No edit summary |
(→Trivia) |
||
Line 74: | Line 74: | ||
==Trivia== |
==Trivia== |
||
− | *The Shadow Whip was |
+ | *The Shadow Whip was originally referred to as the, "Blood Whip," before. Despite the name change, fans still call the weapon by its original name. |
+ | *In Lords Of Shadow 2, despite the whip being Dracula's primary weapon of the three, he is almost never seen using it in cutscenes and usually only during gameplay. More or less, he is more frequently seen using either the Void Sword or the Chaos Claws in battle. |
||
==References== |
==References== |
Revision as of 18:40, 15 September 2014
The Shadow Whip[1] (ダークシャドウ ウィップ Dark Shadow Whip in Japanese version) is Dracula's neutral and main weapon in Castlevania: Lords of Shadow - Mirror of Fate and Castlevania: Lords of Shadow 2. It is a supernatural "whip" which he creates from his own blood. It has many of the same moves and attacks as the Combat Cross.
Background
Shadow Whip
Gabriel's deeply rooted training with the Combat Cross remained in Dracula. The Prince of Darkness now uses his own blood, which takes the shape of a sinuous whip, to inflict pain and death wherever he goes. The dark fluid is bounded by a supernatural force, and it hardens on impact. Before they die, its victims feel as if thousands of fangs penetrated their flesh, breaking bones and tearing their life force from them.
Shadow Daggers
Making a small cut on his wrist, and using the same power to mold his blood as for the Shadow Whip, Dracula is able to throw a high-speed shadow projectile at his enemies. When it hits, the blood particles harden, dealing a forceful blow that can destabilize a target.
Overview
After defeating the Forgotten One, Gabriel renounced his old identity and shattered the Vampire Killer in his bare hand. Upon his return to the mortal world he took the name "Dracul" (though the people knew him as Dracula).
Mirror of Fate
Dracula first displayed his use of the Shadow Whip against his -then unknown- son Trevor, along with the Void Sword and Chaos Claws. In the end he was victorious over his son, to his regret and horror upon discovering the truth. He would then use it again against his grandson Simon and Trevor, who had been reborn as Alucard.
Lords of Shadow 2
Dracula still possesses the power of the Shadow Whip, and this time players are able to control it.
Powers
The Shadow Whip manifests as a red gauntlet on Dracula's right arm. From it the whip springs when he attacks. Like the Combat Cross, it is the only weapon through which Dracula can attain Focus to power the Void and Chaos powers.
Unlike the Combat Cross, the Shadow Whip does not possess any other abilities such as the ability to grapple enemies or objects, or alternate means of killing, like the stake. This could be due to the whip being composed of Dracula's blood only (though Dracula is seen lifting and choking Alucard with the Shadow Whip at the end of Act II of Mirror of Fate).
The Shadow Whip's appearance depends on Dracula's current level of mastery. At it's basest level, the whip appears as simply a hardened strand of Dracul's corrupted blood. At level 2, the blood takes on a dark maroon color and seems to be augmented with magic. At max mastery, the Shadow Whip becomes a bright, deep red in color and becomes a full on mystical energy whip. It looks similar in appearance to the Vampire Killer's chain whip when augmented with Shadow Magic.
Mastering the Shadow Whip allows Dracula to increase its damage, and to increase the blood enemy drop. It also change the visual effects of the attacks.
Gallery
Item Data
Item Data: Shadow Whip | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
The Prince of Darkness now uses his own blood, which takes the shape of a sinuous whip, to inflict pain and death wherever he goes. (...) | Find: (start with) |
|||||||
Starting Whip Skills | ||||||||
A series of fast direct attacks effective against a single target. Upgrade: Adds a high-power finishing attack. 200 XP | First Obtained: Start with. |
Sequence: [Direct Attack] x 4 Evolve: 200 XP | ||||||
Direct rising attack that can lift up smaller enemies in front of you, allowing additional attacks to be continued. | First Obtained: Start with |
Sequence: [Direct Attack] [Jump] | ||||||
Aerial Whip Series of direct attacks executed in the air. Linking hits with this combos keeps you suspended in the air allowing you to combine them with other moves. | First Obtained: Start with |
Sequence: In the air: [Direct Attack] x 3 | ||||||
Advanced Whip Skills | ||||||||
Press and hold the [Direct Attack] button while airborne to use this direct attack as a finisher in any aerial attack sequence. Your whip will smash down on any enemies in front of you as you land. Good for dissipating enemies on the ground and to drag down airborne foes! | Buy: 500 XP (requires Aerial Whip) |
Sequence: In the air: Hold [Direct Attack] | ||||||
Press and hold the [Direct Attack] button to begin a sequence of hard direct attacks. Press the [Direct Attack] button repeatedly to add hits to the combo. It will work as a Block Breaker against certain enemies too. | Buy: 700 XP (requires Combined Whip) |
Sequence: Hold [Direct Attack] [Direct Attack] x 3 | ||||||
Immediately after a Synchronized Block, you can unleash a devastating direct counter attack. This combo can be used bot hon the ground and in the air. | Buy: 750 XP (requires (Combined Whip) |
Sequence: After a Synchronized Block: [Direct Attack] x 3 | ||||||
While blocking with [Block] use the jump button to leap over and land behind your enemy. | Buy: 150 XP |
Sequence: [Block] + [Jump] | ||||||
After leaping over enemies using a Somersault, immediately press Direct Attack] repeatedly to attack them from behind before they can react. Especially useful against enemies blocking your blows. | Buy: ??? |
Sequence: After a Somersault: [Direct Attack] x3 | ||||||
Starting Sweep Skills | ||||||||
A series of area attacks less powerful than the Combined Whip attacks but very useful for crowd control. Upgrade: Adds two additional circular sweeps to the combo capable of pushing back all surrounding enemies. | First Obtained: Start with |
Sequence: [Area Attack] x 6 Evolve: 200 XP | ||||||
Direct rising attack that can lift up smaler enemies in front of you, allowing additional attacks to be continued. | First Obtained: Start with |
Sequence: [Area Attack] [Jump] | ||||||
Series of direct attacks executed in the air. Linking hits with this combo keeps you suspended in the air allowing you to combine them with other moves. | First Obtained: Start with |
Sequence: In the air: [Area Attack] x3 | ||||||
Advanced Sweep Skills | ||||||||
Press and hold the [Area Attack] button while airborne to use this area attack as a finisher in any aerial attack sequence. Your whip will sweep around and hit any surrounding enemies. As you land, you will drag down your enemies too. | Buy: 800 XP (requires Aerial Sweep) |
Sequence: In the air: Hold [Area Attack] | ||||||
Press and hold the [Area Attack] button to start a sequence of fast attacks. You can control the direction of the attacks during the combo with the left stick. Enemies in front and behind can be hit with this series of whip attacks too. | Buy: 800 XP (requires Combined Sweep) |
Sequence: Hold [Direct Attack] | ||||||
Immediately after a Synchronized Block, you can unleash a devastating area counter attack that affects surrounding enemies. | Buy: 800 XP (requires Combined Sweep) |
Sequence: After a Synchronized Block: [Area Attack] x 3 |
Trivia
- The Shadow Whip was originally referred to as the, "Blood Whip," before. Despite the name change, fans still call the weapon by its original name.
- In Lords Of Shadow 2, despite the whip being Dracula's primary weapon of the three, he is almost never seen using it in cutscenes and usually only during gameplay. More or less, he is more frequently seen using either the Void Sword or the Chaos Claws in battle.