Castlevania Wiki
Advertisement
Castlevania Wiki

Thief Mode (usually called Luck Mode when talking about Symphony of the Night) is an alternate mode in some games that increases the player's Luck at the expense of other stats. There are two Castlevania games with this mode: Castlevania: Symphony of the Night and Castlevania: Circle of the Moon.

Game specific information

Castlevania: Symphony of the Night

Contrary to popular belief, this mode is always available in any version of the game and is one of the few file codes that doesn't require a CLEAR game. On the Name Entry screen, simply enter the name as X-X!V''Q. Alucard begins the game with his Luck maxed out, but he suffers from extremely reduced amounts to other statistics as follows:

  • Luck - 99 (normally 14 maximum)
  • HP - 25 (normally 80 maximum, can be maxed at 85 but only on subsequent playthroughs if the cutscene is skipped)
  • MP - 1 (normally 30 maximum)
  • Max Hearts - 5 (normally 60 maximum)
  • Strength - 1 (normally 13 maximum)
  • Constitution - 0 (normally 12 maximum)
  • Intelligence - 0 (normally 13 maximum)

He will also start with a Lapis Lazuli in his second equipment slot. This mode generally starts off very difficult, but eventually becomes relatively easier as Alucard levels up and gains more powerful weapons and armor.

This mode is also well-known for an exploit that allows Alucard to avoid having his high-level equipment taken by Death early on in the game. The exploit uses the seldom-seen "giant knockback" which Alucard suffers if he loses more than half of his current maximum HP at once.

To perform it, the player must go into the room immediately before Death is encountered (if desired, one can grind up to, but no more than 10 levels in the Merman room), and kill every enemy except the Warg in the middle of the room. At that moment, the player must unequip most, if not all of the defensive items that Alucard begins with (for reference purposes, contact with the Warg will inflict 20 damage with a Defense of zero, and the combined strength of Alucard's equipment grants him a Defense value of 40). Once sufficiently unequipped, the player must jump at the Warg from its right, in an attempt to roughly hit the tip of its nose. Success will catapult Alucard out of the room, through the Death cutscene, and into the next room.

Because the engine thinks it is still in a cutscene, the player cannot open the inventory to re-equip their items at this point. They proceed as normal but must defeat the first skeleton enemy while "naked". It is possible to avoid this by swapping Alucard's equipment while he is being knocked back before he enters the Death cutscene room, though this is tricky to time. Pressing up in the save room does not bring up the normal save dialog, but the save action clears the RAM and returns the game to normal, allowing the player to re-equip the powerful Alucard items.

It should be noted that missing the jump on the upper level of Death's room will still result in Alucard's equipment being stolen until the player has saved: after this, the room reverts to its normal state and will contain either Slogra and Gaibon if they have not yet been defeated, or nothing at all.

Castlevania: Circle of the Moon

Thief Mode in Circle of the Moon is only available after the player beats the game in all other modes (which happens right after beating Shooter Mode) and inputs the name "DAGGER" at the Name Entry Screen when starting a new game. It serves the same purpose as it did in Symphony of the Night, by increasing Nathan's Luck significantly, but at the cost of reducing other stats. The starting stat handicaps aren't as severe as Symphony of the Night's, and not as many stats take a handicap, although it continues the trend every time Nathan levels up.

Statistics and their respective increments per level start as follows:

  • Luck - Starts at 1,600, increases by 160 (capped at 9,999)
  • Hit Points - Starts at 50, increases by 5 (half as much as normal)
  • Mind Points - Starts at 50, increases by 5 (half as much as normal)
  • Strength - Starts at 71, increases by 7
  • Defense - Starts at 50, increases by 5 (half as much as normal)

All of these stats normally start at 100 and increase by 10. Intelligence and number of Hearts are unaffected in this mode.

Castlevania: Symphony of the Night
Dracula X: Nocturne in the Moonlight
Castlevania: The Dracula X Chronicles (SoN/DXC)
Characters
Protagonists
AlucardMaria Renard (Saturn · DXC)Richter Belmont
Supporting cast
Master LibrarianFerrymanLisa
Antagonists
DraculaDeathShaft
Bosses
Dracula's Castle bosses
Slogra and GaibonDoppleganger Lv. 10HippogryphKarasumanMinotaur and Werewolf
Lesser DemonOlroxSuccubusScyllaCerberusGranfaloon
Reverse Castle bosses
Darkwing BatThe CreatureAkmodan IIMedusaFake Trevor, Fake Sypha and Fake Grant
BeelzebubDoppleganger Lv. 40GalamothShaftTrue Dracula
Areas
Dracula's Castle
Final Stage: BloodlinesEntranceAlchemy LaboratoryMarble GalleryOuter WallLong Library
Clock TowerUnderground CavernsRoyal ChapelOlrox's QuartersCastle KeepColosseum
Abandoned Pit to the CatacombCatacombsCastle Center
Reverse Castle
Reverse EntranceNecromancy LaboratoryBlack Marble GalleryReverse Outer WallForbidden Library
Reverse Clock TowerReverse CavernsAnti-ChapelDeath Wing's LairReverse KeepReverse Colosseum
CaveFloating CatacombsReverse Castle Center
Music
Dracula's CastleCastlevania: Symphony of the Night Original Soundtrack
MIDI Power Pro6Dracula X: RemixiesDracula Music Collection
Castlevania: The Dracula X Chronicles Original Soundtrack
Guides
Futabasha Gekka no Yasōkyoku Official GuideNTT Pub Gekka no Yasōkyoku Official Guide
Shinkigensha Gekka no Yasōkyoku Official GuideBradyGames Symphony of the Night Official Strategy Guide
Prima's Unauthorized Symphony of the Night Strategy GuideKonami Akumajō Dracula X Chronicle Official Guide
Archives
BestiaryInventoryCreditsAchievements & TrophiesRichter ModeMaria ModeThief Mode
Castlevania: Circle of the Moon
Characters
Protagonist

Nathan Graves

Supporting cast

Morris BaldwinHugh Baldwin

Antagonists

CamillaDracula

Bosses

CerberusNecromancerIron GolemAdramelechDragon ZombieDeath

Areas

Sealed RoomCatacombAbyss StairwayAudience RoomTriumph HallwayOuter WallMachine TowerEternal CorridorChapel TowerUnderground GalleryUnderground WarehouseUnderground WaterwayObservation TowerCeremonial RoomBattle Arena

Music

AwakeProof of BloodFate to DespairCastlevania: Circle of the Moon and Castlevania: Harmony of Dissonance Original Soundtrack

Guides

NTT Pub Official GuideShinkigensha Official Guide

Archives

BestiaryInventoryIn-Game FormulaMagician ModeFighter ModeShooter ModeThief Mode

Advertisement