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'''Magic spells''' are potent, perhaps innate abilities which certain characters; (playable or non-playable) have access to.  For example, in ''[[Castlevania: Portrait of Ruin]]'', [[Charlotte Aulin]], (a descendent of the [[Belnades clan|Belnades Clan]]) is a witch who specializes in magical attacks to deal devastating damage or cure the team with healing spells. Some of these include shooting magic or curing poison; Charlotte automatically has magical powers due to her Belnades' bloodline, however she further expands on them by reading heavily and is considered the smarter of the game's two playable characters.
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'''Magic Spells''' are potent, perhaps innate abilities which certain characters; (playable or non-playable) have access to.  For example, in ''[[Castlevania: Portrait of Ruin]]'', [[Charlotte Aulin]], (a descendent of the [[Belnades clan|Belnades Clan]]) is a witch who specializes in magical attacks to deal devastating damage or cure the team with healing spells. Some of these include shooting magic or curing poison; Charlotte automatically has magical powers due to her Belnades' bloodline, however she further expands on them by reading heavily and is considered the smarter of the game's two playable characters.
   
 
An example of magic that isn't considered innate may be [[Dracula]]'s magic, as it is aforementioned in previous ''[[Castlevania (series)|Castlevania]]'' games that he stole his power, however one could interpret that the attacks he uses in battle may look similar to magic, an example of this may be when he shoots out [[bat]]s or calls forth bats.
 
An example of magic that isn't considered innate may be [[Dracula]]'s magic, as it is aforementioned in previous ''[[Castlevania (series)|Castlevania]]'' games that he stole his power, however one could interpret that the attacks he uses in battle may look similar to magic, an example of this may be when he shoots out [[bat]]s or calls forth bats.

Revision as of 08:44, 16 November 2014

Magic Spells are potent, perhaps innate abilities which certain characters; (playable or non-playable) have access to.  For example, in Castlevania: Portrait of Ruin, Charlotte Aulin, (a descendent of the Belnades Clan) is a witch who specializes in magical attacks to deal devastating damage or cure the team with healing spells. Some of these include shooting magic or curing poison; Charlotte automatically has magical powers due to her Belnades' bloodline, however she further expands on them by reading heavily and is considered the smarter of the game's two playable characters.

An example of magic that isn't considered innate may be Dracula's magic, as it is aforementioned in previous Castlevania games that he stole his power, however one could interpret that the attacks he uses in battle may look similar to magic, an example of this may be when he shoots out bats or calls forth bats.

Another example where magic is seen is in one of the earlier Castlevania games (Castlevania III: Dracula's Curse) by Sypha Belnades. She is by bloodline a witch and so has access to powerful spells such as transformation, being able to call forth fire, ice and lightning and being able to hurl them from her fingertips.

Also, it is mentioned in Castlevania: Dawn of Sorrow that the main antagonist, Celia Fortner, exercises great magical power. This is evident in the way in which she is able to summon forth a replica of Dracula's Castle. It is also evident as she is able to summon powerful monsters (demons) such as Aguni the demon of fire and to fuse it unto one of her candidates (Dario Bossi) later in the game.

Overall, there are many types and forms of magic within the series and it is evident that whilst this is inherited by most characters. It is also evident that some gain it though other means, perhaps through magical items and other power enhancing talismans of that ilk. In the games, playable characters require MP to use magic, and the strength of the magic is determined by their Intelligence.

Castlevania: Symphony of the Night

Item Data: Castlevania: Symphony of the Night (edit)
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Spells Icon Dark Metamorphosis (Dark Metamorphose) - Symphony of the Night
  Spell - Alucard
[edit]
Heal HP by shedding blood Consume: 10 MP
Buy: $500
Find: Use or purchase Magic Scroll 1 (...)
Sequence: ←↖↑↗→ + [Attack]
Effect: Blood heals 8 HP on contact
Spells Icon Summon Spirit (jpn) - Symphony of the Night
  Spell (Summon) - Alucard
[edit]
Summons a fierce spirit Attrib: Hit
Consume: 5 MP
ATT +15
Buy: $1,500
Find: Use or purchase Magic Scroll 2 (...)
Sequence: ←→↑↓ + [Attack]
Spells Icon Hellfire (jpn) - Symphony of the Night
  Spell - Alucard
[edit]
Transport and fireball attack Attrib: Fire
Consume: 15 MP
ATT +30
Buy: $5,000
Find: Use or purchase Magic Scroll 3 (...)
Sequence: ↑↓↘→ + [Attack]; ←/→ to move during teleport; hold ↑ for Dark Inferno variation or ↓ to cancel
Spells Icon Tetra Spirit (jpn) [alt] - Symphony of the Night
  Spell (Summon) - Alucard
[edit]
Summons four spirits Attrib: Hit
Consume: 20 MP
ATT +15
Buy: $8,000
Find: Use or purchase Magic Scroll 4 (...)
Sequence: (Hold) ↑, ↗→↘↓ + [Attack]
Spells Icon Soul Steal (jpn) - Symphony of the Night
  Spell - Alucard
[edit]
Steals HP from nearby enemies Attrib: Hit
Consume: 50 MP
ATT +15
Buy: $15,000
Find: Use or purchase Magic Scroll 5 (...)
Sequence: ←→↘↓↙←→ + [Attack]
Effect: Hits all enemies and objects on screen multiple times; may hit a target up to 7 times per cast; heals 8 HP per hit
Spells Icon Wolf Charge (Accel Charge) - Symphony of the Night
  Spell - Alucard
[edit]
Powerful attack by Wolf Attrib: Cut
Consume: 10 MP
ATT +30
Buy: $4,000
Find: Obtain both the Soul of Wolf and Skill of Wolf relics. Then either purchase Magic Scroll 6 (DXC-only) or successfully perform the action (...)
Sequence: While in Wolf Form press ↓↘→ + [Attack]
Spells Icon Wing Smash (jpn) - Symphony of the Night
  Spell - Alucard
[edit]
Powerful attack by Bat Attrib: Hit
Consume: 8 MP
ATT +50
Buy: $2,000
Find: Obtain the Soul of Bat. Then either purchase Magic Scroll 7 (DXC-only) or successfully perform the action (...)
Sequence: While in Bat Form hold [Jump] + ↑↖←↙↓↘→, release [Jump]
Spells Icon Sword Brothers (Hundred Swords) - Symphony of the Night
  Spell - Alucard
[edit]
Summons Sword Brothers Attrib: Cut
Consume: 30 MP
ATT +20
Buy: $6,000
Find: Obtain the Sword Familiar. Then either purchase Magic Scroll 8 (DXC-only) or successfully perform the action (...)
Sequence: With Sword Familiar press ↓↘→↗↑ (hold), ↓ + [Attack]
Effect: Damages all enemies on screen
Energy Ball Saturn Energy Shot (jpn) - Symphony of the Night (Saturn-only)
  Spell - Maria
[edit]
Attrib: Hit (level 1/3); Fire (level 2); Hit (beam), Fire (projectiles) (level 4)
Consume: 5/10/30/60 MP
ATT +15 (level 1); ATT +30 (level 2); ATT +40 (level 3); ATT +45 (beam), ATT +30 (projectiles) (level 4)
Find: Starts with
Sequence: [Fire] (default Saturn button is A) (can be charged for up to four levels of attack)
Effect: Energy shield blocking projectiles while charging at level 4 (activates after a second and deactivates 5 seconds after releasing shot or taking damage)
Guardians Knuckle (jpn) - Symphony of the Night (Saturn-only)
  Spell - Maria
[edit]
Attrib: Holy
Consume: 40 MP
ATT +50
Find: Starts with
Sequence: ↓↘→ + [Attack]
Effect: Electric dash punch
Summon Byakko (jpn) - Symphony of the Night (Saturn-only)
  Spell (Summon / Holy Beast) - Maria
[edit]
Attrib: Holy, Fire
Consume: 100 MP
ATT +20 (normal), ATT +40 (gray flames)
Find: Starts with
Sequence: ↑↓↘→ + [Attack]
Effect: Flame attack (occasionally appears gray)
Summon Genbu (jpn) - Symphony of the Night (Saturn-only)
  Spell (Summon / Holy Beast) - Maria
[edit]
Consume: 80 MP
HP +25%
Find: Starts with
Sequence: ←↖↑↗→ + [Attack]
Effect: HP recovery
Summon Suzaku (jpn) - Symphony of the Night (Saturn-only)
  Spell (Summon / Familiar / Holy Beast) - Maria
[edit]
Attrib: Holy
Consume: 60 MP
ATT +30
Find: Starts with
Sequence: (Hold) ↑, ↗→↘↓ + [Attack]; then ↑ to call bird and have it perch on Maria's shoulder (it will stay there as long as the button is pressed)
Effect: Summons an Owl Familiar for about 33 seconds
Summon Seiryuu (jpn) - Symphony of the Night (Saturn-only)
  Spell (Summon / Holy Beast) - Maria
[edit]
Attrib: Holy
Consume: 120 MP
ATT +25
Find: Starts with
Sequence: ←→↘↓↙←→ + [Attack] (can control Dragon for 10 seconds)
Effect: Summon Salamander
Summon Four Holy Beasts (jpn) - Symphony of the Night (Saturn-only)
  Spell (Summon / Holy Beast) - Maria
[edit]
Attrib: Holy (on contact)
Consume: 150 MP
ATT +20 (on contact)
Find: Starts with
Sequence: ↑↗→↘↓↙←↖↑ (hold), ↓ + [Attack]
Effect: Invincibility and doubles damage of Drop Kick, High Jump, Slide, and sub-weapons for about 34 seconds