Castlevania Wiki

Hate ads? Then create an account! Users with accounts will only see ads on the Main Page and have more options than anonymous users.

READ MORE

Castlevania Wiki
Castlevania Wiki
Not to be confused with Serpent.

The Snake is an enemy in the Castlevania series.

Description[]

While the Snake as an individual enemy has only appeared in Castlevania: Legacy of Darkness, these little reptiles have appeared in several installments of the Castlevania series since the very first title. In the games, they are usually associated with Medusa; in fact, a multitude of snakes grow out from Medusa's head, making up for her hair. Medusa can detach these snakes and send them out at will to aid her in battle.

Snakes are generally very small, albeit quick and slippery, and they are often deployed continuously on the battlefield in an attempt to distract the player while they are dealing with a larger foe. In Medusa's case, they are usually thrown to the ground and then they slither across the room until they exit the screen. They are generally killed with just one hit and yield little to no experience.

In Castlevania III: Dracula's Curse, snakes are once again utilized by Medusa ("Snake Man Sentinel" in Western versions) during her boss fight, although this time she can also use them as arrows which she shoots with her bow. In addition, when the battle starts, a group of snakes are initially found slithering on the floor which then proceed to converge and entangle themselves into a mass which slowly acquires the form of the Greek monster herself.

In Super Castlevania IV, snakes appear in the form of an enemy called the Viper Swarm. These are actually a multitude of snakes entangled together which are initially encountered hanging from the ceiling and which drop and slowly move toward the player when approached. The Poison Worm from Circle of the Moon is portrayed in a similar form, although as its name implies, they are worms and are poisonous to the touch.

Castlevania: Legacy of Darkness marked the first and only time the Snake appeared as an enemy by its own. They are encountered slithering around in some areas within the Villa's hedge maze. When approached, they quickly lunge forward to bite the player's legs, sticking to them until manually removed and sometimes inflicting "Poison" status. As expected, they also play a significant role during Medusa's fight in that game, where the boss sends them out in great numbers to distract the player. When killed, they generally drop Red Jewels and PowerUps, which gives them a strategic usage during the boss fight as they serve as a supply source for fueling sub-weaponry and for upgrading the player's weapon.

The Tsuchinoko is a mythical snake enemy that appears in Castlevania: Aria of Sorrow. It rarely attacks and is often encountered digging a hole in the ground to escape from the player; due to this, its soul, V.I.P., is somewhat hard to obtain.

Enemy Data[]

Enemy Data: Snake
Image Name - Game
Description
Statistics Items Location Notes
Castlevaniamedusa.gif
(NES/C64/AMI/PC)
Queen Medusa (Medusa [Boss]) - Castlevania [ edit ]
Japanese Description: (*)
Second powerful enemy. Usually hides as a statue but reveals true nature when approached. Clock, holy water, and cross are effective.
HP: 12
Exp: 3,000
Atk: 2
2.Chapel
(Strategy)Allies: Snakes
19. Big Medusa (Mammy Medusa) - Vampire Killer [ edit ]
Japanese Description: (*)
Her lower half was petrified by the hero Christopher. When a living creature approaches, only her head attacks.
Exp: 2,000
2.Dungeon
Allies: Snakes
Wicked Mermaid (Medusa[alt] - Haunted Castle [ edit ]
' Exp: 10,000
1. Graveyard
Allies: Bats, Snakes

(NA/JPN)
36. Snake Man Sentinel (Medusa) (Medusa) - Dracula's Curse [ edit ]
' 4A. Ghost Ship
Allies: Snakes
53. Medusa (jpn) - Super Castlevania IV [ edit ]
Japanese Description: (*)
A monster whose hair is made of snakes and half of whose body is covered in scales, resembling a snake.
2. Forest
Allies: Snakes
Medusa  - Chronicles [ edit ]
' HP: 64
Exp: 20,000
4. Cathedral
Allies: Snakes

(RoB/DXC)
Medusa  - Rondo of Blood [ edit ]
' HP: 92
Exp: 1200
6. Guardian
Allies: Shaft, Phantom Bat, Franken, Mummy Man, Snakes
Snake  - Legacy of Darkness [ edit ]
' HP: 1
Drop: Usually Gold, Red Jewel, or PowerUp
Villa (Cornell-only), Underground Waterway


Medusa  - Legacy of Darkness [ edit ]
A sorceress who lurks in the sewer levels of the castle. Medusa has the upper body of a woman and the lower body of a huge serpent. HP: 105 (90 on Easy, 135 on Hard), 30 for shield
Underground Waterway
Allies: Snakes
77. Medusa  - Lament of Innocence [ edit ]
A legendary monster whose gaze can turn people to stone. Weak: Axe
HP: 2,000
Drop: Purple Orb
Garden Forgotten by Time
Allies: Snakes
36. Tsuchinoko (jpn) - Aria of Sorrow [ edit ]
A mythical snake proven to exist by Soma Cruz in 2035. Weak: Curse
HP: 300
MP: 100
Exp: 80
Atk: 30
Def: 25
Soul: V.I.P.
Dance Hall
151. Medusa (jpn) - Portrait of Ruin [ edit ]
A monster who turns her victims to stone. One of three Gorgon sisters. Strong: Dark
Weak: Holy
HP: 3,500
Exp: 6,000
Skill Pt: 60
Burnt Paradise
Abil: Snake Form
Allies: Gold Medusas
78. R. Queen Medusa (L. Medusa[alt] - Harmony of Despair [ edit ]
A legendary monster that petrifies with a single gaze. Strong: Darkness
Weak: Slash, Pierce, Holy
Exp: 1,000
Drop: Melon
Soul: Red
Chapter 10
Allies: Snakes

Item Data[]

Item Data: Snake
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Gold - Legacy of Darkness
  Item - any
[edit]
Used to purchase items.
Red Jewel [Small] - Legacy of Darkness
  Item - any
[edit]
Replenishes your Jewel Points. You use up jewel points every time you use an attack item or morph into the werewolf. Jewel Points + 5
Red Jewel [Large] - Legacy of Darkness
  Item - any
[edit]
Replenishes your Jewel Points. You use up Jewel Points every time you use an attack item or morph into the werewolf. Jewel Points + 10
PowerUp [alt] - Legacy of Darkness
  Item - any
[edit]
Increases your long-range weapon power. You can collect a maximum of 2 of these items.
R. Queen Medusa - Harmony of Despair
  Bullet Soul - Soma
[edit]
Summon an 8-bit Queen Medusa. Attrib: Strike, Petrify
Consume: 12 MP
ATK +10
Steal: R. Queen Medusa (3.5 %)
First Obtained: Chapter 10
Effect: Summon Medusa/Snake

See also[]