- "It's true. I am Dracula. But I'm not what you think I am!"
- — Soma to Julius, in Castlevania: Aria of Sorrow
Soma Cruz (来須 蒼真 Kurusu Sōma?) is the protagonist from the games Castlevania: Aria of Sorrow and Castlevania: Dawn of Sorrow. He also appears in the cross-over game Castlevania: Harmony of Despair.
Soma has a wide range of powers and abilities called 'souls' which are categorized as offensive, defensive, or tactical. He acquires these abilities through his "power of dominance" - the power to control and summon the souls of defeated monsters. This is a derivation of Dracula's primary power, the ability to command monsters.
Soma fights with a variety of weapons, including swords, spears, and axes. Many of his weapons are references to mythology and folklore, such as the Valmanway, Longinus, Excalibur, or Claimh Solais (even Death's Scythe). The whip sword is a reference to the Castlevania series' tradition of whips as primary weapons, but is the only weapon in Aria of Sorrow that resembles a whip. Soma can also use handguns, a Rocket Propelled Grenade, and a Positron Rifle, in an interesting (and futuristic) departure from other games in the Castlevania series.
His first name, Soma, means the entire body, referencing how he has the power of dominance. His last name is somewhat of a pun, Cruz is the Spanish and Portuguese word for Cross, which is commonly used against Vampires in fiction.
His Japanese name is Kurusu Sōma (来須蒼真); Sōma is his given name. The kanji that compose his name mean, in order, 'come/next' (kuru), 'by all means' (su), 'pale/blue' (sō), 'truth/reality' (ma). Taken together, the name hints that he is the true inheritor of Dracula's power, and will definitely receive them. The kanji for 'pale', interestingly, is also used as a euphemism for being inexperienced or unripe. Soma has not yet reached his full potential.
Character's history
Castlevania: Aria of Sorrow
Soma was studying in Japan in the year 2035, the year where the first solar eclipse of the twenty-first century was to occur, and he and Mina were on their way to see the astral event when fate stepped in: the two are transported into Dracula's castle itself. Immediately protective of Mina, Soma sets out into the castle to find an exit and save themselves from its demonic influence.
Soma encounters various other individuals were drawn into the castle, and from them learns Dracula is indeed dead, but his castle seeks a new master. During the battle against the castle’s monsters he demonstrates an ability that he was not aware of possessing previously: the Power of Dominance, the ability to steal the souls of life forms and bend them to his will in various shapes and effects. This supernatural trait is a derivation of Dracula's primary power, the ability to command monsters.
Soma soon encounters a deranged missionary named Graham Jones who believes himself to be the incarnation of Dracula, because of his birth at the very moment Dracula was ultimately slain in the battle of 1999. But Soma, in demonstrating the power to rule over souls, becomes Graham’s target, and the two engage in a battle which Soma eventually wins - but in doing so, he absorbs a startling amount of the castle’s dark power and comes to realize a shocking revelation: his powers and Dracula's soul are one and the same - Soma is the next incarnation of Dracula himself, and therefore may inherit Castlevania as its new lord and master. Soma then heeds the advice of Genya Arikado and travels to a chaotic realm where he must confront the core of Chaos, the source of Dracula’s dark power. As he hopes to escape from his bonds with the castle. Soma receives encouraging words telepathically from Mina and his other friends which he had encountered over the course of his adventure in the castle, and is therefore able to defeat Chaos, retain his identity, resist Dracula's inheritance, and escape with everyone from Castlevania as it is drawn back into the eclipse. In conquering this personal challenge, Soma becomes more open and trusting to those around him, though his mysterious powers still reside within.
Castlevania: Dawn of Sorrow
One year after this event, Soma is attacked in Hakuba City by the mysterious Celia Fortner, the priestess of a cult dedicated to the revival of Dracula. Celia disappears with the grim proclamation that Soma will be eliminated by any means necessary, so that she may take his power and revive the Lord of Darkness. Arikado assures Soma that he and his subordinates will handle the situation, but Soma is not willing to sit behind; He tracks Celia to her headquarters, a massive replica of Dracula's Castle, and once more wields the power of dominance to battle the summoned demons within.
Soma encounters Celia several times throughout his exploration, as well as two men, Dmitrii Blinov and Dario Bossi, who were born at the exact time of Dracula's 1999 destruction much like Graham Jones, and as such are candidates to receive the title and power of Dark Lord that Soma currently holds. Dmitrii and Dario attempt to kill him on separate occasions but are defeated, causing Celia to alter her strategy; she plans to draw out Dracula’s influence within Soma outward and mold him into the Dark Lord by playing on his emotions. Soma witnesses the apparent murder of a captive Mina by Celia, and his anger gives rise to the powers of Chaos (similar to when Lisa was killed, which triggers Dracula to engage a war against humanity).
But Soma recovers, as Arikado appears and exposes him about Celia's plan. He then transfers his powers emerged from his anger to Mina, who is actually a Doppelgänger in disguise. Soma’s seismic shift of emotions then allows for the self-revival of Dmitrii, whose soul resided in Soma after he was first bested in battle by the former, and he and Celia leave with the declaration that they have gone back to their original plan to simply kill Soma so that Dmitrii can become the new Dark Lord. Soma pursues them to the castle’s Abyss, where he witnesses Dmitrii sacrificing Celia and absorbing the powers of a calamitous demon, and the two are about to do battle when Dmitrii’s soul is overcome and his body explodes into the titanic, monstrous demon Menace which Soma destroys at length after a large-scale battle.
The dark power and souls of Menace suddenly rush into Soma’s body and nearly overwhelm him, once again causing him to come dangerously close to becoming the embodiment of the Dark Lord himself, but through sheer will and by thinking of Mina he resists the influence and escapes the collapsing castle of Celia’s cult, where he rejoins all his friends and allies. Soma relates to Arikado a certain feeling of guilt he holds for not accepting the role of the Dark Lord, the role that is theologically necessary to be fulfilled in order for God to be truly good, but Arikado assures that though there may be need of a Dark Lord to fill that purpose in the future, there is no reason why it should only be him. Having conquered his final challenge, Soma is free to live his life as it is normally meant.
Akumajō Dracula: Kabuchi no Tsuisoukyoku
Soma, along with Mina, makes cameo appearances in the novel Akumajō Dracula: Kabuchi no Tsuisoukyoku, which takes place one year after Dawn of Sorrow.
Allusions to Dracula and personality
When Aria of Sorrow was first released, news of the true nature of Soma Cruz spread. The idea of playing as Dracula, albeit in reincarnated form, was a big hit amongst the series fans along with Aria of Sorrow's solid gameplay.
Some may note that Soma Cruz bears a striking resemblance to Mathias Cronqvist, the character from Castlevania: Lament of Innocence who is revealed to actually be the true identity of Dracula before his renunciation of God (and thus, his ascent into his role as the dark lord). Indeed, while Soma has more generally modern clothing, they share a similar fur collar around their cloak and coat respectively. Soma's trench coat is often depicted as being worn similarly to a cloak as well, such as the depiction in the picture below. This gives him an overall intimidating, almost modern lordly appearance. Also of note is that Mathias was dressed mostly in black, while Soma's coat and hair is the opposite, white. This could be further representation of the "Good Dracula" motif the character has been given in Aria of Sorrow.
It is also worth noting that Dracula originally became the "Dark Lord" after his love, Elisabetha died, and later he swore vengeance on all of the human race when his new love, Lisa, was killed for being a witch. Similarly, in Dawn of Sorrow, Celia attempts to awaken the darkness in Soma's soul the same way by killing his childhood friend Mina. If the player does not have "Mina's Talisman" equipped, Soma succumbs to the same fate as Dracula, embracing the darkness in his soul to avenge a person dear to him. If Mina's talisman is equipped, however, the darkness within Soma is held at bay long enough for Genya Arikado to arrive. Arikado reveals that the "Mina" killed before Soma's eyes is actually a cleverly disguised doppelgänger. While Soma conquers the darkness in his soul at the time, it is possible that the actual death of Mina could still awaken the darkness within Soma, despite the power of the talisman.
While nothing official has been stated about the design similarities, looking at Soma's storyline the connection may not be too far-fetched, as Soma could even be seen as sort of a second chance for Mathias. However, whether he is truly a continuation of Dracula in a new life, or a completely different person whom has just happened to have inherited Dracula's power is a subject of debate. In game there is ample evidence for both. Regardless however, details remain sketchy. Another possible bit of evidence to support this theory is that Soma's friend Mina Hakuba's name is obviously derived from that of Mina Harker. Mina is a main character from Bram Stoker's novel "Dracula", whom the vampire seduced. In the 1992 movie version of the book, Bram Stoker's Dracula, Mina is also a reincarnation of Dracula's beloved Elisabetha/Lisa, who committed suicide thinking Dracula (then Vlad the Impaler) had died in battle. Since Mina and Soma seem to have affection for each other, this could be further irony coupled with the character. In the game plot-line, Matthias had also lost his love Elisabetha, which prompted him to become the vampiric Dracula.
In artwork for Dawn of Sorrow, a purple stone can be seen hanging around Soma's neck. It is possible that this is the Crimson Stone, which Mathias Cronqvist had used to become a vampire. However, it is also possible that the stone is Mina's talisman, which has quite the opposite effect. One of the most notable links between Soma and Dracula, however, occurs Dawn of Sorrow, during the final battle with him in Julius Mode (which, like the same mode in Aria of Sorrow, puts the player in the role of Julius Belmont, this time fighting against Soma in a what-if scenario, wherein Soma did become the Lord of Darkness). After defeating his first, "human" form, Soma transforms into the exact same demon form Dracula took on in Castlevania: Rondo of Blood.
Soma as himself is serious, but friendly and cares for the people around him, all the while having a strong sense of duty and being particularly protective of Mina, his potential love interest in the same way that Dracula was fairly protective of his targets of affection. However in the scenarios that Soma becomes the Dark Lord, his malevolent nature is far more accentuated than Dracula's. Whereas Dracula treated his benefactors and supporters with respect and reward, Soma has little care for them, as he coldly killed Celia right after awakening. Much on the same way another difference is noticed, whereas Dracula was vengeful towards those that harmed his beloved ones, Soma had little care for Celia "killing" Mina, and merely killed her because he found her "annoying". When faced in battle he angrily recites the name of his challengers and then starts laughing maniacally as he teleports. Like Dracula, he is also in this mode fond of drinking blood out of a wine glass.
Powers and abilities
- Power of Dominance: An unexpected sequence of events in Dracula's Castle caused Soma's dormant powers to be awaken with Dracula's primary ability, the power to rule over defeated monsters and demon's souls and to project them in a variety of forms according to their potential. These souls, from lowest to greatest will obey Soma and will support, protect and even fight alongside Soma to defeat his enemies. Though Soma dislikes and even fears this power, he will have to rely on it to brave the aberrations of Dracula's castle and live to tell about it. These souls can be projected in four different forms portrayed by their color (some souls in Dawn of Sorrow may come in different soul types from when they were encountered in Aria of Sorrow which could be argued is an effect of changing situations and having to find new ways to use those same souls).
- Red Bullet Souls: The offensive souls of the group, the Red Bullet souls are based on all out physical damage, elemental damage, status changing and sometimes a combination of most to crush enemy defenses. Bullet Souls essentially serve as Soma's version of the common "Sub-weapon" in the Castlevania series. These souls range from shooting rings of water, to lobbing grenades, to tossing out une seeds that grow into Unes.
- Blue Guardian Souls: The protective souls of the group, the Blue Guardian soul can enhance Soma's statistic potential, guards Soma from additional damage, transform Soma into them, or even fight alongside Soma for additional damage, at the cost of Mana. The Devil guardian soul, for example, causes all of Soma's stats to greatly rise, but it drains his health as long as it's active.
- Yellow Enchanted Souls: The supportive souls of the group, the Yellow Enchanted souls boosts Soma's status with no additional cost of Mana, though they may not boost Soma's status much, sometimes the help they give may be more than enough to decide between victory or failure in a fight. Some enchanted souls, such as the zombie soul in Aria of Sorrow, causes Soma to become far more powerful when he is afflicted by poison. A similar soul in Dawn of Sorrow, the Ghoul Soul, allows for Soma to eat spoiled or rotten foods, all of which would normally cause him to fall grievously ill, and restore his hp with it.
- Silver Ability Souls: The movement souls of the group, the Silver movement soul allows Soma to enhance his movement, such as a high jump, a double jump, underwater travel and breaking certain blocks.
- Soul Combo: Some Bullet and Guardian souls resonate with one another and they can allow Soma to cast Bullet Souls for free when the Guardian Soul is activated.
- Arms Mastery: Soma, though at 19, has mastered a variety of arms such as basic swords, spears, axe, melee punches and hammers as well as the first one to wield firearms ranging from handguns to heavy weapons. Some of the weapons can be upgraded to have divine properties.
- Arms Critical Attack: Soma can project his Mana through his weapon and gives the weapons special property of damage, such as speed, strength, length or distance and in some cases even releasing a weapons hidden powers such as the Gungner's ability to shoot a powerful lightning bolt in a similar fashion to the Item Crush ability that Vampire hunters are capable of using with their sub-weapons.
- Magic Seals: Soma mastered Magic Seals, used to counter demons that regenerate their lives through the Portal of Darkness. The Gates of Darkness cannot function without the seals, like a cover to a hole. However, complicated seals can be created to ensure the caster have difficult time sealing the Gate within the given time. Soma has mastered up to level five seals within the time he invaded Celia's castle. In an alternate ending it is shown that magic seals can also be used as a form of binding spell which allowed Soma to seal Dario's Dark lord powers.
Gameplay
Castlevania: Aria of Sorrow
Soma's principal ability is the ability to occasionally steal the souls of vanquished enemies. He can later equip these souls for a variety of effects. Red Souls are his principal offensive souls (consume MP once per use), Blue Souls provide a temporary effect that can be turned on and off at will (drain MP while in effect), Yellow Souls offer a continuous effect at no cost (but there can only be one selected), and Silver souls are permanent ability enhancements that cost no MP (often activated with a key combination). He can use a variety of physical weapons, can equip one type of armor, and equip an accessory.
Tactical Souls
Item Data: Tactical Souls | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Bullet Souls (edit) | ||||||||
Throws spears. | Attrib: Sword Consume: 12 MP |
45 ATK |
Rarity: 12 Drop: Winged Skeleton (starting soul) |
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Attacks using supersonic waves. | Consume: 5 MP |
60 ATK |
Rarity: 7 Drop: Bat |
Effect: Can also be used while in Bat Form. | ||||
Throws bones. | Consume: 8 MP |
75 ATK |
Rarity: 8 Drop: Skeleton |
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Fires a water pistol. | Attrib: Water Consume: 14 MP |
65 ATK |
Rarity: 7 Drop: Merman |
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Throws axes at enemies. | Attrib: Sword Consume: 22 MP |
60 ATK |
Rarity: 30 Drop: Axe Armor |
Effect: Axe Boomerang (not catchable) | ||||
Fires enchanted arrows. | Attrib: Sword Consume: 8 MP |
80 ATK |
Rarity: 12 Drop: Skull Archer |
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Attacks enemies underwater. Perishes when out of water. | Attrib: Sword Consume: 16 MP |
180 ATK |
Rarity: 15 Drop: Killer Fish |
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Attacks by flying crows at enemies. | Consume: 10 MP |
65 ATK |
Rarity: 30 Drop: Blue Crow |
Effect: Can also be used while in Bat Form. | ||||
Throws hand grenades. | Attrib: Flame Consume: 14 MP |
100 ATK |
Rarity: 12 Drop: Zombie Soldier |
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Summons a spirit that will fight evil. | Attrib: Holy Consume: 16 MP |
65 ATK |
Rarity: 20 Drop: Ghost |
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Song casts a spell upon enemies. | Attrib: Curse Consume: 10 MP |
60 ATK |
Rarity: 10 Drop: Siren |
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Creates a blade vortex around its foes. (Creates a blade vortex.) | Attrib: Sword Consume: 18 MP |
70 ATK |
Rarity: 20 Drop: Tiny Devil |
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Throws katanas. | Attrib: Sword Consume: 20 MP |
90 ATK |
Rarity: 40 Drop: Durga |
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Tosses boulders at enemies. | Consume: 22 MP |
120 ATK |
Rarity: 69 Drop: Rock Armor |
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Releases a lethal cat that runs full-speed at enemies. (Releases a cat that runs full-speed at enemies.) | Consume: 20 MP |
65 ATK |
Rarity: 20 Drop: Student Witch |
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Ensnares enemies using a web. (Ensnares enemies using a spider's web.) | Consume: 15 MP |
87 ATK |
Rarity: 10 Drop: Arachne |
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Hops around madly. | Consume: 15 MP |
75 ATK |
Rarity: 25 Drop: Fleaman |
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Throw sharpened butcher knives. | Attrib: Sword Consume: 5 MP |
55 ATK |
Rarity: 9 Drop: Evil Butcher |
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Slings hot curry at its foes. (Slings curry that charms enemies) | Consume: 30 MP |
60 ATK |
Rarity: 12 Drop: Waiter Skeleton |
Effect: Also works as a decoy. | ||||
Summons and hurls eagles. | Consume: 22 MP |
95 ATK |
Rarity: 18 Drop: Altair |
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Slings mud at enemies. | Consume: 20 MP |
110 ATK |
Rarity: 11 Drop: Mudman |
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Fires a beam of petrification. | Attrib: Stone Consume: 24 MP |
134 ATK |
Rarity: 15 Drop: Cockatrice |
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Creates a fountain of magical fire. (A gushing fountain of magical power.) | Attrib: Flame Consume: 28 MP |
70 ATK |
Rarity: 20 Drop: Werewolf |
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Shoots out razor-like feathers. | Attrib: Sword Consume: 25 MP |
100 ATK |
Rarity: 12 Drop: Harpy |
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Buries land mines throughout its turf. | Consume: 20 MP |
85 ATK |
Rarity: 12 Drop: Une |
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Tosses mines into the air that explode at fixed intervals. | Attrib: Sword Consume: 15 MP |
90 ATK |
Rarity: 15 Drop: Needles |
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Shoots out a Ripple Laser. | Attrib: Water Consume: 22 MP |
108 ATK |
Rarity: 15 Drop: Man-Eater |
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Sets fires in mid-air. | Attrib: Flame Consume: 12 MP |
130 ATK |
Rarity: 15 Drop: Ukoback |
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Shoots fireballs. | Attrib: Flame Consume: 18 MP |
115 ATK |
Rarity: 12 Drop: Fish Head |
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Shreds enemies to bits with a spinning disc. | Attrib: Sword Consume: 34 MP |
150 ATK |
Rarity: 25 Drop: Disc Armor |
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Summons nightmares to use as weapons. | Attrib: Flame Consume: 30 MP |
228 ATK |
Rarity: 20 Drop: Nightmare |
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Hurls slimeballs at enemies. | Consume: 20 MP |
140 ATK |
Rarity: 12 Drop: Slime |
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Grows stronger by stealing HP from its enemies. | Consume: 33 MP |
59 ATK |
Rarity: 50 Drop: Dryad |
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Stabs enemies with a blood-soaked knife. | Attrib: Sword Consume: 35 MP |
65 ATK |
Rarity: 30 Drop: Ripper |
Effect: Multi-Hit Knife Throw - Up to six hits per attack. | ||||
Packs out an extremely powerful straight punch. | Consume: 40 MP |
260 ATK |
Rarity: 20 Drop: Werejaguar |
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Packs out an extremely powerful uppercut. | Consume: 40 MP |
280 ATK |
Rarity: 20 Drop: Weretiger |
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Shoots out a series of exploding fireballs. (Fires an explosive flame that crawls the ground) | Attrib: Flame Consume: 35 MP |
85 ATK |
Rarity: 20 Drop: Biphron |
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Kills enemies with a scream. (His scream is deadly.) | Attrib: Flame Consume: 110 MP |
400 ATK |
Rarity: 20 Drop: Mandragora |
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Fires a deadly beam. | Attrib: Flame Consume: 28 MP |
180 ATK |
Rarity: 15 Drop: Beam Skeleton |
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Weakens its enemies with its poisoned claws. | Attrib: Poison, Sword Consume: 25 MP |
180 ATK |
Rarity: 10 Drop: Skull Millione |
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Throws giant skulls. | Consume: 19 MP |
163 ATK |
Rarity: 12 Drop: Giant Skeleton |
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Throws wheels at enemies. | Attrib: Sword Consume: 30 MP |
182 ATK |
Rarity: 10 Drop: Gladiator |
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Unleashes a furious barrage of magic upon enemies. | Attrib: Flame Consume: 38 MP |
200 ATK |
Rarity: 30 Drop: Demon Lord |
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Burns enemies to a crisp with its ultra-hot flames. | Attrib: Flame Consume: 44 MP |
124 ATK |
Rarity: 3 Drop: Flame Demon |
Effect: Can also be used while in Bat Form. Must have the Succubus soul equipped to use in that form, if not equipped with the Succubus soul it will not work. One of the three souls that represent Dracula's powers required to continue the game after the Graham boss fight. | ||||
Discharges lightning from its fingertips. | Attrib: Thunder Consume: 46 MP |
196 ATK |
Rarity: 56 Drop: Lightning Doll |
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Slashes enemies with its sword. (Strikes diagonally-upwards with a sword.) | Attrib: Holy Consume: 50 MP |
300 ATK |
Rarity: 50 Drop: Valkyrie |
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Astounding amount of destructive power. (His bombs have an astounding amount of destructive power.) | Attrib: Flame Consume: 80 MP |
420 ATK |
Rarity: 60 Drop: Bomber Armor |
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Swings an oversized axe. | Attrib: Sword Consume: 150 MP |
760 ATK |
Rarity: 80 Drop: Red Minotaur |
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Fires an array of lasers. | Attrib: Darkness Consume: 66 MP |
320 ATK |
Rarity: Always get the soul if all shells are destroyed. Drop: Legion |
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Packs a deadly punch. | Consume: 120 MP |
660 ATK |
Rarity: Always get the soul. Drop: Balore |
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Mesmerizes the enemy. (Enemy eyes are drawn to the doll.) | Consume: 20 MP |
Rarity: 50 Drop: Killer Doll |
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Cloaking shield makes you invisible before enemies' eyes. (Disappears before enemies' eyes) | Consume: 65 MP |
Rarity: 40 Drop: Nemesis |
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Ability to swap HP and MP of enemies. | Consume: 19 MP |
199 ATK |
Rarity: 13 Drop: Killer Mantle |
Effect: Swaps HP and MP of an enemy (useful against Iron Golem). | ||||
Temporary invincibility. (Becomes invincible for a fixed period of time.) | Consume: 80 MP |
1 ATK |
Rarity: 30 Drop: Kyoma Demon |
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Ability to stop time. | Consume: 96 MP |
Rarity: 6 Drop: Chronomage |
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Guardian Souls (edit) | ||||||||
Falling speed slows down and jump distance increases. (The speed at which you fall down from elevated places is slowed.) | Consume: 5 MP/sec |
Find: Castle Corridor |
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Transforming into a bat gives you the ability to fly. | Consume: 30 MP/sec |
Find: The Arena |
Effect: One of the three souls that represent Dracula's powers required to continue the game after the Graham boss fight. | |||||
Generate shock waves while you dash. | Attrib: Sword Consume: 2 MP/sec |
8 ATK |
Find: Top Floor |
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Creates a revolving wall of flame. | Attrib: Flame Consume: 5 MP/sec |
12 ATK |
Drop: Buer |
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Repels bullets with shield. (Erects a shield that repels bullets.) | Attrib: Holy Consume: 3 MP/sec |
30 ATK |
Drop: Witch |
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Provides a protective barrier. (Surrounds itself with a protective barrier.) | Attrib: Holy Consume: 5 MP/sec |
30 ATK |
Drop: Giant Ghost |
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Guards against enemy attacks. | Consume: 60 MP/sec |
Drop: Final Guard |
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STR is increased 120%. | Consume: 60 MP/sec |
Drop: Great Armor |
Effect: Actually increases to 120%, ie by 20% | |||||
Breathes a petrifying cloud into the air. | Attrib: Stone Consume: 15 MP/sec |
10 ATK |
Drop: Catoblepas |
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Radiates flame. | Attrib: Flame Consume: 30 MP/sec |
20 ATK |
Drop: Bone Pillar |
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Punches enemies. (Offers support by punching enemies.) | Consume: 5 MP/sec |
12 ATK |
Drop: Cagnazzo |
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Punches enemies. (Offers support by punching enemies.) | Consume: 5 MP/sec |
30 ATK |
Drop: Big Golem |
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His shadow fights beside him. | Attrib: Sword Consume: 5 MP/sec |
35 ATK |
Drop: Shadow Knight |
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Supports a battle from behind. (A shambling skull supports a battle from behind.) | Consume: 5 MP/sec |
40 ATK |
Drop: Creaking Skull |
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Ability to stop in mid-air. | Consume: 10 MP/sec |
Drop: Medusa Head |
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Absorb enemies' HP with a magical item. (Uses a magical item to absorb enemies' HP.) | Consume: 15 MP/sec |
10 ATK |
Drop: Persephone |
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Restores health. (Alura Une will restore your health.) | Consume: 60 MP/sec |
Drop: Alura Une |
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Transforms into a demon that rushes at enemies. (Transforms into a demon and rushes at enemies.) | Attrib: Sword Consume: 30 MP/sec |
60 ATK |
Drop: Devil |
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Transforms into a magical beast that rushes at enemies. (Transforms into a magical beast, then rushes at enemies.) | Consume: 30 MP/sec |
70 ATK |
Drop: Manticore |
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Transforms into a demon that rushes at enemies. (Transforms into a demon to carve up enemies.) | Attrib: Sword Consume: 30 MP/sec |
50 ATK |
Drop: Curly |
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While praying, both LCK and STR increase for a moment. | Consume: 60 MP/sec |
Drop: Sky Fish |
Effect: Increased STR and LCK | |||||
Summons "Imp", the familiar. (Summons "Imp" the spellmaster.) | Attrib: Sword, Dark Consume: 3 MP/sec |
10 ATK |
Drop: Imp |
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Summons "ALASTOR" familiar. (Summons "ALASTOR" the spellmaster.) | Attrib: Sword Consume: 3 MP/sec |
25 ATK |
Drop: Alastor |
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Attacks enemies using sickles. (Attacks enemies using a large sickle.) | Attrib: Sword Consume: 10 MP/sec |
20 ATK |
Drop: Death |
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Enchanted Souls (edit) | ||||||||
Walk on water surfaces. (Allows you to walk on the surface of a body of water.) | Find: Inner Quarters |
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Allows you to walk while underwater. | Find: Clock Tower |
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Jumping while taking damage restores health. | Drop: Zombie Officer |
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Withstand a lot of damage without flinching. (Is able to take a lot of damage without flinching.) | Drop: Iron Golem |
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Deflect normal attacks by pressing UP + B. | Drop: Dead Warrior |
Effect: Allows interruption of normal attack with a bullet soul. (Is able to cancel normal attacks by using a bullet type.) | ||||||
Identifies breakable walls. | Drop: Peeping Eye |
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Absorbs enemies' HP when an ordinary attack is delivered. | Drop: Succubus |
Effect: Absorbs HP with normal attack (heals 5 HP per hit). One of the three souls that represent Dracula's powers required to continue the game after the Graham boss fight. | ||||||
Enjoys eating the oddest things. | Drop: Flesh Golem |
Effect: Food items such as Rotten Meat and Spoiled Milk will heal Soma instead of harm. | ||||||
Allows you to buy good at cheaper prices. | Drop: Tsuchinoko |
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When motionless, HP are gradually restored. (When not moving, HP are gradually restored.) | Drop: Giant Worm |
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MP recovery rate is increased. | Drop: Wooden Golem |
|||||||
Becomes stronger when poisoned. | Drop: Zombie |
|||||||
Gains strength as it loses HP. | Drop: Lubicant |
|||||||
Collect souls to increase strength. (The more souls it collects, the stronger it becomes.) | Drop: Headhunter |
|||||||
Defensive strength increases and offensive strength decreases. | Drop: Basilisk |
Effect: Decreases attack by half, and increases defense by quarter. | ||||||
Increases experience Points by 120%. (Experience Points are increased 120%) | Drop: Erinys |
Effect: Increases EXP gained to 120% (that is, only gaining 20% more EXP). | ||||||
Increases money as damage is incurred. | Drop: Mimic |
|||||||
Restores MP as damage is inflicted upon him. | Drop: Arc Demon |
|||||||
Immunity to poison. (Immune to poison.) | Drop: Poison Worm |
|||||||
Immunity to curses. (Is immune to curses.) | Drop: Ectoplasm |
|||||||
Immunity to petrification. | Drop: Gargoyle |
|||||||
STR is increased by 4. (STR is increased by 1.) | STR +4 |
Drop: Skeleton Knight |
||||||
STR is increased by 8. (STR is increased by 2.) | STR +8 |
Drop: Minotaur |
||||||
STR is increased by 12. (STR is increased by 3) | STR +12 |
Drop: Golem |
||||||
STR is increased by 16. (STR is increased by 4.) | STR +16 |
Drop: Triton |
||||||
CON is increased by 4. (CON is increased by 1.) | CON +4 |
Drop: White Dragon |
||||||
CON is increased by 8. (CON is increased by 2.) | CON +8 |
Drop: Quezlcoatl |
||||||
CON is increased by 12. (CON is increased by 3.) | CON +12 |
Drop: Gorgon |
||||||
CON is increased by 16. (CON is increased by 4.) | CON +16 |
Drop: Dead Crusader |
||||||
INT is increased by 4. (INT is increased by 1.) | INT +4 |
Drop: Red Crow |
||||||
INT is increased by 8. (INT is increased by 2.) | INT +8 |
Drop: Lilith |
||||||
INT is increased by 12. (INT is increased by 3.) | INT +12 |
Drop: Bael |
||||||
INT is increased by 16. (INT is increased by 4.) | INT +16 |
Drop: Stolas |
||||||
LCK is increased by 4. (LCK is increased by 1.) | LCK +4 |
Drop: Ghost Dancer |
||||||
LCK is increased by 8. (LCK is increased by 2.) | LCK +8 |
Drop: Gremlin |
||||||
Ability Souls (edit) | ||||||||
Backdash by pressing L. (Pressing ACTIVATE ABILITY allows you to back dash.) | Find: Castle Corridor |
|||||||
Slide by pressing DOWN + A. (Pressing DOWN + JUMP allows you to slide.) | Find: Dance Hall |
|||||||
Jump again in mid-jump. (While in mid-jump, you can jump again.) | Find: Study |
|||||||
Kick during a double jump by pressing DOWN + A. (During a double jump, pressing DOWN + JUMP will allow you to kick. | Steal: Kicker Skeleton |
|||||||
Perform a high jump by pressing L in lid-jump.[sic] (Pressing ACTIVATE ABILITY in mid-jump allows you to perform a high jump.) | Find: Top Floor (hidden) |
|||||||
Recognize places in which time has been stopped. (Ability to recognize places in which time has been stopped) | Find: Underground Cemetery |
Magical Items
Item Data: Items (edit) | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Restores 100 HP. | HP +100 Sell: $100 |
Buy: $200 Find: Hammer's shop Rare Drop: Cockatrice Common Drop: Arachne |
||||||
Restores 400 HP. | HP +400 Sell: $500 |
Buy: $1,000 Find: Hammer's shop, Dance Hall (Slide needed) Rare Drop: Golem, Stolas |
||||||
Restores ALL HP. | HP +100% Sell: $2,500 |
Rare Drop: Shadow Knight |
||||||
Restores 20% of your MP. | MP +20% Sell: $75 |
Buy: $150 Find: Hammer's shop Rare Drop: Bone Pillar, Tiny Devil Common Drop: Student Witch, Imp |
||||||
Restores 50% of your MP. | MP +50% Sell: $400 |
Buy: $1,000 Find: Hammer's shop, Inner Quarters Rare Drop: Devil, Arc Demon |
||||||
Restores ALL of your MP. | MP +100% Sell: $1,500 |
Find: Underground Reservoir Common Drop: Demon Lord |
||||||
Counteracts the effects of poison. | Sell: $50 |
Buy: $100 Find: Hammer's shop, Chapel (Double-Jump needed) Common Drop: Poison Worm |
||||||
Nullifies the effects of curse. | Sell: $50 |
Buy: $100 Find: Study, Hammer's shop Common Drop: Ectoplasm, Cagnazzo |
||||||
Restores 29 HP. | HP +29 Sell: $145 |
Rare Drop: Minotaur Common Drop: Gorgon |
||||||
A bitter fruit. | HP +80 Sell: $500 |
Rare Drop: Dryad |
||||||
Low-fat milk. | HP +150 Sell: $40 |
Rare Drop: Catoblepas, Werewolf, Gorgon |
||||||
Fresh and juicy. | HP +150 Sell: $190 |
Rare Drop: Wooden Golem |
||||||
Soft, fluffy, and sweet. | HP +180 Sell: $60 |
Rare Drop: Giant Worm |
||||||
Sip it slowly and relax. | HP +180 Sell: $100 |
Rare Drop: Ghost Dancer |
||||||
It wiggles and jiggles. | HP +200 Sell: $75 |
Find: Underground Cemetery (hidden) Rare Drop: Succubus Common Drop: Chronomage |
||||||
Decaffeinated coffee. | HP +200 Sell: $115 |
Rare Drop: Durga |
||||||
Has a cherry on top. | HP +200 Sell: $200 |
Common Drop: Student Witch |
||||||
A plump, sweet strawberry. | HP +265 Sell: $200 |
Rare Drop: Persephone |
||||||
Restores 290 HP. | HP +290 Sell: $200 |
Find: Underground Reservoir Rare Drop: Killer Fish, Needles, Red Minotaur |
||||||
The burnt edges are the best part. | HP +400 Sell: $500 |
Rare Drop: Triton |
||||||
Noodles floating in a broth made from pork bones. | HP +500 Sell: $400 |
Rare Drop: Killer Mantle |
||||||
A melon of the finest quality. | HP +600 Sell: $750 |
Find: Study (hidden) Rare Drop: Alura Une Common Drop: Witch |
||||||
Quite an addictive flavor. | HP +800 Sell: $600 |
Rare Drop: Waiter Skeleton |
||||||
A slab of rotting beef. | HP -200 Sell: (cannot be sold) |
Common Drop: Zombie Soldier, Flesh Golem |
Effect: HP +200 if Flesh Golem soul is equipped | |||||
It expired three years ago. | HP -800 Sell: (cannot be sold) |
Rare Drop: Evil Butcher, Flesh Golem |
Effect: HP +800 if Flesh Golem soul is equipped | |||||
One portion of the castle's floor plan is written on it. | Sell: (cannot be sold) |
Buy: $100 Find: Castle Corridor, Hammer's shop |
||||||
One portion of the castle's floor plan is written on it. | Sell: (cannot be sold) |
Buy: $100 Find: Hammer's shop |
||||||
One portion of the castle's floor plan is written on it. | Sell: (cannot be sold) |
Find: Floating Garden |
||||||
The first spirit is a demon from hellfires. | Sell: (cannot be sold) |
Find: Study (Slide required) |
||||||
The second spirit is the King of Bats. | Sell: (cannot be sold) |
Find: Inner Quarters (Galamoth's soul required to pass an obstacle or use Chronomage's soul to bypass it without Galamoth) |
||||||
The third spirit is a beautiful nightmare. | Sell: (cannot be sold) |
Find: Underground Reservoir (Malphas required.) |
||||||
Opens doors marked with skull design. |
Equipment
Item Data: Equipment | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Weapons (edit) | ||||||||
Sword fashioned from bamboo. | ATK +1 Sell: $25 |
Find: Chapel |
||||||
Uses 9mm Parabellum rounds. | Attrib: Sword Consume: (no cost, unlimited) |
ATK +1 Sell: $6,000 |
Find: Underground Reservoir |
Effect: Deals half damage | ||||
Cheap pocketknife. | Attrib: Sword |
ATK +5 Sell: $100 |
Find: (starts with) |
Effect: Horizontal Knife Slash | ||||
Throws punches faster than eye can see. | ATK +5 Sell: $2,000 |
Common Drop: Werejaguar |
Effect: Multi hits per attack | |||||
Short sword. | Attrib: Sword |
ATK +8 Sell: $200 |
Find: Castle Corridor |
|||||
Your fist becomes as strong as an angry god's. | ATK +10 Sell: $15,000 |
Find: Study (Hard, hidden) |
Effect: Performs multiple hits. | |||||
Sword made for stabbing. | Attrib: Sword |
ATK +14 Sell: $500 |
Buy: $1,000 Find: Chapel, Hammer's shop Common Drop: Skeleton Knight |
|||||
Long sword with a broad blade and hilt. | Attrib: Sword |
ATK +16 Sell: $640 |
Find: Study |
|||||
Extendable sword. | Attrib: Sword |
ATK +16 Sell: $750 |
Find: Study (Back Dash required) |
|||||
Standard spear. | Attrib: Sword |
ATK +17 Sell: $750 |
Buy: $1,500 Find: Hammer's shop Common Drop: Winged Skeleton |
|||||
Your standard dagger. | Attrib: Sword |
ATK +19 Sell: $300 |
Buy: $600 Find: Hammer's shop Common Drop: Zombie, Evil Butcher |
Effect: Horizontal Knife Slash | ||||
Fist attachment used for punching. | ATK +20 Sell: $100 |
Find: Castle Corridor (Double Jump required) |
||||||
Wide-bladed sword. | Attrib: Sword |
ATK +20 Sell: $700 |
Buy: $1,400 Find: Hammer's shop, Study (Double Jump required) |
|||||
Short sword for stabbing. | Attrib: Sword |
ATK +20 Sell: $850 |
Buy: $1,700 Find: Hammer's shop, Dance Hall (Sliding required) |
Effect: Knife Thrust (lands two hits simultaneously) | ||||
Ancient Roman sword. | Attrib: Sword |
ATK +22 Sell: $900 |
Buy: $1,800 Find: Hammer's shop Rare Drop: Manticore |
|||||
Knife designed to hand-to-hand combat. | Attrib: Sword |
ATK +24 Sell: $500 |
Buy: $1,000 Find: Hammer's shop Rare Drop: Zombie Soldier Common Drop: Zombie Officer |
Effect: Horizontal Knife Slash | ||||
Curved blade with a sharp edge. | Attrib: Sword |
ATK +25 Sell: $950 |
Buy: $1,900 Find: Hammer's shop |
|||||
Said to have killed a demon. | Attrib: Sword |
ATK +25 Sell: $2,100 |
Rare Drop: Cagnazzo |
|||||
Spear with a three-pronged tip. | Attrib: Sword |
ATK +28 Sell: $1,050 |
Buy: $2,100 Find: Hammer's shop Common Drop: Triton |
|||||
Lightning-infused spear. | Attrib: Sword, Thunder |
ATK +29 Sell: $28,000 |
Find: Top Floor (hidden) |
|||||
Said to have killed a demon. | Attrib: Sword |
ATK +30 Sell: $2,950 |
Common Drop: Skull Millione |
|||||
Poison-secreting sword | Attrib: Sword, Poison |
ATK +30 Sell: $3,000 |
Find: Inner Quarters |
|||||
Wrought by the lightning of Indra. | Attrib: Sword, Thunder |
ATK +30 Sell: $22,000 |
Find: Castle Corridor (Hippogryph's soul or Giant Bat's soul required) |
|||||
Sword with a thin, needle-like blade. | Attrib: Sword |
ATK +31 Sell: $1,000 |
Buy: $2,000 Find: Hammer's shop Common Drop: Dead Crusader |
|||||
No-descript sword. | Attrib: Sword |
ATK +31 Sell: $1,100 |
Buy: $2,200 Find: Hammer's shop |
|||||
Your standard hammer. | ATK +32 Sell: $600 |
Buy: $1,200 Find: Hammer's shop, Study (Double Jump required) Common Drop: Rock Armor |
||||||
Long spear used by cavalry soldiers. | Attrib: Sword |
ATK +32 Sell: $1,500 |
Buy: $3,000 Find: Hammer's shop Common Drop: Nightmare |
|||||
Well-balanced longsword. | Attrib: Sword |
ATK +32 Sell: $1,750 |
Buy: $3,500 Find: Hammer's shop |
|||||
Can turn enemies to stone | Attrib: Sword, Stone |
ATK +34 Sell: $3,400 |
Find: Underground Reservoir (Flying Armor + Malphas combination, Giant Bat or Hippogryph required) Rare Drop: Big Golem, Basilisk |
Effect: May cause enemy turn to stone | ||||
Sword carved from a sacred tree | Attrib: Sword, Holy |
ATK +36 Sell: $4,000 |
Find: Clock Tower (hidden) Common Drop: Dryad |
|||||
Sword with a very long blade. | Attrib: Sword |
ATK +38 Sell: $1,900 |
Find: Underground Reservoir (hidden) |
|||||
Famous blade known as "Gram". | Attrib: Sword |
ATK +38 Sell: $2,000 |
Buy: $4,000 Find: Hammer's shop |
|||||
Spear with an extra-wide tip. | Attrib: Sword |
ATK +39 Sell: $1,900 |
Buy: $3,800 Find: Hammer's shop Common Drop: Valkyrie |
|||||
Heavy longsword. | Attrib: Sword |
ATK +40 Sell: $2,400 |
Rare Drop: Great Armor |
|||||
Said to have killed a demon. | Attrib: Sword |
ATK +40 Sell: $9,000 |
Find: Castle Corridor (Giant Bat's soul required) (...) |
|||||
Fires sterling silver bullets. | Attrib: Sword Consume: (no cost, unlimited) |
ATK +42 Sell: $38,500 |
Find: The Arena (Hard) |
|||||
Its blade is hungry for blood. | Attrib: Sword, Curse |
ATK +44 Sell: $27,000 |
Rare Drop: Lubicant |
Effect: Performs multiple hits. Higher damage to enemies with blood. | ||||
Hammer designed to hand-to-hand combat. | ATK +45 Sell: $1,000 |
Buy: $2,000 Find: Hammer's shop |
||||||
Allows you to throw whip-like punches. | ATK +49 Sell: $2,400 |
Common Drop: Weretiger |
||||||
Axe designed for hand-to-hand combat. | Attrib: Sword |
ATK +50 |
Common Drop: Minotaur, Red Minotaur |
Effect: Axe Chop | ||||
Mystical sword of protection. | Attrib: Sword |
ATK +50, DEF +1, CON +2 (...) Sell: $7,500 |
Find: Clock Tower (...) |
|||||
Enchanted sword of ice. | Attrib: Sword, Water |
ATK +52 Sell: $4,900 |
Find: Underground Reservoir Rare Drop: Man Eater |
|||||
Lightning-summoning hammer. | Attrib: Thunder |
ATK +56 Sell: $20,000 |
Find: Chapel (Giant Bat's soul required) |
|||||
Spear forged by witches. | Attrib: Sword |
ATK +58 Sell: $3,400 |
Rare Drop: Witch |
|||||
Sword forged by the hands of giants. | Attrib: Sword |
ATK +58 Sell: $6,000 |
Rare Drop: Giant Skeleton |
|||||
Adds poison to your punches. | Attrib: Poison |
ATK +60 Sell: $2,700 |
Rare Drop: Skull Millione |
|||||
Beautiful sword made out of gold | Attrib: Sword |
ATK +64 Sell: $90,000 |
Find: Forbidden Area |
|||||
Enchanted sword of fire. | Attrib: Sword, Flame |
ATK +65 Sell: $7,000 |
Find: The Arena Rare Drop: Flame Demon |
|||||
Sword of darkness. | Attrib: Sword Darkness |
ATK +86 Sell: $10,000 |
Find: Top Floor |
|||||
Famous sword of the dragon slayers. | Attrib: Sword |
ATK +92, STR +10 (...) Sell: $6,000 |
Buy: $12,000 Find: Hammer's shop |
|||||
Ultimate magical sword. | Attrib: Sword, Darkness |
ATK +96, CON -2, INT -2 (...) Sell: $15,000 |
Find: Inner Quarters (Galamoth's soul required to pass obstacle) |
|||||
Sword with a sparkling blade. | Attrib: Sword, Holy |
ATK +99, STR +7, CON +7, INT +7 (...) Sell: $50,000 |
Find: Forbidden Area (hidden) |
|||||
Legendary sword of the dragon slayers. | Attrib: Sword |
ATK +100 Sell: $25,000 |
Find: The Arena |
|||||
Holy spear. | Attrib: Sword, Holy |
ATK +102 Sell: $10,000 |
Find: Underground Reservoir (Hippogryph's soul or Giant Bat's soul required) Rare Drop: Erinys |
|||||
Sword carried by the Final Guard. | Attrib: Sword |
ATK +108 Sell: $49,500 |
Rare Drop: Final Guard |
Effect: Performs multiple hits | ||||
Creates a bladed vortex that slices enemies to pieces | Attrib: Sword |
ATK +2 Sell: (cannot be sold) |
Find: Boss Rush |
Effect: Performs multiple hits, can attack while walking. | ||||
Fires positive electrons. | Attrib: Flame Consume: (no cost, unlimited) |
ATK +50 Sell: (cannot be sold) |
Find: Boss Rush (...) |
|||||
Legendary sword in the stone. | ATK +120 Sell: (cannot be sold) |
Find: Boss Rush |
||||||
Soul-hunting scythe of Death | Attrib: Sword, Darkness |
ATK +130, LCK +13 Sell: (cannot be sold) |
Find: Clock Tower (Hard, room between boss and save, Giant Bat's soul required) |
|||||
Find: Start with |
||||||||
Armor (edit) | ||||||||
Normal casual clothing. | DEF +5 Sell: $100 |
Find: (Starting Armor) |
||||||
Tunic sewn from cloth. | DEF +7 Sell: $150 |
Rare Drop: Fleaman Common Drop: Zombie |
||||||
Tunic sewn from silk. | DEF +9, INT +5 Sell: $750 |
Find: Chapel |
||||||
Breastplate made of leather. | DEF +10 Sell: $700 |
Buy: $1,400 Find: Hammer's shop Common Drop: Axe Armor |
||||||
Clothing worn when practicing a sport or martial arts. | DEF +11, CON +2 (...) Sell: $300 |
Common Drop: Durga |
||||||
Sturdy clothing made specially for the battlefield. | DEF +15, STR +3 (...) Sell: $800 |
Buy: $1,600 Find: Hammer's shop |
||||||
Breastplate made of hammered copper. | DEF +18 Sell: $940 |
Buy: $1,880 Find: Hammer's shop Rare Drop: Rock Armor |
||||||
Red body armor used by samurai warriors. | DEF +20, STR +3 (...) Sell: $1,500 |
Find: Dance Hall (hidden) Drop: Dead Warrior |
||||||
Loose-fitting garb of ninjas. | DEF +22, STR +2, CON +2 (...) Sell: $1,490 |
Find: Inner Quarters (hidden) |
||||||
Jacket woven from a special fiber that is difficult to cut. | Attrib: Sword |
DEF +23 Sell: $1,400 |
Buy: $2,800 Find: Hammer's shop Rare Drop: Zombie Officer |
|||||
Uniform worn by a soldier fought in the Demon Castle War. | DEF +23, STR +2 (...) Sell: $1,400 |
Buy: $2,800 Find: Hammer's shop |
||||||
Breastplate of iron. | DEF +25 Sell: $1,400 |
Buy: $2,800 Find: Hammer's shop Rare Drop: Valkyrie Common Drop: Great Armor |
||||||
Clothing woven by an elf. | DEF +26, INT +10 Sell: $2,500 |
Find: Underground Reservoir |
||||||
Breastplate forged from steel. | DEF +31 Sell: $2,100 |
Buy: $4,200 Find: Hammer's shop Drop: Bomber Armor |
||||||
Black suit as dark as the night sky. | DEF +32, INT +3 Sell: $4,800 |
Find: Clock Tower (...) |
||||||
Stronger against water-attributed attacks. | Attrib: Water |
DEF +33 Sell: $2,600 |
Buy: $4,200 Find: Hammer's shop, Underground Reservoir |
|||||
Stronger against fire-attributed attacks. | Attrib: Fire |
DEF +34 Sell: $3,400 |
Find: Castle Corridor (you need either Hippogryph soul or Giant Bat soul) |
|||||
Breastplate of pure silver. | DEF +35 Sell: $4,000 |
Buy: $8,000 Find: Hammer's shop |
||||||
Parries attacks on occasion. | DEF +35 Sell: $4,900 |
Rare Drop: Dead Crusader |
Effect: There is chance that all damage from an attack will be negated. | |||||
Armored suit once worn by Olrox. | DEF +36, STR +2, CON +2, INT +2 (...) Sell: $6,400 |
Find: The Arena |
||||||
Breastplate of pure gold. | DEF +38 Sell: $7,000 |
Buy: $14,000 Find: Hammer's shop Common Drop: Final Guard |
||||||
Tunic possessing the powers of Dracula. | DEF +38, STR +6, CON +6, INT +6, LCK +6 (...) Sell: $19,000 |
Find: Top Floor |
||||||
Robe once worn by Death himself. | DEF +42, STR +4, CON +4, INT +13, LCK +13 (...) Sell: $21,000 |
Find: Clock Tower (Hard, you need Giant Bat soul). |
||||||
Fine suit of armor guaranteed to last forever. | DEF +45 Sell: $22,000 |
Find: Underground Reservoir (you need to pass waterfall) |
||||||
Stronger against darkness-attributed attacks. | Attrib: Dark |
DEF +49, STR +9 (...) Sell: $33,000 |
Rare Drop: Demon Lord |
Goods
Item Data: Goods (edit) | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Unexceptional cloth cloak | DEF +1 Sell: $100 |
Find: Castle Corridor (...) |
||||||
Blood-red cloak. | DEF +3, INT +1 Sell: $300 |
Buy: $600 Find: Hammer's shop Common Drop: Ripper |
||||||
Pitch black cloak reminiscent of the night sky. | DEF +5, INT +2 Sell: $1,490 |
Find: The Arena |
||||||
Ordinary pendant. | LCK +1 Sell: $40 |
Common Drop: Lilith |
||||||
Lucky Charm sold in Hakuba Shrine | LCK +3 Sell: $50 |
Find: Room where you start (Double Jump needed) |
||||||
Heart-shaped pendant. | DEF +1, LCK +1 Sell: $125 |
Find: Study Common Drop: Succubus |
Effect: Increased Heart drop rate | |||||
Necklace adorned with a fire symbol. | DEF +2, INT +1 Sell: $300 |
Rare Drop: Curly |
||||||
Eerie-looking necklace. | DEF +3, LCK -1 Sell: $333 |
Common Drop: Curly, Devil |
||||||
Warm and cozy. | DEF +2 Sell: $185 |
Find: Castle Corridor Common Drop: Persephone |
||||||
A bright red scarf | DEF +2, STR +1, CON +1 (...) Sell: $200 |
Common Drop: Kicker Skeleton |
||||||
Increases the appearance rate of rare items. | LCK +5 Sell: $5,000 |
Find: The Arena |
Effect: Increased item drop rate. | |||||
Increases the appearance rate of spirits. | LCK +5 Sell: $150,000 |
Buy: $300,000 Find: Hammer's shop |
Effect: Increased soul drop rate | |||||
Makes enemies leave behind more money when you wear this ring. | DEF +1 Sell: $2,500 |
Find: Underground Cemetery |
Effect: Increased gold drop rate | |||||
Increases experience points when you walk wearing this ring. | DEF +1 Sell: $6,000 |
Find: Dance Hall (hidden) |
||||||
Increases the rate at which MP is restored. | DEF +2 Sell: $4,000 |
Find: Underground Reservoir |
Effect: Increased MP regeneration | |||||
Satan himself once wore this ring. | DEF +6, STR +2, CON +2, INT +2 (...) Sell: $5,000 |
Find: Top Floor |
||||||
Contains the powers of chaos. | Attrib: Infinite MP, quick MP regeneration |
DEF +1, STR +1, CON +1, INT +1, LCK +1 (...) Sell: (cannot be sold) |
Find: Chaotic Realm (after getting every soul) |
Effect: Always maxed MP | ||||
Proof of excellence in martial arts. | DEF +2, STR +5 CON +2 (...) Sell: $450 |
Common Drop: Werewolf |
||||||
Belt that lends its wearer a positive attitude. | DEF +5, STR +1, CON +5, LCK +1 (...) Sell: $750 |
Rare Drop: Kicker Skeleton, Quezlcoatl |
||||||
Precious stone as red as blood. | DEF +8, STR +1, CON +1, LCK +1 (...) |
Find: Top Floor (Hard, near the Throne Room) |
Castlevania: Dawn of Sorrow
- Main article: Soma Cruz/Dawn of Sorrow
The game features the same soul system as Castlevania: Aria of Sorrow, albeit with some enhancements. Soma can now collect up to nine souls of the same kind; having multiple souls will increase the power of their abilities in various increments, depending on the soul itself. He is also now able to perform a Super Attack with varying effects depending on the weapon equipped. His physical weapons can be evolved into more powerful weapons by going to Yoko's Shop and having her combine them with one of his collected souls. The Doppelgänger soul can be found later in the game, which allows him to set up two completely different sets of equipment from his inventory and quickly swap between them.
Castlevania: Harmony of Despair
- Main article: Soma Cruz/Harmony of Despair
Soma is able to use Red Souls, Blue Souls, and Yellow Souls in this game, which are obtained from any slain enemy. He is able to equip two attack weapons (unless he has a two handed weapon selected), up to four Red Souls, a Blue Soul, and a Yellow Soul, as well as the standard defensive gear that any character can equip.
Boss
In Castlevania: Dawn of Sorrow, if Soma gets the best ending or the bad ending (if he doesn't have Mina's Talisman equipped), Julius Mode is unlocked. Soma is fought as the final boss.
First form
|
Soma teleports around the room in this form, summoning great axes if you are close to him. A few seconds before/after he teleports, his Gaibon familiar will roar and charge at you. Holy Water is very effective against Soma.
Second form
|
In his second form, Soma executes one of two attacks. 1: He jumps while sending out Larva under him and spitting an Aguni wave of fire. 2: He sends out Abaddon locusts. When he does the first attack, his Harpy familiar sends 3 feathers at you. Yoko's Blue Splash is very effective against Dracula. The origin of this form is Dracula's second form at the final stage of Castlevania: Rondo of Blood.
External links
- Soma Cruz at the Castlevania Fan Wiki
This page uses content from the English Wikipedia. The original content was at Soma Cruz. The list of authors can be seen in the page history. As with the Castlevania Wiki, the content of Wikipedia is available under the Creative Commons License. |
Castlevania: Aria of Sorrow |
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Characters |
Protagonists |
Soma Cruz • Mina Hakuba • J./Julius Belmont • Yoko Belnades • Genya Arikado (Alucard) • Hammer |
Antagonist |
Graham Jones |
Bosses |
Creaking Skull • Manticore • Great Armor • Big Golem • Headhunter • Death • Legion • Balore • Graham • Belmont • Chaos |
Areas |
Castle Corridor • Chapel • Study • Dance Hall • Inner Quarters • Floating Garden • Clock Tower Underground Reservoir • Underground Cemetery • The Arena • Top Floor • Forbidden Area • Chaotic Realm |
Music |
Castlevania: Aria of Sorrow & Castlevania: Dawn of Sorrow Original Soundtrack |
Guides |
Futabasha Official Guide • NTT Pub Official Guide |
Archives |
Bestiary • Inventory • In-Game Formula • Julius Mode • Voice Translations |
Castlevania: Dawn of Sorrow |
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Characters |
Protagonists |
Soma Cruz • Mina Hakuba • Julius Belmont • Yoko Belnades • Genya Arikado (Alucard) • Hammer |
Antagonists |
Celia Fortner • Dario Bossi • Dmitrii Blinov • Soma Cruz (Julius Mode) |
Bosses |
Flying Armor • Balore • Malphas • Puppet Master • Rahab • Gergoth • Zephyr • Bat Company Paranoia • Aguni • Abaddon • Death • Menace |
Areas |
The Lost Village • Wizardry Lab • Garden of Madness • The Dark Chapel • Demon Guest House • Condemned Tower Cursed Clock Tower • Subterranean Hell • Silenced Ruins • The Pinnacle • Mine of Judgment • The Abyss |
Music |
Castlevania: Aria of Sorrow & Castlevania: Dawn of Sorrow Original Soundtrack |
Guides |
Castlevania: Dawn of Sorrow - The Official Strategy Guide Konami Akumajō Dracula: Sōgetsu no Jūjika Official Guide |
Archives |
Bestiary • Inventory • Julius Mode • Voice Translations |