- Note: Please see main page at Arcade Bestiary.
- Caution: Updating the enemy numbers can cause incorrect data to appear on enemy pages.
|Enemy Data: Arcade Bestiary|
|Image||Name - Game|
|His very appearance strikes terror in the heart of people as a symbol of death. All the living creatures forfeit their lives when he brings his blade down on their bodies.|| 1. Ruins|
|White Dragon is immortal, immune to pain and suffering: it will be no easy task.|| 2. Castle|
|There is a rumour of a Headless Knight who is a brutal slayer and deliverer of death. No one can escape from his blade in the same way that death comes to all, eventually.|| 2. Chapel|
|It is best to avoid the Minotaur who guards the dungeon of Castlevania. There are (sic) no way to escape from him once he has seen you. His hands change the human to fleshy mass with surprising ease.|| 3. Dungeon|
|The dragon was always top of food-chain (sic) before the dawn of humanity. All the other beings are only fodder for them. Of course, humans are no exception.|| 3. Underground Waterway|
|The creature understands the human languages, but cannot communicate with them. We are only the eatable enemies for it. (sic) If you were to discard your weapons, it would bite off your head immediately with its razor sharp fangs.|| 4. Ramparts|
|It floats across the sky like the wind, and takes its poor prey's life instantly. The queen's claw which controls the sky is the blade of the death. (sic) It is a threat to all beings on the ground.|| 4. Lookout Tower|
|He is Death. Death portrays fear. That is to say, he is the absolute presence, the awe, the religion and the dark god. Of course, those who oppose a god never survive.|| 5. Top of the Clocktower|
|The vampire of the dark night lives eternally with his many dark followers. He is the king, absolute evil and the most terrifying creature in existence.|| 5. Royal Throne Room|
This template is used to enter a particular row into an Enemy Table (by passing its corresponding row number in this template as the first argument), which represents enemy data for a given enemy from the game Castlevania: The Arcade. If no row number is specified, all rows are entered. This template should be used in between an "Enemy Table Begin" and "Enemy Table End" template and can be used alongside and instead of an "Enemy Table Row" template or other Enemy Data template.