Rings are accessories that can be worn on a finger. They grant powers, are worth gold, or are required for some event to happen.
Item Data[]
Castlevania: Symphony of the Night[]
Item Data: Castlevania: Symphony of the Night (edit) | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Sparkling ring [salable] | ATT + 1 (with Jewel Sword - Saturn only) Sell: $150 |
Find: Underground Caverns, Royal Chapel, Outer Wall, Reverse Keep, Reverse Caverns, Anti-Chapel, Reverse Entrance, Reverse Colosseum Drop: Merman, Blue Raven Create: Jewel Sword |
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Fairly valuable ring [salable] | ATT + 3 (with Jewel Sword - Saturn only) Sell: $800 |
Find: Death Wing's Lair, Anti-Chapel, Reverse Colosseum Drop: Black Crow, Killer Fish Create: Jewel Sword |
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Fairly valuable ring [salable] | ATT + 6 (with Jewel Sword - Saturn only) Sell: $1,500 |
Find: Forbidden Library, Castle Keep Drop: Fire Warg, Paranthropus, Yorick Create: Jewel Sword |
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Valuable ring [salable] | ATT + 10 (with Jewel Sword - Saturn only) Sell: $3,000 |
Find: Underground Caverns, Olrox's Quarters Create: Jewel Sword |
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Valuable ring [salable] | ATT + 16 (with Jewel Sword - Saturn only) Sell: $5,000 |
Find: Outer Wall, Olrox's Quarters, Reverse Keep, Reverse Outer Wall, Cave Drop: Wereskeleton Create: Jewel Sword |
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Valuable ring [salable] | ATT + 23 (with Jewel Sword - Saturn only) Sell: $8,000 |
Find: Long Library, Reverse Caverns, Reverse Entrance, Forbidden Library, Death Wing's Lair Create: Jewel Sword |
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Highly valuable ring [salable] | ATT + 32 (with Jewel Sword - Saturn only) Sell: 20,000 |
Find: Anti-Chapel, Reverse Caverns, Reverse Clock Tower, Floating Catacombs Create: Jewel Sword |
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Inscription "Wear...Clock..." | Find: Underground Caverns Guard: Succubus |
Effect: Opens floor of clock room in the Marble Gallery with Silver Ring | ||||||
Inscription "...in...Tower" | Find: Royal Chapel |
Effect: Opens floor of clock room in the Marble Gallery with Gold Ring | ||||||
Jewel which brings luck | LCK +20 |
Find: Starts with (Luck Mode only) Drop: Orobourous |
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Strengthens power of cross | Find: Forbidden Library |
Effect: Greatly increases attack of Cross sub-weapon: ATT +40 (crosses), ATT +5 (beam of light) | ||||||
Increases rare item appearance | Find: Long Library, Necromancy Lab |
Effect: Increases the drop rate of common and rare items, and makes larger gold bags drop from enemies. Equipping two further increases the effect | ||||||
Ring with holy powers | STR +1, CON +1, INT +1, LCK +1 |
Buy: $4,000 |
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Confers strength of 24 men | STR +24, DEF -24 |
Find: Abandoned Pit to the Catacomb |
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Increases overall strength | STR +7, ATT +1, CON +7, DEF +1, INT +7, LCK +2 |
Drop: Karasuman |
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Golden ring to rule over all! | STR +30, ATT +10, CON +10, DEF +10, INT +30, LCK +5 |
Drop: Paranthropus (Clear game only) |
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1 of 5 Treasures. INT +10 | INT +10 |
Find: Reverse Clock Tower Guard: Darkwing Bat |
Castlevania: Circle of the Moon[]
Item Data: Castlevania: Circle of the Moon | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Strength increases while equipped. | STR +50, DEF -10, INT -10 |
Drop: Grizzly, Were-Bear |
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Defense increases while equipped. | DEF +50, STR -10, LCK -10 |
Drop: Stone Armor, Death Mantis, Medusa Head |
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Intelligence increases while equipped. | INT +50, STR -10, LCK -10 |
Drop: Evil Hand, Succubus |
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Luck increases while equipped. | LCK +50, DEF -10, INT -10 |
Drop: Zombie Thief |
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Luck decreases greatly while equipped. | STR +30, DEF +30, LCK -100 |
Drop: Arch Demon, Beast Demon, Poltergeist |
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Useless ring. | (none) |
Drop: Evil Pillar, Skeleton Medalist |
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Ring with the curse of the bear. | STR -100, DEF -100, INT -100, LCK -100 |
Drop: Skeleton Medalist |
Effect: Transforms Nathan into a bear with Pluto + Black Dog DSS cards |
Castlevania Puzzle: Encore of the Night[]
Item Data: Castlevania Puzzle: Encore of the Night (edit) | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Ring studded with a blue stone | Attrib: Water Affinity +5 |
Buy: 3 Gold |
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Ring studded with a black stone | Attrib: Shadow Affinity +5 |
Buy: 3 Gold |
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Ring studded with a red stone | Attrib: Fire Affinity +5 |
Buy: 3 Gold |
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Ring studded with a green stone | Attrib: Lightning Affinity +5 |
Buy: 3 Gold |
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Ring studded with a white stone | Attrib: Holy Affinity +5 |
Buy: 3 Gold |
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Ring studded with a flawless diamond | Attrib: All Affinities +4 |
Reward: Complete Royal Flush |
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Jewel which brings luck | LCK +15 Sell: 9S |
Reward: Complete Straight |
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Feeling Lucky? | LCK +25 |
Reward: Veteran Collector |
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Ring with holy powers | Attrib: All Affinities +2 |
All Stats +3 |
Find: Underground Caverns Guard: Scylla |
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Confers the strength of 24 men | STR +10, DEF +20 |
Reward: Complete Battle Master |
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Inscription: Wear...Clock. | Drop: Succubus |
Special: Needed with the Silver Ring to get the Holy Glasses. | ||||||
Inscription: ...in...Tower. | Find: Royal Chapel |
Special: Needed with the Gold Ring to get the Holy Glasses. |
Castlevania: Harmony of Despair[]
Item Data: Castlevania: Harmony of Despair (edit) | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Ring set with a single pearl. | Attrib: Holy +5 |
MP +2, DEF +1 Sell: $375 |
Rarity: ** Buy: $1,500 |
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Curses its wearer. | Attrib: Curse -100 |
DEF +6, STR +3, CON +3, INT +3, MND +3 Sell: $825 |
Rarity: ** |
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Lets you ignore blows like a mighty god. | Attrib: Prevents most knock-back |
CON +3 Sell: $1,250 |
Rarity: *** |
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Ring that neutralizes curses. | Attrib: Curse +25 |
Sell: $1,500 |
Rarity: *** Buy: $6,000 |
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Ring that neutralizes poison attacks. | Attrib: Poison +25 |
Sell: $1,500 |
Rarity: *** Buy: $6,000 |
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Increases MP Recovery speed. | Sell: (cannot be sold) |
Rarity: *** |
Effect: Increases MP regeneration by 0.2 per second. | |||||
Ring once worn by the dark lord. | Attrib: Petrify +6, Holy -6, Darkness +6, Curse +6, Poison +6 |
DEF +4, STR +3, CON +3, INT +3, MND +3 Sell: (cannot be sold) |
Rarity: *** |
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Ring that increases your luck with money. | Sell: (cannot be sold) |
Rarity: *** |
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Improves status from sunset until sunrise. | Day: DEF +1; Night: STR +6, DEF +5, CON +4, INT +4, MND +4 |
Rarity: *** First Obtained: Chapter 8 |
Effect: Wear between 6 PM and 6 AM. | |||||
Improves status from sunrise until sunset. | Night: DEF +1; Day: STR +6, DEF +5, CON +4, INT +4, MND +4 |
Rarity: *** First Obtained: Chapter 8 |
Effect: Wear between 6 AM and 6 PM. | |||||
Consume HP instead of MP when using Magic. | Sell: $2,500 |
Rarity: **** |
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Shortens the time you spend stunned after taking damage. | DEF +0, CON +3 Sell: $2,500 |
Rarity: **** Drop: Gergoth (Hard) |
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Ring that increases the mastery received. | Sell: $50,000 |
Rarity: **** Buy: $200,000 |
Effect: Doubles the speed at which sub-weapons level up (triple if you wear two). | |||||
Ring that improves the odds a defeated foe will leave a soul behind. | Sell: $50,000 |
Rarity: **** Buy: $200,000 Find: Shop |
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Strengthens power of the Cross subweapon. | Sell: (cannot be sold) |
Rarity: **** |
Effect: Increases power of the Cross sub-weapon by 10%. | |||||
Ring that increases your chance of finding rare items. | LCK +10 Sell: (cannot be sold) |
Rarity: **** Drop: Puppet Master (Hard) and Ryukotsuki (Normal) |
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Increases MP Recovery speed. | Sell: (cannot be sold) |
Rarity: **** Drop: Menace (Hard) and Ryukotsuki (Hard) First Obtained: Chapter 3 (hard) |
Effect: Increases MP regeneration by 0.4 per second. | |||||
Ring that boosts your attack damage based on your current wealth. | Sell: (cannot be sold) |
Rarity: ***** Drop: Astarte]] (Hard) First Obtained: Chapter 7 |
Effect: Increases your Attack by 1 for (approximately) each million you own (maximum boost of 10 attack). |
Castlevania: Grimoire of Souls[]
Item Data: Castlevania: Grimoire of Souls (edit) | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
There are some paths only a fool will tread. There are some destinations only a fool will see. | Attrib: Dark, Clotho |
DEF +187/4893, HP +0/2880, Dark +216/+810 (Initial/Max upgrades) |
Rarity: ★★★★ Summon: 300 Gems (Dracula's Castle) |
Effect: Dark Blessing: Weapon Skill Damage Fixed Up Evolve: DEF I | ||||
A ring worn by a great lighning magician. Just slipping this onto your finger will make you resistant to lightning magic. | Attrib: Dark, Atropos |
DEF +188/4919, HP +0/2880, Dark +216/+810 (Initial/Max upgrades) |
Rarity: ★★★★ Find: Accursed Cranium 1-3 Summon: 300 Gems (Accursed Cranium) |
Effect: Lightning Blessing: LIG Res Fixed Up Evolve: Resistance: Burn I | ||||
A ring containing the blessings of fire. Renders the wearer immune to burns. | Attrib: Fire, Atropos |
DEF +188/4919, HP +0/2880, Fire +216/+810 (Initial/Max upgrades) |
Rarity: ★★★★ Summon: 300 Gems (A City of Fog) |
Effect: Flame Blessing: Burn Res Fixed Up Evolve: Resistance: Burn I | ||||
A ring of Judgment which enhances the power of Glyphs. | Attrib: Lightning, Lachesis |
DEF +198/6183, HP +0/2880, Lightning +216/+810 (Initial/Max upgrades) |
Rarity: ★★★★★ Summon: 300 Gems (Dark Laughter) |
Effect: Organization's Secret Weapon: Weapon Skill Damage Rate Up Evolve: ATK I | ||||
A ring that looks like a serpent swallowing a gem. Snakes have been revered since antiquity as manipulators of rain and thunder. | Attrib: Lightning, Lachesis |
DEF +187/4893, HP +0/2880, Lightning +216/+810 (Initial/Max upgrades) |
Rarity: ★★★★ Summon: 300 Gems (That Which Writhes) |
Effect: Lightning Blessing: LIG Fixed Up Evolve: Max HP I |