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Castlevania Wiki
Castlevania Wiki

Vampire Survivors is a 2022 roguelike shoot 'em up video game developed and published by poncle (formerly just Luca Galante). Following an early access period from December 2021, it was released for macOS, Windows, Xbox One, Xbox Series X/S, Android, and iOS in late 2022. A port for Nintendo Switch was released on August 17, 2023, and a port for PlayStation 4 and PlayStation 5 was released on August 29, 2024.

The player controls an automatically attacking character while fighting against continuous waves of monsters, with the goal being to survive the onslaught for as long as possible and unlock additional characters, weapons, and relics for subsequent sessions. In spite of the game's name and key art, almost none of the monsters encountered are vampires.

Vampire Survivors received accolades at the Golden Joystick Awards, New York Game Awards and D.I.C.E. Awards. The game was nominated in five categories at the British Academy Games Awards, of which it won in two: Game Design and Best Game.

The game received multiple expansions since its release, some in collaboration with other companies.

The first collaboration with Konami was the Vampire Survivors: Operation Guns DLC, released on May 9, 2024, featuring characters, weapons, enemies, music and stages themed after the Contra series.

The following DLC was also a collaboration with Konami, Vampire Survivors: Ode to Castlevania, released on October 31, 2024, featuring characters, weapons, enemies and music, as well as Dracula's Castle as the largest stage for the game thus far, from the Castlevania series. It was expanded with update 1.14 on October 28, 2025, featuring new characters, weapons, music, and a new adventure.

Plot[]

Vampire Survivors is nominally set in rural Italy in 2021. Hordes of monsters summoned by the evil Bisconte Draculó ravage the land, and the Belpaese family and other heroic survivors take it upon themselves to hunt down and defeat Draculó. This quest takes them through monster-infested locales such as a cursed forest, a haunted library, an abandoned dairy plant, an ominous tower, and an otherworldly chapel.

It is a well-known running joke that Draculó may or may not exist, as every stage description continues to describe the Survivors' hunt for a vampire losing steam as time goes on, believing that finally, this will be the place where a vampire will be found. However, every single coffin they find just contains another Survivor. Eventually, the player encounters the final boss, The Directer.

Two original DLC packs expanding upon the series have been released. Legacy of the Moonspell is set on Mount Moonspell, which has fallen to an army of yōkai and oni, leading the Survivors there in the hopes of finding clues as to where a vampire could be found. Tides of the Foscari takes the Survivors to Lake Foscari, where they encounter students from Foscari Academy, a school focused on teaching three different houses of students: mages, warriors and tacticians, and spies. However, the students discover an abyss below the lake, where they accidentally unseal a monster that has the potential to consume the world. Further released DLC focused on crossover content.

Adventures[]

Adventures have parallel or separate stories and function as standalone games, with their own separate gold tracking, upgrade screen, and character, weapon, and passive item pools, as well as different unlock conditions for these elements. Golden Eggs are also absent, and any collected by a character are transferred to that character in the main game, nevertheless, the game offers the possibility of ascending an adventure upon completion to reset progress in exchange for stat bonuses for its characters. However, some unlockables are shared between the main game and the adventures, especially Relics, Arcanas, and Darkanas, which can prove very useful for clearing certain stages.

There are a few different Adventures in the game:

  • A Garlic Paradise follows the elderly Poe Ratcho as he attempts to find the titular Garlic Paradise and retire.
  • World of Light and Dark focuses on Imelda Belpaese, whose newfound life as a holy woman is uprooted when enemies from both Heaven and Hell invade her small church. She is thus tasked with finding assistance in her battle against the forces of both light and darkness.
  • To End an Ice Age follows She-Moon as she attempts to rekindle the flame of life and revive frozen world.
  • Legacy of the Moonspell tells the story of Miang Moonspell as she searches for help in taking down the villainous dragon Orochimario.
  • Emergency Meeting is a crossover with Among Us - after Gennaro Belpaese, Pugnala Provola, and Sir Ambrojoe are transported to the mysterious planet Polus, an experiment goes awry, creating aggressive monsters and bringing in alien threats.
  • Operation Guns is a Contra crossover, focusing on the Contra Force as they fight against the villainous Red Falcon group and prevent an alien invasion.

The Tides of the Foscari and the initial release of the Ode to Castlevania DLCs have no Adventures, but have their own stories told through the stages themselves. The developers stated that they wanted to tell a story in Tides of the Foscari that isn't just a rehash of the base DLC story, and that there was too much content in Ode to Castlevania for an Adventure at launch, though one was added with version 1.14 of the game.

Gameplay[]

The player selects one of multiple characters with different starting weapons and bonuses, and controls them on a typically endless stage with an auto-generated, repeating layout. (DLC stages are the exception, as they are a finite level designed by hand.) The player attacks automatically, and the goal is to survive as long as possible against constant waves of monsters that inflict damage when they come in contact with the player. Defeating monsters and exploring the stage allows the player to collect experience gems, which are used to level up; "floor chicken", which restores the player's health; and other helpful items. Each level increase provides the player the choice of three or four weapons and passive power-ups; once the player has collected six weapons and six power-ups and upgraded them all fully, any further levels they gain offer only gold coins or floor chicken. Another way to upgrade weapons and power-ups is to open chests, which are dropped by particularly powerful monsters and may contain one, three, or five random items. Most weapons have an ultimate form that can be attained by opening a silver chest after fully leveling the base weapon and meeting other specific conditions, usually involving having a specific passive weapon.

After making enough progress, players are granted access to Arcanas, passive abilities obtained at the start of a run and from purple chests dropped by enemies. These abilities can affect items on the stage, player stats, or certain weapons held by the player. The Arcanas are named after music from the Castlevania series, and many of the characters released with the Ode to Castlevania DLC have some of them as a passive bonus due to some of them being their theme music.

Sessions of Vampire Survivors have a soft time limit of 15, 20 or 30 minutes, depending on the stage chosen. At the time limit, the stage is cleared of all enemies and a final, tremendously strong enemy named The Reaper will spawn. One additional Reaper will appear every consecutive minute thereafter to ensure the player's eventual demise. If the player manages to defeat The Reaper with either the Infinite Corridor or Crimson Shroud weapons, it will drop 5 Golden Eggs and trigger the spawn of the White Hand, which is completely invulnerable, to end the run definitely.

A session that reaches or exceeds the stage's time limit is considered a successful completion and rewards bonus gold coins. Between sessions, accumulated gold coins can be spent to unlock new characters and persistent power-ups. Additionally, by completing challenges and finding Relics, the player can also unlock new stages, weapons, and characters, as well as additional game modifiers, such as an endless mode that removes the soft time limit but increases enemy stats, a hyper mode that raises player and enemy speed while decreasing the stage timer, and a limit break mode that allows players to continue to improve weapon attributes even after fully leveling them. Furthermore, players can gain golden eggs from killing certain enemies or buying them from an in-game vendor, applying permanent attribute boosts to their currently selected character.

Several of the designs for the characters, weapons and enemies in the base game resemble those from the Castlevania series, though some have been renamed, for example, the Ricochet Rock is the Runetracer, and the Holy Water is the Santa Water.

Vampire Survivors: Ode to Castlevania[]

Summary[]

The Vampire Survivors have come a long way in their honorable hunt, and after joining forces with the Belmont Family, they are the closest they've ever been. Finally, within their grasp... A vampire. Possibly, at least.

The sun has set on Dracula's Castle once more, and as the moon rises a hellish horde of murky Mudmen, ghastly ghosts, and frightening Fleamen take the stage as the battle of good and evil rages once again. Unleash an arsenal of new Vampire-vanquishing weapons upon these beasts and leave a trail of doom in your wake before attempting to rid the world of the unspeakable terror himself. Do not be blind to the shadow that looms over you Survivors, as your quest has only just begun! It's all very serious stuff, so now let's pump up the volume and let's go, this is Castlevania in Vampire Survivors, baby!

Exclusive content[]

  • Version 1.12:
    • 80 playable characters (20 hidden, 40 secret)
    • 111 equipment items
      • 104 weapons
        • 38 base
        • 10 union components
        • 1 partially evolved
        • 35 fully evolved
        • 3 gift components
        • 3 unions
        • 13 standalone
        • 1 gift
      • 6 selectors
        • 5 weapon selectors
        • 1 assist companion selector, with 11 options
      • 1 gift passive item
    • A monstrously large stage, Ode to Castlevania (Dracula's Castle)
    • 91 music tracks (36 new arrangements and 55 returning from Castlevania games)
  • Version 1.14:
    • 16 secret playable characters
    • 12 arranged music tracks
    • 19 weapons
      • 1 base
      • 2 union components
      • 1 fully evolved
      • 2 unions for the new weapons
      • 13 unions for the previous standalone weapons
    • 1 adventure

Gameplay[]

Ode to Castlevania contains a new handcrafted eponymous stage.

Pressure plates can be found across the map that summon bosses, which can be defeated to drop either new weapons (more specifically, spells) or Relics, with a special type called Gates, which unlock nearby doors, allowing players to progress further into the stage, as well as unlock their Warp Rooms. Certain boss rooms will also switch the players into a platforming style, allowing them to jump.

The final boss room can be reached by anyone, but only Richter is able to trigger the final battle. Leveling up isn't necessary for the final boss, as the battle is scripted. The weapons of each player are stolen and set to a level 1 whip and the character level is reset mid-fight (although passive items, Arcanas and Darkanas, as well as any stat boosts, are retained).

The DLC adds themed Weapon Selectors for different weapon types. As the series has many different weapons, spells, and more, the developers didn't want to limit players to just one for each character. Once all weapons of a specific type have been evolved, their corresponding Weapon Selector will be unlocked, showing up in runs occasionally and as a starting weapon for select characters. Unlocking them all will allow certain characters, like Soma Cruz, to start with a Candybox, a selector what allows the player to pick from the entire game's arsenal.

Stage[]

Ode to Castlevania is the largest non-procedural stage in the game, and similarly to most other non-procedural large stages in the game, a Relic is needed in order to draw the stage's map when accessing the menu, in this case, the Castlevania Map. If only the base game's Milky Way Map Relic is owned, the pause menu will only show the direction and location of rare pickups, weapons, passive items, characters and boss summoning pressure plates, but without drawing the map, making difficult to know the way. Also, if the Milky Way Map was not collected yet, no map will be shown, even if the Castlevania was collected.

The stage is divided into 9 biomes that determines the random enemies spawned:

The stage is further divided into areas, but that is just for visual representation, different locations share biomes, and thus enemy spawn lists. Known locations include:

After acquiring the Black Disk Relic, new areas become available and the menu map is expanded to reflect that.

Specific enemies, such as Cave Trolls, Frozen Shades, Amalaric Snipers, Axe Armors, and Bloody Paintings, spawn in very specific parts of the stage and at very specific times, and some of them only after certain Relics have been obtained, as they are related to unlocking certain characters.

Characters[]

Playable characters[]

Many of the characters are unlocked in three separate chains, starting with finding Leon Belmont, often by character defeating a specific boss in the Ode to Castlevania stage or evolving a specific weapon. Once all chains are complete, they will link back into with Maria, which is needed to unlock Richter.

VampireSurvivors-Select-Leon
Leon Belmont
VampireSurvivors-Select-Sonia
Sonia Belmont
VampireSurvivors-Select-Trevor
Trevor Belmont
VampireSurvivors-Select-Christopher
Christopher Belmont
VampireSurvivors-Select-Simon
Simon Belmont
VampireSurvivors-Select-Juste
Juste Belmont
VampireSurvivors-Select-Richter
Richter Belmont
VampireSurvivors-Select-Julius
Julius Belmont
VampireSurvivors-Select-Grant
Grant Danasty
VampireSurvivors-Select-John
John Morris
VampireSurvivors-Select-Jonathan
Jonathan Morris
VampireSurvivors-Select-Soma
Soma Cruz
VampireSurvivors-Select-Charlotte
Charlotte Aulin
VampireSurvivors-Select-Sypha
Sypha Belnades
VampireSurvivors-Select-Yoko
Yoko Belnades
VampireSurvivors-Select-Alucard
Alucard
VampireSurvivors-Select-Eric
Eric Lecarde
VampireSurvivors-Select-Hector
Hector
VampireSurvivors-Select-MariaAdult
Maria Renard (adult)
VampireSurvivors-Select-Shanoa
Shanoa

Hidden characters[]

Once Richter is unlocked, he is the only character that can unlock the Throne Room and confront Dracula. A cutscene parodying the dialogue of the first stage of Castlevania: Symphony of the Night will play, but instead of fighting, Dracula will join the playable cast, followed by a battle with Death. Winning the battle will award the Black Disk Relic, which will reveal the hidden slots in the character select screen and allows them to be unlocked, starting with the already unlocked Dracula.

VampireSurvivors-Select-Dracula
Dracula
VampireSurvivors-Select-Lisa
Lisa Tepes
VampireSurvivors-Select-Mina
Mina Hakuba
VampireSurvivors-Select-CornellHuman
Cornell (human)
VampireSurvivors-Select-Rinaldo
Rinaldo Gandolfi
VampireSurvivors-Select-Vincent
Vincent Dorin
VampireSurvivors-Select-Nathan
Nathan Graves
VampireSurvivors-Select-Julia
Julia Laforeze
VampireSurvivors-Select-Sara
Sara Trantoul
VampireSurvivors-Select-Quincy
Quincy Morris
VampireSurvivors-Select-Maxim
Maxim Kischine
VampireSurvivors-Select-Reinhardt
Reinhardt Schneider
VampireSurvivors-Select-Henry
Henry
VampireSurvivors-Select-Carrie
Carrie Fernandez
VampireSurvivors-Select-SaintGermain
Saint Germain
VampireSurvivors-Select-Albus
Albus
VampireSurvivors-Select-Isaac
Isaac
VampireSurvivors-Select-Elizabeth
Elizabeth Bartley
VampireSurvivors-Select-Shaft
Shaft
VampireSurvivors-Select-Barlowe
Barlowe

Secret characters[]

These characters are unlocked by finding the Pile of Secrets relic from Beelzebub's fight. This adds 37 new entries to the Secrets menu, with a majority being new characters. The characters' unlock conditions are told in riddles - for example, "make Death feel at home" involves finding the four Clock Tower weapons and uniting them into one, then replaying the final boss fight with Death; and "entrust the familiars' care to the gentlest soul twice" involves finding a Familiar Forge as Julia, either through leveling up or through the Candybox item, then finding the second one in the Ode to Castlevania stage.

Some characters can transform while in mid-gameplay upon fulfilling certain conditions, and killing 100,000 enemies with these characters will unlock their alternate forms, dubbed a "Megalo" form. Five of these are included in this DLC, with most
(except Cornell, whose form isn't labeled as a Megalo form) requiring the player to find the Ebony and Crimson Stones relic, which Legion drops upon its defeat.

Obtaining all the secrets, including the 19 base game ones, will unlock a final secret character slot, containing Chaos.

VampireSurvivors-Select-MariaYoung
Maria Renard
(young)
VampireSurvivors-Select-Familiar-Faerie
Familiar
Character options:
Faerie
Sacred Cardinal
Sacred Dragon
Sacred Tiger
Sacred Turtle
VampireSurvivors-Select-InnocentDevil-Ukoback
Innocent Devil
Character options:
Ukoback
Bitterfly
Alleged Ghost
Imp
Wood Rod
Pumpkin
VampireSurvivors-Select-CornellWerewolf
Blue Crescent Moon Cornell
(werewolf)
VampireSurvivors-Select-Ferryman
Ferryman
VampireSurvivors-Select-MasterLibrarian
Master Librarian
VampireSurvivors-Select-Hammer
Hammer
VampireSurvivors-Select-Wind
Wind
VampireSurvivors-Select-JonathanCharlotte
Jonathan and Charlotte
VampireSurvivors-Select-CharlotteJonathan
Charlotte and Jonathan
VampireSurvivors-Select-StellaLoretta
Stella and Loretta
VampireSurvivors-Select-LorettaStella
Loretta and Stella
VampireSurvivors-Select-Stella
Stella Lecarde
VampireSurvivors-Select-Loretta
Loretta Lecarde
VampireSurvivors-Select-Brauner
Brauner
VampireSurvivors-Select-Soleil
Soleil Belmont
VampireSurvivors-Select-Dario
Dario Bossi
VampireSurvivors-Select-Dmitrii
Dmitrii Blinov
VampireSurvivors-Select-Celia
Celia Fortner
VampireSurvivors-Select-Graham
Graham Jones
VampireSurvivors-Select-Joachim
Joachim Armster
VampireSurvivors-Select-Walter
Walter Bernhard
VampireSurvivors-Select-Carmilla
Carmilla
VampireSurvivors-Select-Olrox
Count Olrox
VampireSurvivors-Select-CaveTroll
Cave Troll
VampireSurvivors-Select-Fleaman
Fleaman
VampireSurvivors-Select-AxeArmor
Axe Armor
VampireSurvivors-Select-Frozenshade
Frozenshade
VampireSurvivors-Select-Succubus
Succubus
VampireSurvivors-Select-Keremet
Keremet
VampireSurvivors-Select-Sniper
Alamaric Sniper
VampireSurvivors-Select-Blackmore
Blackmore
VampireSurvivors-Select-Malphas
Malphas
VampireSurvivors-Select-Death
Death
VampireSurvivors-Select-Galamoth
Galamoth
VampireSurvivors-Select-ElizabethTrueForm
Megalo Elizabeth Bartley
(true form)
VampireSurvivors-Select-OlroxTrueForm
Megalo Olrox
(true form)
VampireSurvivors-Select-DeathTrueForm
Megalo Death
(true form)
VampireSurvivors-Select-DraculaCape
Megalo Dracula
(transformed cape)
VampireSurvivors-Select-Chaos
Chaos

Version 1.14 characters[]

Version 1.14, added 16 new secret characters.

VampireSurvivors-Select-Hugh
Hugh Baldwin
VampireSurvivors-Select-Morris
Morris Baldwin
VampireSurvivors-Select-Annette
Annette
VampireSurvivors-Select-Tera
Tera
VampireSurvivors-Select-Genya
Genya Arikado
VampireSurvivors-Select-StoneSkull
Stone Skull
VampireSurvivors-Select-RulerSword
Ruler Sword
VampireSurvivors-Select-Persephone
Persephone
VampireSurvivors-Select-Astarte
Astarte
VampireSurvivors-Select-Drolta
Drolta Tzuentes
VampireSurvivors-Select-Actrise
Witch Actrise
VampireSurvivors-Select-ShrineWizard
Atlantis Shrine Wizard
VampireSurvivors-Select-FakeGrant
Fake Trio (Grant, Sypha and Trevor)
VampireSurvivors-Select-SlograAndGaibon
Slogra and Gaibon
VampireSurvivors-Select-Zephyr
Zephyr
VampireSurvivors-Select-Jiang
Jiangshi

Weapons[]

The base game already has weapons that reference multiple weapons, sub-weapons, accesories and consumable items from the Castlevania series, consequently the DLC focused on the ones that weren't referenced yet. However, some characters from the DLC, mostly secondary characters like some bosses and Innocent Devils, start with some base game weapons.

Base weapons[]

Base weapons are usually starting weapons of common characters. They are often a choice when leveling up once unlocked. By fully leveling them and often also by having a specific passive item in possession (which may or may not also need to be fully leveled, depending on weapon), and them acquiring an upgrade granting chest such as a silver chest, they are evolved into another (usually stronger) weapon, which itself often cannot be upgraded except when playing with Limit Break active. Most of them can be unlocked as level up options for adventures by buying then once during each adventure in the Planar Bazaar.

Vampire Survivors: Ode to Castlevania base weapons
Icon Weapon Starting weapon of Location Shop Price Evolution Game Version
VampireSurvivors-Weapon-AlchemyWhip
Alchemy Whip Leon Belmont N/A 1,000 (Adventure only) Vampire Killer 1.12
VampireSurvivors-Weapon-WindWhip
Wind Whip Simon Belmont N/A 1,000 (Adventure only) Spirit Tornado Tip 1.12
VampireSurvivors-Weapon-PlatinumWhip
Platinum Whip Richter Belmont N/A 1,000 (Adventure only) Cross Crasher Tip 1.12
VampireSurvivors-Weapon-DragonWaterWhip
Dragon Water Whip Trevor Belmont N/A 1,000 (Adventure only) Hydrostormer Tip 1.12
VampireSurvivors-Weapon-SonicWhip
Sonic Whip Sonia Belmont N/A 10 (Adventure only) Crissaegrim Tip 1.12
VampireSurvivors-Weapon-JetBlackWhip
Jet Black Whip Christopher Belmont
Soleil Belmont
N/A 10 (Adventure only) Mormegil Tip 1.12
VampireSurvivors-Weapon-VibhutiWhip
Vibhuti Whip Juste Belmont
Soleil Belmont
N/A 100 (Adventure only) Daybreaker Tip 1.12
VampireSurvivors-Weapon-VanitasWhip
Vanitas Whip Julius Belmont
Soleil Belmont
N/A 10 (Adventure only) Aurablaster Tip 1.12
VampireSurvivors-Weapon-Shuriken
Shuriken Quincy Morris Condemned Tower 10 (Adventure only) Yagyu Shuriken 1.12
VampireSurvivors-Weapon-CurvedKnife
Curved Knife Grant Danasty
Pumpkin (option)
Entrance Corridor 10 (Adventure only) Bwaka Knife 1.12
VampireSurvivors-Weapon-Javelin
Javelin Jonathan Morris N/A 1,000 (Adventure only) Long Inus 1.12
VampireSurvivors-Weapon-Discus
Discus Maxim Kischine Long Library Rooftop 10 (Adventure only) Stellar Blade 1.12
VampireSurvivors-Weapon-IronBall
Iron Ball John Morris N/A 1,000 (Adventure only) Wrecking Ball 1.12
VampireSurvivors-Weapon-SilverRevolver
Silver Revolver Henry N/A 10 (Adventure only) Jewel Gun 1.12
VampireSurvivors-Weapon-HandGrenade
Hand Grenade Soma Cruz N/A 1,000 (Adventure only) The RPG 1.12
VampireSurvivors-Weapon-WineGlass
Wine Glass Dracula (both versions) N/A 10 (Adventure only) Meal Ticket 1.12
VampireSurvivors-Weapon-RagingFire
Raging Fire Charlotte Aulin
Sacred Cardinal
N/A 10 (Adventure only) Salamender 1.12
VampireSurvivors-Weapon-IceFang
Ice Fang Sypha Belnades
Sacred Tiger
Brachyura boss drop (summon at Tower) 10 (Adventure only) Cocytus 1.12
VampireSurvivors-Weapon-GaleForce
Gale Force Julia Laforeze Zephyr boss drop (summon at Clock Tower) 10 (Adventure only) Pneuma Tempestas 1.12
VampireSurvivors-Weapon-RockRiot
Rock Riot Carrie Fernandez
Sacred Turtle
Behemoth boss drop (summon at the Dried Fountain) 10 (Adventure only) Gemma Torpor 1.12
VampireSurvivors-Weapon-Fulgur
Fulgur Yoko Belnades
Sacred Dragon
The Creature boss drop (summon at Marble Gallery) 200 (Adventure only) Tenebris Tonitrus 1.12
VampireSurvivors-Weapon-KeremetBubbles
Keremet Bubbles Rinaldo Gandolfi Keremet boss drop (summon at Alchemy Laboratory) 200 (Adventure only) Keremet Morbus 1.12
VampireSurvivors-Weapon-Hex
Hex Elizabeth Bartley Mummy boss drop (summon at Underground Maze) 200 (Adventure only) Nightmare 1.12
VampireSurvivors-Weapon-Refectio
Refectio Mina Hakuba
Faerie
Jiang Shi (summon at Chapel) 200 (Adventure only) Sanctuary 1.12
VampireSurvivors-Weapon-Mace
Mace Hector N/A 1,000 (Adventure only) Stamazza 1.12
VampireSurvivors-Weapon-StarFlail
Star Flail Sara Trantoul
Astarte (hidden)
N/A 10 (Adventure only) Moon Rod 1.12
VampireSurvivors-Weapon-AlucardSpear
Alucard Spear Eric Lecarde N/A 1,000 (Adventure only) Thunderbolt Spear 1.12
VampireSurvivors-Weapon-Trident
Trident Isaac
Slogra
Imp
N/A 1,000 (Adventure only) Gungnir-Souris 1.12
VampireSurvivors-Weapon-IronShield
Iron Shield Vincent Dorin N/A 10 (Adventure only) Dark Iron Shield 1.12
VampireSurvivors-Weapon-GuardiansTarge
Guardian's Targe Maria Renard (adult) N/A 10 (Adventure only) Sacred Beasts Tower Shield 1.12
VampireSurvivors-Weapon-Tyrfing
Tyrfing Reinhardt Schneider N/A 100 (Adventure only) Rune Sword 1.12
VampireSurvivors-Weapon-AlucartSworb
Alucart Sworb Alucard N/A 10 (Adventure only) Alucard Swords 1.12
VampireSurvivors-Weapon-Confodere
Confodere Shanoa N/A 50 (Adventure only) Vol Confodere 1.12
VampireSurvivors-Weapon-Globus
Globus Saint Germain N/A 10 (Adventure only) Nitesco 1.12
VampireSurvivors-Weapon-OpticalShot
Optical Shot Albus N/A 1,000 (Adventure only) Acerbatus 1.12
VampireSurvivors-Weapon-SonicDash
Sonic Dash Nathan Graves Sunken City 100 (Adventure only) Rapidus Fio 1.12
VampireSurvivors-Weapon-Luminatio
Luminatio Lisa Tepes
Celia Fortner
N/A 1,000 (Adventure only) Vol Luminatio 1.12
VampireSurvivors-Weapon-Umbra
Umbra Shaft
Celia Fortner
N/A 1,000 (Adventure only) Vol Umbra 1.12
VampireSurvivors-Weapon-PocketKnife
Pocket Knife Genya Arikado
Fake Grant
N/A 1,000 (Adventure only) Claimh Solais 1.14

Component weapons[]

Some character have component weapons as starting weapons, some of them are options when leveling up once unlocked, but they are more often stage pickups. They differ with base weapons in that, instead of evolving when fully upgraded with a passive item in possession, they are united into a single slot when the entire set is collected, freeing up slots and allowing the character to get new weapons, but often losing any further level they might have gained with Limit Break active. After fully leveling all components, they can be united by acquiring an upgrade granting chest such as a silver chest. Most of them can be unlocked as level up options for adventures by buying then once during each adventure in the Planar Bazaar.

Vampire Survivors: Ode to Castlevania component weapons
Icon Weapon Starting weapon of Location Shop Price Union Game Version
VampireSurvivors-Weapon-Component-DextroCustos
Dextro Custos Cornell (option) Underground Maze 1,000 (Adventure only) Trinum Custodem 1.12
VampireSurvivors-Weapon-Component-SinestroCustos
Sinestro Custos Cornell (option) Cave 1,000 (Adventure only) 1.12
VampireSurvivors-Weapon-Component-CentralisCustos
Centralis Custos N/A N/A 1,000 (Adventure only) 1.12
VampireSurvivors-Weapon-Component-DominusAnger
Dominus Anger Barlowe (option) Underground Gallery 1,665 (Adventure only) Power of Sire 1.12
VampireSurvivors-Weapon-Component-DominusHatred
Dominus Hatred Barlowe (option) Chapel 1,665 (Adventure only) 1.12
VampireSurvivors-Weapon-Component-DominusAgony
Dominus Agony N/A N/A 1,665 (Adventure only) 1.12
VampireSurvivors-Weapon-Component-Valmanway
Valmanway Hugh Baldwin N/A 2,800 (version 1.12)
1,000 (version 1.14)
Million Cut (version 1.14 only)
Requires the Thousand Edge evolved weapon from the base game
1.12
VampireSurvivors-Weapon-Component-Icebrand
Icebrand Frozenshade N/A 2,800 (version 1.12)
1,000 (version 1.14)
Ninth Circle (version 1.14 only)
Requires the Unholy Vespers evolved weapon from the base game
1.12
VampireSurvivors-Weapon-Component-ArrowOfGoth
Arrow of Goth Alamaric Sniper N/A 2,800 (version 1.12)
1,000 (version 1.14)
Dies Irae (version 1.14 only)
Requires the Mannajja evolved weapon from the base game
1.12
VampireSurvivors-Weapon-Component-AuraBlast
Aura Blast Wind N/A 2,800 (version 1.12)
1,000 (version 1.14)
Kardia Phlegeton (version 1.14 only)
Requires the Hellfire evolved weapon from the base game
1.12
VampireSurvivors-Weapon-Component-SvarogStatue
Svarog Statue Leon Belmont (level 5) (hidden)
Ukoback
N/A 2,800 (version 1.12)
1,000 (version 1.14)
Darkness Illusion (version 1.14 only)
Requires the Valkyrie Turner evolved weapon from the base game
1.12
VampireSurvivors-Weapon-Component-TrollBomb
Troll Bomb Cave Troll
Pumpkin (option)
N/A 2,800 (version 1.12)
1,000 (version 1.14)
Carnage Heart (version 1.14 only)
Requires the NO FUTURE evolved weapon from the base game
1.12
VampireSurvivors-Weapon-Component-HydroStorm
Hydro Storm Atlantis Shrine Wizard N/A 2,800 (version 1.12)
1,000 (version 1.14)
Hydro Pump Climax (version 1.14 only)
Requires the La Borra evolved weapon from the base game
1.12
VampireSurvivors-Weapon-Component-GrandCross
Grand Cross Tera N/A 2,800 (version 1.12)
1,000 (version 1.14)
Arch Angle (version 1.14 only)
Requires the Heaven Sword evolved weapon from the base game
1.12
VampireSurvivors-Weapon-Component-SummonSpirit
Summon Spirit Blackmore
Alleged Ghost
N/A 2,800 (version 1.12)
1,000 (version 1.14)
Spirit of Light (version 1.14 only)
Requires the Holy Wand evolved weapon from the base game
1.12
VampireSurvivors-Weapon-Component-SoulSteal
Soul Steal Jiangshi N/A 2,800 (version 1.12)
1,000 (version 1.14)
Power of Lire (version 1.14 only)
Requires the Vicious Hunger evolved weapon from the base game
1.12
VampireSurvivors-Weapon-Component-DarkRift
Dark Rift Olrox (both versions) N/A 2,800 (version 1.12)
1,000 (version 1.14)
Legacy of Death: Soul River (version 1.14 only)
Requires the Death Spiral evolved weapon from the base game
1.12
VampireSurvivors-Weapon-Component-SwordBrothers
Sword Brothers Ruler Sword N/A 2,800 (version 1.12)
1,000 (version 1.14)
Vjaya Sisters (version 1.14 only)
Requires the Thunder Loop evolved weapon from the base game
1.12
VampireSurvivors-Weapon-Component-SummonSpiritTornado
Summon Spirit Tornado Persephone N/A 2,800 (version 1.12)
1,000 (version 1.14)
Venus Crescent (version 1.14 only)
Requires the Gorgeous Moon evolved weapon from the base game
1.12
VampireSurvivors-Weapon-Component-EndoGears
Endo Gears Annette (option) Clock Tower 1,000 (Adventure only) Clock Tower 1.12
VampireSurvivors-Weapon-Component-PeriPendulum
Peri Pendulum Annette (option) Clock Tower 1,000 (Adventure only) 1.12
VampireSurvivors-Weapon-Component-MyoLift
Myo Lift Annette (option) Clock Tower 1,000 (Adventure only) 1.12
VampireSurvivors-Weapon-Component-EpiHead
Epi Head Annette (option) Clock Tower 1,000 (Adventure only) 1.12
VampireSurvivors-Weapon-Component-KaiserKnuckle
Kaiser Knuckle Morris Baldwin N/A 1,000 Lapiste Tepisto (version 1.14 only)
Requires the Tri-Bracelet evolved weapon from the base game
1.14
VampireSurvivors-Weapon-Component-Anura
Anura Drolta Tzuentes N/A 1,000 Dark Frogamorphosis (version 1.14 only)
Requires the Soul Eater evolved weapon from the base game
1.14

Partially evolved weapons[]

Partially evolved weapons are evolved from a base weapon, but also have a third and final evolution. As with fully evolved weapons, they replace the base weapon when acquired, and fully leveling them and acquiring an upgrade granting chest such as a silver chest is necessary to evolve again.

Vampire Survivors: Ode to Castlevania partially evolved weapons
Icon Weapon Starting weapon of Evolution Game Version
VampireSurvivors-Weapon-Evolved-VolConfodere
Vol Confodere N/A Melio Confodere 1.12

Fully evolved weapons[]

Fully evolved weapons replace their base or partially evolved weapon when acquired. They usually have a single level and thus cannot gain stats through leveling unless when playing with Limit Break active, however, there are some evolved weapons that can be further leveled up after acquiring when playing normally, such as Melio Confodere, while others can continue to grow through the use of certain Arcanas or even the weapon's own mechanics.

Vampire Survivors: Ode to Castlevania fully evolved weapons
Icon Weapon Starting weapon of Game Version
VampireSurvivors-Weapon-Evolved-VampireKiller
Vampire Killer N/A 1.12
VampireSurvivors-Weapon-Evolved-SpiritTornadoTip
Spirit Tornado Tip N/A 1.12
VampireSurvivors-Weapon-Evolved-CrossCrasherTip
Cross Crasher Tip N/A 1.12
VampireSurvivors-Weapon-Evolved-HydrostormerTip
Hydrostormer Tip N/A 1.12
VampireSurvivors-Weapon-Evolved-CrissaegrimTip
Crissaegrim Tip N/A 1.12
VampireSurvivors-Weapon-Evolved-MormegilTip
Mormegil Tip N/A 1.12
VampireSurvivors-Weapon-Evolved-DaybreakerTip
Daybreaker Tip N/A 1.12
VampireSurvivors-Weapon-Evolved-AurablasterTip
Aurablaster Tip N/A 1.12
VampireSurvivors-Weapon-Evolved-YagyuShuriken
Yagyu Shuriken N/A 1.12
VampireSurvivors-Weapon-Evolved-BwakaKnife
Bwaka Knife N/A 1.12
VampireSurvivors-Weapon-Evolved-LongInus
Long Inus N/A 1.12
VampireSurvivors-Weapon-Evolved-StellarBlade
Stellar Blade N/A 1.12
VampireSurvivors-Weapon-Evolved-WreckingBall
Wrecking Ball N/A 1.12
VampireSurvivors-Weapon-Evolved-JewelGun
Jewel Gun N/A 1.12
VampireSurvivors-Weapon-Evolved-TheRPG
The RPG Hammer 1.12
VampireSurvivors-Weapon-Evolved-MealTicket
Meal Ticket N/A 1.12
VampireSurvivors-Weapon-Evolved-Salamender
Salamender Dario Bossi 1.12
VampireSurvivors-Weapon-Evolved-Cocytus
Cocytus Loretta Lecarde 1.12
VampireSurvivors-Weapon-Evolved-PneumaTempestas
Pneuma Tempestas Stella Lecarde 1.12
VampireSurvivors-Weapon-Evolved-GemmaTorpor
Gemma Torpor Actrise 1.12
VampireSurvivors-Weapon-Evolved-TenebrisTonitrus
Tenebris Tonitrus Galamoth 1.12
VampireSurvivors-Weapon-Evolved-KeremetMorbus
Keremet Morbus Keremet 1.12
VampireSurvivors-Weapon-Evolved-Nightmare
Nightmare Succubus 1.12
VampireSurvivors-Weapon-Evolved-Sanctuary
Sanctuary N/A 1.12
VampireSurvivors-Weapon-Evolved-Stamazza
Stamazza N/A 1.12
VampireSurvivors-Weapon-Evolved-MoonRod
Moon Rod N/A 1.12
VampireSurvivors-Weapon-Evolved-ThunderboltSpear
Thunderbolt Spear N/A 1.12
VampireSurvivors-Weapon-Evolved-GungnirSouris
Gungnir-Souris N/A 1.12
VampireSurvivors-Weapon-Evolved-DarkIronShield
Dark Iron Shield N/A 1.12
VampireSurvivors-Weapon-Evolved-SacredBeastsTowerShield
Sacred Beasts Tower Shield N/A 1.12
VampireSurvivors-Weapon-Evolved-RuneSword
Rune Sword Joachim Armster 1.12
VampireSurvivors-Weapon-Evolved-MelioConfodere
Melio Confodere N/A 1.12
VampireSurvivors-Weapon-Evolved-Nitesco
Nitesco Walter Bernhard 1.12
VampireSurvivors-Weapon-Evolved-Acerbatus
Acerbatus N/A 1.12
VampireSurvivors-Weapon-Evolved-RapidusFio
Rapidus Fio Master Librarian 1.12
VampireSurvivors-Weapon-Evolved-ClaimhSolais
Claimh Solais N/A 1.14

Gift component weapons[]

Gift component weapons are fully evolved weapons necessary in the acquisition of powerful items called gifts. The components themselves usually are not replaced or removed, however Ode to Castlevania introduced a gift that free all fully evolved weapon slots, including the one from the gift component, without removing them from a character's arsenal, the Alucard Shield, however this also blocks leveling them up if playing with Level Break active. As with evolving or uniting weapons, acquiring an upgrade granting chest such as a silver chest is necessary.

Vampire Survivors: Ode to Castlevania gift component weapons
Icon Weapon Starting weapon of Evolution Game Version
VampireSurvivors-Weapon-Evolved-AlucardSwords
Alucard Swords N/A Alucard Shield 1.12
VampireSurvivors-Weapon-Evolved-VolLuminatio
Vol Luminatio N/A Universitas 1.12
VampireSurvivors-Weapon-Evolved-VolUmbra
Vol Umbra Graham Jones Universitas 1.12

Union weapons[]

Vampire Survivors: Ode to Castlevania union weapons
Icon Weapon Starting weapon of Game Version
VampireSurvivors-Weapon-Union-TrinumCustodem
Trinum Custodem Blue Crescent Moon Cornell 1.12
VampireSurvivors-Weapon-Union-PowerOfSire
Power of Sire N/A 1.12
VampireSurvivors-Weapon-Union-ClockTower
Clock Tower N/A 1.12
VampireSurvivors-Weapon-Union-MillionCut
Million Cut N/A 1.14
VampireSurvivors-Weapon-Union-NinthCircle
Ninth Circle N/A 1.14
VampireSurvivors-Weapon-Union-DiesIrae
Dies Irae N/A 1.14
VampireSurvivors-Weapon-Union-KardiaPhlegeton
Kardia Phlegeton N/A 1.14
VampireSurvivors-Weapon-Union-LapisteTepisto
Lapiste Tepisto N/A 1.14
VampireSurvivors-Weapon-Union-DarknessIllusion
Darkness Illusion N/A 1.14
VampireSurvivors-Weapon-Union-CarnageHeart
Carnage Heart N/A 1.14
VampireSurvivors-Weapon-Union-HydroPumpClimax
Hydro Pump Climax N/A 1.14
VampireSurvivors-Weapon-Union-ArchAngle
Arch Angle N/A 1.14
VampireSurvivors-Weapon-Union-SpiritOfLight
Spirit of Light N/A 1.14
VampireSurvivors-Weapon-Union-PowerOfLire
Power of Lire N/A 1.14
VampireSurvivors-Weapon-Union-LegacyOfDeathSoulRiver
Legacy of Death: Soul River N/A 1.14
VampireSurvivors-Weapon-Union-VjayaSisters
Vjaya Sisters N/A 1.14
VampireSurvivors-Weapon-Union-VenusCrescent
Venus Crescent N/A 1.14
VampireSurvivors-Weapon-Union-DarkFrogamorphosis
Dark Frogamorphosis N/A 1.14

Gift weapons[]

Vampire Survivors: Ode to Castlevania gift weapons
Icon Item Type Game Version
VampireSurvivors-Weapon-Gift-AlucardShield
Alucard Shield Weapon 1.12

Weapon selectors[]

Vampire Survivors: Ode to Castlevania weapon selectors
Icon Weapon Starting weapon of Location Game Version
VampireSurvivors-Weapon-Selector-MorningStar
Morning Star N/A N/A 1.12
VampireSurvivors-Weapon-Selector-CoatOfArms
Coat of Arms N/A N/A 1.12
VampireSurvivors-Weapon-Selector-SpectralSword
Spectral Sword N/A N/A 1.12
VampireSurvivors-Weapon-Selector-BelnadesSpellbook
Belnades' Spellbook N/A N/A 1.12
VampireSurvivors-Weapon-Selector-EbonyDiabologue
Ebony Diabologue Dmitrii Blinov
Brauner
N/A 1.12
VampireSurvivors-Weapon-Selector-FamiliarForge
Familiar Forge Maria Renard (young) Alchemy Laboratory 1.12

Passive items[]

Familiars and Innocent Devils[]

Familiar and Innocent Devils can be selected through the Familiar Forge selector. Each one has their own arsenal, with leveled weapons and appropriate behavior for their use. Unlike the playable versions, they cannot level up, but are invulnerable, and multiple ones can be acquired during a play session, even copies of the same one. Despite their aggressive nature and the fact they are an option of a selector, they occupy passive item slots, and can be selected even when the slots have already been filled.

Vampire Survivors: Ode to Castlevania Familiar Forge options
Icon Item Weapons Game Version
VampireSurvivors-Accessory-Familiar-Ukoback
Ukoback Svarog Statue (level 3) 1.12
VampireSurvivors-Accessory-Familiar-Bitterfly
Bitterfly Garlic (base game weapon) (level 7) 1.12
VampireSurvivors-Accessory-Familiar-AllegedGhost
Alleged Ghost Summon Spirit (level 7) 1.12
VampireSurvivors-Accessory-Familiar-Imp
Imp Trident (level 8) 1.12
VampireSurvivors-Accessory-Familiar-WoodRod
Wood Rod Fire Wand (base game weapon) (level 2)
Lightning Ring (base game weapon) (level 2)
Magic Wand (base game weapon) (level 2)
1.12
VampireSurvivors-Accessory-Familiar-Pumpkin
Pumpkin Curved Knife (level 8)
Troll Bomb (level 1)
1.12
VampireSurvivors-Accessory-Familiar-Faerie
Faerie Refectio (level 3) 1.12
VampireSurvivors-Accessory-Familiar-SacredCardinal
Sacred Cardinal Raging Fire (level 3) 1.12
VampireSurvivors-Accessory-Familiar-SacredDragon
Sacred Dragon Fulgur (level 3) 1.12
VampireSurvivors-Accessory-Familiar-SacredTiger
Sacred Tiger Ice Fang (level 3) 1.12
VampireSurvivors-Accessory-Familiar-SacredTurtle
Sacred Turtle Rock Riot (level 3) 1.12

Gift passive items[]

Vampire Survivors: Ode to Castlevania gift passive items
Icon Item Type Game Version
VampireSurvivors-Accessory-Gift-Universitas
Universitas Passive item 1.12

Relics[]

Vampire Survivors: Ode to Castlevania relics
Icon Relic Location
VampireSurvivors-Relic-CastlevaniaMap
Castlevania Map Devious Woods
VampireSurvivors-Relic-StallionGate
Stallion Gate Garden (dropped by Giant Bat)
VampireSurvivors-Relic-ScorpionGate
Scorpion Gate Alchemy Laboratory (dropped by Puppet Master)
VampireSurvivors-Relic-CapraGate
Capra Gate Long Library (dropped by Paranoia)
VampireSurvivors-Relic-KingsGate
King's Gate Clock Tower (dropped by Paranoia)
VampireSurvivors-Relic-SerpentGate
Serpent Gate Sunken City (dropped by Menace)
VampireSurvivors-Relic-BeastGate
Beast Gate Chapel (dropped by Eligor)
VampireSurvivors-Relic-BlackDisk
Black Disk Castle Keep
VampireSurvivors-Relic-WoodCarvingScore
Wood Carving Score Castle Forest (dropped by Treant)
VampireSurvivors-Relic-PileOfSecrets
Pile of Secrets Alchemy Laboratory (dropped by Beelzebub)
VampireSurvivors-Relic-EbonyAndCrimsonStones
Ebony and Crimson Stones Catacombs (dropped by Legion)

Pickups[]

Pickups do not occupy any weapon or passive item slot when obtained. They usually produce instantaneous effects upon collection, however, some pickups grant permanent upgrades to characters, either due to a character’s special abilities or through the use of Arcanas and Darkanas.

As with the Operation Guns DLC, Ode to Castlevania pickups spawn for any characters playing in the Ode to Castlevania stage, or in any game where at least one player is using a Castlevania character.

Enemies[]

As the names of some enemies were already used in the base game, the letters "OG" were added as a prefix.

Reused base game bosses[]

  • 001 - Pipeestrello
  • 085 - Sun Atlantean (Gold Ring protector)
  • 086 - Moon Atlantean (Silver Ring protector)
  • 087 - City Atlantean (Metaglio Left protector)
  • 088 - Volcano Atlantean (Metaglio Right protector)

Bestiary enemies[]

Bestiary bosses[]

Unlisted enemies[]

Unlisted bosses[]

Music[]

Most characters have theme music that overrides the default track of any stage, even when Inverse Mode is activated. As with any other stage in the game, Ode to Castlevania map features a different track for both normal and inverted modes. Additionally, music selection becomes available if the appropriate Relic from the base game is collected, allowing the player to choose from other Castlevania tracks not otherwise playable, as well as music from the base game or other non-associated DLCs.

Ode to Castlevania was released with 91 pieces of music related to the Castlevania franchise, with 36 new arrangements organized in an album titled "Ode to Castlevania", and 55 classic pieces ripped from previous Castlevania games, compiled in an album named "Castlevania Series". Some pieces are available on both albums, while others have multiple versions in the latter album. In both cases, each version is counted as a separate track.

The arrangements were created by four artists:

  • 7 tracks by Daniele Zandara.
  • 7 tracks by Filippo Vicarelli.
  • 10 tracks by Keygen Church.
  • 12 tracks by Evelyn Lark.

The arranged tracks were released on Poncle's official YouTube channel a few days before the DLC, between October 21 and 22, 2024.

Between October 24 and 27, 2025, 12 new tracks were released for the soundtrack, 3 from each of the arrangers. These additional tracks were added to the DLC with update 1.14 on October 28, 2025.

"Original" means the track is directly ripped from a previous Castlevania game. "Arrangement" means the track was specifically arranged for Vampire Survivors: Ode to Castlevania.
Vampire Survivors: Ode to Castlevania tracks
Number Title Type Character Theme Origin Arranger
01 Vampire Killer Arrangement Dracula's Castle default music. Vampire Survivors: Ode to Castlevania Daniele Zandara
02 Bloody Tears Arrangement Sonia Belmont
Inverted mode Dracula's Castle default music.
Vampire Survivors: Ode to Castlevania Daniele Zandara
03 Dracula's Castle Arrangement Alucard Vampire Survivors: Ode to Castlevania Daniele Zandara
04 Simon's Theme Arrangement Simon Belmont Vampire Survivors: Ode to Castlevania Daniele Zandara
05 Successor of Fate Arrangement Juste Belmont Vampire Survivors: Ode to Castlevania Daniele Zandara
06 An Empty Tome Arrangement Shanoa Vampire Survivors: Ode to Castlevania Daniele Zandara
07 Dracula's Castle (Bonus) Arrangement Chaos Vampire Survivors: Ode to Castlevania Daniele Zandara
08 Moonlight Nocturne Arrangement Maria Renard (adult) Vampire Survivors: Ode to Castlevania Filippo Vicarelli
09 Lost Painting Arrangement Sypha Belnades Vampire Survivors: Ode to Castlevania Filippo Vicarelli
10 Dance of Pales Arrangement Sara Trantoul Vampire Survivors: Ode to Castlevania Filippo Vicarelli
11 Pitch Black Intrusion Arrangement Soma Cruz Vampire Survivors: Ode to Castlevania Filippo Vicarelli
12 Dracula's Tears Arrangement Yoko Belnades Vampire Survivors: Ode to Castlevania Filippo Vicarelli
13 Amber Scenery Arrangement Mina Hakuba Vampire Survivors: Ode to Castlevania Filippo Vicarelli
14 Tragic Prince Arrangement Cornell (human) Vampire Survivors: Ode to Castlevania Filippo Vicarelli
15 The Beginning Arrangement Christopher Belmont Vampire Survivors: Ode to Castlevania Keygen Church
16 Aquarius Arrangement Trevor Belmont Vampire Survivors: Ode to Castlevania Keygen Church
17 Wandering the Crystal Blue Arrangement Lisa Tepes Vampire Survivors: Ode to Castlevania Keygen Church
18 Jaws of a Scorched Earth Arrangement Carrie Fernandez Vampire Survivors: Ode to Castlevania Keygen Church
19 Chapel Hidden in Smoke Arrangement Barlowe Vampire Survivors: Ode to Castlevania Keygen Church
20 Abandoned Castle Arrangement Hector Vampire Survivors: Ode to Castlevania Keygen Church
21 Baljhet Mountains Arrangement Rinaldo Gandolfi Vampire Survivors: Ode to Castlevania Keygen Church
23 Eneomaos Machine Tower Arrangement Saint Germain Vampire Survivors: Ode to Castlevania Keygen Church
22 Sarabande of Healing Arrangement Julia Laforeze Vampire Survivors: Ode to Castlevania Keygen Church
24 Wood Carving Partita Arrangement Dracula Vampire Survivors: Ode to Castlevania Keygen Church
25 Lament of Innocence Arrangement Leon Belmont Vampire Survivors: Ode to Castlevania Evelyn Lark
26 Mad Forest Arrangement Grant Danasty Vampire Survivors: Ode to Castlevania Evelyn Lark
27 Bloodlines Bequeathed Arrangement Richter Belmont Vampire Survivors: Ode to Castlevania Evelyn Lark
28 Reincarnated Soul Arrangement Elizabeth Bartley (both forms) Vampire Survivors: Ode to Castlevania Evelyn Lark
29 The Sinking Old Sanctuary Arrangement Eric Lecarde Vampire Survivors: Ode to Castlevania Evelyn Lark
30 Iron Blue Intention Arrangement John Morris Vampire Survivors: Ode to Castlevania Evelyn Lark
31 Heart of Fire Arrangement Julius Belmont Vampire Survivors: Ode to Castlevania Evelyn Lark
32 Invitation of a Crazed Moon Arrangement Charlotte Aulin
Charlotte & Jonathan
Vampire Survivors: Ode to Castlevania Evelyn Lark
33 Victorian Fear Arrangement Jonathan Morris
Jonathan & Charlotte
Vampire Survivors: Ode to Castlevania Evelyn Lark
34 Ebony Wings Arrangement Albus Vampire Survivors: Ode to Castlevania Evelyn Lark
35 After Confession Arrangement Vincent Dorin Vampire Survivors: Ode to Castlevania Evelyn Lark
36 Awake Arrangement Nathan Graves Vampire Survivors: Ode to Castlevania Evelyn Lark
37 Anti-Soul Mysteries Lab Arrangement Morris Baldwin Vampire Survivors: Ode to Castlevania Evelyn Lark
38 The Discolored Wall Arrangement Atlantis Shrine Wizard Vampire Survivors: Ode to Castlevania Evelyn Lark
39 Calling from Heaven Arrangement Drolta Tzuentes Vampire Survivors: Ode to Castlevania Evelyn Lark
40 Clockwork Arrangement Annette Vampire Survivors: Ode to Castlevania Keygen Church
41 Young Nobleman of Madness Arrangement Isaac Vampire Survivors: Ode to Castlevania Keygen Church
42 New Messiah Arrangement Hugh Baldwin Vampire Survivors: Ode to Castlevania Keygen Church
43 Ruined Castle Corridor Arrangement Genya Arikado Vampire Survivors: Ode to Castlevania Filippo Vicarelli
44 Dance of Gold Arrangement Ruler Sword Vampire Survivors: Ode to Castlevania Filippo Vicarelli
45 Wandering Ghosts Arrangement Stone Skull Vampire Survivors: Ode to Castlevania Filippo Vicarelli
46 Out of Time Arrangement Zephyr Vampire Survivors: Ode to Castlevania Daniele Zandara
47 Treasure Room Arrangement Persephone Vampire Survivors: Ode to Castlevania Daniele Zandara
48 Castlevania 64 Medley of Illusions Arrangement Actrise Vampire Survivors: Ode to Castlevania Daniele Zandara
Dance of Pales Original Count Olrox (normal form) Castlevania: Symphony of the Night N/A
Dance of Illusions Original Megalo Dracula (transformed cape) Castlevania: Symphony of the Night N/A
Festival of Servants Original Galamoth
Malphas
Megalo Olrox (true form)
Shaft
Doppelganger (boss)
Legion (boss)
Beelzebub (boss)
Castlevania: Symphony of the Night N/A
Guardian Maria Fight Original Maria (young) Castlevania: Symphony of the Night N/A
The Lost Portrait Original Ferryman Castlevania: Symphony of the Night N/A
Moonlight Nocturne Original N/A Castlevania: Symphony of the Night N/A
Tragic Prince Original N/A Castlevania: Symphony of the Night N/A
Wood Carving Partita Original Master Librarian Castlevania: Symphony of the Night N/A
An Empty Tome Original N/A Castlevania: Order of Ecclesia N/A
Chapel Hidden in Smoke Original N/A Castlevania: Order of Ecclesia N/A
Ebony Wings Original N/A Castlevania: Order of Ecclesia N/A
Jaws of a Scorched Earth Original N/A Castlevania: Order of Ecclesia N/A
Wandering the Crystal Blue Original N/A Castlevania: Order of Ecclesia N/A
Bloody Tears Original N/A Castlevania: Bloodlines N/A
Iron Blue Intention Original N/A Castlevania: Bloodlines N/A
Reincarnated Soul Original N/A Castlevania: Bloodlines N/A
The Sinking Old Sanctuary Original N/A Castlevania: Bloodlines N/A
The Beginning Original Soleil Belmont Castlevania: Bloodlines N/A
Vampire Killer Original N/A Castlevania: Bloodlines N/A
After Confession Original N/A Castlevania: Harmony of Despair N/A
An Empty Tome Original N/A Castlevania: Harmony of Despair N/A
Aquarius Original N/A Castlevania: Harmony of Despair N/A
Dance of Illusions Original Death (both forms) Castlevania: Harmony of Despair N/A
Divine Bloodlines Original N/A Castlevania: Harmony of Despair N/A
Castle Dracula Original N/A Castlevania: Harmony of Despair N/A
Ebony Wings Original N/A Castlevania: Harmony of Despair N/A
Gaze Up at the Darkness Original Reinhardt Schneider Castlevania: Harmony of Despair N/A
Heart of Fire Original N/A Castlevania: Harmony of Despair N/A
Into the Dark Night Original Quincy Morris Castlevania: Harmony of Despair N/A
Invitation of a Crazed Moon Original N/A Castlevania: Harmony of Despair N/A
Pitiful Scion (Tragic Prince) Original Blue Crescent Moon Cornell (werewolf) Castlevania: Harmony of Despair N/A
Pitch-Black Intrusion Original N/A Castlevania: Harmony of Despair N/A
Simon's Theme Original N/A Castlevania: Harmony of Despair N/A
The Hidden Curse Original Henry Castlevania: Harmony of Despair N/A
The Lost Portrait Original N/A Castlevania: Harmony of Despair N/A
Gaze Up at the Darkness Original N/A Castlevania: Portrait of Ruin N/A
In Search of the Hidden Spell Original Loretta Lecarde
Maxim Kischine
Castlevania: Portrait of Ruin N/A
Invitation of a Crazed Moon Original N/A Castlevania: Portrait of Ruin N/A
Iron Blue Intention Original Wind Castlevania: Portrait of Ruin N/A
The Hidden Curse Original Stella Lecarde Castlevania: Portrait of Ruin N/A
Victorian Fear Original Brauner Castlevania: Portrait of Ruin N/A
After Confession Original Dario Bossi Castlevania: Dawn of Sorrow N/A
Amber Scenery Original Celia Fortner Castlevania: Dawn of Sorrow N/A
Dracula's Tears Original Dmitrii Blinov Castlevania: Dawn of Sorrow N/A
Into the Dark Night Original Graham Jones Castlevania: Dawn of Sorrow N/A
Pitch Black Intrusion Original Hammer Castlevania: Dawn of Sorrow N/A
Abandoned Castle Original N/A Castlevania: Curse of Darkness N/A
Baljhet Mountains Original Joachim Armster Castlevania: Curse of Darkness N/A
Eneomaos Machine Tower Original Walter Bernhard Castlevania: Curse of Darkness N/A
Followers of Darkness - The First Original Isaac Castlevania: Curse of Darkness N/A
Sarabande of Healing Original N/A Castlevania: Curse of Darkness N/A
Lament of Innocence Original N/A Castlevania: Lament of Innocence N/A
Successor of Fate Original N/A Castlevania: Harmony of Dissonance N/A
Awake Original N/A Castlevania: Circle of the Moon N/A
Mad Forest Original N/A Castlevania Judgment N/A
Mysterious Curse Original N/A Castlevania: Bloodlines
Note: unselectable, used in the menu
N/A

Adventure[]

 's select profile.

Dark Lord Soma Cruz's select profile.

Update 1.14 added an adventure for the Ode to Castlevania DLC. Finishing the adventure unlocks the Dark Lord Soma Cruz skin for both the main game and the adventure, which grants enormous stat boosts to Soma.

Stages in the adventure are simpler than the Ode to Castlevania stage, as they aren't divided into biomes or areas and don't have as much content within a single stage. They follow a more traditional approach of other adventures and of the base game stages, often looping indefinitely, horizontally, vertically, or both, with the stages that don't loop being significantly smaller, and with bosses spawning at specific times instead of mostly spawning by stepping onto pressure plates. Additionally, as with all other adventures, the Planar Bazaar Shop is available to unlock weapons and passive items from other adventures.

Like with other adventures, it functions as a standalone game, with its own separate gold tracking, upgrade screen, and character, weapon, and passive item pools, as well as different unlock conditions for these elements. Additionally, as with other adventures, Golden Eggs are absent, and any collected by a character are transferred to that character in the main game, nevertheless, the game offers the possibility of ascending the adventure upon completion to reset progress in exchange for stat bonuses for its characters. However, some unlockables are shared between the main game and the adventures, especially Relics, Arcanas, and Darkanas, which can prove very useful for clearing certain stages.

Adventure characters[]

Trevor Belmont is the initial character for the Ode to Castlevania adventure.

VampireSurvivors-Select-Trevor
Trevor Belmont
VampireSurvivors-Select-Sypha
Sypha Belnades
VampireSurvivors-Select-Grant
Grant Danasty
VampireSurvivors-Select-Alucard
Alucard
VampireSurvivors-Select-John
John Morris
VampireSurvivors-Select-Eric
Eric Lecarde
VampireSurvivors-Select-Jonathan
Jonathan Morris
VampireSurvivors-Select-Charlotte
Charlotte Aulin
VampireSurvivors-Select-Soma
Soma Cruz
VampireSurvivors-Select-Yoko
Yoko Belnades
VampireSurvivors-Select-Julius
Julius Belmont
VampireSurvivors-Select-Sonia
Sonia Belmont
VampireSurvivors-Select-Simon
Simon Belmont
VampireSurvivors-Select-Christopher
Christopher Belmont
VampireSurvivors-Select-MariaAdult
Maria Renard (adult)
VampireSurvivors-Select-Richter
Richter Belmont
VampireSurvivors-Select-Juste
Juste Belmont
VampireSurvivors-Select-Hector
Hector
VampireSurvivors-Select-Leon
Leon Belmont
VampireSurvivors-Select-Shanoa
Shanoa
VampireSurvivors-Select-Antonio
Antonio Belpaese
(base game character)
VampireSurvivors-Select-Imelda
Imelda Belpaese
(base game character)
VampireSurvivors-Select-Porta
Porta Ladonna
(base game character)
VampireSurvivors-Select-Dracula
Dracula
(hidden)

Gallery[]

Screenshots[]

Trailer screenshots[]

Packaging artwork[]

Artworks[]

Official unlock guide[]

Other[]

Videos[]

Trivia[]

  • Vampire Survivors was originally created as an homage to the Castlevania series, and so many nods are present, from the various weapons being references to famous Castlevania sub-weapons, to various characters like the Belpaeses (who are based on the Belmonts).
  • Simondo Belmont, a secret miniboss from Contra: Hard Corps that references Castlevania, particularly the Belmonts from the classic games, was released in the Contra themed DLC, Operation Guns.
  • The Ode to Castlevania trailer uses the "Everyone is here" phrase, popularized by the second Super Smash Bros. Ultimate trailer. The original DLC released with version 1.12 of the game features nearly every playable character from across the entire game series, excluding those originating from mobile-only titles (Order of Shadows), fighting games (Judgment), unreleased games (The Bloodletting, Resurrection and Moonlight Rhapsody), and the Lords of Shadow universe. As it is based mostly on the games, content from other media such as manga, comics, novels, radio dramas, movies and animated series (Captain N: The Game Master and both Netflix adaptations) are also excluded.
    • Some enemies that share names with those added in previous updates, before the collaboration, had the letters "OG" added as prefixes to differentiate them. Likewise, some playable characters that are based on enemies have their names spelled differently on the select screen.
      • The playable Frozen Shade is named "Fronzenshade".
      • The playable Amalaric Sniper is named "Alamaric Sniper".
      • The Ghost had a prefix added (OG Ghost) and has a playable version named "Alleged Ghost".
    • Dmitrii Blinov had his name misspelled as "Dmitri" at release. This was corrected at a later patch.
    • Pumpkin is an option for the Innocent Devil, being both playable and a possible support ally.
    • Some bosses, both recurring and one-time enemies, as well as important supporting characters (including those who have never demonstrated combat potential) from the main timeline are playable for the first time. In contrast, games that have been removed from the canon (Legends).
      • Before the expansion of the DLC with version 1.14, alternate continuities (64 and Circle of the Moon) were represented only by their playable characters. The update, introduced, among other characters, Hugh and Morris Baldwin from Circle of the Moon, as well as Actrise from 64
    • Hammer was considered for a playable character in Dawn of Sorrow and in a DLC for Harmony of Despair, but never made the cut, being technically playable for the first time.
    • Lisa is playable for the first time, however the game attributes her name as "Lisa Tepes", just like in the Netflix animated series, as neither her maiden or married names have been established in the main timeline.
      • This contrasts with Henry Oldrey, who is referred only by his first name despite having a known last name.
    • Quincy Morris technically makes his debut in this game, with a secret unlockable referring to him as "the Morris whose tale is yet untold." His appearance is based on Billy Campbell's portrayal in the 1992 Gothic horror film Bram Stoker's Dracula.
      • Quincy's inclusion and Lisa's name are the only elements not sourced from the games.
    • The Fake Trio (Grant, Sypha and Trevor) use modified sprites from three base game characters, (Antonio, Imelda and Gennaro Belpaese), implying that they are actually cosplaying as Grant, Sypha and Trevor, hence being "fake". The joke further ties in with Vampire Survivors originally being a homage to the Castlevania series.
  • Jonathan and Charlotte's paired-up descriptions are references to a YouTube video of gameplay footage switching between the two quickly.
    • Likewise, Death's description is also a reference - specifically, to the base game character Mask of the Red Death, whose description is "A blasphemous mockery."
  • The portraits from Portrait of Ruin, as well as various Castlevania posters and artwork inside large painting frames, make an appearance as decorations through the stage. They usually signal that the area can spawn the Bloody Painting enemy, necessary for unlocking Brauner.
  • The Black Disk relic references the PlayStation CD of Symphony of the Night; once acquired, it plays the original audio of Alucard warning that the CD-ROM has computer data on cut number one and shouldn't be played, and follows by playing the associated Bonus track of the disk.

External links[]

This page uses content from the English Wikipedia. The original content was at Vampire Survivors. The list of authors can be seen in the page history. As with the Castlevania Wiki, the content of Wikipedia is available under the Creative Commons License.