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The Demon Castle Entrance is the fifth stage of Super Castlevania IV. It is made up two distinct parts: the Spooky Forest (also called the Lower Court) and the Castle Entrance.

Overview[]

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Enemy Data[]

Enemy Data: Super Castlevania IV Stage 5
Image Name - Game
Description
Statistics Items Location Notes
44. Harpie (jpn) - Super Castlevania IV [ edit ]
Japanese Description: (*)
A monster with the body of a beast and wings.
HP: 16
Exp: 100
Atk: 3
5. Entrance
Allies: Gremlin
14. Ghoul Rabbit  - Super Castlevania IV [ edit ]
' HP: 32
Exp: 100
Atk: 3
5. Entrance
Allies: Harpie
42. Gargoyle (Ogideran) - Super Castlevania IV [ edit ]
Japanese Description: (*)
A reptilian monster with wings.
HP: 10
Exp: 100
Atk: 2
2. Forest, 5. Entrance
20. The Claw (Ghost Hand) - Super Castlevania IV [ edit ]
Japanese Description: (*)
If caught, it steals your hearts.
HP: 48
Exp: 100
Atk: 3
2. Forest, 5. Entrance
11. Pillar of Bones  - Super Castlevania IV [ edit ]
' HP: 144
Exp: 100
Atk: 3
2. Forest, 3. Underground Water Vein, 4. The Trick Manor, 5. Entrance, 8. Underground Passage, 9. Treasure Room, A. Clocktower
Abil: Fireball
3. Whip Skeleton [White/Gold] (jpn) - Super Castlevania IV [ edit ]
Japanese Description: (*)
This is a skeleton that swings a whip like Simon. However, it only attacks while standing, so if you crouch, the whip is not scary at all.
HP: 64
Exp: 200
Atk: 3
5. Entrance, 6. Grand Hall, 9. Treasure Room [gold], A. Clocktower
Weapons: Bone Whip
7. Skeletal Knight (Skull Knight) - Super Castlevania IV [ edit ]
Japanese Description: (*)
A skeletal monster fortified with armor.
HP: 96
Exp: 100
Atk: 3
3. Underground Water Vein, 4. The Trick Manor, 5. Entrance, 6. Grand Hall, A. Clocktower
40. Bat  (Batton) - Super Castlevania IV [ edit ]
' HP: 16
Exp: 100
Atk: 3
1. Castle Gate, 2. Forest, 3. Underground Water Vein, 5. Entrance

Notes[]

  • This is the only level of the game that doesn't have a boss or miniboss.

Gallery[]

Screenshots[]

Maps[]

See also: Super Castlevania IV Stage Maps

Videos[]

Other appearances[]

The first section of this stage corresponds with the Denis Marsh from Castlevania II: Simon's Quest, which one would have to travel through if going between Berkeley Mansion (the counterpart to the Trick Manor of the previous stage) and Dracula's Castle.

The second section of this stage corresponds with the courtyard and entrance in the original Castlevania. While this area has changed somewhat, the three statues and low fences are enough to identify this location.

References[]

Super Castlevania IV
Characters
Simon Belmont · Dracula
Bosses
Rowdain · Medusa · Orphic Vipers · Puweyxil · Koranot · The Dancing Spectres · Sir Grakul · The Monster
Zapf Bat · Akmodan II · Slogra · Gaibon · Death
Areas
The Drawbridge, The Fortress, The Stables · The Forest, The Poison Lake, The River
The Caverns, The Waterfalls, The Moat · The Outer Keep · The Castle Court · The Halls · The Unliving Quarters
The Dungeons · The Treasury · The Clock Tower · The Castle Keep
Music
Theme of Simon Belmont · Akumajō Dracula Best 2
Guides
All About Akumajō Dracula · Famitsū Akumajō Dracula Guide · Nintendo Power Super Castlevania IV Guide
Archives
Bestiary · Inventory
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