For the general environment, see Skeleton Caves.
For the Harmony of Dissonance stage, see Skeleton Cave (Harmony of Dissonance).
"It is said that on a moonless night, many graves were opened, and many bones stolen. The stench of death rose up, and the empty eyes of a thousand skulls set themselves to seek yet more tombs to befoul. Such was the price of a temple built from the bones of the fallen."
— In-game description

The Skeleton Cave (葬送の骸窟 (そうそうのがいくつ) Sōsō no Gaikutsu?, lit. "Skeleton Cave of Funeral") is a location in Castlevania: Order of Ecclesia.


The cave is a mysterious temple that was built by a horde of skeletons who rose from their graves one moonless night. It is filled with walking skeletons who regularly leave to rob more graves or kill victims to add more bones to the cave. It is unknown what possessed so many skeletons to rise and do such a thing, but the cave is ruled by the massive insect Maneater, who must use a large skull as a shell.

One thing to be noted is that some parts of the cave have the bones arranged in very decorative and creative ways, while others have them just in piles on the floor, implying some intelligent thought on behalf of the undead horde.

Enemy Data

Enemy Data: Skeleton Cave
Image Name - Game
Statistics Items Location
Wingedguard-1- 28. Winged Guard  (Flying Skeleton) [ edit ]
Order of Ecclesia
A skeleton given wings and made to fly. Strong: Ice, Darkness
Weak: Strike, Flame, Light
HP: 10
Exp: 1
Skill Pt: n/a
Atk: 26
Minera Prison Island, Tymeo Mountains, Forsaken Cloister, Ruvas Forest (Hard Mode), Skeleton Cave (Hard Mode)
Bonepillar1 38. Bone Pillar  [ edit ]
Order of Ecclesia
Created from bleached dinosaur bones, fossilized in the clay. Strong: Ice, Darkness
Weak: Strike, Flame, Light
HP: 200
Exp: 22
Skill Pt: 1
Atk: 35
Tymeo Mountains, Skeleton Cave, Training Hall
Skeletonfrisky 39. Skeleton Frisky  (Skeleton Jumper) [ edit ]
Order of Ecclesia
Leaps boundlessly in a dark dance of the doomed. Strong: Ice, Darkness
Weak: Strike, Flame, Light
HP: 62
Exp: 28
Skill Pt: 1
Atk: 33
Skeleton Cave, Giant's Dwelling
Phantom-1- 41. Dullahan  (Dullahan Skeleton) [ edit ]
Order of Ecclesia
This knight doesn't need a head to hand his enemies theirs. Strong: Ice, Darkness
Weak: Strike, Flame, Light
HP: 88
Exp: 54
Skill Pt: 1
Atk: 34
Drop: Vol Confodere (10%)
Tymeo Mountains, Skeleton Cave
Skeletonrex 42. Skeleton Rex  [ edit ]
Order of Ecclesia
A fossilized thunder lizard, given life by an evil will. Strong: Ice, Darkness
Weak: Strike, Flame, Light
HP: 184
Exp: 105
Skill Pt: 2
Atk: 37
Skeleton Cave
Ooe whitedragon 43. White Dragon  [ edit ]
Order of Ecclesia
Dinosaur fossils imbued with an evil spirit. Strong: Ice, Darkness
Weak: Strike, Flame, Light
HP: 200
Exp: 150
Skill Pt: 3
Atk: 38
Misty Forest Road, Skeleton Cave, Tristis Pass
Ooe maneater 111. Maneater  [ edit ]
Order of Ecclesia
This monstrous insect buzzes about inside a great skull. Weak: Slash, Flame, Light
HP: 2,500
Exp: 1,500
Skill Pt: 40
Atk: 51
Skeleton Cave


  • George can be found in this stage after defeating the Maneater. A cutscene plays where Albus can be seen imprisoning him inside a crystal. After he escapes, George can then be rescued.



Related locations

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