Edit profile VisualEditor History Enemy changes: Click to expand Enemy No. Name Changes 1. Zombie Walks faster and inflicts Poison on contact. 2. Bat Moves faster and adjusts its flight path to hit the player if they move. 4. Axe Armor Can curve its axes mid-flight so they return low if thrown high, and vice-versa. 18. Wight Walks faster and inflicts Poison on contact. 19. Frozen Shade Wind-up for frost attack is much shorter; summons 5 icicles instead of 3, which take aim and are launched much faster. 21. Invisible Man Attacks far more aggressively and no longer pauses between attacks. 22. Golem Walks faster. 27. Spittle Bone Sprays fire over a much greater area. 28. Ghost Spawns more frequently and moves much faster. 31. Ectoplasm Moves faster. 36. Slime Moves faster and inflicts Poison on contact. 42. Flying Skull Moves faster. 47. Great Ghost Dashes further and faster. 53. Hill Guard Moves much faster. 56. Corpseweed Spawns fully grown; shoots three blobs aimed directly at the player as soon as they approach, and then in regular intervals. 57. Medusa Head Are always gold, and thus always inflict Stone on contact. 60. Slogra Moves faster. 68. Moldy Corpse Sprays clouds further, and in all directions. 71. Red Axe Armor Can curve its axes mid-flight so they return low if thrown high, and vice-versa. 72. Maneating Plant Spits two skulls at once instead of one; releases more spores after it flowers. 75. Wyvern Shoots three flaming dragon heads in a row instead of one. 85. Ghoul Walks faster and inflicts Poison on contact. 90. Armored Fleaman Moves faster and attacks more aggressively. 95. Tanjelly Moves faster and inflicts both Poison and Curse on contact. 100. Vice Beetle Sprays fire over a much greater area. 102. Lightkeeper Moves faster. 108. Minotaur Moves faster. 119. Ghoul King Walks faster and inflicts Poison on contact. 120. Vapula Magic breath moves faster and has double the range. 124. Bone Ark Fires two blasts instead of one. 125. Skeleton Farmer Moves faster. 139. Dullahan Wind-up for jump attack is much shorter; homing blasts are launched faster and the fifth blast is replaced by four blasts that all do less damage. 141. Keremet Spawns slimes more often. 145.</center> Death Spawns scythes more frequently. 150. Werewolf Calls forth 5 wolves instead of 3. 152. Mummy Man Blocks that are summoned offscreen will still be launched at the player. 153. Whip's Memory Uses subweapons more often. Retrieved from "https://castlevania.fandom.com/wiki/User:Shadowmaster?oldid=218517" Community content is available under CC-BY-SA unless otherwise noted.