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Super Smash Bros. Ultimate (大乱闘スマッシュブラザーズ Special Dai Rantō Sumasshu Burazāzu Special?, lit. "Big Brawl Smash Brothers Special") is a crossover fighting party video game developed by Bandai Namco Studios and Sora Ltd., and published by Nintendo. It is the fifth installment in the Super Smash Bros. series. It was released for the Nintendo Switch on December 7, 2018.

On August 8, 2018, it was announced via a Nintendo Direct stream that Simon Belmont and Richter Belmont, two iconic characters from Konami's popular Castlevania franchise, would appear as playable characters, with Richter being an "Echo Fighter" of Simon, meaning both have the same moveset.

Other renowned characters from the Castlevania series also appear in this game, including Alucard as an "Assist Trophy", the Mummy, Medusa, The Creature and Flea Man (Igor), the Werewolf, Carmilla, Death, Kid Dracula, and of course, Dracula himself. A Castlevania stage called "Dracula's Castle" was also introduced and is themed after the final stage of the original NES Castlevania, featuring the Clock Tower and Dracula's room. The game features 34 music tracks from across the series.

Due to the inclusion of all the above, Castlevania is the first third-party series to feature the most content in any Smash Bros. game to date and the first one to present an Echo Fighter.

Gameplay[]

Super Smash Bros. is a fighting game starring characters from various video games (primarily Nintendo's own stable of games, although later games in the series have brought in guest fighters from other companies such as Konami, Capcom and Sega). In normal gameplay, two to eight players square off on stages usually consisting of several platforms.

The goal of the match is to knock the opposing fighters off the stage through the use of the character's own weapons and abilities or with weapons and items that appear randomly across the battlefield, such as swords, food, ray guns, bombs, hammers and Pokeballs. As fighters are hit, their damage level increases, causing them to be knocked away farther when hit by powerful weapons and/or "Smash Attacks" until they cannot recover to the edge of the stage, or are simply launched right off.

Simon and Richter Belmont[]

Moveset[]

Each Belmont will come armed with the legendary Vampire Killer whip, which is a slow albeit longer weapon than any other that the rest of the fighters will wield in this game. They also use well-known sub-weapons such as the Axe (Neutral Special), Cross (Side Special) and Holy Water (Down Special), as well as some of Richter's characteristic moves such as the Uppercut (Up Special), Slide, Slide Jump and Tackle (Dash attack) for both characters. The Belmonts' "Final Smash" is the Grand Cross, which traps foes in a coffin before blasting them with said attack.

The main difference between Simon and Richter comes from the Holy Water attack. Simon's attack is fire-based, while Richter's is Aura-based (much like Lucario's attacks).

Unlocking the Belmonts[]

Simon and Richter are unlockable characters and must be defeated by the player before they become playable. They can be unlocked by different means:

  • By defeating them in the World of Light mode: Simon is located in the Light Shrine on the northeasternmost part of Map 1 (World of Light) and Richter is found in Dracula's Castle on the southwestern part of Map 2 (World of Dark).
  • By completing Classic mode (Simon and Richter are unlocked by completing Classic Mode as anyone in Link's unlock tree, in which Simon is the third character unlocked, while Richter is the seventh character in Link's unlock tree).
  • By completing VS mode matches (Simon is the 18th character unlocked, while Richter is the 35th character unlocked).

After meeting one of the requirements (except for the World of Light method), the player is challenged to a Challenger’s Approach battle against Simon/Richter in Dracula’s Castle, with the difficulty depending on how many characters the player has unlocked. The player must win the battle to unlock the said character.

Classic Mode[]

Each character has a special route in Classic Mode, featuring 6 battles against enemies, a special mini-game, and a final confrontation with a boss. Simon's route is called Smash-vania and features battle against monstrous and/or dark characters, mimicking a Castlevania adventure. Richter's, Smash Echoes, pits him against all Echo Characters from the game (himself being an Echo Fighter). Both routes end with a race minigame and a final duel with Dracula.

The routes are as follow for Simon and Richter:

Classic Mode: Smash-vania (Simon)
No Battle Stage Music
1 VS Incineroar (black) and King K. Rool Dracula's Castle (Battlefield) Vampire Killer (New Remix)
2 VS Ridley (giant) Luigi's Mansion (Final Destination) Out of Time
3 VS Bayonetta and Dark Pit Umbra Clocktower Bloody Tears / Monster Dance
4 VS Charizard (blue) and King Dedede (green) Kalos Pokémon League Beginning
5 VS Bowser, Ganondorf, and Mewtwo Reset Bomb Forest Theme of Simon Belmont
6 VS Richter Dracula's Castle Divine Bloodlines
7 Race to the finish Minigame N/A
8 VS Dracula Dracula's Castle (boss) Nothing to Lose / Black Night


Classic Mode: Smash Echoes (Richter)
No Battle Stage Music
1 VS Dark Samus Norfair Multiplayer (Metroid Prime 2: Echoes)
2 VS Daisy Golden Plains Mario Tennis / Mario Golf
3 VS Lucina Arena Ferox Destiny (Ablaze)
4 VS Chrom Colosseum Id (Purpose)
5 VS Dark Pit Reset Bomb Forest Dark Pit's Theme
6 VS Ken Suzaku Castle Ken Stage
7 Race to the finish Minigame N/A
8 VS Dracula Dracula's Castle (boss) Dance of Illusions

Spirits[]

The following Castlevania characters appear as Spirits (supporting entities obtained in Adventure mode, Spirit Board, or unlocked by fulfilling certain requirements).

Spirits are divided into two categories:

  • Primary Spirits: Enhance the fighter's stats and may have up to three slots for a Support Spirit to be equipped in.
  • Support Spirits: Will give fighters skills, increase qualities of their moveset, or start battles with an item.

Spirits are also divided into four types, which have strengths and weaknesses:

  • Attack: Strong against Shield, weak against Grab.
  • Shield: Strong against Grab, weak against Attack.
  • Grab: Strong against Attack, weak against Shield.
  • Neutral: No strength or weakness.

Finally, Spirits also are classified by rank, which symbolizes their basic power:

  • ★: Novice
  • ★★: Advanced
  • ★★★: Ace
  • ★★★★: Legend
Castlevania Primary Spirits
Name Type Class Slots Base Stats Ability Unlock Condition
Alucard Shield ★★★★ 3 ATK 2,320
DEF 1,483
Sword Attack ↑ Defeat in World of Light or Spirit Board
Charlotte Aulin Attack ★★ 2 ATK 910
DEF 744
Magic Attack ↑ Defeat in World of Light or Spirit Board
Dracula Neutral ★★★ 3 ATK 1,594
DEF 1,331
N/A
Can Be Enhanced at Lv. 99
Defeat in World of Light (boss)
Gabriel Belmont Neutral ★★ 3 ATK 929
DEF 645
N/A Defeat in World of Light or Spirit Board
Hugh Baldwin Attack 1 ATK 631
DEF 363
Sword Attack ↑ Defeat in World of Light or Spirit Board
Jonathan Morris Grab ★★★ 2 ATK 1,669
DEF 1,311
N/A Defeat in World of Light or Spirit Board
Juste Belmont Attack ★★ 2 ATK 932
DEF 689
N/A Defeat in World of Light or Spirit Board
Kid Dracula Grab ★★★ 2 ATK 1,062
DEF 1,352
Jump ↑ Defeat in World of Light or Spirit Board
Leon Belmont Grab ★★ 1 ATK 1,038
DEF 799
N/A Defeat in World of Light or Spirit Board
Maria Renard (child) Grab ★★ 2 ATK 1,024
DEF 773
N/A
Can Be Enhanced at Lv. 99
Defeat in World of Light or Spirit Board
Maria Renard (adult) Grab ★★★ 2 ATK 1,783
DEF 1,458
Additional Midair Jump Evolution only (from Child Maria)
Mummy Grab ★★ 1 ATK 910
DEF 1,090
Speed ↓ Defeat in World of Light or Spirit Board
Nathan Graves Attack ★★ 1 ATK 927
DEF 822
N/A Defeat in World of Light or Spirit Board
Reinhardt Schneider Neutral 3 ATK 466
DEF 381
N/A Defeat in Spirit Board
Shanoa Grab ★★★ 2 ATK 1,696
DEF 1,279
N/A Defeat in World of Light or Spirit Board
Soma Cruz Neutral ★★★★ 3 ATK 2,510
DEF 1,893
Giant Killer Evolution only (from Dracula)
Trevor C. Belmont Shield ★★★★ 3 ATK 2,369
DEF 1,646
N/A Defeat in World of Light or Spirit Board


Castlevania Support Spirits
Name Type Class Slot Cost Ability Unlock Condition
Carmilla Shield 1 Fire/Explosion Resist ↑ Defeat in World of Light or Spirit Board
Death Attack ★★★ 2 KOs Heal Damage Defeat in World of Light or Spirit Board
Dracula (2nd Form) Neutral ★★★ 2 Unflinching Charged Smashes Defeat in World of Light (boss)
Hector Shield ★★ 1 Death's Scythe Equipped Defeat in Spirit Board
Julius Belmont Attack ★★★ 1 Side Special ↑ Summon from Juste Belmont and Reinhart Schneider
Medusa Head Attack ★★ 1 Air Defense ↑ Defeat in World of Light or Spirit Board
Shaft Shield 1 Magic Attack ↑ Defeat in World of Light or Spirit Board
The Creature & Flea Man Shield ★★ 1 Poison Damage Reduced Defeat in World of Light or Spirit Board
Werewolf Attack ★★ 1 Dash Attack ↑ Defeat in World of Light or Spirit Board
Yoko Belnades Neutral ★★ 1 Magic Attack ↑ Challenge Unlock

Other Castlevania features[]

Items[]

Death's Scythe appears in the game as an attacking item, with the ability to outright kill a fighter whose damage level is high enough.

Alucard appears as an "Assist Trophy", a secondary character who, when summoned by the titular item, will fight on the player's behalf for a short period of time. Alucard uses the Crissaegrim to hit opponents at short range, transforms into a bat to reach foes at long distance, and can dodge attacks by using Mist Form. Like other Assist characters, he can be attacked and KO'ed by opponents, but he is quite challenging.

Stage[]

Main article: Dracula's Castle (Super Smash Bros.)

The "Castlevania" stage is called "Dracula's Castle". It is a revamped version of Dracula's Castle from its original Castlevania incarnation. Popular to the series, sticks will appear on the stage which can be broken in order to obtain useful items.

Classic bosses from the franchise also appear based on the two games both Belmonts originally come from: Castlevania and Castlevania: Rondo of Blood. As such, Medusa appears in her floating bust form as seen in her introductory appearance in the first game, and The Creature once again tags along with the Flea Man (Igor, who had not appeared in any game since his introduction back in 1986). A Mummy and a Werewolf also known to appear, as well as Carmilla in her floating mask incarnation from the same game (which in turn is based on her first appearance in Simon's Quest). Death also makes an appearance, as well as the shadows of Dracula and Kid Dracula. All enemies are only acting as cosmetics and do no attack players.

A larger and flat version of this stage appears when players confront Dracula.

Dracula[]

Dracula appears twice in the game: as the zone boss of Dracula's Castle in the Adventure Mode World of Light (Map 2) and as a boss in Classic Mode for Simon, Richter, Pac-Man, Luigi, and Sephiroth. All encounters opens with a short cutscene of Dracula tossing aside a wine glass before standing up and teleporting onto the stage, similar to his battle with Richter in Symphony of the Night. Dracula can only be hurt in the head: attacks below this area do not harm him and cause a misty effect.

He fights in a similar way to his traditional appearances:

  • Hellfire: Three fireballs.
  • Dark Inferno: Five alternating fireballs that must be ducked or jumped over.
  • Fire pillars.
  • Bat Moon: A swarm attack where Dracula transforms in the form of several bats.

When defeated, Dracula refills his health bar and transforms into his second form. Contrary to other bosses, no health item is given to the player at the beginning of phase 2. In this second part, Dracula attacks include:

  • An electric blast
  • Fireballs
  • A claw attack
  • An earthquake attack
  • A player-seeking projectile attack
  • A jumping attack

Once his health bar is depleted, Dracula explodes and the player is awarded points (Classic mode) or rewards (Adventure Mode; including the two Dracula spirits). Sephiroth encounters Dracula as a normal boss (4th encounter) and then proceeds on to fight Ganon.

Music[]

There is a total of 34 pieces of music related to the Castlevania franchise in Ultimate, with both new as well as classic pieces of music.

An "Original" means the track is directly ripped from a previous Castlevania game. A "Remix" means the track was specifically arranged for Super Smash Bros. Ultimate.
Super Smash Bros. Ultimate tracks
Title Type Origin Arranger
Vampire Killer Original Castlevania Judgment N/A
Vampire Killer (New Remix) Remix Super Smash Bros. Ultimate Shinji Ushiroda
Stalker / Wicked Child Remix Super Smash Bros. Ultimate Hideki Sakamoto
Out of Time Remix Super Smash Bros. Ultimate Yasushi Asada
Nothing to Lose Original Castlevania: Harmony of Despair N/A
Black Night Original Castlevania: The Arcade N/A
Bloody Tears / Monster Dance Remix Super Smash Bros. Ultimate Michiko Naruke
Dwelling of Doom Original Castlevania II: Simon's Quest N/A
Cross Your Heart Remix Super Smash Bros. Ultimate Takeshi Kuramochi
Can't Wait Until Night Original Castlevania: Harmony of Despair N/A
Beginning Remix Super Smash Bros. Ultimate Kenji Ito
Mad Forest Original Castlevania Judgment N/A
Aquarius Remix Super Smash Bros. Ultimate Yoshito Sekigawa
Simon Belmont Theme Original Super Castlevania IV N/A
Simon Belmont Theme (The Arcade) Original Castlevania: The Arcade N/A
Divine Bloodlines Remix Super Smash Bros. Ultimate Yasushi Asada
Slash Original Castlevania: Harmony of Despair N/A
Dance of Illusions Original Castlevania Judgment N/A
Iron-Blue Intention Remix Super Smash Bros. Ultimate Manami Kiyota
Dracula's Castle Original Castlevania Judgment N/A
Dance of Gold Remix Super Smash Bros. Ultimate Masami Ueda
Lost Painting Remix Super Smash Bros. Ultimate Tetsuya Shibata
The Tragic Prince Original Castlevania: Harmony of Despair N/A
Awake Remix Super Smash Bros. Ultimate Yoshito Sekigawa
Ruined Castle Gallery Original Castlevania: Harmony of Despair N/A
Lament of Innocence Remix Super Smash Bros. Ultimate ACE (TOMOri Kudo / CHiCO)
Jet Black Incursion Original Castlevania: Dawn of Sorrow N/A
Crash in the Dark Night Original Castlevania: Harmony of Despair N/A
Ripped Silence Original Castlevania: Harmony of Despair N/A
Hail from the Past Original Castlevania: Portrait of Ruin N/A
Jail of Jewel Original Castlevania: Portrait of Ruin N/A
Twilight Stigmata Original Castlevania: Harmony of Despair N/A
Jet Black Wings Original Castlevania: Harmony of Despair N/A
Go! Getsu Fuma Original Castlevania: Harmony of Despair N/A

Vampire Killer trailer[]

Main article: Vampire Killer (trailer)

The trailer starts with a castle shown in the rain. A hooded figure advances under the rain before opening the doors to a dark corridor. Someone is heard screaming deeper into the castle: it is Luigi, who is fighting Mummies. After his equipment proves to be ineffective, Luigi runs away in a room featuring a statue. As Luigi thinks he's safe, the statue animates and reveals to be Medusa, who scares Luigi away. As he runs, Luigi trips and falls face to face with Death, who rips his soul with his scythe. As Death contemplates Luigi's soul, he takes a direct hit to his skull from a chain whip. The holder is the hooded figure who reveals to be Simon Belmont. Simon throws a Cross to Death before the trailer switches to gameplay footage.

Later, Simon is seen fighting Dracula and taking a hit from a flame pillar. As Simon is seen in a bad position on the ground, with a giant fireball coming right at him, another chain whip destroys the fireball. It is revealed Richter Belmont is the one protecting Simon, stating: "Begone! You don't belong in this world, monster!" before the trailer switches to gameplay again.

The trailer ends with Luigi's ghost attempting to return to his body, being right about to do so when Carmilla suddenly appears laughing on a nearby window. The scene then zooms out, giving a full panoramic view of the castle, while Luigi screams in horror.

Gallery[]

Characters[]

Dracula's Castle stage[]

Main article: Dracula's Castle (Super Smash Bros.)

Vampire Killer trailer[]

Main article: Vampire Killer (trailer)

Miscellaneous[]

Videos[]

Trivia[]

See also[]

External links[]

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