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Castlevania Wiki
For the general environment, see Top Floors.

The Top Floor is a location in Castlevania: Aria of Sorrow and the uppermost area of the castle. It is the second-to-last area to be explored and serves as the game's Castle Keep. It is connected by the Castle Corridor, Inner Quarters and the Clock Tower.


Some of the lower rooms have fiery backgrounds and are accompanied by red-colored enemies, such as Erinyes, Red Minotaurs, and Succubi disguised as Mina Hakuba. The higher rooms have a more grayish, corridor-like, appearance and are full of gray-colored enemies such as Gargoyles, Lubicants and common Succubi. Some enemies here are from the Arena, although some others, like the Basilisk and the Final Guard, are particular to this area.

Graham Jones is the boss of this stage. If Soma defeats him properly (by equipping the Flame Demon, Giant Bat and Succubus souls while dealing the last hit on his first form), he can obtain the Black Panther's soul and Dracula's Tunic in the next room, and also avoid an abrupt ending.


Castlevania: Aria of Sorrow
Soma CruzMina HakubaJ./Julius BelmontYoko BelnadesGenya Arikado (Alucard) • Hammer
Graham Jones
Creaking SkullManticoreGreat ArmorBig GolemHeadhunterDeathLegionBaloreGrahamBelmontChaos
Castle CorridorChapelStudyDance HallInner QuartersFloating GardenClock Tower
Underground ReservoirUnderground CemeteryThe ArenaTop FloorForbidden AreaChaotic Realm
Castlevania: Aria of Sorrow & Castlevania: Dawn of Sorrow Original Soundtrack
Futabasha Official GuideNTT Pub Official Guide
BestiaryInventoryIn-Game FormulaJulius ModeVoice Translations