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− | '''Magic |
+ | '''Magic Spells''' are potent, perhaps innate abilities which certain characters; (playable or non-playable) have access to. For example, in ''[[Castlevania: Portrait of Ruin]]'', [[Charlotte Aulin]], (a descendent of the [[Belnades clan|Belnades Clan]]) is a witch who specializes in magical attacks to deal devastating damage or cure the team with healing spells. Some of these include shooting magic or curing poison; Charlotte automatically has magical powers due to her Belnades' bloodline, however she further expands on them by reading heavily and is considered the smarter of the game's two playable characters. |
An example of magic that isn't considered innate may be [[Dracula]]'s magic, as it is aforementioned in previous ''[[Castlevania (series)|Castlevania]]'' games that he stole his power, however one could interpret that the attacks he uses in battle may look similar to magic, an example of this may be when he shoots out [[bat]]s or calls forth bats. |
An example of magic that isn't considered innate may be [[Dracula]]'s magic, as it is aforementioned in previous ''[[Castlevania (series)|Castlevania]]'' games that he stole his power, however one could interpret that the attacks he uses in battle may look similar to magic, an example of this may be when he shoots out [[bat]]s or calls forth bats. |
Revision as of 08:44, 16 November 2014
Magic Spells are potent, perhaps innate abilities which certain characters; (playable or non-playable) have access to. For example, in Castlevania: Portrait of Ruin, Charlotte Aulin, (a descendent of the Belnades Clan) is a witch who specializes in magical attacks to deal devastating damage or cure the team with healing spells. Some of these include shooting magic or curing poison; Charlotte automatically has magical powers due to her Belnades' bloodline, however she further expands on them by reading heavily and is considered the smarter of the game's two playable characters.
An example of magic that isn't considered innate may be Dracula's magic, as it is aforementioned in previous Castlevania games that he stole his power, however one could interpret that the attacks he uses in battle may look similar to magic, an example of this may be when he shoots out bats or calls forth bats.
Another example where magic is seen is in one of the earlier Castlevania games (Castlevania III: Dracula's Curse) by Sypha Belnades. She is by bloodline a witch and so has access to powerful spells such as transformation, being able to call forth fire, ice and lightning and being able to hurl them from her fingertips.
Also, it is mentioned in Castlevania: Dawn of Sorrow that the main antagonist, Celia Fortner, exercises great magical power. This is evident in the way in which she is able to summon forth a replica of Dracula's Castle. It is also evident as she is able to summon powerful monsters (demons) such as Aguni the demon of fire and to fuse it unto one of her candidates (Dario Bossi) later in the game.
Overall, there are many types and forms of magic within the series and it is evident that whilst this is inherited by most characters. It is also evident that some gain it though other means, perhaps through magical items and other power enhancing talismans of that ilk. In the games, playable characters require MP to use magic, and the strength of the magic is determined by their Intelligence.
Castlevania: Symphony of the Night
Item Data: Castlevania: Symphony of the Night (edit) | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Heal HP by shedding blood | Consume: 10 MP |
Buy: $500 Find: Use or purchase Magic Scroll 1 (...) |
Sequence: ←↖↑↗→ + [Attack] Effect: Blood heals 8 HP on contact | |||||
Summons a fierce spirit | Attrib: Hit Consume: 5 MP |
ATT +15 |
Buy: $1,500 Find: Use or purchase Magic Scroll 2 (...) |
Sequence: ←→↑↓ + [Attack] | ||||
Transport and fireball attack | Attrib: Fire Consume: 15 MP |
ATT +30 |
Buy: $5,000 Find: Use or purchase Magic Scroll 3 (...) |
Sequence: ↑↓↘→ + [Attack]; ←/→ to move during teleport; hold ↑ for Dark Inferno variation or ↓ to cancel | ||||
Summons four spirits | Attrib: Hit Consume: 20 MP |
ATT +15 |
Buy: $8,000 Find: Use or purchase Magic Scroll 4 (...) |
Sequence: (Hold) ↑, ↗→↘↓ + [Attack] | ||||
Steals HP from nearby enemies | Attrib: Hit Consume: 50 MP |
ATT +15 |
Buy: $15,000 Find: Use or purchase Magic Scroll 5 (...) |
Sequence: ←→↘↓↙←→ + [Attack] Effect: Hits all enemies and objects on screen multiple times; may hit a target up to 7 times per cast; heals 8 HP per hit | ||||
Powerful attack by Wolf | Attrib: Cut Consume: 10 MP |
ATT +30 |
Buy: $4,000 Find: Obtain both the Soul of Wolf and Skill of Wolf relics. Then either purchase Magic Scroll 6 (DXC-only) or successfully perform the action (...) |
Sequence: While in Wolf Form press ↓↘→ + [Attack] | ||||
Powerful attack by Bat | Attrib: Hit Consume: 8 MP |
ATT +50 |
Buy: $2,000 Find: Obtain the Soul of Bat. Then either purchase Magic Scroll 7 (DXC-only) or successfully perform the action (...) |
Sequence: While in Bat Form hold [Jump] + ↑↖←↙↓↘→, release [Jump] | ||||
Summons Sword Brothers | Attrib: Cut Consume: 30 MP |
ATT +20 |
Buy: $6,000 Find: Obtain the Sword Familiar. Then either purchase Magic Scroll 8 (DXC-only) or successfully perform the action (...) |
Sequence: With Sword Familiar press ↓↘→↗↑ (hold), ↓ + [Attack] Effect: Damages all enemies on screen | ||||
Attrib: Hit (level 1/3); Fire (level 2); Hit (beam), Fire (projectiles) (level 4) Consume: 5/10/30/60 MP |
ATT +15 (level 1); ATT +30 (level 2); ATT +40 (level 3); ATT +45 (beam), ATT +30 (projectiles) (level 4) |
Find: Starts with |
Sequence: [Fire] (default Saturn button is A) (can be charged for up to four levels of attack) Effect: Energy shield blocking projectiles while charging at level 4 (activates after a second and deactivates 5 seconds after releasing shot or taking damage) | |||||
Attrib: Holy Consume: 40 MP |
ATT +50 |
Find: Starts with |
Sequence: ↓↘→ + [Attack] Effect: Electric dash punch | |||||
Attrib: Holy, Fire Consume: 100 MP |
ATT +20 (normal), ATT +40 (gray flames) |
Find: Starts with |
Sequence: ↑↓↘→ + [Attack] Effect: Flame attack (occasionally appears gray) | |||||
Consume: 80 MP |
HP +25% |
Find: Starts with |
Sequence: ←↖↑↗→ + [Attack] Effect: HP recovery | |||||
Attrib: Holy Consume: 60 MP |
ATT +30 |
Find: Starts with |
Sequence: (Hold) ↑, ↗→↘↓ + [Attack]; then ↑ to call bird and have it perch on Maria's shoulder (it will stay there as long as the button is pressed) Effect: Summons an Owl Familiar for about 33 seconds | |||||
Attrib: Holy Consume: 120 MP |
ATT +25 |
Find: Starts with |
Sequence: ←→↘↓↙←→ + [Attack] (can control Dragon for 10 seconds) Effect: Summon Salamander | |||||
Attrib: Holy (on contact) Consume: 150 MP |
ATT +20 (on contact) |
Find: Starts with |
Sequence: ↑↗→↘↓↙←↖↑ (hold), ↓ + [Attack] Effect: Invincibility and doubles damage of Drop Kick, High Jump, Slide, and sub-weapons for about 34 seconds |