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The Salamander Card is a DSS Attribute Card in Castlevania: Circle of the Moon. When combined with other cards it will produce fire effects, such as a flame whip, a fire sword, or a fire-spitting bat familiar. When combined with the Uranus card, the Salamander itself will be summoned. Flaming meteors will rain down as the giant lizard rolls down the screen, doing a large amount of damage (160 MP).

It should be noted that this is the only time in the series where the Salamander is portrayed as a lizard-like creature and not the serpent-like dragon which appears in the rest of the games.

Item Data[]

Item Data: Salamander Card
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Salamander card Salamander - Circle of the Moon
  Attribute Card - Nathan
[edit]
A lizard bathed in flames. Embodiment of the flame spirit, Salamander. Has the power of Fire. Attrib: Fire
Drop: Skeleton Bomber (20%), Imp (20%)
Mercury + Salamander (Fire Whip) - Circle of the Moon
  DSS Effect - Nathan
[edit]
Fire whip to attack enemies. Attrib: Fire
Consume: 6 MP/USE
STR + 5%
Create: Mercury + Salamander
Effect: If enemy is very close, damage increases 50%.
Venus + Salamander (STR Boost) - Circle of the Moon
  DSS Effect - Nathan
[edit]
Inflicted damage increases by 25%. Consume: 4 MP/TIME
STR + 12%
Create: Venus + Salamander
Jupiter + Salamander (Fireball Circle) - Circle of the Moon
  DSS Effect - Nathan
[edit]
2 fireballs circle you in defense. Attrib: Fire
Consume: 4 MP/TIME
Create: Jupiter + Salamander
Effect: Two fireballs slowly orbit you in defense.
Mars + Salamander (Fire Sword) - Circle of the Moon
  DSS Effect - Nathan
[edit]
Attack with a fire sword. Attrib: Fire
Consume: 8 MP/USE
STR + 10%
Create: Mars + Salamander
Effect: Sword swings overhead.
Diana + Salamander (Fireball Whip) - Circle of the Moon
  DSS Effect - Nathan
[edit]
A fireball is released with each attack. Attrib: Fire
Consume: 32 MP/USE
Create: Diana + Salamander
Effect: Each swing of the whip produces a fireball that travels at Nathan's dash speed. It has 400 base power and is not affected by any of Nathan's stats.
Apollo + Salamander (Bomb) - Circle of the Moon
  DSS Effect - Nathan
[edit]
A bomb is thrown. Attrib: Fire
Consume: 120 MP/USE
Create: Apollo + Salamander
Sequence: ↓ ←(→) ↑ + Attack
Effect: Throws an arcing bomb that explodes on contact.
Neptune + Salamander (Fire Healing) - Circle of the Moon
  DSS Effect - Nathan
[edit]
Fire attacks heal character while reducing MP. Consume: 3 MP/TIME
Create: Neptune + Salamander
Effect: Fire attacks, such as the Skeleton Bomber's explosions, heal Nathan while reducing his MP. In general, attacks that make Nathan glow red and appear to be on fire while they knock him back have the Fire element.
Saturn + Salamander (Bat Familiar) - Circle of the Moon
  DSS Effect - Nathan
[edit]
A bat familiar appears to attack in tandem. Attrib: Fire
Consume: 4 MP/Shot
Create: Saturn + Salamander
Effect: Summons a bat that shoots fireballs when the attack button is held.
Uranus + Salamander (Summon Salamander) - Circle of the Moon
  DSS Effect - Nathan
[edit]
A Salamander will be summoned to attack. Attrib: Fire
Consume: 160 MP/USE
Create: Uranus + Salamander
Sequence: ↓ ←(→) ↑ + Attack
Effect: Causes Fire damage to all enemies onscreen.
Pluto + Salamander (Item Crush) - Circle of the Moon
  DSS Effect - Nathan
[edit]
Item Crush attack is unleashed. Consume: 4 MP + Hearts
Create: Pluto + Salamander
Sequence: ↓ ←(→) ↑ + Attack
Effect: Nathan unleashes his current sub-weapon's Item Crush.

Combinations[]

Main article: Dual Set-Up System/Combinations

See also[]

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