For the Lords of Shadow sword, see Crissaegrim (Lords of Shadow).
Valmanway Icon

Valmanway, also known as Crissaegrim, is a sword that means "Blessed Wind". The wind can create the illusion of many swords being swung at once.

Valmanway has been the most effective sword in Symphony of the Night (where it is known as the Crissaegrim), Aria of Sorrow and Dawn of Sorrow. In all appearances, the wielder is able to slash several times with a single attack and walk while attacking. It is not the strongest sword, but it can land several hits and can be continuously swung. While its power comes from the wind, wind is not an elemental attribute that creatures can be strong or weak against in the games it appears in, so it just deals normal Slash damage. The animation sequence is quite different for each of the games it appears in.

Game specific information

Castlevania: Symphony of the Night

In the English version of Symphony of the Night, the Valmanway is called the Crissaegrim, which is the name of a mountain range in Tolkien Lore. It is essentially an upgrade of the Vorpal Blade (Which is known as the Sonic Blade in Japan). Like the Vorpal Blade, it can be swung frequently while walking. The difference is that it slashes four times per attack as opposed to one. This is considered by many as the most powerful weapon in the game, as the player can mow down everything in front of Alucard. The swing covers all the ground in front of him from higher than his head to as low as his feet. It can only be found by going into the Forbidden Library and managing to get a Schmoo to drop one, but it won't be easy.

The Crissaegrim is a one handed sword. This means that it is possible to obtain two of them and wield one in each hand. Thus, by repeatedly pressing both attack buttons while walking, Alucard practically becomes invincible. Using this method, the final form of Dracula can be defeated in about 30 seconds (depending on the player's level).

Castlevania: Aria of Sorrow

The Valmanway in Aria of Sorrow has deceptively low attacking power. It makes up for this in a big way by hitting several times with one attack and being able to attack while walking, just like it did in Symphony of the Night. The sword is rather short and its flurry covers everything in front of Soma's kneecaps to a bit higher than his head.

This weapon is only available as the top prize for completing Boss Rush Mode in good time (under 4 minutes). The player will most likely need the Chaos Ring before being able to earn this weapon, which means that all the souls have probably been acquired already by the time this weapon is obtained. The Positron Rifle and Excalibur are the runner up prizes if the Boss Rush is finished a minute or two too slow respectively. There won't be much game left by the time the players get this weapon, but at least they can always carry it over with a new game on Hard Mode. It is not possible to sell the Valmanway to Hammer though, so players cannot try to earn big money when playing Boss Rush mode. If the player finishes this mode under four minutes and already has a Valmanway, the next hardest item to obtain will be earned (or a Potion, if all weapon prizes have been received).

Castlevania: Dawn of Sorrow

The Valmanway is the most evolved and powerful of the Sword class weapons. Like its other incarnations, it can be swung effortlessly while moving forward. When swung, a short sword appears in front of Soma. From this sword comes a long green energy wave that extends the sword's reach considerably. Numerous cutting patterns appear above and below this line. Unlike every other weapon in the game, it has no special magic consuming attacks, but it doesn't need one. It is almost as fast as the player can press the buttons.

It can only be created by sacrificing an Abaddon soul, the Lord of the Locusts, which is the second-to-last boss in the game. The evolutionary chain of this weapon is:

Short Sword DoS Icon
Short Sword
Blue Soul
Armor Knight
Cutlass DoS Icon
Blue Soul
Long Sword DoS Icon
Long Sword
Blue Soul
Great Armor
Fragarach DoS Icon
Red Soul
Yellow Soul
Hrunting DoS Icon
Mystletain DoS Icon
Red Soul
Killer Clown
Joyeuse DoS Icon
Blue Soul
Red Soul
Frozen Shade
Red Soul
Milican's Sword DoS Icon
Milican's Sword
Ice Brand DoS Icon
Ice Brand
Laevatain DoS Icon
Blue Soul
Iron Golem
Burtgang DoS Icon
Yellow Soul
Arc Demon
Kaladbolg DoS Icon
Red Soul
Valmanway DoS Icon

Castlevania: Order of Shadows

This item is once again called the Crissaegrim in the mobile phone game Castlevania: Order of Shadows. The sword is swung in an arc above Desmond's head and releases a large wave that matches the size of that arc, which travels forward toward the end of the screen. The weapon is dropped from the first Minotaur that is defeated, usually the one at the base of the area near the entrance to the Inner Sanctum.

Castlevania: Harmony of Despair

Similarly to Symphony of the Night, the Valmanway hits four times and can be used while walking, but it is called Valmanway rather than Crissaegrim. It drops from Dracula (the boss of Chapter 6), Astarte (the boss of Chapter 7), and Legion (the boss of Chapter 8) in Hard Mode, and can be used by Soma and Alucard. An upgraded version called "Valmanway +1" drops from "R. The Count" from Chapter 10; this upgraded version functions the same as the regular, only offering a boosted Attack stat. This also means that only Soma and Alucard can receive the weapon, as characters in Harmony of Despair can only obtain items that they can use.

Item Data

Item Data: Valmanway
Image Name - Game
Type / Users Attributes / Consume Statistics / Sell Found Notes
Crissaegrim Icon Crissaegrim (Valmanway) - Symphony of the Night [edit]
Countless blades dice enemy Sword
Attrib: Cut
ATT +36
Drop: Schmoo
Effect: Strike while moving, 4 hits per swing, zero recovery time
Valmanway Icon Valmanway (jpn) - Aria of Sorrow [edit]
Creates a bladed vortex that slices enemies to pieces Weapon ("Sword")
Attrib: Sword
ATK +2
Sell: (cannot be sold) 
Find: Boss Rush
Effect: Performs multiple hits, can attack while walking.
Valmanway DoS Icon Valmanway - Dawn of Sorrow [edit]
A sword whose name means "Blessed Wind" Sword
Attrib: Slashing
ATK +36
Sell: $44,000 
Find: Yoko's shop
Create: Kaladbolg + Abaddon Soul
Effect: Quick slashes, can attack while walking
Crissaegrim OoS Icon Crissaegrim - Order of Shadows [edit]
One of the rarest and most powerful weapons, the Crissaegrim can strike a target multiple times. Sub-Weapon
Desmond Belmont 
Attrib: Speed = Fast
Range = Medium
Consume: 15 MP 
Damage = 47
Drop: First Minotaur encountered
Crissaegrim - Encore of the Night [edit]
Countless blades dice the enemy Main Hand (Sword)
#hands: 1
ATK +34
Find: Entrance
Effect: Decreases the inactive block spawn chance by 30%
Crissaegrim Icon Valmanway - Harmony of Despair [edit]
Sword whose name means "Blessed Wind." Sword
#hands: 1
ATK +10
Sell: (cannot be sold) 
Rarity: *****
Find: Chapter 6, 7, 8 (Hard)
Drop: Dracula (Hard), Astarte (Hard), Legion (Hard)
Crissaegrim Icon Valmanway +1 - Harmony of Despair [edit]
Sword whose name means "Blessed Wind." Sword
#hands: 1
ATK +15
Sell: (cannot be sold) 
Rarity: *****
Find: Chapter 10 (Hard)
Drop: R. The Count (Hard)



  • In Symphony of the Night, the Heaven Sword and the Vorpal Blade share the same icon sprite as the Valmanway.
  • It's possible that the very name of Valmanway is a reference to Tolkien Lore; the word val means "power" in quenya, and manway could be a mistranscription of Manwë, the god of the air and wind, whose name means "blessed one" in the same language. This would explain why the weapon's name in Dawn of Sorrow and Harmony of Despair means "Blessed Wind".
  • Arkhalis - 01
    The Crissaegrim is referenced with two different weapons in Terraria, a sandbox game with building, metroidvania and role-playing elements. The name of the Terragrim is a reference to the Crissaegrim, and the description of the Arkhalis sword says: "I didn't get this off of a Schmoo", in reference to how the Crissaegrim can be obtained by the Schmoos in Symphony of the Night, as well as both swords having a similar icon, effect and rarity.
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