Tiny Devils are Imp-like demons that float about and can be hard to hit. They are differentiated from Imps by their red color scheme (Imps are blue) and also because they usually come unarmed, attacking instead by casting a homing energy vortex. They're small, fast and almost only vulnerable when they charge up their attacks, as they stand still at the given moment.
Tiny Devils replace the Imps from Symphony of the Night, and as such, they come wielding a spear with which to stab their enemies. They're only a minor nuisance and should not give too much trouble, unless other enemies are in the area.
A group of Tiny Devils conform one of Pazuzu's attacks, where he'll suddenly stand still with his arms crossed and summon four of these little demons to distract Juste while he prepares his next move.
The first Tiny Devil can be encountered very early in the game, right at the beginning of the Underground Reservoir. They start becoming more frequent once Soma reaches the Chapel and the Study. Instead of attacking with a spear like in the previous game, they now have the ability to cast Tri-Cutter, a spell that creates three energy vortexes with slight homing capabilities and which would become their trademark move for subsequent games. As expected, gaining dominance of their soul grants Soma this very same ability, which can be very useful in the early game.
The Mini Devil in Dawn of Sorrow, instead of being described as a mischievous enemy, is depicted as "a little demon with a big heart". These little foes fly around Soma while firing their energy blades at him. Catching a Mini Devil's soul enables Soma to summon one for 5 MP per second. It attacks by firing the same energy blades and can lock onto enemies.
An interesting note is that at level 5+, the Mini Devil is revealed to be female. It looks like a faerie with little horns and a tail, keeping the Mini Devil look. She wears just a few garments and fires red hearts that cut and charm some enemies with Curse. Its rate of fire is also increased.
The Mini Devil also combos with Flying Guillotine (Guillotiner). When Soma casts one, the Mini Devil will cast another in front of it. With Power Throw (Skeleton Ape) equipped, both Soma and the Mini Devil will cast their guillotine farther.
The Mini Devil also responds to touch screen commands, allowing players to move it to hard to reach places and attack enemies.
The Mini Devil is a common enemy found throughout the castle. It can be hard to hit with a regular weapon as it usually flies away and attacks from a distance. The only good time to hit it with a regular weapon is when it's charging up an attack. Careful should be taken, as the charging might finish quickly and it has some slight tracking capabilities.
|Item Data: Tiny Devil|
|Image||Name - Game|
|Type / Users||Attributes / Consume||Statistics / Sell||Found||Notes|
|Counteracts the effects of curses.|| Medicine|
| Buy: $20|
Find: Throughout castle ( )
Common Drop: Melty Zombie, Ectoplasm, Skeleton Rib, Tiny Devil
|A blue-green jewel.|| Jewel|
|Sell: $200|| Find: Luminous Cavern (Castle B)|
Rare Drop: Tiny Devil, Man-eater (doublepack)
|Restores 20% of your MP.|| Magical Item|
| MP +20%|
| Buy: $150 Find: Hammer's Shop|
Rare Drop: Bone Pillar, Tiny Devil
Common Drop: Student Witch, Imp
|Creates a blade vortex around its foes.|| Bullet Soul|
| Attrib: Sword|
Consume: 18 MP
| 70 AP|| Rarity: 20|
Drop: Tiny Devil
|Summon Mini Devil as a familiar.|| Guardian Soul|
| Attrib: Slash, Curse|
Consume: 5 MP/sec
| Rarity: **|
Drop: Mini Devil
|Restores a little bit of MP.|| Item (Medicine/Health Potion)|
| MP +100|
| Buy: $400 Find: Entrance (Vincent's shop), Great Stairway, Nation of Fools|
Drop: Mini Devil