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Latest revision as of 18:02, October 23, 2017

Hi Kevz.

I suspect you've already noticed this, but just in case you don't. Jonathan's skills and Richter's sub-weapons which happen to have the same name are conflicting when put in, say, an Item Data table.

For example, if I try to put the Holy Water skill and the Holy Water sub-weapon templates in the same table, this happens:


Item Data: Holy Water
Image Name - Game
Description
Type / Users Attributes / Consume Statistics / Sell Found Notes
Subweapon PoR Icon Holy Water - Portrait of Ruin [edit]
Blessed water that wards off evil. Sub-Weapon
Jonathan 
Attrib: Fire, Holy
Consume: 25 MP 
Find: Entrance (reward from Wind)
Conditions: Complete "The Statue's Tear" quest. 
Effect: Throws a holy water vial on the ground.
Special: Mastered - The holy fire travels a distance forward.
Evolve: 2,000 SP to master.
Holy Water PoR Icon Holy Water - Portrait of Ruin [edit]
' Sub-Weapon
Richter 
Attrib: Holy
Consume: 14 MP 
Find: Starts with
Effect: Throws a vial of holy water on the ground, with the flame quickly traveling forward.
Special: Only available in Richter Mode.

As you can see, Richter's sub-weapon appears twice, even if both items have a different index_name. Do you know how to fix this?

I was thinking in changing Richter's index_name version to something like: (Richter Mode) Holy Water, but I don't know if that will work.

Thanks for reading, bye.

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