- This article is about the armor that increases defense with map coverage. For the armor that heals the wearer, sometimes called "Walk Armor", see Healing Mail.
The Scout Armor (called Walk Armor in Castlevania: Symphony of the Night), is body armor that grants a higher DEF depending on how much of the map has been covered (a DEF exploration boost).
Game specific information
Castlevania: Symphony of the Night
The Walk Armor has the potential to reach the highest defense stats in the game.
Castlevania: Portrait of Ruin
The Scout Armor starts out at DEF +5, but this can increase to up to 44 as more of the map is covered. Even at its highest, it's still not as strong as the Heavy Armor that Jonathan can wear (DEF 55, STR 5, MND 40, but which also slows down its wearer). It is obtained as a reward for completing Boss Rush 3 in under 5 minutes.
Item Data
Item Data: Scout Armor | ||||||||
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Image | Name - Game Description |
Type / Users | Attributes / Consume | Statistics / Sell | Found | Notes | ||
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DEF increases with map coverage | Body (Body Armor) Alucard |
DEF + #rooms/60, INT -5 |
Find: Catacombs |
Effect: DEF increases by 1 for every 60 rooms visited (not hard-capped, but the highest legitimate value is at +31/32, depending on the port played) | ||||
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Defense improves as more of the map is uncovered. | Body Gear (Armor) Jonathan |
DEF +5 to up to +44 (Maximum) Sell: $12,500 |
Find: Boss Rush Mode Conditions: Clear Boss Rush Mode in 5 minutes or less |
External links
- Castlevania: Portrait of Ruin – Inventory Guide by Darth Nemesis at GameFAQs.