Shanoa appears as one of the five starting characters in Castlevania: Harmony of Despair.
Overview[]
Shanoa's Mastery system tracks how many hits she lands with her spells. As you land hits, the mastery of these spells increases. Leveling up her glyph spells also increases the power of her basic Weapon Glyphs.
Weapon glyphs[]
Shanoa only has her signature weapon glyphs from Order of Ecclesia. These are her Confodere (Rapier glyph) that she starts with in both games (and the only normal weapon glyph she has in this game), as well as the Lapiste and Pneuma glyphs which had unique glyph union attacks in Order of Ecclesia and also appeared in Castlevania Judgment. Her signature Custos glyphs (Cerberus heads) were released with the DLC of chapter 10. They are Sinestro Custos (White head, ice element) and Dextro Custos (Black head, fire element). They can only be found on chapter 10.
These glyphs can be placed in the right or left hand and can alternate attacks quickly like they could in Order of Ecclesia. They do not consume MP in this game, though. They are only found as rewards in boss chests. They are as follows:
- Confodere - Basic weapon. Shanoa starts with two of these. Piercing damage, 2 Atk.
- Lapiste - Upgrade to Confodere, found in the Stage 3 through 6 boss chests. Wider range, higher damage. Smashing damage, 6 Atk.
- Pneuma - Multi-hit ground crawling attack. If equipped in both slots, becomes larger when both are used at once. Found in Stage 4 through 6 boss chests. Slashing damage, 4 Atk, 2 hits for regular Pneuma and 4 hits for Double Pneuma.
- Sinestro Custos - Attack with the left head of Cerberus. Found in the DLC stage 10 boss chest or purple chests on hard. Ice element. Slashing damage, 7 Atk.
- Dextro Custos - Attack with the right head of Cerberus. Found in the DLC stage 10 boss chest or purple chests on hard. Fire element. Slashing Damage, 7 Atk.
Item Data: Weapon Glyphs (edit) | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Rapier glyph. | Attrib: Pierce |
ATK +2 Sell: (cannot be sold) |
Rarity: * Find: (starts with) |
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Pulverize enemies with giant fists of stone. | Attrib: Strike |
ATK +6 Sell: (cannot be sold) |
Rarity: ** Find: Chapter 3, 4, 5, 6, 7 boss (Normal). Chapter 3, 5 boss (Hard). |
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Create squalls to sweep enemies away. | Attrib: Slash |
ATK +3 Sell: (cannot be sold) |
Rarity: ** Find: Chapter 3, 4, 5, 6, 7 boss (Normal). Chapter 3, 5 boss (Hard). |
Special: Attack with 2 Pneumas at same time for Gale | ||||
Attack with the right head of Cerberus. | Attrib: Slash, Fire |
ATK +7 Sell: (cannot be sold) |
Rarity: *** Find: Chapter 10 purple and boss (Hard), boss (Normal). First Obtained: Chapter 10 |
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Attack with the left head of Cerberus. | Attrib: Slash, Ice |
ATK +7 Sell: (cannot be sold) |
Rarity: *** Find: Chapter 10 purple and boss (Hard), boss (Normal). First Obtained: Chapter 10 |
Hunter Skill Glyphs[]
Shanoa currently has use of seven Hunter Skill Glyphs in this game. Grando, Nitesco, Fulgur, and Ignis can be absorbed during enemy attacks from the Aliorumnas or Nova Skeleton enemies while they are preparing to use these attacks. They level up with use.
Grando - Ice attack. Absorbed from Aliorumnas starting in Stage 2. Single straight shot. Ice damage, 12 Atk.
Nitesco - Light attack. Absorbed from Nova Skeletons in Stage 6. Relatively short range beam blast. Light damage, 8 Atk, up to three hits.
Fulgur - Electric attack. Absorbed from Aliorumnas starting in stage 4. Fairly straight enemy-penetrating long range attack, or excellent tracking attack. Electric damage, 5 Atk, two hits.
Ignis - Fire attack. Starting spell, can be absorbed from Aliorumnas starting in Stage 2. Relatively short range triple fireball attack. Fire damage, 6 Atk, three hits.
Globus - Dark attack. This spell can be acquired from the DLC Stage 8 "The One Who Is Many." It fires two pink globs in a "V" pattern to your left or right. It will ricochet multiple times before disappearing.
Acerbatus - Dark attack. This spell can be acquired from the DLC Stage 9 "Lord of Flies." It fires a giant ball to the left or right that penetrates anything in its path for a short distance. Excellent damage, three hits.
Luminato - Holy attack. This spell can be acquired from the DLC Stage 11 "Legend of Fuma."
Item Data: Hunter Skill Glyphs (edit) | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Call forth raging flames. | Attrib: Fire Consume: 15 MP |
ATK +6 |
Rarity: * Steal: Aliorumnas First Obtained: (Starts with) |
Effect: Flames | ||||
Call forth freezing ice. | Attrib: Pierce, Ice Consume: 15 MP |
ATK +12 |
Rarity: * Steal: Aliorumnas First Obtained: Chapter 4 |
Effect: Ice Bolt | ||||
Call forth shocking electricity. | Attrib: Lightning Consume: 15 MP |
ATK +5 |
Rarity: ** Steal: Aliorumnas First Obtained: Chapter 4 |
Effect: Tonitrus Evolve: Level 5 and 9 | ||||
Concentrate magic into a destructive beam. | Attrib: Fire, Holy Consume: 15 MP |
ATK +8 |
Rarity: *** Steal: Nova Skeleton |
Effect: Piercing Beam | ||||
Unleash an energy sphere. | Attrib: Strike Consume: 12 MP |
ATK +6 |
Rarity: *** Find: Purple chests (Chapter 8 Hard) Drop: Legion First Obtained: Chapter 8 |
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Calls forth the power of spite. | Attrib: Strike, Lightning, Darkness, Curse Consume: 20 MP |
ATK +10 |
Rarity: * Find: Purple & Boss Chapter 9 (hard) Drop: Beelzebub |
Effect: Curse | ||||
Call forth a ball of light. | Attrib: Holy Consume: 15 MP |
ATK +9 |
Rarity: **** Drop: Ryukotsuki (Both difficulties) First Obtained: Chapter 11 |
Effect: Radiance |
Magnes[]
Shanoa has one Glyph available as a Personal Skill, Magnes. This allows her to navigate using magnets.
Item Data: Personal Skill Glyphs (edit) | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Create an attractive magnetic field. | Rarity: * Find: (starts with) |
Sequence: [Personal Skill] (default RB) |
Dual Crushes[]
Item Data: Dual Crushes (edit) | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Attrib: Ice Consume: 60 MP |
Find: (innate) |
Effect: An attack where ice is rapidly shot in one direction. | ||||||
Attrib: Fire Consume: 60 MP |
Find: (innate) |
Effect: An attack where flame will cover the floor and walls. | ||||||
Attrib: Lightning Consume: 60 MP |
Find: (innate) |
Effect: A powerful horizontal lightning beam is summoned. | ||||||
Attrib: Lightning Consume: 60 MP |
Find: (innate) |
Effect: Summon lightning in the shape of a cross. | ||||||
Attrib: None Consume: 60 MP |
Find: (innate) |
Effect: Laser beams will appear on the sides of the screen as well as the top and bottom. |
Starting gear[]
Item Data: Starting Gear | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Rapier glyph. | Attrib: Pierce |
ATK +2 Sell: (cannot be sold) |
Rarity: * Find: (starts with) |
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Create an attractive magnetic field. | Rarity: * Find: (starts with) |
Sequence: [Personal Skill] (default RB) | ||||||
Call forth raging flames. | Attrib: Fire Consume: 15 MP |
ATK +6 |
Rarity: * Steal: Aliorumnas First Obtained: (Starts with) |
Effect: Flames | ||||
Clothes worn regularly. | DEF +1 Sell: $100 |
Rarity: * Find: Start with (Alucard) |
Signature defensive gear[]
Item Data: Signature Defensive Gear | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
A translucent crimson mask. | Attrib: Fire +10 |
HP +3, MP +3, DEF +6, STR +2 Sell: $1,700 |
Rarity: *** Find: Chapter 3 (Hard) Drop: Menace |
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Beautiful suit of armor in translucent red. | Attrib: Fire +10 |
HP +10, MP +5, DEF +15, STR +4, MND +2 Sell: $4,050 |
Rarity: *** |
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Full leg protection cast in a deep red material. | Attrib: Fire +10 |
HP +1, MP +1, DEF +6, STR +2 Sell: $1,250 |
Rarity: *** Find: Chapter 3 (Hard) Chapter 11 (Normal) |
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Mask that was blessed by a war maiden. | Attrib: Poison +15 |
HP +5, MP +5, DEF +8, STR +1, ATK +1, MND +5 |
Find: Chapter 6 (Normal and Hard) Drop: Dracula |
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Armor blessed by a war maiden. It prevents poison effects. | Attrib: Poison +30 |
HP +5, MP +10, DEF +18, STR +3, MND +4 Sell: $5,750 |
Rarity: **** |
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Full leg protection blessed by a war maiden. | Attrib: Poison +15 |
HP +3, MP +3, DEF +7, STR +1, MND +2 Sell: $3,000 |
Rarity: **** Find: Chapter 5 (Hard) |
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Mask that was blessed by a war goddess. | Attrib: Curse +15 |
MP +5, DEF +7, CON +10 Sell: $1,700 |
Rarity: **** Find: Chapter 6 (Hard) |
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Armor blessed by a war goddess. Prevents the effects of Curse. | Attrib: Curse +30 |
HP +15, MP +15, DEF +26, STR +4, MND +12 Sell: $12,500 |
Rarity: ***** Drop: Dracula (Hard) |
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Full leg protection blessed by a war goddess. | Attrib: Curse +15 |
HP +5, MP +5, DEF +8, STR +2, MND +3 Sell: $3,750 |
Rarity: **** Find: Chapter 6 (Hard) |
Quotes[]
- When selected: "Shall we?"
- Multiplayer message ["Got it."]: "Right."
- Multiplayer message ["Thanks."]: "Thank you."
- Multiplayer message ["Hello."]: "Greetings."
- Multiplayer message ["Good work."]: "That's the way."
- Multiplayer message ["All yours."]: "All yours."
- Multiplayer message ["Here."]: "Here."
- Multiplayer message ["Goodbye."]: "Farewell."
- Multiplayer message ["Sorry."]: "Forgive me."
- Multiplayer message ["Oops."]: "No."
- When revived: "Hell could never hold me."
- When reviving another: "Return."
Videos[]
External links[]
- YouTube - Shanoa guide