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Revision as of 22:18, 23 May 2012
The Abyss is is a location of Castlevania: Dawn of Sorrow, and the ending stage.
Gallery
Description and Story
Soma will find himself in the Abyss, a chaotic netherworld whose forward path is as erratic as its ever-changing scenery (be it "fire," "ice," "deep space," or just "weird"). Said dangers include pillars of flame that rise about suddenly, pools of sand within which Soma will sink rapidly while enemies take advantage, more in the way of devilish spike traps, and groups of effectively paired foes. Considering even save rooms, Soma will have to dredge on through dangerous environments filled with some of the game's toughest minor enemies; during the onslaughts, energy conservation will always be an issue, even at high levels. Halfway through, Soma will face and defeat perhaps the most persistently aggravating boss the series has ever known, and he'll then have to press on through more of the same. Eventually, he'll locate a final portal, which will whisk him away to the Abyss' source, where the final battle will commence after yet another storyline sequence.
Enemy Data
Enemy Data: The Abyss | |||||
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Image | Name - Game Description |
Statistics | Items | Location | Notes |
The fossilized remains of a long-necked dinosaur animated by a demonic force. | Strong: Piercing, Dark Weak: Bashing, Fire, Holy HP: 90 MP: 1 Exp: 150 Atk: 41 Timestop: Unaffected |
Soul: Flame Breath (1.95%) |
The Lost Village, The Dark Chapel, The Abyss |
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A pagan being from ancient times that strikes fear into all in its presence. | Strong: Dark Weak: Holy HP: 333 MP: 999 Exp: 356 Atk: 40 Timestop: Affected |
Common Drop: High Mind Up (8%) Soul: Evil Sphere (1.95%) |
Cursed Clock Tower, The Pinnacle, Demon Guest House, The Abyss |
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A horrific bug that loves to feed on hearts. | Weak: Piercing, Slashing, Stone HP: 87 MP: 1 Exp: 102 Atk: 45 Timestop: Affected |
Common Drop: Noodles (8%) Rare Drop: Heart Pendant (4%) Soul: Heart Up (1.56%) |
Wizardry Lab, The Abyss |
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A wraith that manipulates frigid air. | Strong: Water, Dark Weak: Fire, Holy, Stone HP: 150 MP: 120 Exp: 190 Atk: 48 Timestop: Affected |
Common Drop: Ice Cream (8%) Rare Drop: Aquarius (4%) Soul: Ice Blade (1.95%) |
Subterranean Hell, The Abyss |
(Strategy) | |
The goddess of revenge. | Strong: Holy Weak: Piercing, Slashing, Dark, Curse HP: 200 MP: 186 Exp: 300 Atk: 68 Timestop: Unaffected |
Common Drop: Hauberk (8%) Rare Drop: Melon (4%) Soul: Holy Ray (1.56%) |
The Pinnacle, The Abyss |
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Hell's keeper. | Strong: Dark Weak: Holy HP: 113 MP: 666 Exp: 178 Atk: 44 Timestop: Unaffected |
Common Drop: Mind Up (8%) Rare Drop: Skull Necklace (4%) Soul: Demonic Contract (3.52%) |
Demon Guest House, Subterranean Hell, Silenced Ruins, Cursed Clock Tower, The Abyss |
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A demon that assumes the form of a beautiful woman to drain vitality. | Strong: Dark Weak: Piercing, Slashing, Holy HP: 182 MP: 999 Exp: 242 Atk: 59 Timestop: Unaffected |
Common Drop: Flame Necklace (8%) Rare Drop: Pitch Black Suit (4%) Soul: Blood Sucker (2.73%) |
Demon Guest House, The Pinnacle, Cursed Clock Tower, The Abyss |
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A fiend that takes great pleasure in slaughtering people with knives. | Weak: Piercing, Slashing, Curse, Stone HP: 50 MP: 10 Exp: 80 Atk: 50 Timestop: Affected |
Rare Drop: Black Cloak (4%) Soul: Knife Throw (1.95%) |
Mine of Judgment, The Abyss |
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A jet-black beast that runs with great speed. | Strong: Bashing Weak: Piercing, Slashing HP: 40 MP: 60 Exp: 200 Atk: 50 Timestop: Affected |
Soul: Sonic Dash (7.81%) |
The Abyss |
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A good-looking demon formed out of dirt. | Strong: Dark Weak: Holy HP: 100 MP: 120 Exp: 198 Atk: 61 Timestop: Affected |
Soul: Sand Free (1.95%) |
The Abyss |
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A gigantic mollusk with an equally huge shell. | Strong: Bashing Weak: Fire, Water, Electric, Dark, Holy HP: 300 MP: 60 Exp: 330 Atk: 72 Timestop: Unaffected |
Soul: Resist-Poison (1.56%) |
Mine of Judgment, The Abyss |
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A fire-wielding demon born in the fiery pits of the underworld. | Strong: Fire, Dark Weak: Water, Holy HP: 333 MP: 666 Exp: 444 Atk: 66 Timestop: Unaffected |
Rare Drop: Wyrm Robe (4%) Soul: Flame Ball (1.95%) |
Demon Guest House, The Pinnacle, The Abyss |
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Uses the powers of darkness to wreak havoc upon the world. | Strong: Dark Weak: Holy HP: 666 MP: 666 Exp: 666 Atk: 82 Timestop: Unaffected |
Common Drop: Mana Prism (4%) Rare Drop: Demon's Mail (2%) Soul: Resist-Dark (1.56%) |
The Abyss |
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A wise, old creature said to have considerable intelligence. | Strong: Bashing Weak: Piercing, Slashing HP: 800 MP: 1,500 Exp: 800 Atk: 83 Timestop: Unaffected |
Common Drop: Mana Prism (8%) Soul: Concentration (1.56%) |
The Abyss |
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A powerful armored soldier given the task of guarding the castle's key spots. | Strong: Bashing, Piercing, Slashing, Fire, Water, Electric, Dark, Holy, Poison, Curse, Stone HP: 400 MP: 400 Exp: 1,500 Atk: 85 Timestop: Unaffected |
Common Drop: Super Potion (8%) Rare Drop: Cuirass (4%) Soul: Final Guard (1.56%) |
The Pinnacle, The Abyss |
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A jelly-like monster that is resistant to physical attacks. | Strong: Bashing Weak: Fire, Water, Electric, Dark, Holy HP: 155 MP: 1 Exp: 255 Atk: 58 Timestop: Unaffected |
Soul: Resist-Strike (1.56%) |
Cursed Clock Tower, Mine of Judgment, The Abyss |
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A long-tailed demon that serves as the head of the dungeon guardians. | Strong: Dark Weak: Piercing, Slashing, Holy, Stone HP: 166 MP: 345 Exp: 333 Atk: 79 Timestop: Affected |
Common Drop: Kotetsu (8%) Soul: Whip-tail (12%) |
The Abyss |
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A possessed sword driven to seek revenge by the souls of slain soldiers. | Strong: Dark Weak: Holy HP: 291 MP: 400 Exp: 564 Atk: 99 Timestop: Unaffected |
Soul: Alastor Familiar (10%) |
The Pinnacle, The Abyss |
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A golem with impenetrable durability. It has no known weaknesses. | Strong: Bashing, Piercing, Slashing, Fire, Water, Electric, Dark, Holy, Poison, Curse, Stone HP: 50 MP: 15 Exp: 2,000 Atk: 100 Timestop: Unaffected |
Soul: Iron Impact (1.56%) |
Wizardry Lab, Demon Guest House, The Abyss |
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Bosses | |||||
A master of pestilent locusts from the deep abyss of the underworld. | Strong: Dark Weak: Piercing, Slashing, Holy HP: 4,000 MP: 9,999 Exp: 12,000 Atk: 110 Timestop: Unaffected |
Soul: 5th Plague |
The Abyss |
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A humongous amalgamation of powerful demons. | Weak: Holy HP: 3,000 × 3 MP: 9,999 Exp: 0 Atk: 166 Timestop: Unaffected |
The Abyss (except Julius Mode) |
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Soma, who fell to the Demon King | HP: 1,100 Exp: 0 Atk: 100 |
The Abyss (Julius Mode only) |
Abil: Giga Twister Allies: Gaibon Familiar | ||
What was once Soma | HP: 5,000 Exp: 0 Atk: 125 |
The Abyss (Julius Mode only) |
Abil: Aguni Fire Allies: Harpy Familiar, Larva, Locusts |
Trivia
Trivia
- This location takes on a semblance similar to hell as described in the Holy Bible
- The second term for "Abyss" refers to when a player, NPC or enemy, fall into a pit or black hole that's never-ending.
- Another term "Abyss" may refer to the pit in which Abaddon the leader of the locusts, arises from as described in the Book of Revelations Chapter 9 of the Bible. This is strongly reenforced by the fact that Abaddon happens to be a boss in this area.
- The shape this area takes resembles a six pointed star of which each of its sections do not look connected at any point. However, due to the chaotic nature of this location, it inexplicably teleports you from one sector to another. The surrounding environment in this area changes depending on which section you currently are. The northmost section houses the typical fire and brimstone complete with fire pillars that shoot up from the ground at timed intervals. The other areas include something that looks like the inside of a refrigerator (presumably a reference to where Lucifer/Satan was banished to in the Divine Comedy, as he was sealed away in the deepest area of Hell in ice.), to outer space, to strange quicksand like pits (with oddly placed ear structures with the said sand running out of them), to within a giant colon (?), to a spike ridden lair with elaborate insectoid designs embedded within its walls.
- There are a total of 38 rooms in this area. It should be noted that all sections (save for the top right section) of this area have 6 rooms each. The northeast section has an extra room, the room needed to warp to the center of the area to fight Menace, however, it should also be noted that this room does not appear on the map and does not count toward your exploration rate counter on the menu screen.
Some of the contents of this page may contain graphics that were taken from Mr P's Castlevania Realm. They have been used with permission. |
Castlevania: Dawn of Sorrow |
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Characters |
Protagonists |
Soma Cruz • Mina Hakuba • Julius Belmont • Yoko Belnades • Genya Arikado (Alucard) • Hammer |
Antagonists |
Celia Fortner • Dario Bossi • Dmitrii Blinov • Soma Cruz (Julius Mode) |
Bosses |
Flying Armor • Balore • Malphas • Puppet Master • Rahab • Gergoth • Zephyr • Bat Company Paranoia • Aguni • Abaddon • Death • Menace |
Areas |
The Lost Village • Wizardry Lab • Garden of Madness • The Dark Chapel • Demon Guest House • Condemned Tower Cursed Clock Tower • Subterranean Hell • Silenced Ruins • The Pinnacle • Mine of Judgment • The Abyss |
Music |
Castlevania: Aria of Sorrow & Castlevania: Dawn of Sorrow Original Soundtrack |
Guides |
Castlevania: Dawn of Sorrow - The Official Strategy Guide Konami Akumajō Dracula: Sōgetsu no Jūjika Official Guide |
Archives |
Bestiary • Inventory • Julius Mode • Voice Translations |