary whip which has destroyed countless vampires. (Unlocked power) |
Attrib: Holy (Unlocked power); Fire, Holy (Unlocked power Critical Art) Consume: 50 MP (Starting Critical Art), 20 MP (Unlocked power Critical Art) |
ATK +10 (Start), ATK +80 (Unlocked power) Sell: (cannot be sold) |
Find: (starts with) Conditions: Defeat the Whip's Memory after curing Stella and Loretta to unlock full power. |
Special: Flame Whip (Unlocked power) | ||||
One of Charlotte's favorite books. | Attrib: Slash, Holy |
ATK +3 Sell: (cannot be sold) |
Find: (starts with) |
|||||
A book so frightening the words ran away, leaving it blank. | Attrib: Slash |
ATK +10 Sell: $200 |
Buy: $800 Find: Entrance (Vincent's shop) |
|||||
The love story of a noble knight. | Attrib: Ice |
ATK +28 Sell: $2,500 |
Find: Forest of Doom |
|||||
The story of a man who thought himself a gallant knight. | Attrib: Fire |
ATK +18 Sell: $500 |
Find: Great Stairway |
|||||
A papyrus tome entombed with the dead. | Attrib: Dark |
ATK +44 Sell: $6,000 |
Find: Forgotten City |
|||||
An encyclopedia of weaponry. (Volume 1 of 3) | Attrib: Slash |
ATK +8 Sell: $250 |
Find: Entrance |
|||||
An encyclopedia of weaponry. (Volume 2 of 3) | Attrib: Slash |
ATK +50 Sell: $1,250 |
Find: Great Stairway |
|||||
An encyclopedia of weaponry. (Volume 3 of 3) | Attrib: Slash |
ATK +80 Sell: $10,000 |
Find: Burnt Paradise |
|||||
The secret lost volume, banned for its destructive secrets. | Attrib: Holy |
ATK +70 Sell: (cannot be sold) |
Find: Entrance (reward from Wind) Conditions: Complete "The Lost Page" quest. |
|||||
A cheap pocket knife. | Attrib: Slash Consume: 50 MP (Critical Art) |
ATK +9 Sell: $50 |
Buy: $200 Find: Entrance (Vincent's shop) |
Effect: Knife Thrust Special: Step Attack | ||||
A knife designed for close-quarters combat. | Attrib: Slash Consume: 50 MP (Critical Art) |
ATK +24 Sell: $300 |
Find: Entrance |
Effect: Knife Thrust Special: Step Attack | ||||
A dagger with an I-shaped haft. | Attrib: Slash Consume: 50 MP (Critical Art) |
ATK +35 Sell: $700 |
Buy: $2,800 Find: Entrance (Vincent's shop) Conditions: Defeat Dullahan. |
Effect: Knife Thrust Special: Step Attack | ||||
A dagger from India. | Attrib: Slash Consume: 60 MP (Critical Art) |
ATK +48 Sell: $1,350 |
Buy: $5,400 Find: Entrance (Vincent's shop) Drop: Skeleton Blaze Conditions: Defeat Stella in the Tower of Death. |
Effect: Knife Thrust Special: Attack From Behind Strike | ||||
An elaborate dagger encrusted with jewels. | Attrib: Slash Consume: 60 MP (Critical Art) |
ATK +59 Sell: $1,875 |
Buy: $7,500 Find: Entrance (Vincent's shop) Conditions: Defeat Death in the Tower of Death. |
Effect: Knife Thrust Special: Attack From Behind Strike | ||||
A sword with a short blade. | Attrib: Slash Consume: 50 MP (Critical Art) |
ATK +16 Sell: $100 |
Find: Entrance |
|||||
A short sword used by sailors. | Attrib: Slash Consume: 50 MP (Critical Art) |
ATK +21 Sell: $550 |
Drop: Zacchino |
|||||
A common long sword. | Attrib: Slash Consume: 50 MP (Critical Art) |
ATK +29 Sell: $875 |
Find: City of Haze |
Evolve: Assassin Blade ("Poison vs. Poison" quest reward) | ||||
A sword used in ancient Rome. | Attrib: Slash Consume: 50 MP (Critical Art) |
ATK +35, DEF +2 Sell: $1,450 |
Drop: Dragon Zombie, Hill Guard |
|||||
A sword that sometimes turns those it strikes to stone. | Attrib: Slash, Stone Consume: 50 MP (Critical Art) |
ATK +40 Sell: $5,000 |
Find: City of Haze |
Effect: Has a chance of petrifying enemies. | ||||
An icy blade made from the fang of the water-dragon Rahab. | Attrib: Slash, Ice Consume: 60 MP (Critical Art) |
ATK +40 Sell: $5,500 |
Drop: Razor Bat |
Special: Ice cloud | ||||
The flaming blade of Agni, the god of fire. | Attrib: Slash, Fire Consume: 60 MP (Critical Art) |
ATK +40 Sell: $5,500 |
Drop: Flame Demon |
Special: Explosion | ||||
A poisoned blade preferred by assassins. | Attrib: Slash, Poison Consume: 50 MP (Critical Art) |
ATK +52 Sell: $6,250 |
Find: Entrance Conditions: Complete "Poison vs. Poison" quest. |
|||||
A demon-slaying sword once wielded by an angel. | Attrib: Slash Consume: 50 MP (Critical Art) |
ATK +35 Sell: $9,500 |
Drop: Flying Armor |
Effect: Returns to user after being thrown. | ||||
A simple, effective sword that is easy to wield. | Attrib: Slash Consume: 50 MP (Critical Art) |
ATK +68 Sell: $2,500 |
Find: Burnt Paradise |
|||||
A deadly, yet elegantly crafted sword . | Attrib: Slash Consume: 50 MP (Critical Art) |
ATK +75 Sell: $3,200 |
Drop: Ruler's Sword |
|||||
The blade of the legendary swordsman Maxim Kischine. | Attrib: Slash, Holy Consume: 50 MP (Critical Art) |
ATK +70 Sell: $17,500 |
Find: Entrance Conditions: Complete "Almighty" quest. |
Special: Attacks all enemies on screen simultaneously. | ||||
A superior sword that never loses its razor-sharp edge. | Attrib: Slash Consume: 50 MP (Critical Art) |
ATK +88 Sell: $12,500 |
Drop: Alastor |
|||||
A large Scottish blade. | Attrib: Slash Consume: 50 MP (Critical Art) |
ATK +30 Sell: $200 |
Find: City of Haze |
|||||
A Norman sword with a wide, crescent-shaped blade. | Attrib: Slash Consume: 50 MP (Critical Art) |
ATK +42 Sell: $700 |
Drop: Andras |
|||||
A massive sword designed to smash through its targets. | Attrib: Slash Consume: 50 MP (Critical Art) |
ATK +55 Sell: $1,700 |
Drop: Great Armor |
|||||
A German two-handed sword. | Attrib: Slash Consume: 50 MP (Critical Art) |
ATK +69 Sell: $2,200 |
Rare Drop: Dragon Zombie |
|||||
A two-handed sword of kings. | Attrib: Slash Consume: 50 MP (Critical Art) |
ATK +84, STR +6, CON +6, INT +6 Sell: $7,200 |
Find: Entrance Conditions: Complete "A Rank Hunter" quest. |
|||||
A sword forged to slay dragons. | Attrib: Slash, Curse Consume: 50 MP (Critical Art) |
ATK +99 MND +10 Sell: $10,500 |
Drop: Ruler's Sword |
|||||
The sword used by the Final Guards. | Attrib: Slash Consume: 50 MP (Critical Art) |
ATK +120 Sell: $13,750 |
Drop: Final Guard |
|||||
An enormous sword shaped like a cross. | Attrib: Slash, Holy Consume: 50 MP (Critical Art) |
ATK +100, INT +10 Sell: $75,000 |
Buy: $300,000 Find: Entrance (Vincent's shop) |
|||||
A standard spear. | Attrib: Slash Consume: 60 MP (Critical Art) |
ATK +31 Sell: $125 |
Find: Entrance |
Special: Triple thrust | ||||
A polearm fitted with a broad blade. | Attrib: Slash Consume: 60 MP (Critical Art) |
ATK +40 Sell: $375 |
Find: Great Stairway |
Special: Triple thrust | ||||
A polearm ending in a wide axe blade. | Attrib: Slash Consume: 50 MP (Critical Art) |
ATK +60 Sell: $1,000 |
Find: Tower of Death |
Effect: Axe Thrust | ||||
A spear used by cavalry knights. | Attrib: Slash Consume: 60 MP (Critical Art) |
ATK +60 Sell: $1,500 |
Buy: $6,000 Find: Entrance (Vincent's shop) Conditions: Defeat Stella in the Tower of Death. |
Special: Triple thrust | ||||
A three-pronged spear. | Attrib: Slash Consume: 50 MP (Critical Art) |
ATK +70 Sell: $2,000 |
Drop: Imp |
|||||
A spear with an especially long haft. | Attrib: Slash Consume: 50 MP (Critical Art) |
ATK +80 Sell: $2,500 |
Drop: Armor Knight |
|||||
A polearm fitted with a large, curved blade. | Attrib: Slash Consume: 50 MP (Critical Art) |
ATK +90 Sell: $3,750 |
Drop: Slogra |
|||||
A Macedonian long spear. | Attrib: Slash Consume: 60 MP (Critical Art) |
ATK +100 Sell: $7,500 |
Buy: $30,000 Find: Entrance (Vincent's shop) Conditions: Defeat Death in the Tower of Death. |
Special: Triple thrust | ||||
A spear with ties to Alucard. Once used by Eric. | Attrib: Slash Consume: 50 MP (Critical Art) |
ATK +120 Sell: $25,000 |
Find: Entrance Conditions: Complete "The Spear of Legend" quest. |
Special: High Jumps to the top of the screen before descending with a downward thrust. | ||||
A heavy single-edged axe. | Attrib: Slash Consume: 100 MP (Critical Art) |
ATK +50 Sell: $200 |
Find: City of Haze |
Effect: Axe Chop Special: Axe Critical Art | ||||
A large metal club. | Attrib: Strike Consume: 40 MP (Critical Art) |
ATK +45 Sell: $200 |
Find: City of Haze |
|||||
A double-edged axe designed for combat. | Attrib: Slash Consume: 100 MP (Critical Art) |
ATK +60 Sell: $1,250 |
Buy: $5,000 Find: Entrance (Vincent's shop) Conditions: Defeat Stella in the Tower of Death. |
Effect: Axe Chop Special: Axe Critical Art | ||||
A club with a vicious, star-shaped head. | Attrib: Slash, Strike Consume: 40 MP (Critical Art) |
ATK +70 Sell: $2,000 |
Drop: Skeleton Flail |
|||||
A heavy war axe. | Attrib: Slash Consume: 100 MP (Critical Art) |
ATK +80 Sell: $3,500 |
Drop: Armored Fleaman |
Effect: Axe Chop Special: Axe Critical Art | ||||
A huge war axe. It is exceptionally heavy. | Attrib: Slash Consume: 100 MP (Critical Art) |
ATK +90 Sell: $4,500 |
Find: Burnt Paradise |
Effect: Axe Chop Special: Axe Critical Art | ||||
An axe with a hooked blade. | Attrib: Slash, Dark Consume: 100 MP (Critical Art) |
ATK +100 Sell: $5,750 |
Buy: $23,000 Find: Entrance (Vincent's shop) Conditions: Defeat Death in the Tower of Death. |
Effect: Axe Chop Special: Axe Critical Art | ||||
An axe with a crescent-shaped blade. | Attrib: Slash Consume: 100 MP (Critical Art) |
ATK +115 Sell: $10,000 |
Drop: Minotaur |
Effect: Axe Chop Special: Axe Critical Art | ||||
An axe, crafted from gold, with astounding destructive power. | Attrib: Slash Consume: 100 MP (Critical Art) |
ATK +130 Sell: $15,000 |
Buy: $60,000 Find: Entrance (Vincent's shop) Conditions: Defeat Stella and Loretta in the Master's Keep. |
Effect: Axe Chop Special: Axe Critical Art | ||||
A metal knuckle weapon that adds sting to your punches. | Attrib: Strike Consume: 30 MP (Critical Art) |
ATK +10 Sell: $50 |
Buy: $200 Find: Entrance (Vincent's shop) |
Special: Quintuple dash punch | ||||
Hard knuckle guards worn by ancient boxers. | Attrib: Strike Consume: 30 MP (Critical Art) |
ATK +22 Sell: $250 |
Find: Buried Chamber |
Special: Quintuple dash punch | ||||
Enable the wearer to throw whip-snap punches. | Attrib: Strike Consume: 30 MP (Critical Art) |
ATK +40 Sell: $1,750 |
Find: Great Stairway |
Special: Quintuple dash punch | ||||
A handheld weapon whose name means "tiger claw". | Attrib: Strike, Slash Consume: 30 MP (Critical Art) |
ATK +35 Sell: $2,450 |
Find: Sandy Grave |
Special: Quintuple dash punch | ||||
Enable the wearer to throw punches at the speed of sound. | Attrib: Strike Consume: 30 MP (Critical Art) |
ATK +18 Sell: $2,500 |
Find: Entrance Conditions: Complete "Supersonic Punch" quest. |
Special: Quintuple dash punch | ||||
Throw punches faster than the eye can see. | Attrib: Strike Consume: 30 MP (Critical Art) |
ATK +20 Sell: $6,700 |
Find: Boss Rush Mode Conditions: Complete Boss Rush Mode Course 2 in under 5 minutes. |
Special: Quintuple dash punch | ||||
Knuckles imbued with divine rage. | Attrib: Strike Consume: 30 MP (Critical Art) |
ATK +45 Sell: $8,250 |
Find: Sandy Grave |
Special: Quintuple dash punch |
Skills[]
Sub-weapon skills[]
Jonathan's sub-weaponry require a certain amount of Skill Points (indicated by Evolve) and gain additional effects (explained on Special) when mastered.
Item Data: Sub-Weapon Skills (edit) | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
A throwing knife used by hunters. | Attrib: Slash Consume: 20 MP |
ATK +3 (0 SP), ATK +11 (Mastered) |
Find: Entrance |
Effect: Double Knife (parallel) - Throws two knives straight ahead. Special: Mastered (Triple Knife, parallel)- Throws three knives instead of two. Evolve: 300 SP to master. | ||||
A throwing axe that is especially effective against targets overhead. | Attrib: Slash Consume: 22 MP |
ATK +14 (0 SP), ATK +37 (Mastered) |
Drop: Axe Armor |
Effect: Arc Throw Special: Mastered - Axe increases in size. Evolve: 1,000 SP to master. | ||||
A holy cross that dispels evil. | Attrib: Holy Consume: 30 MP |
ATK +10 (0 SP), ATK +28 (Mastered) |
Find: Entrance (reward from Wind) Conditions: Complete "Pray Before the Cross" quest. |
Effect: Throws a cross forward and this will return. Special: Mastered - Cross increases in size. Evolve: 2,000 SP to master. | ||||
Blessed water that wards off evil. | Attrib: Fire, Holy Consume: 25 MP |
ATK +5 (0 SP), ATK +16 (Mastered) |
Find: Entrance (reward from Wind) Conditions: Complete "The Statue's Tear" quest. |
Effect: Throws a holy water vial on the ground. Special: Mastered - The holy fire travels a distance forward. Evolve: 2,000 SP to master. | ||||
A book containing words that exorcise evil. | Attrib: Holy Consume: 22 MP |
ATK +7 (0 SP), ATK +21 (Mastered) |
Find: Entrance (reward from Wind) Conditions: Complete "Ghosts of the Desert" quest. |
Effect: The holy book spreads its pages around Jonathan, damaging enemies nearby. Special: Mastered - Increases in size and moves faster. Evolve: 2,000 SP to master. | ||||
A throwing spear that sticks into the ground. | Attrib: Slash Consume: 25 MP |
ATK +7 (0 SP), ATK +21 (Mastered) |
Drop: Armor Knight |
Effect: Throws a javelin which curves downward and sticks to the ground. Special: Mastered - Increases in size. Evolve: 1,500 SP to master. | ||||
A weapon that bounces back after hitting walls. | Attrib: Slash Consume: 22 MP |
ATK +10 (0 SP), ATK +28 (Mastered) |
Drop: Lerajie |
Effect: Throws a rock that ricochets from walls. Special: Mastered - Another rock is thrown upward. Evolve: 1,000 SP to master. | ||||
A throwing weapon that returns to the thrower in an arc. | Attrib: Slash Consume: 28 MP |
ATK +10 (0 SP), ATK +28 (Mastered) |
Drop: Skelerang |
Effect: Throws a boomerang in an arc and it returns to Jonathan. Special: Mastered - Boomerang increases in size and moves faster. Evolve: 1,500 SP to master. | ||||
A throwing knife used by the Bwaka people. | Attrib: Slash Consume: 22 MP |
ATK +5 (0 SP), ATK +16 (Mastered) |
Find: Sandy Grave |
Effect: Throws a knife forward that rotates while in motion. Can hit multiple times. Special: Mastered - Knife increases in size and moves faster. Evolve: 1,000 SP to master. | ||||
A throwing blade used by ninjas. | Attrib: Slash Consume: 20 MP |
ATK +7 (0 SP), ATK +21 (Mastered) |
Buy: $1,000 Find: Entrance (Vincent's shop) |
Effect: Throws two small shurikens in a downward arc. Special: Mastered - Throws four large shurikens. Evolve: 300 SP to master. | ||||
A refined throwing blade used by the deadliest ninjas. | Attrib: Slash Consume: 24 MP |
ATK +10 (0 SP), ATK +28 (Mastered) |
Buy: $3,000 Find: Entrance (Vincent's shop) Conditions: Defeat Dullahan. |
Effect: Throws a shuriken that travels straight forward. Goes through geometry and enemies. Special: Mastered - Yagyu shuriken increases in size. Evolve: 1,000 SP to master. | ||||
A round disc with razor edges. | Attrib: Slash Consume: 32 MP |
ATK +9 (0 SP), ATK +25 (Mastered) |
Buy: $8,000 Find: Entrance (Vincent's shop) |
Effect: Throws a disc that moves slightly forward, then quickly backward across the floor. Special: Mastered - Throws a second disc backward, which would then roll forward. Evolve: 1,500 SP to master. | ||||
A short sword with a beautifully-crafted blade. | Attrib: Slash Consume: 24 MP |
ATK +11 (0 SP), ATK +30 (Mastered) |
Buy: $5,000 Find: Entrance (Vincent's shop) |
Effect: Sends two knives flying straight forward. The knives travel a short while after being launched, and pass through enemies and geometry. Special: Mastered - Throws four knives. Evolve: 1,000 SP to master. | ||||
A ninja's knife; it is also a deadly throwing weapon. | Attrib: Slash Consume: 20 MP |
ATK +5 (0 SP), ATK +16 (Mastered) |
Buy: $2,000 Find: Entrance (Vincent's shop) Conditions: Defeat Dullahan. |
Effect: Shoots three kunai, one travels straight while the other two travel in diagonal directions. Special: Mastered - Throws five kunai in an arc. Evolve: 500 SP to master. | ||||
Not terribly intimidating, but just might put someone's eye out. | Attrib: Slash Consume: 3 MP |
ATK +5 (0 SP), ATK +16 (Mastered) |
Find: City of Haze |
Effect: Shoots a paper airplane that circles once before flying straight. Special: Mastered - Little Parodius figures ride on the plane. Evolve: 100 SP to master. | ||||
A throwing weapon aimed at an enemy's face for psychological damage. | Attrib: Strike, Dark Consume: 3 MP |
ATK +5 (0 SP), ATK +16 (Mastered) |
Find: City of Haze |
Effect: Throws a pie that travels downward slowly in a wide arc. Special: Mastered - No visual changes. Evolve: 100 SP to master. | ||||
A ranged weapon that fires bolts. | Attrib: Fire Consume: 24 MP |
ATK +9 (0 SP), ATK +25 (Mastered) |
Drop: Crossbow Armor |
Effect: Pulls out a crossbow and shoots an explosive bolt that travels fast. Only works when on the ground. Special: Mastered - The explosion is larger and deals more damage. Evolve: 500 SP to master. | ||||
Does extra damage if it hits the center of the target. | Attrib: Slash Consume: 3 MP |
ATK +2 (0 SP), ATK +9 (Mastered) |
Buy: $1,000 Find: Entrance (Vincent's shop) |
Effect: Throws a colored dart forward. If the center of an enemy is hit, the dart deals triple damage. Special: Mastered - Darts turn larger, and the requirements for scoring hits at the "center" of enemies is made more lenient. Evolve: 200 SP to master. | ||||
Explodes 1 second after the pin is pulled, Fire attribute. | Attrib: Fire Consume: 28 MP |
ATK +10 (0 SP), ATK +28 (Mastered) |
Find: Nation of Fools |
Effect: Throws a grenade that bounces around and detonates. Special: Mastered - Changes appearance into a WW2 German stick grenade. Evolve: 1,500 SP to master. | ||||
A very heavy steel ball. | Attrib: Strike Consume: 30 MP |
ATK +18 (0 SP), ATK +47 (Mastered) |
Find: Sandy Grave |
Effect: Throws a steel ball that falls straight downwards. Can pass through enemies and geometry. Special: Mastered - Changes into a spiked ball. Evolve: 1,000 SP to master. | ||||
Swing a steel ball with devastating destructive power. | Attrib: Strike Consume: 25 MP |
ATK +13 (0 SP), ATK +35 (Mastered) |
Drop: Heavy Armor |
Effect: Makes a steel ball with a chain swing around through a slightly diagonal path. It holds Jonathan in place for a while, and can indefinitely continue as long as the player isn't interrupted by attacks and holds down the keys for using it. Special: Mastered - Changes into a spike ball and increases horizontal swing. Evolve: 1,000 SP to master. | ||||
A defensive, stationary stance passed down in the Morris family. | Consume: 24 MP |
CON +80, MND +80 |
Find: Forest of Doom |
Effect: Greatly increases Jonathan's CON and MND, but renders him unable to move. Evolve: Cannot be mastered. | ||||
A stance that emphasizes offense. | Attrib: Strike Consume: 25 MP |
STR +8 |
Find: Buried Chamber |
Evolve: Cannot be mastered. | ||||
A stance that emphasizes defense. | Attrib: Strike Consume: 25 MP |
CON +8 |
Drop: Final Guard |
Evolve: Cannot be mastered. | ||||
Draws enemy attention to you. | Attrib: Strike Consume: 10 MP |
Find: Tower of Death |
Effect: Allegedly makes enemies prioritize Jonathan over Charlotte in a fight with both of them present. Evolve: Cannot be mastered. | |||||
Flying fists of fury. | Attrib: Strike Consume: 20 MP |
ATK +16 |
Buy: $3,000 Find: Entrance (Vincent's shop) |
Effect: Makes Jonathan throw a bunch of fist blows and leg strikes (jab, punch, Knee Strike, and a punch with the other hand). Holds him in place until the attack plays out. Evolve: Cannot be mastered. | ||||
A jumping knee strike inspired by legendary martial artists. | Attrib: Strike Consume: 20 MP |
ATK +12 |
Find: Entrance |
Effect: Makes Jonathan leap forward and strike with his knee. Evolve: Cannot be mastered. | ||||
A technique that converts mental energy into a shockwave. | Attrib: Holy Consume: 40 MP |
ATK +11 (0 SP), ATK +30 (Mastered) |
Find: Tower of Death |
Effect: Makes a bunch of flames swiftly move on the ground on either side of Jonathan. Special: Mastered - Increases distance covered by the flames. Evolve: 1,500 SP to master. | ||||
Dash at the enemy and perform a lightning-quick slash. | Attrib: Slash Consume: 40 MP |
ATK +13 (0 SP), ATK +35 (Mastered) |
Find: Entrance (reward from Wind) Conditions: Complete "Art of the Zephyr" quest. |
Effect: Makes Jonathan swiftly move a few steps forward, damaging enemies in the way. The player is invincible as long as the animation plays out, and can pass through enemies. Special: Mastered - No visual changes. Evolve: 1,500 SP to master. |
Spell skills[]
Charlotte's magic spells can either be partially or fully charged. The Effect describes the spells when normally cast or partially charged, while the Special describes the effects of a fully charged spell.
Item Data: Spell Skills (edit) | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
A shapeshifting spell that turns the caster into a frog. | Attrib: Strike Consume: 10 MP |
ATK +6 (partially charged), ATK +12 (fully charged) |
Find: Forest of Doom |
Effect: Transforms Charlotte/Jonathan into a frog. Can hit enemies with its tongue. Damage raises with Charlotte's INT. Special: Fully charged: Increases damage of the tongue attack. | ||||
A shapeshifting spell that turns the caster into an owl. | Attrib: Strike Consume: 10 MP |
Find: Dark Academy |
Effect: Transforms Charlotte/Jonathan into an owl. Special: Fully charged: No particular changes. | |||||
An advanced spell that cures status abnormalities for all within range. | Attrib: Holy Consume: 80 MP |
ATK +10 (partially charged), ATK +20 (fully charged) |
Find: Sandy Grave |
Effect: Cures all debuffs, including vampirism in a short distance. Also kills undead enemies like the Red Skeletons. Can hit twice. Special: Fully charged: Can cure debuffs at a longer distance. Damage is doubled. | ||||
A spell that speeds up your movements. | Attrib: Slash Consume: 20 MP |
ATK +4 (partially charged), ATK +8 (fully charged) |
Find: The Throne Room |
Effect: Move at double speed, causing slight damage to enemies and objects upon contact. Lasts for around 30 seconds. Special: Fully charged: Moves at triple speed with double damage dealt.Lasts for around a minute. | ||||
Increases strength, but you're limited to attacking only. | Consume: 20 MP |
STR +50 (partially charged), STR +100 (fully charged) |
Drop: Armored Fleaman |
Effect: Increases STR stat but holds character in place and restricts movement to attacks. Lasts for 10 seconds. Special: Fully charged: Provides double STR boost. Lasts for 20 seconds. | ||||
A spell of vengeance that shares damage received with enemies. | Attrib: Slash Consume: 15 MP |
ATK +12 (partially charged), ATK +24 (fully charged) |
Find: Forgotten City |
Effect: Returns a set amount of damage upon touching an enemy. Damage raises with INT. Special: Fully charged: Doubles the damage dealt. | ||||
A defensive spell that neutralizes ranged attacks. | Consume: 15 MP |
Find: Sandy Grave |
Effect: Creates a shield zone that blocks incoming projectiles. Lasts for around 15 seconds. Special: Fully charged: Doubles the height, width and duration of the shield zone. | |||||
A high-level spell that stops time. | Consume: 50 MP |
Find: Entrance Conditions: Complete "Hands of the Clock" quest. |
Effect: Stops time for 5 seconds. Special: Fully charged: Stops time for 10 seconds. | |||||
Healing magic. Restores HP. | Consume: 200 MP |
HP +50 (partially charged), HP +100 (fully charged) |
Find: Entrance Conditions: Complete "Holy Appearance" quest. |
Effect: Heals a fair amount of HP. Special: Fully charged: Doubles healing effect. | ||||
A spell that neutralizes poison. | Consume: 10 MP |
Find: Burnt Paradise |
Effect: Cures poison for both characters. Special: Fully charged: No changes. | |||||
A spell that dispels curses. | Consume: 10 MP |
Drop: Ectoplasm |
Effect: Cures curses from both characters. Special: Fully charged: No changes. | |||||
Boost STR temporarily. | Consume: 10 MP |
STR +15 (partially charged), STR +30 (fully charged) |
Find: Great Stairway |
Effect: Boosts STR for characters called onscreen for around 30 seconds. Special: Fully charged: Doubles statistic boost and raises duration to 1 minute. | ||||
Boost CON temporarily. | Consume: 10 MP |
CON +15 (partially charged), CON +30 (fully charged) |
Find: City of Haze |
Effect: Boosts CON for characters called onscreen for around 30 seconds. Special: Fully charged: Doubles statistic boost and raises duration to around 1 minute. | ||||
Boost INT temporarily. | Consume: 10 MP |
INT +15 (partially charged), INT +30 (fully charged) |
Find: Tower of Death |
Effect: Boost INT for characters called onscreen for around 30 seconds. Special: Fully charged: Doubles statistic boost and raises duration to around a minute. | ||||
Boost MIND temporarily. | Consume: 10 MP |
MND +15 (partially charged), MND +30 (fully charged) |
Find: Great Stairway |
Effect: Boosts MND of characters called onscreen for around 30 seconds. Special: Fully charged: Doubles statistic boost and raises duration to around 1 minute. | ||||
Boost LUCK temporarily. | Consume: 10 MP |
LCK +30 (partially charged), LCK +60 (fully charged) |
Find: Entrance Conditions: Complete "Number of Fortune" quest. |
Effect: Raises LCK of characters called onscreen for around 30 seconds. Special: Fully charged: Doubles statistic boost and raises duration to around a minute. | ||||
Boost all status attributes temporarily. | Consume: 30 MP |
STR +7, CON +7, INT +7, MND +7, LCK +7 (partially charged), STR +15, CON +15, INT +15, MND +15, LCK +15 (fully charged) |
Find: Entrance |
Effect: Raises stats of characters called onscreen for around 30 seconds. Special: Fully charged: Doubles statistic boost and duration. | ||||
Tear through enemies with raging winds. | Attrib: Slash Consume: 20 MP |
ATK +14 (partially charged), ATK +28 (fully charged) |
Find: City of Haze |
Effect: Fires one wind projectile that curves backward and homes in on enemies in range. Special: Fully charged: Fires two wind projectiles that curve backward and home in on enemies in range. | ||||
Dump rocks onto your enemy. | Attrib: Strike Consume: 20 MP |
ATK +10 (partially charged), ATK +20 (fully charged) |
Buy: $1,000 Find: Entrance (Vincent's shop) |
Effect: Drops four rocks in front of Charlotte. Special: Fully charged: Drops nine rocks in front of Charlotte. | ||||
Fire a burst of flame. | Attrib: Fire Consume: 20 MP |
ATK +8 (partially charged), ATK +16 (fully charged) |
Find: Entrance |
Effect: Fires a burst of flame in a short distance that can hit twice. Special: Fully charged: Doubles the distance and damage of the flame. | ||||
Summon a sharp, fang-like pillar of ice. | Attrib: Ice Consume: 20 MP |
ATK +18 (partially charged), ATK +36 (fully charged) |
Find: Buried Chamber |
Effect: Four ice pillars form in front of Charlotte, damaging enemies. Special: Fully charged: Eight pillars of ice form in front, travelling a longer distance. | ||||
Call thunderbolts down from the sky. | Attrib: Electric Consume: 20 MP |
ATK +20 (partially charged), ATK +40 (fully charged) |
Find: Tower of Death |
Effect: A single lightning bolt strikes the closest enemy. Special: Fully charged: More lightning bolts are formed, striking other enemies. | ||||
Strike enemies with concentrated light. | Attrib: Holy Consume: 20 MP |
ATK +14 (partially charged), ATK +28 (fully charged) |
Buy: $3,000 Find: Entrance (Vincent's shop) |
Effect: A light ball sharply curves downward and tries to home in on enemies. Special: Fully charged: Two light balls sharply curve in opposite directions and attempt to home in on enemies. | ||||
Open a hole into a dark dimension. | Attrib: Dark Consume: 20 MP |
ATK +6 (partially charged), ATK +12 (fully charged) |
Buy: $2,000 Find: Entrance (Vincent's shop) |
Effect: Creates a small vortex that sucks in projectiles and damages enemies moving into it. Lasts for around 10 seconds. Special: Fully charged: The vortex becomes larger, does more damage and stays for longer, around 20 seconds. | ||||
Summon a storm of violent winds. | Attrib: Slash Consume: 30 MP |
ATK +10 (partially charged), ATK +20 (fully charged) |
Find: Tower of Death |
Effect: Creates a small vertical column of wind that damages enemies and sucks in projectiles. Special: Fully charged: Creates a larger, more damaging wind column. | ||||
Grants the protection of spirits of stone. | Attrib: Strike Consume: 30 MP |
ATK +6 (partially charged), ATK +12 (fully charged) |
Drop: Dogether |
Effect: Four rocks encircle Charlotte. Special: Fully charged: Eight rocks encircle Charlotte, completely covering her. | ||||
Launch cutting shards of ice. | Attrib: Ice Consume: 30 MP |
ATK +6 (partially charged), ATK +12 (fully charged) |
Buy: $3,000 Find: Entrance (Vincent's shop) Conditions: Defeat Dullahan. |
Effect: Four small ice shards rotate in front of Charlotte and fire one at a time. Special: Fully charged: Eight large ice shards rotate in front and fire one at a time. | ||||
Cause an explosion near the enemy. | Attrib: Fire Consume: 30 MP |
ATK +18 (partially charged), ATK +36 (fully charged) |
Buy: $10,000 Find: Entrance (Vincent's shop) |
Effect: Creates one explosion at the closest enemy. Special: Fully charged: Creates multiple explosions that target multiple enemies. | ||||
Create a chain reaction of lightning bolts. | Attrib: Electric Consume: 30 MP |
ATK +20 (partially charged), ATK +40 (fully charged) |
Buy: $10,000 Find: Entrance (Vincent's shop) |
Effect: Shoots a lightning bolt that bounces once if multiple enemies are present. Special: Fully charged: The lightning bolt bounces multiple times when several enemies are present. | ||||
Fire a concentrated beam of powerful light. | Attrib: Holy Consume: 30 MP |
ATK +10 (partially charged), ATK +20 (fully charged) |
Find: Master's Keep |
Effect: Fires a straight beam of light in front that hits enemies twice. Special: Fully charged: The beam of light becomes larger and more damaging. | ||||
A concentrated mass of fear and agony born from the darkness. | Attrib: Dark Consume: 30 MP |
ATK +8 (partially charged), ATK +16 (fully charged) |
Drop: Malachi |
Effect: Fires a large meteor forward. Can hit multiple times. Special: Fully charged: The meteor greatly increases in size and travels further. | ||||
Summon Medusa and activate the eye of petrification. | Attrib: Dark, Stone Consume: 25 MP |
ATK +6 (partially charged), ATK +12 (fully charged) |
Drop: Medusa Head |
Effect: Summons Medusa's head which shoots a petrifying beam in a wide arc. Special: Fully charged: No distinct changes, besides raised damage. | ||||
Create poisonous bubbles. | Attrib: Strike, Poison Consume: 25 MP |
ATK +6 (partially charged), ATK +12 (fully charged) |
Drop: Glasya Labolas |
Effect: Shoots five small bubbles that poison enemies. Special: Fully charged: Shoots ten large bubbles that poison enemies. | ||||
Incant a powerful curse. | Attrib: Dark, Curse Consume: 25 MP |
ATK +6 (partially charged), ATK +12 (fully charged) |
Drop: Vapula |
Effect: Shoots five curse glyphs that hit multiple times. Special: Fully charged: Doubles the number of curse glyphs and increases their travel speed. | ||||
An ancient fire spell that summons a powerful fire lizard. | Attrib: Fire Consume: 120 MP |
ATK +10 (partially charged), ATK +20 (fully charged) |
Buy: $200,000 Find: Entrance (Vincent's shop) Conditions: Defeat Brauner in the Lost Gallery. |
Effect: The Salamander circles through, and damages enemies in a duration. Can hit multiple times. Special: Fully charged: The Salamander's duration is doubled. | ||||
Call forth the frozen winds of hell to create a fearsome blizzard. | Attrib: Ice Consume: 120 MP |
ATK +6 (partially charged), ATK +12 (fully charged) |
Find: Entrance (reward from Wind) Conditions: Complete "Kill Gergoth" quest. |
Effect: Creates a storm of ice particles. Special: Fully charged: No distinct changes. | ||||
An ancient lightning spell that creates a ball of lightning. | Attrib: Electric Consume: 120 MP |
ATK +14 (partially charged), ATK +28 (fully charged) |
Drop: Amduscias |
Effect: Creates a small electric storm that sends five lightning bolts at enemies. The storm itself damages enemies and hits multiple times. Special: Fully charged: The electric storm becomes larger. | ||||
Summon a Crow to use in battle. | Attrib: Slash Consume: 40 MP |
ATK +4 (partially charged), ATK +8 (fully charged) |
Drop: Black Crow |
Effect: Two crows hover around and swoop on enemies. They last for 20 seconds. Special: Fully charged: Four crows hover around and swoop on enemies. They last for around a minute. | ||||
Summon a Ghost to use in battle. | Attrib: Dark Consume: 40 MP |
ATK +4 (partially charged), ATK +8 (fully charged) |
Drop: Ghost |
Effect: A ghost hovers around and flies at enemies. It lasts for around 30 seconds. Can hit multiple times. Special: Fully charged: Two ghosts hover around enemies. They last for around a minute. | ||||
Summon a Skeleton to use in battle. | Attrib: Strike Consume: 20 MP |
ATK +10 (partially charged), ATK +20 (fully charged) |
Drop: Skeleton |
Effect: Two skeletons briefly appear to toss bones. Special: Fully charged: Four skeletons briefly appear to toss bones. | ||||
Summon a Skeleton Gunman to use in battle. | Attrib: Slash Consume: 20 MP |
ATK +12 (partially charged), ATK +24 (fully charged) |
Drop: Skeleton Gunman |
Effect: Two skeleton gunmen appear and shoot forward. Special: Fully charged: Four skeleton gunmen appear and shoot forward. | ||||
Summon a Frog to use in battle. | Attrib: Ice Consume: 20 MP |
ATK +6 (partially charged), ATK +12 (fully charged) |
Drop: Frog |
Effect: Three frogs appear and hop forward. Special: Fully charged: Six frogs appear and hop forward. |
Richter Mode / Old Axe Armor Mode[]
Weapons[]
Item Data: Richter Mode / Old Axe Armor Mode Weapons (edit) | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
The legendary whip wielded by the Belmont family. The legendary whip which has destroyed countless vampires. |
Attrib: Holy |
ATK +22 |
Find: Starts with |
Special: Only available in Richter Mode. | ||||
Tori Maria |
Attrib: Slash |
ATK +20 |
Find: Starts with |
Effect: Sends up to two doves flying forward, which return to Maria. Special: Only available in Richter Mode. | ||||
Attrib: Slash |
ATK +31 |
Find: Starts with |
Effect: Axe Chop Special: Only available in Old Axe Armor Mode. |
Sub-weapons[]
Sub-Weapons in Richter Mode and in Old Axe Armor Mode do not gain mastery (except through a glitch in the North American and original Japanese versions for the Dagger and Holy Book) nor can be charged.
Item Data: Richter Mode / Old Axe Armor Mode Sub-Weapons (edit) | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
A throwing knife used by hunters. | Attrib: Slash Consume: 20 MP |
ATK +4 |
Find: Starts with |
Effect: Double Dagger (parallel) - Throws 2 Daggers in front of Richter. Special: Mastered (Triple Dagger, parallel) (through glitch, North American and original Japanese versions only) - Throws 3 Daggers. Only available in Richter Mode. | ||||
Throw an axe upwards. | Attrib: Slash Consume: 20 MP |
ATK +31 (Richter), ATK +50 (Old Axe Armor) |
Find: Starts with |
Effect: Arc Throw Special: Only available in Richter Mode and Old Axe Armor Mode. | ||||
A book containing words that exorcise evil. | Attrib: Holy Consume: 22 MP |
ATK +8 |
Find: Starts with |
Effect: Spreads pages around Richter, damaging enemies near him. Special: Mastered (through glitch, North American and original Japanese versions only) - Larger and faster. Only available in Richter Mode. | ||||
Blessed water that wards off evil. | Attrib: Holy Consume: 18 MP |
ATK +10 |
Find: Starts with |
Effect: Throws a vial of holy water on the ground, with the flame quickly traveling forward. Special: Only available in Richter Mode. | ||||
A holy cross that dispels evil | Attrib: Holy Consume: 24 MP |
ATK +14 |
Find: Starts with |
Effect: Throws a cross boomerang which returns to Richter afterward. Special: Only available in Richter Mode. | ||||
Attrib: Holy Consume: 120 MP |
ATK +25 |
Find: Starts with |
Effect: A flaming holy cross hits enemies near Richter. Special: Only available in Richter Mode. | |||||
Attrib: Ice Consume: 20 MP |
ATK +49 |
Find: Starts with |
Effect: Sends Holy Dragon forward at a fast speed, quickly damaging enemies in front of Maria. Special: Only available in Richter Mode. | |||||
Attrib: Fire Consume: 20 MP |
ATK +37 |
Find: Starts with |
Effect: Sends two birds simultaneously flying in opposite directions (diagonally) which return to Maria. Special: Only available in Richter Mode. | |||||
Attrib: Electric Consume: 20 MP |
ATK +28 |
Find: Starts with |
Effect: Sends Byakko running toward the direction Maria is currently facing. Special: Only available in Richter Mode. | |||||
Consume: 20 MP |
CON +80, MND +80 |
Find: Starts with |
Effect: Maria takes cover inside Genbu's shell while her CON and MND are increased. Special: Only available in Richter Mode. | |||||
Throw a puppet and switch places with it. | Consume: 5 MP |
Find: Starts with |
Effect: Throws a small puppet forward, allowing the Old Axe Armor to switch places with it. Special: Only available in Old Axe Armor Mode. |
Actions[]
They can only be performed in Richter Mode and in Old Axe Armor Mode.
Item Data: Actions (edit) | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Flying drop kick. Richter rebounds and performs a back flip if it hits a wall. | Attrib: Strike |
ATK +8 (Slide), ATK +6 (Drop Kick) |
Sequence: ↓ + B, then B | |||||
A Rising uppercut. Great for getting to high places. | Attrib: Strike |
ATK +17 |
Sequence: ↑ + L button (or L button while jumping) | |||||
Midair back flip. Invulnerable for a short period of time after being initiated. | Invulnerability |
Sequence: While jumping, ↓ + L button | ||||||
Body tackle. Recovers instantly if it doesn't kill the enemy. | Attrib: Slash Consume: 30 MP |
ATK +12, Invulnerability |
Sequence: ↑, ←, ↓, → + Y | |||||
A lunging spin kick. | Attrib: Strike Consume: 15 MP |
ATK +12, Invulnerability |
Sequence: →, ↓, ←, → + Y | |||||
Unleash many of Richter's skills back-to-back. Completely invincible to enemy attack from start to finish. | Attrib: Strike Consume: 80 MP |
ATK +17, Invulnerability |
Sequence: →, ↓, ←, ↑, → + Y Effect: Spinning Kick, crouching kick, Uppercut, Tackle | |||||
Restore HP when it hits. Can be used against breakable object for the same effect. | Attrib: Slash (on contact), Holy (guardian) Consume: 30 MP |
ATK +37, Invulnerability |
Sequence: ↑, ←, ↓, → + Y Effect: Heals 2%+1 HP per hit | |||||
Attrib: Slash |
ATK +31 |
Sequence: ↑ + L button (or L button while jumping) | ||||||
Attrib: Slash |
ATK +31 |
Sequence: ↑ | ||||||
Attrib: Strike Consume: 30 MP |
ATK +45 |
Sequence: →, → + Y | ||||||
Attrib: Strike Consume: 15 MP |
ATK +60, Invulnerability |
Sequence: ↑, ←, ↓, → + Y | ||||||
Attrib: Slash Consume: 75 MP |
ATK +31, Invulnerability |
Sequence: →, ↓, ←, ↑, → + Y |
Body[]
Item Data: Body Gear (edit) | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Clothes worn regularly. | DEF +1 Sell: (cannot be sold) |
Find: (starts with) |
||||||
Ragged, worn clothes. Your mother would be ashamed. | DEF +2 Sell: $50 |
Drop: Zombie |
||||||
A roomy robe with large, hanging sleeves. | DEF +5 Sell: $375 |
Find: City of Haze |
||||||
A simple piece of clothing; a blanket with a hole on top. | DEF +7 Sell: $1,200 |
Find: Great Stairway Drop: Wight |
||||||
A standard-issue military uniform. | DEF +10 Sell: $2,450 |
Buy: $9,800 Find: Vincent's shop Drop: Ghoul Conditions: Defeat Dullahan. |
||||||
Makes time appear slower when taking damage. | DEF +15 Sell: $3,200 |
Drop: Jack O' Bones |
Effect: Slows down enemies for a while when damage is taken by the wearer. | |||||
A translucent robe worn by ancient Egyptian nobility. | DEF +20 Sell: $3,950 |
Drop: Elgiza |
||||||
Magical lightweight clothes. Get knocked far back when hit. | DEF +32 Sell: $4,950 |
Buy: $19,800 Find: Vincent's shop |
||||||
Just an everyday coat. Stylish, but offers little protection. | DEF +3 Sell: $75 |
Buy: $300 Find: Vincent's shop |
||||||
A jacket with protective padding. | DEF +4, STR +2, CON +2 Sell: $625 |
Buy: $2,500 Drop: Andras |
||||||
Extravagantly decorated 17th century coat. | DEF +8, INT +2, MND +2 Sell: $1,250 |
Buy: $5,000 Find: Vincent's shop Conditions: Defeat Dullahan. |
||||||
The finest of formalwear (in classic black, of course). | DEF +10, LCK +2 Sell: $2,500 |
Find: City of Haze |
||||||
Made from a special fiber resistant to slashing attacks. | DEF +7 Sell: $4,000 |
Find: Nation of Fools |
Effect: Resistance vs. Slash. | |||||
A garment bearing a noble family crest. | DEF +18, INT +5, MND +5 Sell: $7,000 |
Drop: Ghoul King |
||||||
Body armor made of leather. | DEF +4 Sell: $125 |
Find: City of Haze |
||||||
A breastplate made of copper. | DEF +9 Sell: $500 |
Find: Buried Chamber Drop: Axe Armor |
||||||
A breastplate made of iron. | DEF +15 Sell: $1,000 |
Find: Great Stairway Drop: Great Armor |
||||||
A breastplate made of silver. | DEF +18 Sell: $2,000 |
Find: Forest of Doom Drop: Crossbow Armor |
||||||
A breastplate made of gold. | DEF +25 Sell: $4,000 |
Find: Dark Academy Drop: Buster Armor |
||||||
Armor with a muscular design. Worn by Roman officers. | DEF +32, STR +3, CON +3 Sell: $5,000 |
Find: Sandy Grave |
||||||
A breastplate made of platinum. | DEF +45 Sell: $6,000 |
Drop: Iron Golem |
||||||
Traditional body armor worn by samurai warriors. | DEF +35, CON +10, MND +10 Sell: $7,000 |
Drop: Dead Warrior |
||||||
Armor that reduces damage from holy attacks. | DEF +25, MND +10 Sell: $7,500 |
Find: Forgotten City |
Effect: Resistance vs. Holy. | |||||
Armor that increases damage dealt out and received. | STR +30, CON -30, MND -30 Sell: $7,500 |
Drop: DoubleAxe Armor |
||||||
Any damage reduces HP by 10% of maximum HP. | Sell: $7,500 |
Drop: Old Axe Armor |
||||||
Armor that heals HP as the wearer walks. | DEF +12 Sell: $10,000 |
Find: City of Haze |
Effect: Heals HP as the wearer walks. | |||||
Mirrored armor that protects the wearer from petrification. | DEF +16 Sell: $5,000 |
Drop: Gorgon |
Effect: Resistance vs. Stone. | |||||
Armor covered with sharp spikes. Wear with caution. | CON -20, MND -20 Sell: $8,250 |
Buy: $33,000 Find: Entrance (Vincent's shop) Conditions: Accumulate 15,000 Shop Points |
Effect: Damages anything that comes in contact with the wearer. | |||||
Defense improves as more of the map is uncovered. | DEF +5 to up to +44 (Maximum) Sell: $12,500 |
Find: Boss Rush Mode Conditions: Clear Boss Rush Mode in 5 minutes or less |
||||||
Cumbersome armor. High defense, but slows down the wearer. | DEF +55, STR +5, MND +40 Sell: $2,500 |
Find: Heavy Armor |
Effect: Slows down movement speed. | |||||
Armor that completely blocks some attacks. | DEF +8 Sell: $12,500 |
Drop: Dead Crusader |
Effect: Has a chance of completely blocking enemy attacks. | |||||
A corset made of leather. | DEF +3 Sell: $100 |
Find: City of Haze |
||||||
A corset decorated with jade gems. | DEF +6 Sell: $300 |
Find: Great Stairway |
||||||
A corset decorated with bright amethysts. | DEF +11 Sell: $800 |
Find: Forest of Doom Drop: Lerajie |
||||||
A corset decorated with sparkling emeralds. | DEF +16, INT +3 Sell: $1,250 |
Buy: $5,000 Find: Entrance (Vincent's shop) |
||||||
A corset decorated with fiery rubies. | DEF +16, STR +3 Sell: $1,250 |
Buy: $5,000 Find: Entrance (Vincent's shop) Drop: Amphisbaena |
||||||
An elaborate corset decorated with sapphires. | DEF +16, CON +3 Sell: $1,250 |
Buy: $5,000 Find: Entrance (Vincent's shop) |
||||||
A corset worn by a Lilith. | DEF +17 Sell: $1,650 |
Drop: Lilith |
||||||
A corset made of platinum. | DEF +25 Sell: $4,500 |
Find: Forgotten City |
||||||
A corset blazing with the hard sparkle of diamonds. | DEF +32 Sell: $7,500 |
Buy: $30,000 Find: Entrance (Vincent's shop) |
||||||
A plain, long dress. | DEF +2, INT +1 Sell: $75 |
Find: City of Haze |
||||||
Clothes worn by priestesses of Shinto shrines. | DEF +5, MND +15 Sell: $1,450 |
Buy: $5,800 Find: Entrance (Vincent's shop) |
||||||
The maid who owned this obviously quit a long time ago. | DEF +7 Sell: $1,700 |
Drop: Student Witch |
||||||
A silk garment designed for comfortable sleeping. | DEF +5, CON +3, MND +3 Sell: $1,800 |
Buy: $7,200 Find: Entrance (Vincent's shop) |
||||||
A soft, luxurious terrycloth robe. | DEF +6, LCK +5 Sell: $1,450 |
Find: Great Stairway |
||||||
A camisole with cute frills. | DEF +9, MND +5 Sell: $2,450 |
Drop: Persephone |
||||||
A dress covered with glittering sequins. | DEF +10, STR +3 Sell: $2,950 |
Find: Great Stairway, Forest of Doom |
||||||
A cheerful-yet-horrifying clown shirt. | DEF +12, LCK +3 Sell: $750 |
Drop: Coppelia |
||||||
Clothing worn by nuns. | DEF +9, MND +3 Sell: $1,200 |
Find: Great Stairway |
||||||
A dress perfect for an elegant-yet-fun night on the town. | DEF +14, INT +5 Sell: $3,200 |
Drop: Laura |
||||||
A light blouse favored by dancers. | DEF +16, LCK +1 Sell: $1,450 |
Find: Nation of Fools |
||||||
A tight, form-fitting dress for the well-dressed lady. | DEF +18, STR +5 Sell: $2,450 |
Buy: $9,800 Find: Entrance (Vincent's shop) |
||||||
A pure-white bridal dress. | DEF +20, STR +15, CON +10 Sell: $7,500 |
Find: 13th Street |
||||||
A beautiful one-piece dress blessed by a goddess. | DEF +23, STR +3, CON +3, INT +3, MND +3, LCK +3 Sell: $5,750 |
Drop: Succubus |
||||||
A garment with wide sleeves, worn by religious orders. | DEF +25, INT +10 Sell: $6,000 |
Buy: $24,000 Find: Entrance (Vincent's shop) Drop: Aliorumnas |
||||||
A coat with an ornate, feminine cut. | DEF +28, LCK +10 Sell: $12,000 |
Drop: Nyx |
||||||
An elegant dress for the most formal of events. | DEF +30, INT +5, MND +5, LCK +5 Sell: $19,250 |
Find: The Throne Room |
Head[]
Item Data: Head Gear (edit) | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Enable the wearer to see breakable walls. | Sell: $12,500 |
Drop: Peeping Eye |
Effect: Allows wearer to see breakable walls. | |||||
Enable the wearer to see enemy item drop percentage. | LCK +2 Sell: $12,500 |
Find: Entrance Conditions: Complete "The Gambler" quest. |
Effect: Displays the enemy item drop percentage. | |||||
Stylish eyewear that protects the eyes from ultraviolet rays. | DEF +1 Sell: $50 |
Buy: $200 Find: Entrance (Vincent's shop) |
||||||
A pair of glasses with very thick lenses. | DEF +1, INT +3 Sell: $250 |
Find: City of Haze |
||||||
Make you look older and wiser. | DEF +2 Sell: $125 |
Drop: Flying Skull |
||||||
A lens for one eye. A favorite among distinguished gentlemen. | DEF +2, INT +2, MND +2 Sell: $375 |
Find: Great Stairway Drop: Dogether |
||||||
Protective eyewear that provides safety. | DEF +5 Sell: $295 |
Find: Great Stairway |
||||||
A standard-issue military beret. | DEF +2, STR +2, CON +2 Sell: $850 |
Find: Tower of Death |
||||||
An Egyptian royal crown decorated with a golden cobra. | DEF +3, LCK +5 Sell: $7,500 |
Drop: Elgiza |
||||||
A crown encrusted with precious jewels from all over the world. | DEF +2, INT +2, MND +2, LCK +2 Sell: $20,000 |
Drop: Ghoul King |
||||||
Protects the head from impacts. | DEF +2 Sell: $125 |
Find: Entrance |
||||||
A piece of cloth to protect the forehead. | DEF +3, STR +1, CON +1 Sell: $250 |
Find: Buried Chamber |
||||||
A helmet made of iron. | DEF +5 Sell: $375 |
Drop: Hill Guard |
||||||
A creepy mask used in ancient rituals. | DEF +3, LCK +1 Sell: $625 |
Drop: Mummy |
||||||
The distinct two-horned helmet worn by Viking warriors. | DEF +4, STR +3 Sell: $1,000 |
Find: Entrance (Vincent's shop), Tower of Death |
||||||
A mask worn by nobles at formal dance. | DEF +4, INT +1 Sell: $750 |
Drop: Ghost Dancer |
||||||
A fashionable hat that just feels right with a whip. | DEF +4 Sell: $500 |
Drop: Fleaman |
||||||
A felt hat with a small brim. | DEF +5 Sell: $800 |
Drop: Ripper |
||||||
The hat of a true aristocrat. | DEF +5, INT +4 Sell: $1,500 |
Buy: $6,000 Find: Entrance (Vincent's shop), Nation of Fools Conditions: Defeat Dullahan. |
||||||
A wide-brimmed hat perfect for the well-traveled man. | DEF +6, INT +3, MND +3 Sell: $1,875 |
Buy: $7,500 Find: Entrance (Vincent's shop) Drop: Witch |
||||||
A helmet with a feathered crest. | DEF +7, STR +5 Sell: $2,450 |
Find: Forgotten City |
||||||
The traditional helmet of Samurai warriors. | DEF +8, CON +5 Sell: $3,000 |
Buy: $12,000 Find: Entrance (Vincent's shop) |
||||||
A helmet worn by the tyrant shogun Nobunaga. | DEF +10, STR +3, INT -5 Sell: $7,500 |
Find: 13th Street |
||||||
A frightening mask patterned after a skull. | DEF +13, INT -3, MND -3, LCK -3 Sell: $2,475 |
Drop: Malachi |
||||||
A fine ribbon, soft to the touch. | DEF +2 Sell: $30 |
Find: City of Haze |
||||||
The traditional pointy hat of the well-dressed witch. | DEF +3, INT +3 Sell: $200 |
Drop: Student Witch |
||||||
A black veil of sadness. | DEF +2, INT +2, MND +2 Sell: $300 |
Buy: $1,200 Find: Entrance (Vincent's shop) Conditions: Defeat Dullahan. |
||||||
Head covering worn by nuns. | DEF +2, MND +3 Sell: $1,000 |
Find: Great Stairway |
||||||
A headcovering that frames the face. | DEF +3, STR +3, INT +3 Sell: $1,450 |
Find: Tower of Death |
||||||
A veil imbued with hidden power. | DEF +5, INT +10 Sell: $3,000 |
Find: Nation of Fools |
||||||
A tiara made of flowers from a meadow. | DEF +1, MND +2 Sell: $250 |
Find: City of Haze |
||||||
A tiara adorned with pearls. | DEF +3 Sell: $2,500 |
Drop: Amphisbaena |
||||||
A tiara encrusted with diamonds. | DEF +10 Sell: $4,500 |
Buy: $18,000 Find: Entrance (Vincent's shop) |
||||||
A tiara covered with brilliant gems. | DEF 5, LCK +7 Sell: $7,500 |
Find: Forgotten City |
||||||
A tiara blessed by a goddess. | DEF +6, INT +8 Sell: $8,000 |
Drop: Alura Une |
||||||
A tiara with jewels shining in a black background. | DEF +7, MND +5 Sell: $8,750 |
Drop: Laura |
||||||
A beautiful hat created by Arachne the weaver. | DEF +7, INT +3, MND +3, LCK +3 Sell: $17,500 |
Buy: $70,000 Find: Entrance (Vincent's shop) Conditions: Available at Vincent's shop after defeating Stella and Loretta in the Master's Keep. |
Legs[]
Item Data: Leg Gear (edit) | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Comfy-looking sandals made of leather. | DEF +1 Sell: $25 |
Find: City of Haze |
||||||
Sturdy boots with steel plating in the toes. | DEF +2 Sell: $420 |
Buy: $1,680 Find: Entrance (Vincent's shop) |
||||||
Sandals decorated with precious gems. | DEF +4, INT +3, MND +5 Sell: $3,700 |
Find: Sandy Grave |
||||||
Boots with a knife pocket. Designed for combat. | DEF +3, STR +3 Sell: $1,050 |
Buy: $4,200 Find: Entrance (Vincent's shop) Conditions: Defeat Dullahan. |
||||||
Boots that enhance the ability to dash backwards. | Sell: $2,500 |
Find: City of Haze |
Effect: Increases backdash distance. | |||||
Boots that enhance sliding ability. | Sell: $2,500 |
Find: Tower of Death Drop: Skeleton Blaze |
Effect: Increases slide distance. | |||||
Boots that deal extra damage when kicking. | Sell: $2,500 |
Find: Nation of Fools |
Effect: Kicks deal extra damage. | |||||
Boots that allow the wearer to move faster. | Sell: $17,000 |
Find: Dark Academy |
Effect: Increases movement speed. | |||||
Boots that enable you to run like the wind. | Sell: $25,000 |
Find: 13th Street |
Effect: Increases movement speed. | |||||
Heavy, thick-treaded boots. | DEF +2, CON +1 Sell: $625 |
Buy: $2,500 Find: Entrance (Vincent's shop) |
||||||
Thick-soled leather shoes. | DEF +3 Sell: $620 |
Buy: $2,480 Find: Entrance (Vincent's shop) |
||||||
For the fashionably-dressed vampire hunter. | DEF +4, MND +3 Sell: $1,450 |
Buy: $5,800 Find: Entrance (Vincent's shop) |
||||||
Leggings made of steel. | DEF +5 Sell: $1,300 |
Find: Great Stairway |
||||||
Leggings made of silver. | DEF +6 Sell: $1,700 |
Find: Forest of Doom |
||||||
Leggings made of gold. | DEF +7 Sell: $1,800 |
Find: Burnt Paradise |
||||||
Steel armor for the legs. | DEF +8 Sell: $2,100 |
Find: 13th Street |
||||||
Leggings made of platinum. | DEF +9 Sell: $2,450 |
Drop: Iron Golem |
||||||
Leggings worn by a samurai. | DEF +5, STR +3, CON +3 Sell: $3,200 |
Find: 13th Street |
||||||
Shiny enamel pinheels. | DEF +1 Sell: $125 |
Find: City of Haze |
||||||
Boots made of seal fur. | DEF +1, CON +2 Sell: $320 |
Drop: Frozen Shade |
||||||
A pair of boots worn by succubi. | DEF +4, INT +4 Sell: $1,665 |
Drop: Succubus |
||||||
Gorgeous high-heeled shoes worn by celebrities. | DEF +3, LCK +3 Sell: $1,245 |
Buy: $4,980 Find: Sandy Grave |
||||||
Shoes with an unusual sole that lets the wearer walk silently. | DEF +3, INT +3, MND +3 Sell: $1,450 |
Buy: $5,800 Find: Entrance (Vincent's shop) Drop: Lilith Conditions: Defeat Dullahan. |
||||||
Shoes blessed by a goddess. | DEF +4, INT +2, MND +2, LCK +2 Sell: $3,000 |
Find: Burnt Paradise |
||||||
Shoes worn by nuns. | DEF +1, MND +2 Sell: $250 |
Find: City of Haze |
||||||
An impractically fragile pair of shoes. | DEF +2, LCK +5 Sell: $1,250 |
Buy: $5,000 Find: Entrance (Vincent's shop) |
||||||
The ultimate toe shoes, reserved for prima ballerinas. | DEF +3, STR +3, CON +3 Sell: $2,000 |
Buy: $8,000 Find: Entrance (Vincent's shop) |
||||||
A pair of sparkling, diamond-encrusted shoes. | DEF +6 Sell: $5,000 |
Buy: $20,000 Find: Entrance (Vincent's shop) |
Accessories[]
Item Data: Accessories (edit) | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
A choker with metal studs for the rebel in you. | DEF +1 Sell: $245 |
Buy: $980 Find: Entrance (Vincent's shop) |
||||||
A necklace that resists curses. | MND +10 Sell: $1,250 |
Find: Sandy Grave |
Effect: Resistance vs. Curse. | |||||
A locket with a picture of the twins, along with... | Sell: (cannot be sold) |
Find: Tower of Death (...) |
||||||
Consume HP instead of MP when using magic. | Sell: $2,500 |
Find: Boss Rush Mode Conditions: Complete Boss Rush Mode Course 1 in less than 1 minute. |
Effect: Spells consume HP instead of MP. | |||||
Consume HP instead of MP when your partner takes damage. | Sell: $2,500 |
Find: Burnt Paradise |
Effect: Damage absorbed by partner will reduce HP. | |||||
A ring that increases luck with money. | Sell: $25,000 |
Drop: Gold Skeleton |
Effect: Increases LCK based on accumulated Gold. | |||||
A ring that increases the experience you earn. | Sell: $20,000 |
Find: 13th Street |
Effect: Increases EXP accumulation. | |||||
A ring that boosts attack damage according to current wealth. | Sell: $25,000 |
Find: Entrance Conditions: Complete "Abandon Greed" quest. |
Effect: Increases ATK by 1 for every 100,000 Gold accumulated. | |||||
A ring that boosts MP restoration speed. | Sell: $25,000 |
Find: Entrance Conditions: Complete "The Hundred Tasks" quest. |
Effect: Increases MP restoration speed by 0.2 MP per second. | |||||
A ring that increases the chances of finding rare items. | Sell: $50,000 |
Find: Entrance Conditions: Complete "Find the King of Birds" quest. |
Effect: Increases chance of rare items appearing. | |||||
A ring adorned with a pearl. | DEF +2 Sell: $2,450 |
Buy: $9,800 Find: Entrance (Vincent's shop) Drop: Lilith |
||||||
A ring that shortens recovery time after taking damage. | DEF +1 Sell: $7,500 |
Drop: Golem |
Effect: Increases recovery speed after getting damaged. | |||||
A ring that increases the mastery received. | Sell: $50,000 |
Buy: $200,000 Find: Entrance (Vincent's shop) |
Effect: Increases the rate at which weapon mastery is received. | |||||
A ring that curses the wearer. | STR +6, CON +6, INT +6, MND +6, LCK -13 Sell: $5,000 |
Drop: Lesser Demon |
Effect: Inflicts Curse status upon the wearer. Blessed Ring will not negate this effect. | |||||
A ring that neutralizes poison attacks. | Sell: $12,500 |
Find: Entrance Conditions: Complete "Defeat the Ghoul King" quest. |
Effect: Resistance vs. Poison. | |||||
A ring that neutralizes curses. | Sell: $12,500 |
Find: Entrance Conditions: Complete "Overcome the Curse" quest. |
Effect: Resistance vs. Curse. | |||||
A ring that lets you ignore blows like a mighty god. | Sell: $7,500 |
Drop: Minotaur |
Effect: Resistance vs. knock-back attacks. | |||||
A sturdy cape. | DEF +1 Sell: $200 |
Find: City of Haze |
||||||
A flashy velvet cape. | DEF +2 Sell: $525 |
Drop: Zacchino |
||||||
A beautiful blue cape. | DEF +3, INT +3 Sell: $1,350 |
Find: Tower of Death |
||||||
A cape that provides special protection against magic. | DEF +4, MND +5 Sell: $2,750 |
Buy: $11,000 Find: Entrance (Vincent's shop) |
||||||
A stealth cape favored by assassins. | DEF +5, STR +3 Sell: $3,250 |
Find: 13th Street |
||||||
A cape that renders the wearer invisible. | Sell: $3,750 |
Find: Boss Rush Mode Conditions: Complete Boss Rush Mode Course 1 in under 3 minutes. |
Effect: Grants wearer invisibility. | |||||
A long cape worn by high-ranking clergymen. | DEF +3, INT +3 Sell: $2,500 |
Buy: $10,000 Find: Entrance (Vincent's shop) Conditions: Defeat Dullahan. |
||||||
A Roman general's cloak. | DEF +5, INT +5 Sell: $3,750 |
Buy: $15,000 Find: Entrance (Vincent's shop) |
||||||
Increases the effectiveness of recovery items. | Sell: $2,500 |
Drop: Amalaric Sniper |
Effect: Increases healing effect from usable items. | |||||
A corsage of small, snowy white flowers. | DEF +1 Sell: $175 |
Find: City of Haze |
||||||
A corsage fashioned from fine materials. | DEF +2 Sell: $450 |
Drop: Corpseweed |
||||||
A corsage fashioned from high-quality, delicate materials. | DEF +3 Sell: $950 |
Drop: Alura Une |
||||||
Shortens the time required to incant magic spells. | Sell: $25,000 |
Find: Entrance Conditions: Complete "The Great Sage" quest. |
Effect: Increases speed of channeling magic spells. | |||||
A necklace patterned after a beautiful flower. | DEF +1, CON +2 Sell: $300 |
Buy: $1,200 Find: Entrance (Vincent's shop) |
||||||
A necklace containing pure, cold winter air. | DEF +2, CON +2 Sell: $800 |
Find: Sandy Grave |
||||||
A platinum necklace with a Victorian design. | DEF +3, CON +2 Sell: $1,450 |
Buy: $5,800 Find: Entrance (Vincent's shop) |
||||||
Increases the likelihood of getting hearts. | DEF +1 Sell: $2,500 |
Drop: Dodo |
Effect: Increases the value of Heart pick-ups. | |||||
Taking damage will restore MP. | Sell: $7,500 |
Drop: Witch |
Effect: Damage restores MP. | |||||
A valuable antique brooch. | DEF +1 Sell: $2,200 |
Find: Entrance |
||||||
A brooch made from shells from the Mediterranean Sea. | DEF +3 Sell: $3,200 |
Drop: Mimic |
||||||
A brooch with the blinding glare of a 100-carat diamond. | DEF +5 Sell: $6,250 |
Buy: $25,000 Find: Entrance (Vincent's shop), Sandy Grave |
||||||
An elegant brooch that shines with the light of the moon. | DEF +3, LCK +5 Sell: $7,500 |
Buy: $30,000 Find: Entrance (Vincent's shop), Nation of Fools |
||||||
A brooch blessed by Venus, goddess of love and beauty. | DEF +3, INT +3, MND +3, LCK +3 Sell: $8,000 |
Find: Forgotten City |
||||||
A ring that boosts MP restoration speed. | Sell: (cannot be sold) |
Find: Entrance Conditions: Complete all of Wind's quests. |
Effect: Boosts MP restoration speed. |
Dual Crushes[]
Item Data: Dual Crush (edit) | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
A basic combination where both partners take turns attacking. | Attrib: Slash Consume: 50 MP |
Find: City of Haze (...) |
Effect: Both characters quickly take turns to attack with their weapons. | |||||
Summon lightning in the shape of a cross. | Attrib: Electric, Holy Consume: 100 MP |
Find: City of Haze (...) |
Effect: The Electric-cross rotates clockwise. | |||||
A combination attack from both sides. | Attrib: Slash Consume: 100 MP |
Find: Great Stairway (...) |
Effect: The duo will come from both sides of the screen, slowly moving toward the center while channeling an electric beam. | |||||
Attack with a hail of knives. | Attrib: Slash Consume: 80 MP |
Find: Sandy Grave (...) |
Effect: Charlotte grants Jonathan the necessary speed to rapidly throw daggers forward. Can be interrupted. | |||||
Summon an erupting volcano. | Attrib: Fire Consume: 150 MP |
Find: Nation of Fools (...) |
Effect: Rocks will erupt from the volcano and fly down the edges of the screen. | |||||
A powerful spell that summons a meteor. | Attrib: Fire Consume: 200 MP |
Find: Forgotten City (...) |
Effect: Summons a massive meteor that rolls down the screen and does massive Fire damage to everything on screen. | |||||
A secret technique of the Belmont family that releases holy energy. | Attrib: Holy Consume: 180 MP |
Find: Entrance Conditions: Complete "Master the Holy Power" quest. |
Effect: Does massive Holy damage to nearby targets, but no effect on distant opponents. | |||||
Create an intense rain of holy water. | Attrib: Holy Consume: 150 MP |
Find: Dark Academy (...) |
Effect: The duo will summon holy water to rain down on the screen and damage everything. | |||||
Open the gates of darkness. | Attrib: Dark Consume: 130 MP |
Find: Forest of Doom (...) |
Effect: A less useful attack that strikes above and below the player. Two immense green demon's hands will appear and pull open an massive gate, dealing heavy Dark damage. | |||||
Summon four[sic] legendary warriors to join the battle. | Attrib: Strike, Holy Consume: 250 MP |
Find: Nest of Evil (...) |
Effect: Suspends the enemies' actions for a while and the duo will summon the five greatest Belmonts to attack. |
Sisters Mode[]
External links[]
- Castlevania Crypt
- Castlevania Realm
- Chapel of Resonance
- GameFAQs - Inventory Guide by Darth Nemesis.
- GameFAQs - Sub-Weapons and Spells Guide by Darth Nemesis.
- Google translated site