The Triple Jump is an additional jump following a Double Jump. It is a rare ability, usually given to secondary playable characters who lack a High Jump in order to offer them access to high places on the map from the start of the game. Maria Renard, who was also the first character to have a Double Jump, was the first character to feature a Triple Jump. She had this ability in the Sega Saturn version of Castlevania: Symphony of the Night. Maxim Kischine also featured this move in Castlevania: Harmony of Dissonance.
While Julius Belmont technically does not have a triple jump, his Uppercut in Dawn of Sorrow functions as one.
Item Data
Item Data: Triple Jump | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Sequence: [Jump], [Jump], [Jump] |