The Triple Jump is an additional jump following a Double Jump. It is a rare ability, usually given to secondary playable characters who lack a High Jump in order to offer them access to high places on the map from the start of the game. Maria Renard, who was also the first character to have a Double Jump, was the first character to feature a Triple Jump. She had this ability in the Sega Saturn version of Castlevania: Symphony of the Night. Maxim Kischine also featured this move in Castlevania: Harmony of Dissonance.

While Julius Belmont technically does not have a triple jump, his Uppercut in Dawn of Sorrow functions as one.

Item DataEdit

Item Data: Triple Jump
Image Name - Game
Type / Users Attributes / Consume Statistics / Sell Found Notes
Triple Jump (jpn) - Symphony of the Night (Saturn-only) [edit]
' Action
Sequence: [Jump], [Jump], [Jump]
Community content is available under CC-BY-SA unless otherwise noted.