Talos is a gigantic armor that fights with his very long arms. He first appeared in Castlevania: Bloodlines and his second appearance was in Harmony of Dissonance, where he stood even high above other giant armors.
OriginsEditIn Greek mythology, Talos was a gigantic man of bronze made by Hephaestus, who protected the island of Crete from intruders. His only weakness was that he had a single vein in his body, running from head to ankle, and at the ankle it was plugged only by a single nail. When Jason and the Argonauts had to face Talos, Medea hypnotized him into removing his own nail, causing the bronze giant to bleed to death.
Thematically, Talos is an invincible warrior whose only weakness is in his ankle, similar to Achilles and his heel, although in this case it may simply be a matter of practicality, as Talos was so huge that a human being could not reach above his ankle.
Talos is a palette swap of the Heavy Armor and Great Axe Armor (the largest armors in the game). Rather than begin armed with a morning star or a great axe, his only weapons are his arms, which he punches forward and down. His special move is an even longer punch performed with chain extensions hidden inside his arm. This version of Talos is agile and able to jump across the screen.
Talos first appears at the Entrance, taking the appearance of a harmless pile of rubble before coming to life and chasing after Juste (in a manner similar to the Behemoth from Rondo of Blood). His armor is incredibly tough, rendering him impervious to harm. Once Juste has crossed and lifted the castle's drawbridge, Talos will accidentally fall down the now open chasm, apparently dying in a fiery explosion.
Talos returns later in the game, this time encountered in the Luminous Cavern (Castle A), where he had been dwelling after falling down the bridge. Before the fight, and in an uncommon example of in-fighting, Talos kills an appropriately named "Revenge Armor" before he goes after Juste. He fights in a similar way as other gigantic enemies from the series (like Galamoth from Symphony of the Night or the Big Golem from Aria of Sorrow), by slowly advancing and occasionally sweeping his massive arms, or by switching his fist with a sword to attack Juste. This time, however, his armor is severely damaged from the previous fall, with a spot broken on his left ankle (in reference to the original Greek myth), thus allowing Juste to damage and, eventually, destroy him for good.
|John Morris • Eric Lecarde|
|Elizabeth Bartley • Drolta Tzuentes • Dracula|
|Cerberus • Armor Battler • Wizard • Heavy Armor • Great Axe Armor • Golem • Snake Dragon • Gargoyle|
The Creature • Gear Steamer • Talos • Silhouette Demon • Princess of Moss • Death • Medusa
|Ruins of the Castle Dracula • Atlantis Shrine • The Leaning Tower of Pisa|
The Munitions Factory • Versailles Palace • The Castle Proserpina
|Akumajō Dracula X|
|Bestiary • Inventory|
|Castlevania: Harmony of Dissonance|
|Maxim Kischine • Lydie Erlanger • Merchant|
|Death • Dracula Wraith|
|Talos • Giant Bat • Living Armor • Skull Knight • Golem • Minotaur • Devil • Giant Merman • Max Slimer • Peeping Big • Legion (saint) • Shadow • Pazuzu • Minotaur Lv2 • Legion (corpse) • Cyclops|
|Entrance • Marble Corridor • The Wailing Way • Shrine of the Apostates • Room of Illusion • Castle Treasury • Skeleton Cave • Luminous Cavern • Chapel of Dissonance • Sky Walkway • Aqueduct of Dragons • Clock Tower • Castle Top Floor|
|Successor of Fate • Original Soundtrack CD|
|Bradygames guide • Futabasha guide • NTT Pub guide|
|Inventory • Bestiary • Maxim Mode • Voice Translations|