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18.gif|'''Red Skeletons''' forming from the bloody tears of a statue in ''[[Castlevania Chronicles|Chronicles]]''
 
18.gif|'''Red Skeletons''' forming from the bloody tears of a statue in ''[[Castlevania Chronicles|Chronicles]]''
 
Harmony of Dissonance - Skeleton Cave - 02.png|'''Red Skeletons''' forming from the bloody tears of a statue in ''[[Castlevania: Harmony of Dissonance|Harmony of Dissonance]]''
 
Harmony of Dissonance - Skeleton Cave - 02.png|'''Red Skeletons''' forming from the bloody tears of a statue in ''[[Castlevania: Harmony of Dissonance|Harmony of Dissonance]]''
Dxc 002.png|'''Blood Skeleton''''s enemy list entry from the ''[[Castlevania: The Dracula X Chronicles|Dracula X Chronicles]]'' version of ''[[Castlevania: Symphony of the Night/DXC|Symphony of the Night]]''
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Dxc 002.png|'''Blood Skeleton''''s enemy list entry from ''[[Castlevania: The Dracula X Chronicles|The Dracula X Chronicles]]'' version of ''[[Castlevania: Symphony of the Night/DXC|Symphony of the Night]]''
 
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Revision as of 13:10, 24 September 2017

Red Skeletons, also known as Blood Skeletons, are enemies in the Castlevania series. Literally undead, these bloody bones always return to life. Red with the blood of countless victims.

Description

The Red Skeleton is a human skeleton stained in the blood of countless victims. It commonly walks forward steadily, and instead of dying, just collapses into a pile of bones. It will soon reassemble itself and can only be completely killed by using a special weapon or spell.

Appearances

Castlevania Chronicles

Red Skeletons first appear while climbing up a series of stairs in the Red-Brick Cathedral (Stage 11). A gigantic statue of what appears to be a Greek goddess decorates the background of this area. When the player finally makes it to the top, it is revealed that these skeletons are spawned from tears of blood dropping from the eyes of the statue.

These Red Skeletons in particular don't collapse into a pile of bones when hit; instead, they liquify into a puddle of blood only to regenerate moments later.

Castlevania: Symphony of the Night

There are four varieties of this enemy in Symphony of the Night: red, yellow, green, and white. They act in the same way as their predecessors, except their speed and regeneration rate is different depending on their color: red skeletons being the slowest while white skeletons being the fastest.

Castlevania: Harmony of Dissonance

Red Skeletons in Harmony of Dissonance are not much different than those appearing in other games; this time around, however, they are very slow and easy to be disabled temporarily. When struck, they also liquify into a puddle of blood, like those appearing in Chronicles, and recreating the scene with the Greek goddess statue crying tears of blood which emerged as Red Skeletons in that game, there's also a giant statue of a crying maiden in a room of the Skeleton Cave (Castle A).

A stronger version, called Bone Liquid, appears in some areas of the game. These have the ability to move while in puddle form and will poison Juste upon contact.

Castlevania: Curse of Darkness

Called Blood Skeletons in this game, these enemies can only be defeated by special means that may not be evident the first time they are encountered. To permanently get rid of a Blood Skeleton, it's necessary for the player to have acquired a Mage-Type Innocent Devil first and have at least one evolved into a Nautilus Rod.

The Nautilus Rod innately comes with the Purify ability, a spell that can permanently destroy undead creatures. The Mage-Type will cast this spell on foes, summoning a column of light that will vanish any undead enemy from existence should it get caught within it. However, the casting is random and it can take a long time before the I.D. decides to cast it, so the player will often be forced to evade and defend against enemy attacks until the spell is finally conjured.

Two Blood Skeletons can be encountered in the Baljhet Mountains, and defeating them will give the player access to a room with an HP Max Up inside. This can only be accomplished later in the game, however, as the first Mage-Type is obtained in Cordova Town and the Nautilus Rod is a third level evolution.

Blood Skeletons also appear in Garibaldi Temple, on the road that leads to Legion. Gaining access to this path requires the use of a Devil-Type I.D., however, so they can only be found in the late game.

Likewise, they make a more prominently appearance in the Tower of Evermore, encountered on several floors on the way down. It's not necessary to defeat them in this location, though, and only defeating the regular enemies that spawn on each floor is required in order to gain access to the next floor, although getting rid of them first does help in clearing the room from the rest of the enemies.

How to steal

The Blood Skeleton will open its stealing window whenever it stands and throws its arms back before attacking. It will usually only do this at mid-range. Successfully stealing from it will award the player $50.

Castlevania: Portrait of Ruin

Red Skeletons appear in the Forgotten City and in the Sandy Grave. These enemies yield a good amount of EXP, but one needs to use the Undead Killer whip in order to kill them.

A special magic spell known as Sanctuary can also be used to defeat these enemies. It is found in the Sandy Grave and can only be obtained after the player has acquired either the Toad Morph (found in the Forest of Doom) or the Owl Morph skill (found in the Dark Academy).

Castlevania: The Dracula X Chronicles

Tera will present the player with her necklace if she is rescued in Stage 3'. This necklace will allow to permanently destroy Red Skeletons.

Along the way, the player will come across some walls constructed with Red Skeletons' bones. If struck, they will crumble to the ground but reform themselves immediately, making further progress impossible. However, with the aid of Tera's necklace they can be destroyed for good, thus allowing the player to claim any rewards they were protecting.

Castlevania: Order of Ecclesia

Called Blood Skeletons in this game, these enemies appear in Dracula's Castle. Interestingly enough, they can be vaporized by performing the Dominus Glyph Union, although Shanoa will also die.

Enemy Data

Enemy Data: Red Skeleton
Image Name - Game
Description
Statistics Items Location Notes
Redskeleton cv1C64cv1-rskeleAmigacv-bloodskelePccv-redskeleton
(NES/C64/AMI/PC)
Red Skeleton (jpn) - Castlevania [ edit ]
This is a Skeleton which sneaks up on you. When you strike him down with your Whip, he dies, but after a certain period of time, he revives.(*) HP: 4
Exp: 400
5. Main Building
Vkill-redskel 9. Red Skeleton  - Vampire Killer [ edit ]
' 5. Torture Laboratory
Cv3-redskele 11. Red Skeleton (jpn) - Dracula's Curse [ edit ]
' 3. Forest, 4A. Ghost Ship, 5. Underground Passage, 8. Main Hall
Cv4-bloodskel 4. Red Skeleton  - Super Castlevania IV [ edit ]
' HP: 48
Exp: 100
Atk: 3
6. The Halls, 7. Unliving Quarters, A. Clocktower
X68-redskel Red Skeleton  - Chronicles [ edit ]
' HP: 0
Exp: 400
4. Cathedral, 7. Torture Chamber/Lab
Rob-bldskeleton-1-Red Skeleton DXC
(RoB/DXC)
Red Skeleton  [alt] - Rondo of Blood [ edit ]
' HP: 1
Exp: 0
4. Torture Chamber
(Strategy)
Bl-bloodskel-1- Red Skeleton  [alt] - Bloodlines [ edit ]
' 5. Versailles Palace
Cvdx-bloodskel-1- Red Skeleton  [alt] - Dracula X [ edit ]
' HP: 1
4. Dungeon, 5'. Sunken City, 6. Clock Tower
(Strategy)
Sotn-bloodskel-1-Bloodskeleton2-1-Bloodskeleton3-1-Bloodskeleton4-1- 2. Blood Skeleton (Red Skeleton) - Symphony of the Night [ edit ]
Revives due to blood soaked bones. Level: 0
HP: 9
Exp: 0
Alchemy Laboratory, Catacombs, Floating Catacombs
64-RST Red Skeleton  [alt] - Castlevania 64 [ edit ]
' HP: 20 (regenerates)
Tower of Execution, Clock Tower (Hard)
Abil: Stationary, bones reassemble when destroyed.
64-RST Red Skeleton  [alt] - Legacy of Darkness [ edit ]
' HP: 10 (day), 12 (night)
Forest
Hod redskeleton 26. Red Skeleton (jpn) - Harmony of Dissonance [ edit ]
' Strong: Fire
Level: 11
HP: 6
Exp: 0
Castle A: Skeleton Cave
Castle B: Skeleton Cave
017 17. Red Skeleton  - Lament of Innocence [ edit ]
A blood red skeleton. Always returns to life. Strong: Knife
Weak: Fire, Holy Water, Cross
HP: 50
Anti-Soul Mysteries Lab, Garden Forgotten by Time, House of Sacred Remains, Dark Palace of Waterfalls
COD-008 8. Blood Skeleton Lv.5  (Red Skeleton Lv5) - Curse of Darkness [ edit ]
Literally undead, these bloody bones always return to life. Red with the blood of countless victims. Strong: Dark
Weak: Fire
Level: 5
HP: 0
Exp: 1
Steal: $50
Baljhet Mountains
COD-155 155. Blood Skeleton Lv.75  (Red Skeleton Lv75) - Curse of Darkness [ edit ]
Literally undead, these bloody bones always return to life. Red with the blood of countless victims. Strong: Dark
Weak: Fire
Level: 75
HP: 0
Exp: 167
Steal: $50
Garibaldi Temple, Tower of Evermore
Redskeleton 29. Red Skeleton (jpn) - Portrait of Ruin [ edit ]
A skeleton warrior that has absorbed blood. It can regenerate. Strong: Dark
Weak: Strike, Whip, Fire, Holy
HP: 1
Exp: 127
Skill Pt: 5
Sandy Grave, Forgotten City
Redskeleton 76. Blood Skeleton (Red Skeleton) - Order of Ecclesia [ edit ]
The blood they absorb regenerates all wounds. Strong: Ice, Darkness
Weak: Strike, Flame, Light
HP: 99
Exp: n/a
Skill Pt: n/a
Atk: 60
Castle Entrance, Library
TAR RST Blood Skeleton  - Adventure ReBirth [ edit ]
A human skeleton, stained in blood. It regenerates upon death, endlessly.(*) 3. Dungeon, 4. Chapel, 5. Clock Tower
Redskeleton cv1 70. R. Red Skeleton (L. Red Skeleton[alt] - Harmony of Despair [ edit ]
A skeleton warrior that has absorbed blood. It can regenerate. Strong: Slash, Pierce, Ice, Darkness
Weak: Strike, Fire, Holy
Exp: 0
Soul: (none)
Chapter 10

Gallery

Trivia