For the Lords of Shadow enemy, see Warg (Lords of Shadow).

The Warg, or Fenrir, is an enemy in the Castlevania series. They are wolves from Hell that breathe intense flames and are usually found guarding the castle entrance.


Odin and Fenris

Odin and Fenris by Dorothy Hardy.

In Norse mythology, Fenrir was a great wolf and the son of the god Loki. Its sons were referred to as wargs. Tolkien expanded this term to include a race of evil wolf-like creatures.

Wargs that could not spew fire in Castlevania: Symphony of the Night are called Anfauglir ("Jaws of Thirst") in Japan, which was a powerful wolf beast in Tolkien's Middle Earth.


The Warg is a large wolf-like creature. They are usually encountered early on in the games they appear in, often guarding the entrance to the castle. In 2D games, their large forms block one's path and they occasionally growl or lunge with their jaws. Some Wargs are able to set the ground ablaze, including Fire Wargs and Warg Riders. Soma Cruz can use a Warg's soul as a weapon in Castlevania: Dawn of Sorrow, which causes a thirsty Warg head to appear in front of him, which performed a single biting attack. When defeated, Wargs emit a howl only to fade to black and combust.

Fenrirs in Castlevania: Curse of Darkness tend to run around and claw at intruders. Wolf Skeletons, while first appearing in Castlevania: Lament of Innocence, are known to actually be undead Fenrirs in Curse of Darkness.

Wargs in Castlevania can sometimes be mounted by other creatures, such as Skeletons, Lesser Lycanthropes, or the demon Andras. Gabriel Belmont is also able to ride a warg in Castlevania: Lords of Shadow after he stuns it.


Castlevania: Symphony of the NightEdit

Only eight wargs are encountered in the game and all in the same place, the Entrance. It is the first enemy of the game that meets Alucard after entering his father's castle. However, they will not reappear once Alucard has entered the Alchemy Laboratory.

Castlevania: Dawn of SorrowEdit

A couple of Wargs are encountered very early in the game in the Lost Village, accompanied by Axe Armors and endless hordes of Zombies. They barely move from place, although they require a few more hits than the rest of the enemies encountered so far. They telegraph their attacks with ample time, either by growling first to perform a small lunging bite, or howling before breathing fire.

The Warg's soul grants the White Fang ability, which summons a ghostly wolf head to materialize out of thin air that performs a bite with its powerful jaws, useful for fighting the Flying Armor and other strong enemies.

Its soul can also be used for synthesizing a Claymore into a Falchion at Yoko's shop.

Castlevania: Curse of DarknessEdit

Fenrirs generally attack in packs, engaging the player one or two at a time while the rest circle around their prey. They are encountered very early in the game, with some lone encounters while traversing the ramparts of the Abandoned Castle, and properly in packs once reaching the underground caverns.

They are easily staggered and one strong attack will knock them down, rendering them unable to get up for a while. They drop the valuable Wild Memory, one of the basic materials required for crafting Ganos (themselves being a basic ingredient for crafting more powerful axes) and more powerful gear later in the game.

Enemy DataEdit

Enemy Data: Warg
Image Name - Game
Statistics Items Location
Warg-1- 8. Warg  (Anfauglir) [ edit ]
Symphony of the Night
Wolves which guard castle entrance. Weak: Fire
Level: 2
HP: 21
Exp: 10
Firewarg-1- 116. Fire Warg  (Fenrir) [ edit ]
Symphony of the Night
Fireball-spitting wolf. Strong: Fire (immune)
Weak: Ice
Level: 36
HP: 200
Exp: 160
Drop: Turquoise, Karma Coin
Reverse Entrance
Wargrider 121. Warg Rider  (Fenrir Rider) [ edit ]
Symphony of the Night
Skeleton mounted on Warg. Strong: Cut (resist), Fire (immune)
Weak: Ice
Level: 37
HP: 120
Exp: 160
Reverse Entrance
Warg 9. Warg (Fenrir) [ edit ]
Dawn of Sorrow
A wolf that breathes intense flames. Strong: Bashing
Weak: Piercing, Slashing, Poison, Curse, Stone
HP: 21
MP: 10
Exp: 12
Atk: 15
Timestop: Affected
Soul: White Fang (14%)
The Lost Village
COD-007 7. Fenrir Lv.5  [ edit ]
Curse of Darkness
The guard dogs of hell. Hunt and attack in packs. Strong: Ice
Weak: Fire
Level: 5
HP: 95
Exp: 6
Common Drop: Wild Memory
Rare Drop: Hot Dog
Steal: $10
Abandoned Castle, Baljhet Mountains
COD-021 21. Fenrir Lv.10  [ edit ]
Curse of Darkness
The guard dogs of hell. Hunt and attack in packs. Strong: Ice
Weak: Fire
Level: 10
HP: 142
Exp: 15
Common Drop: Wild Memory
Rare Drop: Hot Dog
Steal: $10
Garibaldi Temple, Tower of Eternity
Warg-1- 58. Warg  (Anfauglir) [ edit ]
Harmony of Despair (dlc)
Wolves which guard the castle entrance. Strong: Strike
Weak: Slash, Pierce
Soul: Red (4.50%) Use fangs to tear at foes.
Chapter 9

Item DataEdit

Item Data: Warg
Image Name - Game
Type / Users Attributes / Consume Statistics / Sell Found Notes
Turquoise Icon Turquoise (jpn) - Symphony of the Night [edit]
Fairly Valuable Ring Other (Jewel/Ring)
ATT + 6 (with Jewel Sword - Saturn only)
Sell: $1,500 
Find: Forbidden Library, Castle Keep
Drop: Fire Warg, Paranthropus, Yorick
Create: Jewel Sword
Karma Coin Icon Karma Coin (Bomber Coin) - Symphony of the Night [edit]
Coin with 2 effects [use] Bomb
Attrib: Hit
ATT +50
Find: Catacombs, Floating Catacombs, Reverse Clock Tower
Drop: Fire Warg, Orobourous
Effect: Coin tossed out. Heads - Soul Steal all enemies; Tails - Lightning Strikes coin
Bullet Soul DoS Icon Warg - White Fang - Dawn of Sorrow [edit]
Use fangs to tear at foes. Bullet Soul
Attrib: Slash
Consume: 25 MP 
Rarity: *
Drop: Warg
Wild Memory Wild Memory - Curse of Darkness [edit]
A strange stone fragment with ancient memories carved on it. Used for simple weapons. Material
Common Drop: Skeleton Blaze Lv.5, Fenrir Lv.5/10, Zombie Lv.5/26/42
Hot Dog Hot Dog - Curse of Darkness [edit]
Sausage in bread. Great for eating and walking at the same time. Food
HP +35
Rare Drop: Fenrir Lv.5/10
Bullet Soul HD Icon Warg - Harmony of Despair [edit]
Use fangs to tear at foes. Bullet Soul
Consume: 12 MP  ATK +17
Rarity: ***
Steal: Warg (4.5%)
First Obtained: Chapter 9



See alsoEdit

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