- For the general environment, see Skeleton Caves.
- For the Harmony of Dissonance stage, see Skeleton Cave (Harmony of Dissonance).
- "It is said that on a moonless night, many graves were opened, and many bones stolen. The stench of death rose up, and the empty eyes of a thousand skulls set themselves to seek yet more tombs to befoul. Such was the price of a temple built from the bones of the fallen."
- — In-game description
The Skeleton Cave (葬送の骸窟 (そうそうのがいくつ) Sōsō no Gaikutsu?, lit. "Skeleton Cave of Funeral") is a location in Castlevania: Order of Ecclesia.
Overview[]
The cave is a mysterious temple that was built by a horde of skeletons who rose from their graves one moonless night. It is filled with walking skeletons who regularly leave to rob more graves or kill victims to add more bones to the cave. It is unknown what possessed so many skeletons to rise and do such a thing, but the cave is ruled by the massive insect Maneater, who must use a large skull as a shell.
One thing to be noted is that some parts of the cave have the bones arranged in very decorative and creative ways, while others have them just in piles on the floor, implying some intelligent thought on behalf of the undead horde.
Enemy Data[]
Enemy Data: Skeleton Cave | |||||
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Image | Name - Game Description |
Statistics | Items | Location | Notes |
Enemies | |||||
A skeleton given wings and made to fly. | Strong: Ice, Darkness Weak: Strike, Flame, Light HP: 10 Exp: 1 Skill Pt: n/a Atk: 26 |
Minera Prison Island, Tymeo Mountains, Forsaken Cloister, Ruvas Forest (Hard Mode), Skeleton Cave (Hard Mode) |
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Created from bleached dinosaur bones, fossilized in the clay. | Strong: Ice, Darkness Weak: Strike, Flame, Light HP: 200 Exp: 22 Skill Pt: 1 Atk: 35 |
Tymeo Mountains, Skeleton Cave, Training Hall |
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Leaps boundlessly in a dark dance of the doomed. | Strong: Ice, Darkness Weak: Strike, Flame, Light HP: 62 Exp: 28 Skill Pt: 1 Atk: 33 |
Skeleton Cave, Giant's Dwelling |
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A skeletal savior, foretold since ancient days. | Strong: Ice, Darkness Weak: Strike, Flame, Light HP: 80 Exp: 50 Skill Pt: 1 Atk: 32 |
Ecclesia (Hard Mode), Tymeo Mountains, Skeleton Cave |
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This knight doesn't need a head to hand his enemies theirs. | Strong: Ice, Darkness Weak: Strike, Flame, Light HP: 88 Exp: 54 Skill Pt: 1 Atk: 34 |
Drop: Vol Confodere (10%) |
Tymeo Mountains, Skeleton Cave |
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A fossilized thunder lizard, given life by an evil will. | Strong: Ice, Darkness Weak: Strike, Flame, Light HP: 184 Exp: 105 Skill Pt: 2 Atk: 37 |
Skeleton Cave |
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Dinosaur fossils imbued with an evil spirit. | Strong: Ice, Darkness Weak: Strike, Flame, Light HP: 200 Exp: 150 Skill Pt: 3 Atk: 38 |
Misty Forest Road, Skeleton Cave, Tristis Pass |
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A skeletal brute armed with a huge club. | Strong: Ice, Darkness Weak: Strike, Flame, Light HP: 400 Exp: 190 Skill Pt: 3 Atk: 50 |
Drop: Barbarian Helm (2%) |
Giant's Dwelling, Oblivion Ridge, Skeleton Cave (in room after Maneater boss) |
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Excels at duels with its dual-wielding technique. | Strong: Ice, Darkness Weak: Strike, Flame, Light HP: 200 Exp: 190 Skill Pt: 3 Atk: 58 |
Barracks, Forsaken Cloister, Final Approach, Skeleton Cave (Hard Mode) |
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Boss | |||||
This monstrous insect buzzes about inside a great skull. | Weak: Slash, Flame, Light HP: 2,500 Exp: 1,500 Skill Pt: 40 Atk: 51 |
Skeleton Cave |
Notes[]
- As its name implies, all enemies in the Skeleton Cave are skeletons (even the Maneater to some extent), and thus, they are weak to the Strike attribute, so it's recommended to equip the Vol Macir glyph(s) while exploring this area (obtainable in the previous area, Misty Forest Road).
- George can be found in this stage after defeating the Maneater. A cutscene plays where Albus can be seen imprisoning him inside a crystal. After he escapes, George can then be rescued.
Gallery[]
Screenshots[]
Map[]
Trivia[]
- The long room on the upper-west wing of this area, which is crowded by several Skeleton Friskies, provides a good place to level up in the early game. Equipping Vol Macirs on both arms, and wearing the Strength Ring and Empress Ring, will allow the player to kill them quickly. Enter the room, walk down the little slope at the entrance, crouch, and start hitting with the Vol Macirs alternately until all enemies are defeated; then exit and reenter the room, and repeat the process. This way, the player can level up to Level 16-23+ very quickly (additionally, activating a fully upgraded Fidelis Caries greatly helps during this process).
- The room where the Maneater is fought is based on the interior of the Sedlec Ossuary.
Related locations[]
- Wygol Village - Shanoa must first return to the village and talk to Nikolai in order to unlock Somnus Reef on the map.
Other appearances[]
Castlevania: Harmony of Despair[]
The third stage of Castlevania: Harmony of Despair, End of Chaos, is essentially a rearranged version of the Skeleton Cave in Order of Ecclesia. It has a different boss, though, Menace from Castlevania: Dawn of Sorrow.
The boss room from the Skeleton Cave appears as Death's boss room in the fifth stage, Song of the Unslakable Blade. This room has a strong resemblance to Death's boss room in the Entrance of Castlevania III: Dracula's Curse.