See also: Frankenstein (disambiguation)

The Creature, sometimes referred to simply as Frankenstein or Frankenstein's Monster, is a giant monster made out of pieces of corpses sewn together and reanimated through an undisclosed method by Victor Frankenstein in the original novel written by Mary Shelley, although often seen through the use of a massive amount of electricity supplied by a bolt of lightning in popular media. Its name is commonly confused with that of its creator's surname.

The Creature appears as a boss or as a regular enemy in several Castlevania games. It has immense strength and physical prowess. It may control electricity and sometimes can use different kinds of weapons, making it a living killing machine.

Origins

Boris Karloff as the Creature in Bride of Frankenstein (1935).

Frankenstein's monster (or Frankenstein's creature) is a fictional character that first appeared in Mary Shelley's novel, Frankenstein; or, The Modern Prometheus. In the novel, the creature has no name, a symbol of his lack of a parental figure and the lack of any human sense of self and identity. He does call himself, when speaking to his creator, Victor Frankenstein, the "Adam of your labours", and in some variations of the story the monster names himself "Adam" after obtaining a Bible and reading it. He is also variously referred to as a "creature", "fiend", "dæmon", "wretch", "spectre", "devil", "being" and "ogre" in the novel. The character is often referred to simply as "Frankenstein".

The monster's lack of a proper name became part of the stage tradition, as Mary Shelley's story was adapted into serious and comic plays in London, Paris and France during the decades after the novel's first appearance. Mary Shelley herself attended a performance of Presumption, the first successful stage adaptation of her novel. "The play bill amused me extremely, for in the list of dramatic personae came, _______ by Mr T. Cooke.", she wrote her friend Leigh Hunt, "This nameless mode of naming the unnameable is rather good."

Into this vacuum, it is understandable that the name of the creator, "Frankenstein", would soon be used to name the creation. That mistake was made within the first decade after the novel was published, but it became cast in concrete after the story was popularized in the famous 1930s Universal film series starring Boris Karloff. The film was based largely on a play by Peggy Webling, performed in London in 1927. Curiously, Webling's Frankenstein actually does give his creature his name. The Universal film reverted to the empty cypher, however: the film's credits list the character Karloff plays as a series of question marks. Nevertheless, the creature soon enough became best known in the popular imagination as "Frankenstein".

Appearances

Castlevania

See also: Igor

Frankenstein is a boss that can give the player a hard time, as not only do they have to deal with him, but also with his miniature hunchbacked partner, Igor. If the player knows how to avoid Igor and his fireballs, both enemies can be defeated considerably easy. When the player first enters the room, it's recommended to run and jump onto the side of the lower right platform to get in some quick hits before Igor starts moving.

Igor will generally hop while he's in the middle of the screen and then jump high when he reaches the platforms in the corners. Hiding on the inside edge of the platforms is recommended, although the player should be ready to move out of the way as Igor won't always follow this pattern exactly. Even though Frankenstein can get in the way, he'll usually stay on right side of the screen for the duration of the fight. Staying close to the platforms will make it easier to jump over the bosses if trapped.

If the player has brought the Holy Water sub-weapon, they will be able to deal some serious damage to Frankenstein and maybe even defeat him right away, while at the same time stun Igor in place and not let him move at all, especially if possessing the Double or Triple Shot (Igor only gets stunned and any damage dealt to him won't deplete the boss's HP bar). Without the Double or Triple Shot, the bosses will likely break out of the stun after a few seconds, but the player should be able to take anywhere between 1/4 to almost 1/3 of Frankenstein's health. After that, hitting him with the whip and stunning him with more Holy Water is recommended.

If the player has the Boomerang, it's recommended to toss them at the boss at the start. Hitting Frankenstein from a distance with the Boomerang will stun him and combining this attack with the whip can also lock Igor.

Vampire Killer

Now more appropriately named "Frankenstein Monster", except for a change in his palette, he acts exactly the same as did in the original Castlevania.

Haunted Castle

In the arcade title Haunted Castle, Frankenstein is found chained to the far left wall of the late Dr. Frankenstein's laboratory, preventing him from wandering across the screen. He isn't entirely helpless, however, as he can strike the back wall and cause large boulders to come raining down upon the player from the ceiling above. If the player gets too close to him, the monster will swing his chains around in an attempt to knock them away.

This battle can be made harder if the Hunchbacks from the previous screen aren't dealt with prior to the boss fight. If not slain, they will follow the player into the room where Frankenstein dwells.

Attacks
  • Brandish chain
  • Falling debris
Strategy

Frankenstein is chained to the wall, so he himself poses no real danger; however, he can make blocks to drop from the ceiling; these can be destroyed, although it takes a lot of hits. Luckily, a Skeleton right before the boss room will drop a Cross. Shoot Frankenstein repeatedly in the kneecaps with the cross and he'll die in short shrift.

Castlevania III: Dracula's Curse

The Creature now has abandoned his former comrade Igor when it takes up residence at the end of the Tower of Terror (or the Basement depending on the player's path). In both encounters, the Creature's attack strategy remains the same. He'll come marching in from the left side of the screen and then start to saunter to and fro across the floor, stopping only to stomp the ground to cause an avalanche of bricks to come crashing down from above. If all of the bricks miss the player, the Creature will pull out a new brick and toss it toward them in an arced path.

When the Creature is defeated, it will collapse to the ground and burn up, leaving his skull exposed as he's consumed by the flames.

Locations
Attacks
  • Stomps on the ground, causing harmful debris to fall from the ceiling.
  • Throws a stone block at the player.
Strategy

Like many other bosses that appear in the game, the Creature in is another blast-from-the-past boss enemy from the original Castlevania. Thankfully, however, Frankenstein is a little different in this game than he was in the original version and is a lot easier to defeat. As Frankenstein enters into the room from the left, start jumping up and whipping him in his head; it's his only weak point, and hence the only place you can damage him. When you can get to his left, hit the first block platform with your whip to reveal some meat, which you will probably need, as the stage itself is pretty long and arduous. Frankenstein mainly attacks by stomping on the ground, which causes an earthquake; through this earthquake, debris falls from the ceiling to damage you. Avoid the falling blocks the best you can and bare in mind that you can use the platforms all over the room as protection from the debris by simply standing under them. If you don't want to have to jump and whip to hit him, get on one of these platforms and hack away at his head... just be careful that he doesn't run into you. Also, avoid his seldom used attack, which is throwing a block (identical to the ones that fall from the ceiling) at you. They're easily avoided, however. The battle seems hard, but it's actually quite simple for this stage in the game.

The Creature is also the boss of Block 6', so either path the player takes, they'll end up fighting him. The strategy is the same as in the first battle, only differing about the hidden meat in the destroyable block, and hiding under platforms.

Akumajō Special: Boku Dracula-kun / Kid Dracula (GB)

Frankens make an appearance in both, Boku Dracula-kun and Kid Dracula games.

Wai Wai World 2: SOS!! Parsley Castle

Frankens make an appearance in Wai Wai World 2.

Wai Wai Bingo

Franken from Boku Dracula-kun makes an appearance as a bingo number along with other Konami characters.

Super Castlevania IV

The Creature returns to his late creator's lab in the midst of The Dungeons in Dracula's castle. Its attack strategy has again changed although meandering back and forth still remains. Taking advantage of the shelves of chemical filled vials behind it, the Creature will now hurl these in the player's direction.

Attacks
  • Pink flask: The Creature throws various flasks at the player. The pink one has a small flame come out on the floor. If Simon is standing on a platform the player should not even worry about this, as Simon can hit the flask to destroy it, neglecting the activation of its effect.
  • Green flask: In contrast to the pink flasks. the player should worry about this one. When The Creature throws it, it bursts in mid air and flames burst out and fall to the floor. Since it explodes in the air, the player cannot block this move.
  • Gray flask: When this hits the floor, another Creature is brought out. While the copy is walking around, the real one will do the same, not throwing anything. Destroying the fake one will end this process. This flask can also be destroyed by the player before activation.
Strategy

The easiest way to fight the Creature is to remain on the left side of the screen and attack constantly whenever he comes within range.

Castlevania: Rondo of Blood

Called Franken in this game, the Creature is merely a pawn of Shaft in a grand scale battle that involves the four main bosses from the original Castlevania: the Giant Bat, Medusa, the Mummy Man and Franken (excluding Death, who has his own boss battle elsewhere).

Franken has three methods of attack which he'll pull off in a random fashion with little to no warning:

Attacks
  • Grabs the player in a choke hold that, if they don't manage to shake free, can quickly lead to death.
  • Generates an electric blast from his hands which he then launches at the player.
  • Jumps and stomps on the ground, causing debris to come crashing down (a similar attack was first seen in Dracula's Curse, sans the preceding jump).

Castlevania Chronicles

The Creature, known in this game as Frankenstein's Monster, returns yet again as a sub-boss stationed in the Torture Chamber/Laboratory (Stage 7). This is perhaps the only time in the series where the player doesn't actually have to fight him, and instead is given the option to use the environment's layout to avoid fighting him altogether, like climbing a set of stairs, walk above him and run away.

When Simon first approaches him, electricity bolts emanating from a strange machine will bring him to life. After rising up from his position, Frankenstein's Monster will proceed to march slowly toward him, madly swinging the chain he's grasping in his hand all the while, and periodically stopping to do a dash attack. It's best to defeat him quickly, as being cornered will spell certain doom for the player.

Castlevania: Bloodlines

Frankenstein is encountered midway through The Munitions Factory as a sub boss this time around, with this probably being his tallest incarnation in the series. His only methods of attack are striking the floor with his fist to produce a jolt of electricity that travels to the other end of the screen and swinging a long chain wrapped around his wrist. He doesn't wander much in this title, unlike most of his other appearances.

Strategy

Use your ultimate item or simply get close and attack quickly. When he swings the chain around, jump away. When he releases it straight, crouch. When he unleashes the lightning bolt along the ground, jump to the platform on the left.

Castlevania: Symphony of the Night

This time around, the Creature's appearance has been altered quite a bit from his earlier incarnations complete with a new method of attack: a sledge hammer.

His new appearance comes fully equipped with a new set of attacks. His primary attack being to slam its hammer down into the ground upon the player. At different intervals, the Creature will roll himself up into a ball and roll all around the perimeter of his room, using the slopes to roll onto the walls and ceilings and to increase his overall speed. When in this form, his tubing and machinery pokes out making it harder to perform a jump over his rolling body.

Strategy

Slash at it and back-dash when he raises its axe. When you see it kneel down, get ready to jump, because its going to roll across the floor, hitting the wall, and then rolling back to the other wall. Jump over it as it approaches you, and see if you can get in a diagonal hit when you land. When he stands back up, continue attacking. Nothing to it. The Tooth of Vlad is your prize.

Castlevania (N64) / Castlevania: Legacy of Darkness

The Gardener (properly named Frankenstein Gardener in the US release of Legacy of Darkness) shares many obvious similarities with the traditional depictions of the Creature, including a giant stature, strong body build, green skin, short black hair and multiple scars all over his body. It appears that the Gardener uses the remains of an in-game model intended for a canceled playable character who was to appear in these games, Coller, whose main weapon was supposedly going to be a shotgun which he held in one hand, and a chainsaw mounted in place of his right arm as his secondary weapon.

The Gardener resides in the maze garden of the Villa level in both titles and is equipped with a chainsaw in place of his right arm. He is not a boss in these two titles, but instead serves as a very dangerous immortal hazard. During Reinhardt's and Carrie's campaigns. The player can find the Gardener pruning one of the hedges of the maze, if approached or attacked, he will pursue the player.

After meeting Malus, the player has to escape the Gardener, this time accompanied by two Stone Dogs. The hounds will chase after the player and attempt to hold them by their ankles, allowing the Gardener to catch up and deliver a mortal wound with his chainsaw.

In Legacy of Darkness, Cornell is asked by Mary Oldrey to save her son, Henry, from the Gardener in exchange for the Copper Key. The player is required to escort Henry to the exit while defending him from the Gardener.

The Gardener and the Stone Dogs cannot be killed. If attacked repeatedly, they will collapse to the ground for a short time (sometimes leaving gold or a healing item), before rising up again and continue their pursuit. This makes escaping from the garden maze all the more difficult, and only by strategically using sub-weaponry as a means to slow him and his stone comrades down makes it any easier.

Castlevania: Circle of the Moon

In this title for the Game Boy Advance, the Creature has been downgraded to the status of a lesser enemy known as Franken, and only makes his appearance in the Eternal Corridor after the player defeats Death in the Underground Warehouse.

He lumbers along very slowly, only to stop and deliver a two-fisted downward smash whenever the player wanders too close to him. His power shouldn't be underestimated, though, as he can deal large amounts of damage even if the player has a high level. However, while fighting them is completely optional (the player shouldn't even revisit the areas where they appear in a normal playthrough), it's worth paying them a visit as they drop two of the highest STR enhancing armors in the game: the Ninja Garb (STR +30, DEF +80) and the Soldier Fatigues (STR +50, DEF +120, LCK +10).

Castlevania: Dawn of Sorrow

For the first title on the DS handheld, the Creature remains a (though rather strong) lesser enemy in the game appearing ever so rarely throughout the castle.

When approached, the Creature is activated by a few bolts of lightning. Afterward, it proceeds to stroll slowly in the player's direction only to speed up tremendously when it draws within close proximity of the player's position.

The Creature's main method of attack is his electrically charged hammering fist, which has great range and is dealt very quickly, making it difficult to dodge.

His soul is one of the hardest (though certainly not the hardest) souls to obtain in the entire game. It grants the Regenerator ability, which allows Soma to restore HP gradually.

Castlevania: Portrait of Ruin

The Creature returns as the boss in the Dark Academy. He once again springs to life after being charged by lightning bolts (which apparently has become a tradition in the series). Even though he uses the same sprite set he had in Rondo of Blood, he now counts with a whole new range of techniques in addition to his classic ones.

Attacks
  • He keeps its old grabbing choke hold technique.
  • He also keeps its clenched dual-fisted beam, which is now a series of lightning bolts rather than a beam.
  • He's now able to perform a diagonal leap into the air and then comes crashing down hard on the player. He has a notorious quick reacting time for performing this move and will almost instantly do it whenever the player tries to jump over him, catching them in midair.
  • He's now also able to launch a powerful heat-seeking missile or a barrage of machine gun bullets from its elbow's mounted turret.
  • He no longer causes blocks to rain down from the ceiling.

A cheap tactic to use in order to negate some of his attacks is to call Charlotte and have her use either Dark Rift or Tempest to suck up both the missile and the machine gun's bullets.

When defeated, the Creature dies in a similar manner to how he did in Castlevania III: Dracula's Curse.

Two Creatures appear at the same time in one of the later levels in the Nest of Evil, making that room one of the most difficult to beat. After fighting them for awhile, the doors will open and the player can then escape to the next room, although if they're trying to gain experience, then the fight may be necessary. The best tactic to beat both of them is to use the Greatest Five Dual Crush. Due to its high MP cost, however, as well as the likely necessity to cast the spell several times, it's highly advisable to have the Magus Ring equipped on one of the characters.

Castlevania: Order of Ecclesia

In Order of Ecclesia, the Creature is a common enemy. He can shoot lightning from his hands and can launch fire from a flamethrower built in one of his hands. Other than that, he uses kicks as normal attack. He is first seen in a room on Minera Prison Island in which a human skeleton lays on a table, surrounded by a lab and test tube with spinal columns. It is the same room where you obtain Dominus Hatred, but he does not appear for the first time Shanoa enters the room due to the cutscene with Albus. When the room is re-entered, he then appears.

While not directly related to the Creature, two other variations of the enemy, aptly known as Enkidu and Rebuild, appear in Order of Ecclesia. A boss named Goliath also appears, bearing similar designs.

Castlevania: The Adventure ReBirth

Like in Bloodlines, the Creature appears as a miniboss in the clock tower stage. It has two separate attacks: Summoning a sphere of electric energy and producing an electric current that slides along the ground. It can sometimes use both attacks at the same time.

Castlevania Puzzle: Encore of the Night

The Creature makes an appearance in Encore of the Night.

Castlevania: Harmony of Despair

The Creature makes an appearance in Harmony of Despair.

Super Smash Bros. Ultimate

The Creature appears in Dracula's Castle and also appears as Spirit.

Other media

Famicom Cap

The Creature appears in Volume 3.

Captain N: The Game Master

The Creature appears in the episode "The Most Dangerous Game Master".

Enemy Data

Main article: The Creature/Enemy Data

Item Data

Item Data: The Creature
Image Name - Game
Description
Type / Users Attributes / Consume Statistics / Sell Found Notes
Tooth of Vlad Icon.png Tooth of Vlad (Nail) - Symphony of the Night [edit]
1 of 5 Treasures. STR +10 Relic (Dracula's Relic)
Alucard 
STR +10
Find: Reverse Outer Wall
Guard: The Creature
Ninja Garb Icon.png Ninja Garb (Ninja Costume) - Circle of the Moon [edit]
A black ninja suit Body (Clothes)
Nathan 
DEF +80, STR +30
Drop: Franken, Were-Jaguar
Soldier Fatigues Icon.png Soldier Fatigues (Military Uniform) - Circle of the Moon [edit]
Fatigues normally worn by soldiers Body (Clothes)
Nathan 
DEF +120, STR +50, LCK +10
Drop: Catoblepas, Franken
Tinned Spinach DoS Icon.png Tinned Spinach (jpn) - Dawn of Sorrow [edit]
May give the illusion of bulking up muscle mass. Food
Soma 
HP +40
Sell: $50 
Common Drop: The Creature
Enchanted Soul.png The Creature - Regenerator - Dawn of Sorrow [edit]
Restore HP gradually. Enchanted Soul
Soma 
Rarity: ***
Drop: The Creature
Rusty Food Tin PoR Icon.png Rusty Food Tin - Harmony of Despair [edit]
Are you brave enough to open it? Item (Food - Bad Food)
any 
HP -100
Sell: $25 
Rarity: *
Drop: The Creature (5.30 %)
Grenade HD Icon.png Grenade - Harmony of Despair [edit]
Explodes for fire damage one second after the pin is pulled. Sub-Weapon
Jonathan 
Consume: 12 MP  ATK +10
Rarity: **
Find: Green Chest
(Chapter 2/3/4)
Drop: The Creature (4.3%)
Berserker Mail PoR Icon.png Berserker Mail (jpn) - Harmony of Despair [edit]
Armor that increases damage, both dealt and received. Chest (Body Armor)
Soma, Alucard, Jonathan, Julius, Richter, Shanoa 
Attrib: Blunt -50, Slash -50, Pierce -50, Fire -50, Ice -50, Lightning -50, Holy -50, Dark -50
HP -20, STR +10, CON -20, MND -20
Sell: $11,250 
Rarity: *****
Drop: Death (Hard), R. The Creature
Enchanted Soul HD Icon.png The Creature - Harmony of Despair [edit]
Restore HP gradually. Enchanted Soul
Soma 
Rarity: ****
Steal: The Creature (0.8%)

Gallery

Main article: The Creature/Gallery

Trivia

  • The Creature is based on the monster created by Dr. Frankenstein from the classic horror tale Frankenstein; or, The Modern Prometheus by Mary Shelley. The monster is often mistakenly called "Frankenstein". Her name for the Creature, though not used in the novel, was "Adam", in reference to the Biblical "first man".
  • Up until Castlevania: Symphony of the Night, the Creature was referred to as "Frankenstein" within the games.
    • This has been a common misconception that is not limited to the Castlevania series, but probably since the character's introduction into popular media; however, the name "Frankenstein" is actually the surname of its creator, Victor Henry Frankenstein. In the novel, the monster is never given a name and is instead called by different monikers, including "creature", "fiend", "spectre", "demon", "wretch", "devil", "thing", "being", "ogre", and most properly "Frankenstein's monster".
  • The Creature makes a brief appearance in the 1993 Konami arcade game Quiz Gakumon no Susume.
  • The Creature's overall appearance was reused for Goliath in Castlevania: Order of Ecclesia.

See also

Castlevania III: Dracula's Curse
Characters
Trevor C. BelmontSypha BelnadesGrant DanastyAlucardDracula
Bosses
Skull KnightNasty GrantCyclopsMummiesGiant BatSnake Man SentinelFrankensteinWater Dragons
Skull Knight KingBone Dragon KingLeviathanDoppelgangerThe Grim Reaper
Stages
Town of WarakiyaClock Tower of Untimely DeathForest of DarknessMurky Marsh of Morbid Morons
Nightmare CavesSunken City of PoltergeistsMorbid MountainsThe Haunted Ship of Fools
Tower of TerrorCauseway of ChaosRampart and Lookout Tower
Castle EntranceThe Villa and the WaterfallsThe Clock Tower and the Castle Keep
Music
PreludeEpitaphPrayerBeginningDestinyClockworkMad ForestAnxietyRisingStreamDead Beat
NightmareEncounterDemon SeedDéjà-VuRiddleOvertureBig BattleEvergreenFlashback
Akumajō Dracula Famicom BestAkumajō Densetsu SOUND TRACKS
Guides
Tokuma Shoten Akumajō Densetsu Guide BookNintendo Power - Castlevania III: Dracula's Curse guideNES Game Atlas
Archives
BestiaryInventory
Super Castlevania IV
Characters
Simon BelmontDracula
Bosses
RowdainMedusaOrphic VipersPuweyxilKoranotThe Dancing SpectresSir GrakulThe Monster
Zapf BatAkmodan IISlograGaibonDeath
Areas
The Drawbridge, The Fortress, The StablesThe Forest, The Poison Lake, The River
The Caverns, The Waterfalls, The MoatThe Outer KeepThe Castle CourtThe HallsThe Unliving Quarters
The DungeonsThe TreasuryThe Clock TowerThe Castle Keep
Music
Theme of Simon BelmontAkumajō Dracula Best 2
Guides
All About Akumajō DraculaFamitsū Akumajō Dracula GuideNintendo Power Super Castlevania IV Guide
Archives
BestiaryInventory
Castlevania: Rondo of Blood
Characters
Protagonists
Richter BelmontMaria Renard
Supporting cast
AnnetteTeraIrisFerryman
Antagonists
DraculaShaft
Lesser roles
Sacrificial maiden
Bosses
WyvernSerpentWerewolfBone GolemMinotaurDogetherDullahanCarmillaLauraHydra
DeathGiant BatMedusaMummy ManThe CreatureShaft GhostDead BehemothDead Wyvern
Areas
Common areas
PrologueDinner of FlamesA Nightmare RebornHear Now the Requiem of BloodBloodlines
Main path
God, Grant Me StrengthAn Evil Prayer Summons DarknessAtop Countless TerrorsThe Devil Flies By Night
Alternate path
Breaking Through the FrontRelease from the Thirst for BloodFortress of the Water DemonWandering
Music
Divine BloodlinesSlashAkumajō Dracula XCastlevania: The Dracula X Chronicles Original Soundtrack
Guides
Akumajō Dracula X: Chi no Rondo Strategy GuideAkumajō Dracula X: Chi no Rondo Official Guide
Konami Akumajō Dracula X Chronicle Official Guide
Archives
BestiaryInventoryMaria ModeAkumajyo Dracula PekeVoice Translations
Castlevania: Bloodlines
Characters
Protagonists
John MorrisEric Lecarde
Antagonists
Elizabeth BartleyDrolta TzuentesDracula
Bosses
HellhoundArmor BattlerWizardHeavy ArmorGreat Axe ArmorGolemSnake DragonGargoyle
The CreatureGear SteamerTalosSilhouette DemonPrincess of MossDeathMedusa
Stages
Ruins of the Castle DraculaAtlantis ShrineThe Leaning Tower of Pisa
The Munitions FactoryVersailles PalaceThe Castle Proserpina
Music
Akumajō Dracula X
Guides
MegaDriveFAN
Archives
BestiaryInventory
Castlevania: Symphony of the Night
Dracula X: Nocturne in the Moonlight
Castlevania: The Dracula X Chronicles (SoN/DXC)
Characters
Protagonists
AlucardMaria Renard (Saturn · DXC)Richter Belmont
Supporting cast
Master LibrarianFerrymanLisa
Antagonists
DraculaDeathShaft
Bosses
Dracula's Castle bosses
Slogra and GaibonDoppleganger Lv. 10HippogryphKarasumanMinotaur and Werewolf
Lesser DemonOlroxSuccubusScyllaCerberusGranfaloon
Reverse Castle bosses
Darkwing BatThe CreatureAkmodan IIMedusaFake Trevor, Fake Sypha and Fake Grant
BeelzebubDoppleganger Lv. 40GalamothShaftTrue Dracula
Areas
Dracula's Castle
Final Stage: BloodlinesEntranceAlchemy LaboratoryMarble GalleryOuter WallLong Library
Clock TowerUnderground CavernsRoyal ChapelOlrox's QuartersCastle KeepColosseum
Abandoned Pit to the CatacombCatacombsCastle Center
Reverse Castle
Reverse EntranceNecromancy LaboratoryBlack Marble GalleryReverse Outer WallForbidden Library
Reverse Clock TowerReverse CavernsAnti-ChapelDeath Wing's LairReverse KeepReverse Colosseum
CaveFloating CatacombsReverse Castle Center
Music
Dracula's CastleCastlevania: Symphony of the Night Original Soundtrack
MIDI Power Pro6Dracula X: RemixiesDracula Music Collection
Castlevania: The Dracula X Chronicles Original Soundtrack
Guides
Futabasha Gekka no Yasōkyoku Official GuideNTT Pub Gekka no Yasōkyoku Official Guide
Shinkigensha Gekka no Yasōkyoku Official GuideBradyGames Symphony of the Night Official Strategy Guide
Prima's Unauthorized Symphony of the Night Strategy GuideKonami Akumajō Dracula X Chronicle Official Guide
Archives
BestiaryInventoryCreditsAchievements & TrophiesRichter ModeMaria ModeThief Mode
Castlevania: Portrait of Ruin
Characters
Protagonists
Jonathan MorrisCharlotte AulinWindVincent Dorin
Antagonists
BraunerStellaLorettaDeathDracula
Lesser roles
Richter BelmontMaria RenardOld Axe Armor
Bosses
Main game bosses
DullahanBehemothKeremetAstarteLegionDagon
The CreatureMummy ManWerewolfMedusa
Nest of Evil bosses
BaloreGergothZephyrAguniAbaddonDoppelganger
Fake Trevor, Fake Sypha and Fake Grant
Areas
Castle areas
EntranceGreat StairwayBuried ChamberTower of DeathMaster's KeepThe Throne Room
Portraits
City of HazeNation of FoolsSandy GraveForest of Doom
13th StreetBurnt ParadiseForgotten CityDark AcademyNest of Evil
Music
Castlevania: Portrait of Ruin Original Soundtrack
Guides
BradyGames Castlevania: Portrait of Ruin Official Strategy GuideKonami Akumajō Dracula: Gallery of Labyrinth Official Guide
Archives
BestiaryInventorySisters ModeRichter ModeOld Axe Armor Mode
Castlevania: Harmony of Despair
Playable characters
Soma CruzAlucardJonathan MorrisShanoaCharlotte Aulin
Julius BelmontYoko BelnadesRichter BelmontMaria RenardSimon BelmontGetsu Fuma
Bosses
Starting bosses
GergothPuppet MasterMenaceBraunerDeathDracula
Downloadable bosses
AstarteLegionBeelzebubR. Phantom BatR. Queen MedusaR. Mummy ManR. The CreatureR. Grim ReaperR. The CountDecapiclopsOxocutionerChimyriadRyukotsuki
Chapters
Starting Chapters
Ch1. Caught in the Cradle of Decay • Ch2. Lord of Unseen Strings • Ch3. The End of Chaos
Ch4. Esquisse of Violence • Ch5. Song of the Unslakable Blade • Ch6. Come, Sweet Hour of Death
Downloadable Chapters
Ch7. Beauty, Desire, Situation Dire • Ch8. The One Who Is Many • Ch9. Lord of Flies
Ch10. Origins • Ch11. The Legend of Fuma
Music
DroneHymnusCorpse's GatePurple EyesPhantom of FearTanz mit einem ClownCrimson BloodEin WeltherrscherTractusCastlevania: Harmony of Despair Original Soundtrack
Archives
BestiaryInventoryAchievements/Trophies
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