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Note: Please see the main page at Circle of the Moon Inventory.
Item Data: Castlevania: Circle of the Moon
Image Name - Game
Description
Type / Users Attributes / Consume Statistics / Sell Found Notes
Castlevania CotM weapon-dagger Knife - Circle of the Moon [edit]
A knife is thrown at high speeds. Normal Item (Sub-Weapon)
Nathan 
Consume: 1 Heart  45% STR/ 141% STR (Shooter Mode)
Effect: Homing Knife (Shooter Mode), 126% STR
Castlevania CotM weapon-axe Axe - Circle of the Moon [edit]
An axe draws an arch in the air when it is thrown. Normal Item (Sub-Weapon)
Nathan 
Consume: 2 Heart / 1 Heart (Shooter Mode 89% STR/ 158% STR (Shooter Mode)
Castlevania CotM weapon-holy water Holy Water - Circle of the Moon [edit]
Holy water bursts into flames when it lands. Normal Item (Sub-Weapon)
Nathan 
Consume: 4 Heart / 2 Heart (Shooter Mode 63% STR/ 100% STR (Shooter Mode)
Castlevania CotM weapon-boomerang Crucifix - Circle of the Moon [edit]
A Crucifix, when thrown, flies like a boomerang. Normal Item (Sub-Weapon)
Nathan 
Consume: 6 Heart / 3 Heart (Shooter Mode 110% STR/ 173% STR (Shooter Mode)
Castlevania CotM weapon-stopwatch Clock - Circle of the Moon [edit]
Enemy movements are stopped for a set period of time. Normal Item (Sub-Weapon)
Nathan 
Consume: 20 Heart 
Mercury Mercury - Circle of the Moon [edit]
Mercury, the messenger of the gods. Has the potential of strength. Action Card
Nathan 
Drop: Bone Head (20%)
Effect: Alters Nathan's whip strength and element.
Venus Venus - Circle of the Moon [edit]
Venus, goddess of love and beauty. Has the potential of enhancement. Action Card
Nathan 
Drop: Slime (2.5%)
Effect: Raises Nathan's base statistics.
Jupiter Jupiter - Circle of the Moon [edit]
Jupiter, god of the heavens and the leader of Olympus. Has the potential of defense. Action Card
Nathan 
Drop: Heat Shade (2.2%)
Effect: Creates barriers of various elements.
Mars Mars - Circle of the Moon [edit]
Mars, god of war. Has the potential of change. Action Card
Nathan 
Drop: Bloody Sword (1.2%)
Effect: Alters Nathan's whip into other weapons.
Diana Diana - Circle of the Moon [edit]
Diana, goddess of the moon and hunting. Has the potential of creation. Action Card
Nathan 
Drop: Man Eater (1.5%)
Effect: Creates various projectiles thrown when Nathan swings his whip.
Apollo Apollo - Circle of the Moon [edit]
Apollo, god of the sun, music, and prophecy. Has the potential to create explosives. Action Card
Nathan 
Drop: Arch Demon (1.4%)
Effect: Gives Nathan various abilities usable with the combination [Down, Towards, Up] + B.
Neptune Neptune - Circle of the Moon [edit]
Neptune, god of the seas. Has the potential of healing. Action Card
Nathan 
Drop: Ice Armor (1.2%)
Effect: Makes Nathan take MP damage from elemental abilities, while recovering his HP
Saturn Saturn - Circle of the Moon [edit]
Saturn, god of agriculture and the father of Jupiter. Has the potential of a familiar. Action Card
Nathan 
Drop: Fallen Angel (1.2%)
Effect: Summons a familiar that follows Nathan. Most attack in tandem.
Uranus Uranus - Circle of the Moon [edit]
Uranus, former god of the heavens. Has the potential of summoning. Action Card
Nathan 
Drop: Scary Candle (0.6%)
Effect: Allows Nathan to summon the Attribute creatures with the combination [Down, Towards, Up] + B.
Pluto Pluto - Circle of the Moon [edit]
Pluto, god of the underworld. Has the potential of special. Action Card
Nathan 
Drop: Trick Candle (0.4%)
Effect: Bestows a number of strange and various effects on Nathan.
Salamander card Salamander - Circle of the Moon [edit]
A lizard bathed in flames. Embodiment of the flame spirit, Salamander. Has the power of Fire. Attribute Card
Nathan 
Attrib: Fire
Drop: Skeleton Bomber (20%), Imp (20%)
Serpent card Serpent - Circle of the Moon [edit]
The Serpent is said to be a dragon swimming in the sea. Has the power of Ice. Attribute Card
Nathan 
Attrib: Ice
Drop: Earth Demon (2.5%), Holy Armor (0.5%)
Mandragora card Mandragora - Circle of the Moon [edit]
The Mandragora is represented as a humanoid with roots instead of feet. Has the power of Plants. Attribute Card
Nathan 
Attrib: Plants
Drop: Axe Armor (1.4%), Lizard Man (1.34%)
Golem card Golem - Circle of the Moon [edit]
The Golem is a mockery of man made from clay. Has the power of Earth. Attribute Card
Nathan 
Attrib: Earth
Drop: Electric Skeleton (1%), Minotaur (1.5%)
Cockatrice card Cockatrice - Circle of the Moon [edit]
The Cockatrice is said to have the ability to turn things to stone. Has the power of Stone. Attribute Card
Nathan 
Attrib: Stone
Drop: Stone Armor (1.8%), Death Mantis (1.5%)
Manticore card Manticore - Circle of the Moon [edit]
The Manticore is said to have the body of a lion and the venomous tail of a scorpion. Power of Poison. Attribute Card
Nathan 
Attrib: Poison
Drop: Thunder Demon (3%), Succubus (1.5%)
Griffin card Griffin - Circle of the Moon [edit]
The Griffin is said to have the head and wings of a Eagle and body of a lion. Has the power of Wind. Attribute Card
Nathan 
Attrib: Wind
Drop: Skeleton Athlete (0.75%), Siren (2%)
Thunderbird card Thunderbird - Circle of the Moon [edit]
The legendary Thunderbird is said to have been able to release lightning. Has the power of Electricity. Attribute Card
Nathan 
Attrib: Electricity
Drop: Were-Panther (1.1%), Dullahan (1.4%)
Unicorn card Unicorn - Circle of the Moon [edit]
The Unicorn is said to have been white with a single holy horn on its forehead. Has the power of Light. Attribute Card
Nathan 
Attrib: Light
Drop: White Armor (2.5%)
Black Dog card Black Dog - Circle of the Moon [edit]
The Black Dog is said to consume darkness. Has the power of Darkness. Attribute Card
Nathan 
Attrib: Darkness
Drop: Devil Armor (2.5%)
Leather Armor CotM Icon Leather Armor (Leather Plate) - Circle of the Moon [edit]
Armor made from leather Body (Body Armor)
Nathan 
DEF +30
Drop: Axe Armor, Skeleton, Electric Skeleton, Skeleton Spear, Skeleton Soldier, Skeleton Knight, Brain Float
Bronze Armor CotM Icon Bronze Armor (Bronze Plate) - Circle of the Moon [edit]
Armor made from bronze Body (Body Armor)
Nathan 
DEF +50
Drop: Skeleton Soldier, Skeleton Knight, Flame Armor
Gold Armor Icon Gold Armor (Gold Plate) - Circle of the Moon [edit]
Armor made of gold Body (Body Armor)
Nathan 
DEF +80
Drop: Earth Armor, Thunder Armor, Were-Jaguar
Chain Mail CotM Icon Chain Mail (Chain Plate) - Circle of the Moon [edit]
Armor made from chain Body (Body Armor)
Nathan 
DEF +100
Drop: Fish Head, Forest Armor, Flame Demon, Lizardman
Steel Armor Icon Steel Armor (Steel Plate) - Circle of the Moon [edit]
Plate armor made of interlinking metal loops Body (Body Armor)
Nathan 
DEF +120
Drop: Ice Armor, Evil Pillar, Golem, Thunder Armor
Platinum Armor Icon Platinum Armor (Platinum Plate) - Circle of the Moon [edit]
Plate armor made of platinum Body (Body Armor)
Nathan 
DEF +150
Drop: Dark Armor, Dullahan, Holy Armor
Diamond Armor Icon Diamond Armor (Diamond Plate) - Circle of the Moon [edit]
Armor made from diamonds Body (Body Armor)
Nathan 
DEF +210
Drop: Ice Demon
Mirror Armor Icon Mirror Armor (Mirror Plate) - Circle of the Moon [edit]
Armor polished to a mirror like surface Body (Body Armor)
Nathan 
DEF +300
Drop: Devil
Needle Armor Icon Needle Armor (Needle Plate) - Circle of the Moon [edit]
Plate armor covered in spikes Body (Body Armor)
Nathan 
DEF +400, STR +10
Drop: Nightmare
Dark Armor CotM Icon Dark Armor (Dark Plate) - Circle of the Moon [edit]
Cursed armor Body (Body Armor)
Nathan 
DEF +550, STR -10, INT -10, LCK -10
Drop: Lilim
Shining Armor Icon Shining Armor (Shining Plate) - Circle of the Moon [edit]
Armor that gleams with light Body (Body Armor)
Nathan 
DEF +500, STR +10, INT +10, LCK +10
Find: Battle Arena
Cotton Robe Icon Cotton Robe (jpn) - Circle of the Moon [edit]
Robe made of cotton Body (Robe)
Nathan 
DEF +25, INT +100
Drop: Skeleton Spear, Fox Archer, Were-Bear
Silk Robe Icon Silk Robe (jpn) - Circle of the Moon [edit]
Robe made of silk Body (Robe)
Nathan 
DEF +40, INT +140
Drop: Fox Archer, Wight
Rainbow Robe Icon Rainbow Robe (Robe of Many Colors) - Circle of the Moon [edit]
A colorful robe Body (Robe)
Nathan 
DEF +140; INT +250; LCK +15
Drop: Ice Demon, Forest Armor, Poison Armor
Magic Robe Icon Magic Robe (jpn) - Circle of the Moon [edit]
A robe that has magic within Body (Robe, Magician Equipment)
Nathan 
DEF +200, INT +300
Drop: Alraune, Witch
Sage Robe Icon Sage Robe (Sage's Robe) - Circle of the Moon [edit]
A robe said to have belonged to a sage Body (Robe, Sage Equipment)
Nathan 
DEF +250, INT +500
Drop: Lilith
Cotton Clothes Icon Cotton Clothes (Clothes of Cloth) - Circle of the Moon [edit]
Clothes made of cotton Body (Clothes)
Nathan 
DEF +20
Drop: Skeleton Athlete, Zombie, Fleaman, Hopper, Mudman, Mummy
Prison Garb Icon Prison Garb (Clothes of Prisoners) - Circle of the Moon [edit]
Clothes that were worn by a prisoner Body (Clothes)
Nathan 
DEF +20, STR +5
Drop: Evil Hand, Gargoyle, Ghoul, Clinking Man, Zombie Thief
Stylish Suit Icon Stylish Suit (Fancy Clothes) - Circle of the Moon [edit]
You'll be popular while wearing this Body (Clothes)
Nathan 
DEF +40, STR +10
Drop: Skeleton Boomerang, Harpy, Heat Shade
Night Suit Icon Night Suit (Jet-Black Clothes) - Circle of the Moon [edit]
A dark black suit Body (Clothes)
Nathan 
DEF +60, STR +20, INT +10
Drop: Killer Bee, Golem, Hyena
Ninja Garb Icon Ninja Garb (Ninja Costume) - Circle of the Moon [edit]
A black ninja suit Body (Clothes)
Nathan 
DEF +80, STR +30
Find: Franken, Were-Jaguar
Soldier Fatigues Icon Soldier Fatigues (Military Uniform) - Circle of the Moon [edit]
Fatigues normally worn by soldiers Body (Clothes)
Nathan 
DEF +120, STR +50, LCK +10
Drop: Catoblepas, Franken
Double Grips Icon Double Grips (Double Grip) - Circle of the Moon [edit]
Their power is released when both are equipped. Arm (Bracelet)
Nathan 
(if 1 equipped: none) (if 2 equipped: STR +75, DEF +75, INT +75, LCK +75)
Drop: Dark Armor
Star Bracelet Icon Star Bracelet (jpn) - Circle of the Moon [edit]
Its power depends on which arm it is on. Arm (Bracelet)
Nathan 
(Right arm: STR +25, INT +25) (Left arm: DEF +25, LCK +25)
Drop: Harpy, Frozen Shade
Strenght Ring Icon Strength Ring (Power Ring) - Circle of the Moon [edit]
Strength increases while equipped. Arm (Ring)
Nathan 
STR +50, DEF -10, INT -10
Drop: Grizzly, Were-Bear
Hard Ring Icon Hard Ring (jpn) - Circle of the Moon [edit]
Defense increases while equipped. Arm (Ring)
Nathan 
DEF +50, STR -10, LCK -10
Drop: Stone Armor, Death Mantis, Medusa Head
Intelligence Ring Icon Intelligence Ring (jpn) - Circle of the Moon [edit]
Intelligence increases while equipped. Arm (Ring)
Nathan 
INT +50, STR -10, LCK -10
Drop: Evil Hand, Succubus
Luck Ring Icon Luck Ring (Lucky Ring) - Circle of the Moon [edit]
Luck increases while equipped. Arm (Ring)
Nathan 
LCK +50, DEF -10, INT -10
Drop: Zombie Thief
Cursed Ring Icon Cursed Ring (jpn) - Circle of the Moon [edit]
Luck decreases greatly while equipped. Arm (Ring)
Nathan 
STR +30, DEF +30, LCK -100
Drop: Arch Demon, Beast Demon
Strenght Armband Icon Strength Armband (Bangle of Superhuman Strength) - Circle of the Moon [edit]
Strength increases greatly while equipped. Arm (Bracelet)
Nathan 
STR +100, DEF -25, INT -25, LCK -25
Drop: Demon Lord
Defense Armband Icon Defense Armband (Bangle of Firmness) - Circle of the Moon [edit]
Defense increases greatly while equipped. Arm (Bracelet)
Nathan 
DEF +100, STR -25, INT -25, LCK -25
Drop: Were-Horse
Sage Armband Icon Sage Armband (Philosopher's Bracelet) - Circle of the Moon [edit]
Intelligence increases greatly while equipped. Arm (Bracelet, Sage Equipment)
Nathan 
INT +100, STR -25, DEF -25, LCK -25
Drop: Wind Demon
Gambler Armband Icon Gambler Armband (Gambler's Bangle) - Circle of the Moon [edit]
Luck increases greatly while equipped. Arm (Bracelet)
Nathan 
LCK +100, STR -25, DEF -25, INT -25
Drop: Mimic Candle
Wrist Band Icon Wrist Band (jpn) - Circle of the Moon [edit]
Cotton armband. Arm (Bracelet)
Nathan 
STR +5
Drop: Will O' Wisp, Ectoplasm, Gremlin, Spirit, Devil Tower, Bat, Medusa Head, Were-Panther
Gauntlet CotM Icon Gauntlet (jpn) - Circle of the Moon [edit]
Increases attack power while equipped. Arm
Nathan 
STR +15
Drop: Earth Armor, Hopper, Merman, Werewolf
Arm Guard Icon Arm Guard (jpn) - Circle of the Moon [edit]
Protects the arms while equipped. Arm
Nathan 
DEF +10
Drop: Beast Demon, Bloody Sword, Fleaman
Magic Gauntlet Icon Magic Gauntlet (Magic Forearm) - Circle of the Moon [edit]
Magical power lies within the gauntlet. Arm (Magician Equipment)
Nathan 
INT +10
Drop: Earth Demon, Thunder Demon, Frozen Shade, Poison Worm
Miracle Armband Icon Miracle Armband (Miracle Wrist) - Circle of the Moon [edit]
Luck increases while equipped. Arm
Nathan 
LCK +10
Drop: Clinking Man, Skeleton, Skeleton Boomerang
Toy Ring Icon Toy Ring (jpn) - Circle of the Moon [edit]
Useless ring. Arm (Ring)
Nathan 
(none)
Drop: Evil Pillar, Skeleton Medalist
Bear Ring Icon Bear Ring (jpn) - Circle of the Moon [edit]
Ring with the curse of the bear. Arm (Ring)
Nathan 
STR -100, DEF -100, INT -100, LCK -100
Drop: Skeleton Medalist
Effect: Transforms Nathan into a bear with Pluto + Black Dog DSS cards
Meat CotM Icon Meat (jpn) - Circle of the Moon [edit]
Recover 50 HP. Recovery Item (Food)
Nathan 
HP +50
Drop: Gorgon, Fox Hunter, Hipogriff, Merman, Werewolf, Were-Horse
Spiced Meat Icon Spiced Meat (Tasty Meat) - Circle of the Moon [edit]
Recover 100 HP. Recovery Item (Food)
Nathan 
HP +100
Drop: Abiondarg, Imp, Grizzly, Minotaur
Potion CotM Icon Potion (jpn) - Circle of the Moon [edit]
Recover 20 HP. Recovery Item (Health Potion)
Nathan 
HP +20
Drop: Abiondarg, Wind Armor, Skeleton, Skeleton Bomber, Zombie, Demon Lord, Devil Tower, Hyena, Fox Hunter, Flame Demon, Myconid
Potion High Icon Potion High (Hi-Potion) - Circle of the Moon [edit]
Recover 250 HP. Recovery Item (Health Potion)
Nathan 
HP +250
Drop: Wind Armor, Devil, Devil Armor, White Armor, Legion
Potion Ex Icon Potion Ex (X-Potion) - Circle of the Moon [edit]
Recover all HP. Recovery Item (Health Potion)
Nathan 
HP +100%
Drop: Alraune
Mind Restore Icon Mind Restore (Mind Up) - Circle of the Moon [edit]
Recover 30% MP. Recovery Item (Mind Potion)
Nathan 
MP +30%
Drop: Witch, Will O' Wisp, Ectoplasm, Gremlin, Spirit, Specter, Nightmare, Brain Float, Mudman
Mind High Icon Mind High (Mind High Up) - Circle of the Moon [edit]
Recover 50% MP. Recovery Item (Mind Potion)
Nathan 
MP +50%
Drop: Wind Demon, Specter, Siren, Poltergeist, Myconid, Marionette, Lilim, Wight
Mind Ex Icon Mind Ex (Mind X Up) - Circle of the Moon [edit]
Recover all MP Recovery Item (Mind Potion)
Nathan 
MP +100%
Drop: Fish Head, Lilith
Heart Icon Heart (Heart Up) - Circle of the Moon [edit]
Recover 10 Hearts. Recovery Item (Heart Potion)
Nathan 
Heart +10
Drop: Gorgon, Spearfish, Bat, Bone Tower, Bone Head, Man Eater, Mummy, Mimic Candle
Heart High Icon Heart High (Heart High Up) - Circle of the Moon [edit]
Recover 25 Hearts. Recovery Item (Heart Potion)
Nathan 
Heart +25
Drop: Arachne, Gargoyle, Catoblepas, Ghoul, Dryad, Bone Tower
Heart Ex Icon Heart Ex (Heart X Up) - Circle of the Moon [edit]
Recover 50 Hearts. Recovery Item (Heart Potion)
Nathan 
Heart +50
Drop: King Moth, Scary Candle, Spearfish, Hipogriff, Fallen Angel, Flame Armor
Heart Mega Icon Heart Mega (Heart Mega Up) - Circle of the Moon [edit]
Recover 100 Hearts. Recovery Item (Heart Potion)
Nathan 
Heart +100
Drop: Arachne, Dryad, Trick Candle
Antidote Icon Antidote (Cure Poison) - Circle of the Moon [edit]
Cure poison status. Recovery Item (Cure)
Nathan 
Drop: Killer Bee, King Moth, Slime, Poison Armor, Poison Worm
Cure Curse Icon Cure Curse (jpn) - Circle of the Moon [edit]
Remove curse status. Recovery Item (Cure)
Nathan 
Drop: Marionette, Legion
Mercury + Salamander (Fire Whip) - Circle of the Moon [edit]
Fire whip to attack enemies. DSS Effect
Nathan 
Attrib: Fire
Consume: 6 MP/USE 
STR + 5%
Create: Mercury + Salamander
Effect: If enemy is very close, damage increases 50%.
Mercury + Serpent (Ice Whip) - Circle of the Moon [edit]
Ice whip. Frozen enemies can be used as platforms. DSS Effect
Nathan 
Attrib: Ice
Consume: 5 MP/USE 
STR - 29%
Create: Mercury + Serpent
Effect: Whip range decrease, speed increase; freezes enemies briefly instead of destroying, which can be used as a platorm.
Mercury + Mandragora (Whip of Thorns) - Circle of the Moon [edit]
Whip of Thorns to attack enemies. DSS Effect
Nathan 
Attrib: Plants
Consume: 6 MP/USE 
STR + 10%
Create: Mercury + Mandragora
Mercury + Golem (Earth Whip) - Circle of the Moon [edit]
Earth whip to attack distant enemies. DSS Effect
Nathan 
Attrib: Earth
Consume: 8 MP/USE 
Create: Mercury + Golem
Effect: Range increases, speed decreases.
Mercury + Cockatrice (Stone Whip) - Circle of the Moon [edit]
Stone Whip. Enemies turned to stone can be used as platforms. DSS Effect
Nathan 
Attrib: Stone
Consume: 6 MP/USE 
STR + 10%
Create: Mercury + Cockatrice
Effect: Whip speed reduced. Enemy about to be destroy petrified briefly instead, can be used as platform.
Mercury + Manticore (Poison Whip) - Circle of the Moon [edit]
Poison whip that will release a mist of poison. DSS Effect
Nathan 
Attrib: Poison
Consume: 6 MP/USE 
STR - 11%
Create: Mercury + Manticore
Effect: Whip swung upward, clouds of poison fall below, dealing minor damage for a few seconds.
Mercury + Griffin (Wind Whip) - Circle of the Moon [edit]
Wind whip. Continuous attack will occur while attack is held. DSS Effect
Nathan 
Attrib: Wind
Consume: 10 MP/USE 
STR + 13%
Create: Mercury + Griffin
Effect: Holding whip attack button causes continuous strikes.
Mercury + Thunderbird (Electric Whip) - Circle of the Moon [edit]
Electric whip. Will electrocute while attack is held. DSS Effect
Nathan 
Attrib: Electricity
Consume: 10 MP/USE 
Create: Mercury + Thunderbird
Effect: Slightly faster and slightly longer; Holding whip attack causes constant Electric damage, which weakens over time.
Mercury + Unicorn (Holy Whip) - Circle of the Moon [edit]
Holy whip. Health is replenished with each swing of the whip. DSS Effect
Nathan 
Attrib: Light
Consume: 20 MP/USE 
STR + 22%
Create: Mercury + Unicorn
Effect: HP + 1% per attack.
Mercury + Black Dog (Darkness Whip) - Circle of the Moon [edit]
Darkness whip to attack and envelop enemies in darkness. DSS Effect
Nathan 
Attrib: Darkness
Consume: 40 MP/USE 
STR + 41%
Create: Mercury + Black Dog
Effect: Whip slightly slower. Clouds of darkness continue to deal damage a few seconds after being struck.
Venus + Salamander (STR Boost) - Circle of the Moon [edit]
Inflicted damage increases by 25%. DSS Effect
Nathan 
Consume: 4 MP/TIME  STR + 12%
Create: Venus + Salamander
Venus + Serpent (DEF Boost) - Circle of the Moon [edit]
Defense increases by 25%. DSS Effect
Nathan 
Consume: 4 MP/TIME  DEF + 25%
Create: Venus + Serpent
Venus + Mandragora (LCK Boost) - Circle of the Moon [edit]
Luck increases by 25%. DSS Effect
Nathan 
LCK + 25%
Create: Venus + Mandragora
Venus + Golem (Exploration DEF Boost) - Circle of the Moon [edit]
Defense increases as the % of the map uncovered increases. DSS Effect
Nathan 
Consume: 16 MP/TIME  Create: Venus + Golem
Effect: Increases DEF based on the amount of the map uncovered.
Venus + Cockatrice (Walking EXP) - Circle of the Moon [edit]
Gains experience points from walking. DSS Effect
Nathan 
Consume: 2 MP/TIME  Create: Venus + Cockatrice
Effect: Gain 1 Experience point roughly every three steps walking. Not running.
Venus + Manticore (Double Hearts) - Circle of the Moon [edit]
Gains double the amount of hearts received. DSS Effect
Nathan 
Consume: 2 MP/TIME  Create: Venus + Manticore
Effect: Doubles the amount of hearts recovered per pickup. Small hearts restore 2, large hearts restore 10.
Venus + Griffin (INT Boost) - Circle of the Moon [edit]
Intelligence increases by 25%. DSS Effect
Nathan 
Consume: 4 MP/TIME  INT + 25%
Create: Venus + Griffin
Venus + Thunderbird (Exploration STR Boost) - Circle of the Moon [edit]
Damage increases as the % of the map uncovered increases. DSS Effect
Nathan 
Consume: 16 MP/TIME  Create: Venus + Thunderbird
Effect: Increases STR based on the amount of the map uncovered.
Venus + Unicorn (DEF Emphasis) - Circle of the Moon [edit]
Defense × 2 while inflicted damage is 1/2. DSS Effect
Nathan 
Consume: 8 MP/TIME  DEF × 2, STR - 29%
Create: Venus + Unicorn
Venus + Black Dog (STR Emphasis) - Circle of the Moon [edit]
Inflicted damage × 2 while defense is 1/2. DSS Effect
Nathan 
Consume: 8 MP/TIME  STR + 41%, DEF/2
Create: Venus + Black Dog
Jupiter + Salamander (Fireball Circle) - Circle of the Moon [edit]
2 fireballs circle you in defense. DSS Effect
Nathan 
Attrib: Fire
Consume: 4 MP/TIME 
Create: Jupiter + Salamander
Effect: Two fireballs slowly orbit you in defense.
Jupiter + Serpent (Ice Ball Circle) - Circle of the Moon [edit]
4 ice balls circle you in defense. These can freeze enemies. DSS Effect
Nathan 
Attrib: Ice
Consume: 4 MP/TIME 
Create: Jupiter + Serpent
Effect: Four balls of ice quickly circle you in defense. They can freeze enemies.
Jupiter + Mandragora (Regeneration) - Circle of the Moon [edit]
If stationary, health will gradually replenish. DSS Effect
Nathan 
Consume: 16 MP/TIME  Create: Jupiter + Mandragora
Effect: After a few seconds of standing still, Nathan will slowly regain lost health, roughly 1% every second.
Jupiter + Golem (Invincibility Duration Boost) - Circle of the Moon [edit]
If damaged, the invincibility duration is × 4. DSS Effect
Nathan 
Consume: 4 MP/TIME  Create: Jupiter + Golem
Effect: When damaged, the duration of Nathan's invincibility frames will quadruple.
Jupiter + Cockatrice (Stone Form) - Circle of the Moon [edit]
Transform into stone and become invulnerable. DSS Effect
Nathan 
Consume: 8 MP/TIME  Create: Jupiter + Cockatrice
Effect: Turns Nathan to living stone, making him immune to status effects but greatly reducing his mobility.
Jupiter + Manticore (Poison Cloud) - Circle of the Moon [edit]
A cloud of poison spreads to protect you. DSS Effect
Nathan 
Consume: 4 MP/TIME  Create: Jupiter + Manticore
Effect: Nathan exudes clouds of poison mist in random directions, dealing minor damage to enemies caught in it.
Jupiter + Griffin (Sonic Wave) - Circle of the Moon [edit]
While dashing, a sonic wave appears to protect you. DSS Effect
Nathan 
Consume: 4 MP/TIME  Create: Jupiter + Griffin
Effect: While dashing, Nathan gains a sonic barrier in front of him.
Jupiter + Thunderbird (Defensive Knock Back) - Circle of the Moon [edit]
You will be sent flying when damaged, but take 1/2 damage. DSS Effect
Nathan 
Consume: 4 MP/TIME  Create: Jupiter + Thunderbird
Effect: Every attack sends Nathan flying, but all damage taken is reduced by half.
Jupiter + Unicorn (Circular Barrier) - Circle of the Moon [edit]
A circular barrier will surround you. DSS Effect
Nathan 
Attrib: Light
Consume: 8 MP/TIME 
Create: Jupiter + Unicorn
Effect: A circular shield surrounds Nathan and protects him from every side (albeit to a limited extent from below), dealing Holy damage to anything it comes in contact with.
Jupiter + Black Dog (Black Hole Barrier) - Circle of the Moon [edit]
A black hole barrier will surround you, but HP is drained. DSS Effect
Nathan 
Attrib: Darkness
Consume: 8 MP/TIME 
Create: Jupiter + Black Dog
Effect: A black hole will protect Nathan from every side, dealing Darkness damage to anything it comes in contact with, but he takes 1% damage every second. Actually gives him the Poison status (it goes away as soon as the card combo is deactivated, but will simply return immediately upon returning to gameplay if cured with an Antidote).
Mars + Salamander (Fire Sword) - Circle of the Moon [edit]
Attack with a fire sword. DSS Effect
Nathan 
Attrib: Fire
Consume: 8 MP/USE 
STR + 10%
Create: Mars + Salamander
Effect: Sword swings overhead.
Mars + Serpent (Ice Sword) - Circle of the Moon [edit]
Attack with an ice sword. Can freeze enemies. DSS Effect
Nathan 
Attrib: Ice
Consume: 4 MP/USE 
STR - 29%
Create: Mars + Serpent
Effect: Very fast swing overhead, can freeze enemies.
Mars + Mandragora (Rose Sword) - Circle of the Moon [edit]
Attack with a rose sword. DSS Effect
Nathan 
Attrib: Plants
Consume: 10 MP/USE 
STR + 12%
Create: Mars + Mandragora
Effect: Swings overhead, attack flings petals, which deal 20% damage as the sword.
Mars + Golem (Massive Hammer) - Circle of the Moon [edit]
Attack with a massive hammer. Causes earthquakes. DSS Effect
Nathan 
Consume: 4 MP/USE  Create: Mars + Golem
Effect: Swung overhead, it causes minor damage to any enemy on the ground where you strike. The hammerhead can deal direct damage equivalent to the whip during any part of the swing, though the distance required is extremely precise; hitting an enemy with the shaft of the hammer does nothing. Rather slow attack speed.
Mars + Cockatrice (Tonfers) - Circle of the Moon [edit]
Attack with tonfers. Can turn some enemies into stone. DSS Effect
Nathan 
Attrib: Stone
Consume: 12 MP/USE 
STR + 22%
Create: Mars + Cockatrice
Effect: Swung straight forward, with a hitbox similar to the whip but a slightly faster attack speed. Can petrify enemies.
Mars + Manticore (Poison Claws) - Circle of the Moon [edit]
Attack with poison claws. DSS Effect
Nathan 
Attrib: Poison
Consume: 8 MP/USE 
STR - 11%
Create: Mars + Manticore
Effect: Strikes twice, but slightly lacking in terms of range.
Mars + Griffin (Sword Draw) - Circle of the Moon [edit]
Sword Draw. Holding attack longer will inflict more damage. DSS Effect
Nathan 
Consume: 16 MP  STR + 41%
Create: Mars + Griffin
Effect: Longer the attack button is held, the greater the damage and range. 3 seconds to fully charged (deals about twice the whip's damage).
Mars + Thunderbird (Martial Arts) - Circle of the Moon [edit]
Martial Arts. Hold attack to perform combinations. DSS Effect
Nathan 
Consume: 16 MP/USE  Create: Mars + Thunderbird
Effect: Consists of two jabs, a punch from the other hand, then a kick. The two initial punches deal half Nathan's normal whip damage, the offhand punch deals normal, then the kick deals twice the normal whip damage. Extremely fast attack speed (though there is some cooldown between combos,) but lacking in range.
Mars + Unicorn (Holy Sword) - Circle of the Moon [edit]
Attack with a holy sword. DSS Effect
Nathan 
Attrib: Light
Consume: 32 MP/USE 
STR + 73%
Create: Mars + Unicorn
Effect: An extremely long sword that strikes straight ahead with no arc and a very fast attack speed. The sword is positioned behind Nathan during the attack's start-up time, doing damage to enemies in the way just as if they were hit by the main attack.
Mars + Black Dog (Gun) - Circle of the Moon [edit]
Attack with a gun. DSS Effect
Nathan 
Consume: 32 MP/USE  STR + 100%
Create: Mars + Black Dog
Effect: Nathan draws a pistol and fires straight ahead. The opening and ending delay are very significant, however.
Diana + Salamander (Fireball Whip) - Circle of the Moon [edit]
A fireball is released with each attack. DSS Effect
Nathan 
Attrib: Fire
Consume: 32 MP/USE 
Create: Diana + Salamander
Effect: Each swing of the whip produces a fireball that travels at Nathan's dash speed. It has 400 base power and is not affected by any of Nathan's stats.
Diana + Serpent (Ice Shard) - Circle of the Moon [edit]
3 slivers of ice are released with each attack. DSS Effect
Nathan 
Attrib: Ice
Consume: 64 MP/USE 
Create: Diana + Serpent
Effect: Each swing of the whip produces three slivers of ice. It has short range, but can freeze enemies. The center one has 550 base power and the others 500. They are not affected by any of Nathan's stats.
Diana + Mandragora (Petal Plume) - Circle of the Moon [edit]
3 plumes of petals are released with each attack. DSS Effect
Nathan 
Consume: 96 MP/USE  Create: Diana + Mandragora
Effect: Throws three roses with each swing of the whip. They travel in a cone shape. The center one has 660 base power and the others 600. They are not affected by any of Nathan's stats.
Diana + Golem (Quake) - Circle of the Moon [edit]
A quake is released with each attack. DSS Effect
Nathan 
Consume: 16 MP/USE  Create: Diana + Golem
Effect: Every swing of the whip produces a ground-bound quake similar to the attack of the Earth Demon.
Diana + Cockatrice (Rock Throw) - Circle of the Moon [edit]
3 rocks are fired with each attack. DSS Effect
Nathan 
Consume: 16 MP/USE  Create: Diana + Cockatrice
Effect: Flings three stones with each swing of the whip. They travel in random arcs with each swing. They are half as strong as normal attack.
Diana + Manticore (Poison Shower) - Circle of the Moon [edit]
When the whip is swung upward, there is a poison shower. DSS Effect
Nathan 
Attrib: Poison
Consume: 16 MP/USE 
Create: Diana + Manticore
Effect: The whip is swung upwards, producing a ball of poison. It dissipates on contact with a surface or enemy, causing damage for a few seconds after.
Diana + Griffin (Wind Wave) - Circle of the Moon [edit]
A wind wave is unleashed with each attack. DSS Effect
Nathan 
Consume: 128 MP/USE  Create: Diana + Griffin
Effect: When the whip is swung, it throws a wave of energy that moves in a straight line, passing through everything in its way, and deals extreme damage. It has 700 base power and is not affected by any of Nathan's stats.
Diana + Thunderbird (Static Whip) - Circle of the Moon [edit]
Electricity fills the air when the whip is spun. DSS Effect
Nathan 
Attrib: Electricity
Consume: 12 MP/USE 
Create: Diana + Thunderbird
Effect: When the whip is spun, it deals more damage than a usual whip spin. The whip is charged with electricity.
Diana + Unicorn (Guided Shell) - Circle of the Moon [edit]
A guided shell is released with each attack. DSS Effect
Nathan 
Attrib: Light
Consume: 48 MP/USE 
Create: Diana + Unicorn
Effect: Each swing of the whip produces a white orb that tracks an enemy.
Diana + Black Dog (Darkness Shells) - Circle of the Moon [edit]
8 shells of darkness are released with each attack. DSS Effect
Nathan 
Attrib: Darkness
Consume: 32 MP/USE 
Create: Diana + Black Dog
Effect: Each swing of the whip produces 8 balls of darkness in a circle around Nathan. They deal 2 times a normal whip swing's damage.
Apollo + Salamander (Bomb) - Circle of the Moon [edit]
A bomb is thrown. DSS Effect
Nathan 
Consume: 120 MP/USE  Create: Apollo + Salamander
Sequence: ↓ ←(→) ↑ + Attack
Effect: Throws an arcing bomb that explodes on contact.
Apollo + Serpent (Ice Ball) - Circle of the Moon [edit]
An ice ball is thrown that can freeze enemies. DSS Effect
Nathan 
Consume: 20 MP/USE  Create: Apollo + Serpent
Sequence: ↓ ←(→) ↑ + Attack
Effect: Throws a ball of ice that explodes into shards upon contact with an enemy or surface. Can freeze.
Apollo + Mandragora (Rose) - Circle of the Moon [edit]
A rose is thrown. DSS Effect
Nathan 
Consume: 40 MP/USE  Create: Apollo + Mandragora
Sequence: ↓ ←(→) ↑ + Attack
Effect: Throws a rose that arcs in the air. It releases petals as it flies that deal damage for a few seconds after use.
Apollo + Golem (Stalagmite) - Circle of the Moon [edit]
A stalagmite is raised to attack. DSS Effect
Nathan 
Consume: 30MP/USE  Create: Apollo + Golem
Sequence: ↓ ←(→) ↑ + Attack
Effect: Raises five spikes from the ground. Nathan is invincible for a moment while the attack is activating.
Apollo + Cockatrice (Comet) - Circle of the Moon [edit]
A comet is dropped on the enemy. DSS Effect
Nathan 
Consume: 60 MP/USE  Create: Apollo + Cockatrice
Sequence: ↓ ←(→) ↑ + Attack
Effect: Drops three comets from the sky. If they strike an enemy, they disperse into several pieces that deal reduced damage. Nathan is invincible for a moment while the attack is activating.
Apollo + Manticore (Poisonous Bomb) - Circle of the Moon [edit]
A poisonous bomb is detonated. DSS Effect
Nathan 
Consume: 10MP/USE  Create: Apollo + Manticore
Sequence: ↓ ←(→) ↑ + Attack
Effect: Throws a poisonous bomb into the air. It dissipates when it strikes an enemy, dealing minor damage over several seconds.
Apollo + Griffin (Tornado) - Circle of the Moon [edit]
A tornado is created. DSS Effect
Nathan 
Consume: 60 MP/USE  Create: Apollo + Griffin
Sequence: ↓ ←(→) ↑ + Attack
Effect: Tosses out a minor whirlwind that flings blades of wind to the left and right. It lasts for a few seconds.
Apollo + Thunderbird (Lightning Ball) - Circle of the Moon [edit]
A lightning ball is thrown. DSS Effect
Nathan 
Consume: 80 MP/USE  Create: Apollo + Thunderbird
Sequence: ↓ ←(→) ↑ + Attack
Effect: Throws a ball of static that binds itself to an enemy and causes damage constantly until it vanishes, which happens a few seconds later.
Apollo + Unicorn (Arrow of Light) - Circle of the Moon [edit]
An arrow of light is hurled down. DSS Effect
Nathan 
Consume: 80 MP/USE  Create: Apollo + Unicorn
Sequence: ↓ ←(→) ↑ + Attack
Effect: Eight spears fall from the sky consecutively, starting from the left and moving across. Nathan is invincible for a moment while the attack is activating.
Apollo + Black Dog (Black Hole) - Circle of the Moon [edit]
A black hole is created. DSS Effect
Nathan 
Consume: 120 MP/USE  Create: Apollo + Black Dog
Sequence: ↓ ←(→) ↑ + Attack
Effect: Produces a black hole that stays on anything it touches, causing damage over several seconds.
Neptune + Salamander (Fire Healing) - Circle of the Moon [edit]
Fire attacks heal character while reducing MP. DSS Effect
Nathan 
Consume: 3 MP/TIME  Create: Neptune + Salamander
Effect: Fire attacks, such as the Skeleton Bomber's explosions, heal Nathan while reducing his MP. In general, attacks that make Nathan glow red and appear to be on fire while they knock him back have the Fire element.
Neptune + Serpent (Ice Healing) - Circle of the Moon [edit]
Ice attacks heal character while reducing MP. DSS Effect
Nathan 
Consume: 3 MP/TIME  Create: Neptune + Serpent
Effect: Ice attacks, such as the Ice Armor's javelins, heal Nathan while reducing his MP. In general, attacks that can freeze Nathan, or that make him take on an ice-blue coloration while being knocked back, have the Ice element.
Neptune + Mandragora (Plant Healing) - Circle of the Moon [edit]
Plant attacks heal character while reducing MP. DSS Effect
Nathan 
Consume: 3 MP/TIME  Create: Neptune + Mandragora
Effect: Plant attacks, such as the tendrils of the Alraune, heal Nathan while reducing his MP. Plant attacks lack a clear visual cue to identify them.
Neptune + Golem (Earth Healing) - Circle of the Moon [edit]
Earth attacks heal character while reducing MP. DSS Effect
Nathan 
Consume: 3 MP/TIME  Create: Neptune + Golem
Effect: Earth attacks, such as the touch of the Golem enemy, heal Nathan while reducing his MP. Earth attacks lack a clear visual cue to identify them.
Neptune + Cockatrice (Stone Healing) - Circle of the Moon [edit]
Stone attacks heal character while reducing MP. DSS Effect
Nathan 
Consume: 3 MP/TIME  Create: Neptune + Cockatrice
Effect: Stone attacks, such as the projectiles of the Evil Pillar, heal Nathan while reducing his MP. In general, attacks that can petrify Nathan, or in which Nathan takes on a stone-grey hue while being knocked back, have the Stone element.
Neptune + Manticore (Poison Healing) - Circle of the Moon [edit]
Poison attacks heal character while reducing MP. DSS Effect
Nathan 
Consume: 3 MP/TIME  Create: Neptune + Manticore
Effect: Poison attacks, such as the powder of the Giant Moth, heal Nathan while reducing his MP. In general, attacks that can poison Nathan, or that make Nathan take on a purple coloration while being knocked back, have the Poison element.
Neptune + Griffin (Wind Healing) - Circle of the Moon [edit]
Wind attacks heal character while reducing MP. DSS Effect
Nathan 
Consume: 3 MP/TIME  Create: Neptune + Griffin
Effect: Wind attacks, such as the blades of the Wind Demon, heal Nathan while reducing his MP. The Wind element lacks a clear visual cue to identify it.
Neptune + Thunderbird (Electric Healing) - Circle of the Moon [edit]
Electric attacks heal character while reducing MP. DSS Effect
Nathan 
Consume: 3 MP/TIME  Create: Neptune + Thunderbird
Effect: Electric attacks, such as the bolts of the Lightning Skeleton, heal Nathan while reducing his MP. In general, attacks that make Nathan glow bright blue (as though electrified) as they knock him back have the Electric element.
Neptune + Unicorn (Holy Healing) - Circle of the Moon [edit]
Holy attacks heal character while reducing MP. DSS Effect
Nathan 
Consume: 3 MP/TIME  Create: Neptune + Unicorn
Effect: Holy attacks, like the beams of the White Armor, heal Nathan while reducing his MP. The Holy element lacks a clear visual cue to identify it.
Neptune + Black Dog (Darkness Healing) - Circle of the Moon [edit]
Darkness attacks heal character while reducing MP. DSS Effect
Nathan 
Consume: 3 MP/TIME  Create: Neptune + Black Dog
Effect: Dark attacks, like the rings of the Nightmare, heal Nathan while reducing his MP. This particular element is very common. In general, attacks that can curse Nathan, or that make him take on a greenish hue while knocking him back, have the Darkness element (though, there are a few exceptions to this rule).
Saturn + Salamander (Bat Familiar) - Circle of the Moon [edit]
A bat familiar appears to attack in tandem. DSS Effect
Nathan 
Attrib: Fire
Consume: 4 MP/Shot 
Create: Saturn + Salamander
Effect: Summons a bat that shoots fireballs when the attack button is held.
Saturn + Serpent (Ghost Familiar) - Circle of the Moon [edit]
A ghost familiar appears. Will head toward enemies. DSS Effect
Nathan 
Consume: 4 MP/Attack  Create: Saturn + Serpent
Effect: Summons a ghost that follows enemies around. It causes minor damage very quickly, but requires MP per hit, causing very quick MP drain.
Saturn + Mandragora (Owl Familiar) - Circle of the Moon [edit]
An owl familiar appears to attack in tandem. DSS Effect
Nathan 
Consume: 4 MP/Shot  Create: Saturn + Mandragora
Effect: Summons an owl that throws arcing projectiles while the attack button is held.
Saturn + Golem (Hawk Familiar) - Circle of the Moon [edit]
A hawk familiar appears to dive at nearby enemies. DSS Effect
Nathan 
Consume: 4 MP/Attack  Create: Saturn + Golem
Effect: Summons a hawk that attacks independently of Nathan. It flies at enemies.
Saturn + Cockatrice (Medusa Familiar) - Circle of the Moon [edit]
A medusa familiar appears to attack in tandem. DSS Effect
Nathan 
Consume: 6 MP/Shot  Create: Saturn + Cockatrice
Effect: Summons a Medusa head that attacks while the attack button is held.
Saturn + Manticore (Ghast Familiar) - Circle of the Moon [edit]
A ghast familiar appears and will attack enemies. DSS Effect
Nathan 
Consume: 8 MP/Attack  Create: Saturn + Manticore
Effect: Summons a sentient cloud of gas. While it does not attack on its own, it will cause damage to anything that passes through it, excluding Nathan.
Saturn + Griffin (Wind Sprite Familiar) - Circle of the Moon [edit]
A wind sprite familiar appears to attack in tandem. DSS Effect
Nathan 
Consume: 8 MP/Shot  Create: Saturn + Griffin
Effect: Summons a fairy that follows Nathan and shoots wind projectiles at enemies while the attack button is held.
Saturn + Thunderbird (Crow Familiar) - Circle of the Moon [edit]
A crow familiar appears and will electrocute enemies. DSS Effect
Nathan 
Consume: 16 MP/Attack  Create: Saturn + Thunderbird
Effect: Summons a crow that sparks with electricity. When it touches an enemy, the electricity sparks higher and causes damage.
Saturn + Unicorn (Cherub Familiar) - Circle of the Moon [edit]
A cherub familiar appears to attack in tandem. DSS Effect
Nathan 
Consume: 32 MP/Shot  Create: Saturn + Unicorn
Effect: Summons a tiny angel that fires holy arrows at enemies while the attack button is held.
Saturn + Black Dog (Imp Familiar) - Circle of the Moon [edit]
An imp familiar that has power up attacks when attack is held. DSS Effect
Nathan 
Consume: 4 MP/Shot  Create: Saturn + Black Dog
Effect: Summons an imp that charges its attack while the attack button is held. When it is released, the imp unleashes a huge blast of energy. By jumping before attacking, Nathan can cause it to charge without having to sit still.
Uranus + Salamander (Summon Salamander) - Circle of the Moon [edit]
A Salamander will be summoned to attack. DSS Effect
Nathan 
Consume: 160 MP/USE  Create: Uranus + Salamander
Sequence: ↓ ←(→) ↑ + Attack
Effect: Causes Fire damage to all enemies onscreen.
Uranus + Serpent (Summon Serpent) - Circle of the Moon [edit]
A Serpent will be summoned to attack. DSS Effect
Nathan 
Consume: 120 MP/USE  Create: Uranus + Serpent
Sequence: ↓ ←(→) ↑ + Attack
Effect: Causes Ice damage and freezing surrounding enemies. Varying damage.
Uranus + Mandragora (Summon Mandragora) - Circle of the Moon [edit]
A Mandragora will be summoned to attack. DSS Effect
Nathan 
Consume: 100 MP/USE  Create: Uranus + Mandragora
Sequence: ↓ ←(→) ↑ + Attack
Effect: Causes Plant damage to enemies nearby or within center of screen.
Uranus + Golem (Summon Golem) - Circle of the Moon [edit]
A Golem will be summoned to attack. DSS Effect
Nathan 
Consume: 100 MP/USE  Create: Uranus + Golem
Sequence: ↓ ←(→) ↑ + Attack
Effect: Causes Earth damage to all enemies onscreen.
Uranus + Cockatrice (Summon Cockatrice) - Circle of the Moon [edit]
A Cockatrice will be summoned to attack. DSS Effect
Nathan 
Consume: 200 MP/USE  Create: Uranus + Cockatrice
Sequence: ↓ ←(→) ↑ + Attack
Effect: Causes Stone damage to all enemies onscreen and can petrify. Most damaging summon though it can vary.
Uranus + Manticore (Summon Manticore) - Circle of the Moon [edit]
A Manticore will be summoned to attack. DSS Effect
Nathan 
Consume: 60 MP/USE  Create: Uranus + Manticore
Sequence: ↓ ←(→) ↑ + Attack
Effect: Causes Poison damage to all enemies onscreen.
Uranus + Griffin (Summon Griffin) - Circle of the Moon [edit]
A Griffin will be summoned to attack. DSS Effect
Nathan 
Consume: 100 MP/USE  Create: Uranus + Griffin
Sequence: ↓ ←(→) ↑ + Attack
Effect: Causes Wind damage to all enemies onscreen.
Uranus + Thunderbird (Summon Thunderbird) - Circle of the Moon [edit]
A Thunderbird will be summoned to attack. DSS Effect
Nathan 
Consume: 200 MP/USE  Create: Uranus + Thunderbird
Sequence: ↓ ←(→) ↑ + Attack
Effect: Causes Electricity damage to all enemies onscreen. Capable of damaging enemies offscreen.
Uranus + Unicorn (Summon Unicorn) - Circle of the Moon [edit]
A Unicorn will be summoned to attack. DSS Effect
Nathan 
Consume: 100 MP/USE  Create: Uranus + Unicorn
Sequence: ↓ ←(→) ↑ + Attack
Effect: The only non-damaging summon, the Unicorn restores 16% health.
Uranus + Black Dog (Summon Black Dog) - Circle of the Moon [edit]
A Black Dog will be summoned to attack. DSS Effect
Nathan 
Consume: 100 MP/USE  Create: Uranus + Black Dog
Sequence: ↓ ←(→) ↑ + Attack
Effect: Very minor Dark damage to all enemies onscreen. Restores a little bit of health each time an enemy is damaged.
Pluto + Salamander (Item Crush) - Circle of the Moon [edit]
Item Crush attack is unleashed. DSS Effect
Nathan 
Consume: 4 MP + Hearts  Create: Pluto + Salamander
Sequence: ↓ ←(→) ↑ + Attack
Effect: Nathan unleashes his current sub-weapon's Item Crush.
Pluto + Serpent (Doubled Sub-Weapon) - Circle of the Moon [edit]
Sub-weapon number doubles when attacking. DSS Effect
Nathan 
Consume: 4 MP / TIME  Create: Pluto + Serpent
Effect: Each time a sub-weapon is used, the number thrown is doubled.
Pluto + Mandragora (Experience Boost) - Circle of the Moon [edit]
Experience point gain increases by 20%. DSS Effect
Nathan 
Consume: 4 MP/TIME  Create: Pluto + Mandragora
Pluto + Golem (Image Projection) - Circle of the Moon [edit]
Projects an image of yourself. DSS Effect
Nathan 
Consume: 8 MP/TIME  Create: Pluto + Golem
Effect: Puts a shadowy form of Nathan a few paces ahead of him. It attacks in tandem with Nathan.
Pluto + Cockatrice (Timed Defense) - Circle of the Moon [edit]
Defense increases depending on the elapsed game time. DSS Effect
Nathan 
Consume: 6 MP/TIME  Create: Pluto + Cockatrice
Effect: Increases Nathan's DEF based on the total play time. +1 DEF for every 6 minutes.
Pluto + Manticore (MP Sub-Weapon) - Circle of the Moon [edit]
Sub-weapons use mind power not hearts. DSS Effect
Nathan 
Consume: 5 MP per substituted heart  Create: Pluto + Manticore
Effect: Nathan's sub-weapons use up his MP instead of his hearts.
Pluto + Griffin (Speed Boost) - Circle of the Moon [edit]
Walking and dash speed are increased. DSS Effect
Nathan 
Consume: 4 MP/TIME  Create: Pluto + Griffin
Effect: Increases Nathan's walk and run speed, but not his jump distance.
Pluto + Thunderbird (Timed Attack) - Circle of the Moon [edit]
Inflicted damage is increased depending on the elapsed time. DSS Effect
Nathan 
Consume: 4 MP/TIME  Create: Pluto + Thunderbird
Effect: Increases Nathan's STR based on the total play time. +1 STR for every 6 minutes.
Pluto + Unicorn (Invulnerability) - Circle of the Moon [edit]
The body glows with light and cannot be hit with anything. DSS Effect
Nathan 
Consume: 20 MP / TIME  Create: Pluto + Unicorn
Effect: Makes Nathan glow, making him completely invincible. He cannot hurt enemies, however.
Pluto + Black Dog (Skeleton Transformation) - Circle of the Moon [edit]
Transforms into a skeleton. DSS Effect
Nathan 
Consume: 5 MP/TIME  Create: Pluto + Black Dog
Effect: Transforms Nathan into a skeleton. Any damage he takes is instant death and his attack is only 45% of his original STR, but he has 12.5% chance of throwing a large bone that deals amazing damage (as strong as 3,000 STR).
Dash Boots Icon Dash Boots - Circle of the Moon [edit]
Double tap forward to perform a dash move. Magic Item
Nathan 
Find: Catacomb
Effect: Allows Nathan to dash infinitely.
Double Icon Double - Circle of the Moon [edit]
Another jump can be performed while in mid-air. Magic Item
Nathan 
Find: Catacomb
Guard: Cerberus
Effect: Allows Nathan to perform double jumps.
Tackle Icon Tackle - Circle of the Moon [edit]
Forward + Special Move button makes the player charge. Some blocks can be destroyed with this move. Magic Item
Nathan 
Find: Audience Room
Guard: Necromancer
Effect: Allows Nathan to destroy stone blocks to access new areas.
Kick Boots Icon Kick Boots - Circle of the Moon [edit]
Jump against walls for extra height. Push forward + Special Move button to execute. Magic Item
Nathan 
Find: Machine Tower
Guard: Iron Golem
Effect: Allows Nathan to jump against walls, gaining an extra jump in the opposite direction.
Heavy Ring Icon Heavy Ring - Circle of the Moon [edit]
Certain boxes can be pushed. Magic Item
Nathan 
Find: Underground Gallery
Guard: Dragon Zombie
Effect: Grants Nathan the ability to push certain wooden boxes.
Cleansing Icon Cleansing - Circle of the Moon [edit]
Cleanse specific bodies of water, so that they are safe to traverse. Magic Item
Nathan 
Find: Underground Warehouse
Guard: Death
Effect: Cleanses all poisoned water in the Underground Waterway.
Roc Wing Icon Roc Wing - Circle of the Moon [edit]
Upward direction + Special Move button will result in a higher jump. Magic Item
Nathan 
Find: Underground Waterway
Guard: Camilla
Effect: Allows Nathan to perform high jumps continuously.
Last Key Icon Last Key - Circle of the Moon [edit]
Key to open the door to where the rite will take place. Magic Item
Nathan 
Find: Observation Tower
Guard: Hugh
Effect: Opens the door at Sealed Room.
Meat CotM Icon Meat (jpn) - Circle of the Moon [edit]
Recover 50 HP. Recovery Item (Food)
Nathan 
HP +50
Drop: Gorgon, Fox Hunter, Hipogriff, Merman, Werewolf, Were-Horse
Spiced Meat Icon Spiced Meat (Tasty Meat) - Circle of the Moon [edit]
Recover 100 HP. Recovery Item (Food)
Nathan 
HP +100
Drop: Abiondarg, Imp, Grizzly, Minotaur
Potion CotM Icon Potion (jpn) - Circle of the Moon [edit]
Recover 20 HP. Recovery Item (Health Potion)
Nathan 
HP +20
Drop: Abiondarg, Wind Armor, Skeleton, Skeleton Bomber, Zombie, Demon Lord, Devil Tower, Hyena, Fox Hunter, Flame Demon, Myconid
Potion High Icon Potion High (Hi-Potion) - Circle of the Moon [edit]
Recover 250 HP. Recovery Item (Health Potion)
Nathan 
HP +250
Drop: Wind Armor, Devil, Devil Armor, White Armor, Legion
Potion Ex Icon Potion Ex (X-Potion) - Circle of the Moon [edit]
Recover all HP. Recovery Item (Health Potion)
Nathan 
HP +100%
Drop: Alraune
Mind Restore Icon Mind Restore (Mind Up) - Circle of the Moon [edit]
Recover 30% MP. Recovery Item (Mind Potion)
Nathan 
MP +30%
Drop: Witch, Will O' Wisp, Ectoplasm, Gremlin, Spirit, Specter, Nightmare, Brain Float, Mudman
Mind High Icon Mind High (Mind High Up) - Circle of the Moon [edit]
Recover 50% MP. Recovery Item (Mind Potion)
Nathan 
MP +50%
Drop: Wind Demon, Specter, Siren, Poltergeist, Myconid, Marionette, Lilim, Wight
Mind Ex Icon Mind Ex (Mind X Up) - Circle of the Moon [edit]
Recover all MP Recovery Item (Mind Potion)
Nathan 
MP +100%
Drop: Fish Head, Lilith
Heart Icon Heart (Heart Up) - Circle of the Moon [edit]
Recover 10 Hearts. Recovery Item (Heart Potion)
Nathan 
Heart +10
Drop: Gorgon, Spearfish, Bat, Bone Tower, Bone Head, Man Eater, Mummy, Mimic Candle
Heart High Icon Heart High (Heart High Up) - Circle of the Moon [edit]
Recover 25 Hearts. Recovery Item (Heart Potion)
Nathan 
Heart +25
Drop: Arachne, Gargoyle, Catoblepas, Ghoul, Dryad, Bone Tower
Heart Ex Icon Heart Ex (Heart X Up) - Circle of the Moon [edit]
Recover 50 Hearts. Recovery Item (Heart Potion)
Nathan 
Heart +50
Drop: King Moth, Scary Candle, Spearfish, Hipogriff, Fallen Angel, Flame Armor
Heart Mega Icon Heart Mega (Heart Mega Up) - Circle of the Moon [edit]
Recover 100 Hearts. Recovery Item (Heart Potion)
Nathan 
Heart +100
Drop: Arachne, Dryad, Trick Candle
Antidote Icon Antidote (Cure Poison) - Circle of the Moon [edit]
Cure poison status. Recovery Item (Cure)
Nathan 
Drop: Killer Bee, King Moth, Slime, Poison Armor, Poison Worm
Cure Curse Icon Cure Curse (jpn) - Circle of the Moon [edit]
Remove curse status. Recovery Item (Cure)
Nathan 
Drop: Marionette, Legion
HP Max Icon HP Max - Circle of the Moon [edit]
' Item
Nathan 
Max HP +10
Find: Catacomb, Abyss Stairway, Audience Room, Triumph Hallway, Outer Wall, Machine Tower, Chapel Tower, Underground Gallery, Underground Warehouse, Underground Waterway, Observation Tower, Ceremonial Room
Effect: Fully restores HP and increases Nathan's Max HP.
MP Max Icon MP Max - Circle of the Moon [edit]
' Item
Nathan 
Max MP +10
Find: Catacomb, Abyss Stairway, Audience Room, Machine Tower, Chapel Tower, Underground Gallery, Underground Warehouse, Underground Waterway, Observation Tower
Effect: Fully restores MP and increases Nathan's Max MP
Heart Max Icon Hearts Max - Circle of the Moon [edit]
' Item
Nathan 
Current/Max Hearts +6
Find: Catacomb, Abyss Stairway, Audience Room, Machine Tower, Eternal Corridor, Chapel Tower, Underground Gallery, Underground Warehouse, Underground Waterway, Observation Tower
Effect: Adds 6 to Nathan's current and maximum Heart count
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