
Weapon Skills are special attacks in Castlevania: Grimoire of Souls that are attached to weapons. The associated weapon must be equipped in order for the skill to be accessible during battle. A character can equip up to two "support" weapons at a time, allowing them to use those skills while fighting with a different main weapon. Upon using a skill, it must "cool down" before it can be used again, indicated by a timer on the skill's icon. Their power can be increased by enchanting the weapon the skill is attached to.
Item Data[]
Item Data: Character Skills | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Alucard | ||||||||
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Swings sword in a high arc, unleashing a powerful blow against the foe in front of him. | Cooldown: 45 sec |
Find: Attached to Sword, Bronze Sword |
Limitations: Cannot be used in mid-air | |||||
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Swings sword in a high arc, unleashing a powerful blow against the foe in front of him. The attack has a larger shock wave and more power. | Attrib: Fire |
Cooldown: 50 sec |
Find: Attached to Katzbalger |
Special: Inflicts Burn Limitations: Cannot be used in mid-air | ||||
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Swings sword in a high arc, unleashing a powerful blow against the foe in front of him. The attack has a larger shock wave and more power. | Attrib: Ice |
Cooldown: 50 sec |
Find: Attached to Ice Brand |
Special: Inflicts Frozen Limitations: Cannot be used in mid-air | ||||
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Swings sword in a high arc, unleashing a powerful blow against the foe in front of him. The attack has a larger shock wave and more power. | Attrib: Dark |
Cooldown: 50 sec |
Find: Attached to Bastard Sword, Mormegil |
Limitations: Cannot be used in mid-air | ||||
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Swings sword in a high arc, unleashing a powerful blow against the foe in front of him. The attack's massive shock wave unleashes its maximum force. Monsters stand no chance, even inside a grimoire. | Attrib: Fire |
Cooldown: 50 sec |
Find: Attached to Dragonsbane |
Special: Inflicts Burn Limitations: Cannot be used in mid-air | ||||
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Swings sword in a high arc, unleashing a powerful blow against the foe in front of him. The attack's massive shock wave unleashes its maximum force. Monsters stand no chance, even inside a grimoire. | Attrib: Lightning |
Cooldown: 50 sec |
Find: Attached to Joyeuse |
Special: Inflicts Shock Limitations: Cannot be used in mid-air | ||||
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Dashes forward, slashing enemies in his path with a quick-draw attack. | Limitations: Cannot be used in mid-air Notes: Unreleased | |||||||
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Dashes forward, slashing enemies in his path with a quick-draw attack. The shock wave moves further and strikes harder to attack enemies mercilessly. | Attrib: Fire |
Cooldown: 45 sec |
Find: Attached to Kanesada |
Limitations: Cannot be used in mid-air | ||||
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Dashes forward, slashing enemies in his path with a quick-draw attack. The shock wave moves further and strikes harder to attack enemies mercilessly. | Attrib: Lightning |
Cooldown: 45 sec |
Find: Attached to Dotanuki |
Limitations: Cannot be used in mid-air | ||||
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Dashes forward, slashing enemies in his path with a quick-draw attack. He strikes with maximum force, and moves so quickly that his foes don't even realize they have been attacked. | Attrib: Dark |
Cooldown: 50 sec |
Find: Attached to Yasutsuna |
Limitations: Cannot be used in mid-air | ||||
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Sends forth a barrage of slashing attacks. | Cooldown: 50 sec |
Find: Attached to Short Sword |
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Sends forth a barrage of slashing attacks. The number and power of attacks increases, dealing more damage. | Attrib: Fire |
Cooldown: 55 sec |
Find: Attached to Gladius |
Special: Inflicts Burn | ||||
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Sends forth a barrage of slashing attacks. The number and power of attacks increases, dealing more damage. | Attrib: Ice |
Cooldown: 55 sec |
Find: Attached to Cutlass |
Special: Inflicts Frozen | ||||
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Sends forth a barrage of slashing attacks. The number and power of attacks increases, dealing more damage. | Attrib: Dark |
Cooldown: 55 sec |
Find: Attached to Assassin Blade |
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Sends forth a barrage of slashing attacks. Unleashes an even greater number of attacks, and the attack's range is now at maximum. Come one, come all, I'll take all of you monsters on! | Attrib: Fire |
Cooldown: 70 sec |
Find: Attached to Gram |
Special: Inflicts Burn | ||||
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Sends forth a barrage of slashing attacks. Unleashes an even greater number of attacks, and the attack's range is now at maximum. Come one, come all, I'll take all of you monsters on! | Attrib: Holy |
Cooldown: 70 sec |
Find: Attached to Blessed Sword |
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Sends forth a barrage of slashing attacks. Unleashes an even greater number of attacks, and the attack's range is now at maximum. Come one, come all, I'll take all of you monsters on! | Attrib: Dark |
Cooldown: 70 sec |
Find: Attached to Tyrfing |
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Swirls around in midair unleashing slashing attacks. | Cooldown: 50 sec |
Find: Attached to Rusted Sword |
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Swirls around in midair unleashing slashing attacks. The attack range now extends above him, making it easier to hit enemies in midair. | Attrib: Lightning |
Cooldown: 50 sec |
Find: Attached to Scimitar |
Special: Inflicts Shock | ||||
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Swirls around in midair unleashing slashing attacks. The attack range now extends above him, making it easier to hit enemies in midair. | Attrib: Dark |
Cooldown: 50 sec |
Find: Attached to Kogarasu Maru |
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Swirls around in midair unleashing slashing attacks. The attack range now extends above him, making it easier to hit enemies in midair. | Attrib: Holy |
Cooldown: 50 sec |
Find: Attached to Talwar |
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Swirls around in midair unleashing slashing attacks. The number and range of attacks is at maximum. With this power I am master of the land and the sky! | Attrib: Lightning |
Cooldown: 60 sec |
Find: Attached to Masamune |
Special: Inflicts Shock | ||||
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Swirls around in midair unleashing slashing attacks. The number and range of attacks is at maximum. With this power I am master of the land and the sky! | Attrib: Ice |
Cooldown: 60 sec |
Find: Attached to Nuadha's Sword |
Special: Inflicts Frozen | ||||
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A sword slash that sends a burst of air forward at high speed. Can also damage enemies far away. | ||||||||
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A sword slash that sends a burst of air forward at high speed. Can also damage enemies far away. The attack is imbued with magic that increases its power. | Attrib: Ice |
Cooldown: 55 sec |
Find: Attached to Sabre |
Special: Inflicts Frozen | ||||
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A sword slash that sends a burst of air forward at high speed. Can also damage enemies far away. The attack is imbued with magic that increases its power. | Attrib: Lightning |
Cooldown: 55 sec |
Special: Inflicts Shock | |||||
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A sword slash that sends a burst of air forward at high speed. Can also damage enemies far away. The attack is imbued with magic that increases its power. | Attrib: Fire |
Cooldown: 55 sec |
Find: Attached to Fire Brand |
Special: Inflicts Burn | ||||
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A sword slash that sends a burst of air forward at high speed. Can also damage enemies far away. The attack is imbued with the maximum amount of magic, which increases its power further. Run if you like, you're just delaying the inevitable. | Attrib: Ice |
Cooldown: 55 sec |
Find: Attached to Rahab's Frost |
Special: Inflicts Frozen | ||||
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A sword slash that sends a burst of air forward at high speed. Can also damage enemies far away. The attack is imbued with the maximum amount of magic, which increases its power further. Run if you like, you're just delaying the inevitable. | Attrib: Lightning |
Cooldown: 55 sec |
Special: Inflicts Shock Notes: Unreleased | |||||
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A sword slash that sends a burst of air forward at high speed. Can also damage enemies far away. The attack is imbued with the maximum amount of magic, which increases its power further. Run if you like, you're just delaying the inevitable. | Attrib: Fire |
Cooldown: 55 sec |
Find: Attached to Agni's Flame |
Special: Inflicts Burn | ||||
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A sword slash that sends a burst of air forward at high speed. Can also damage enemies far away. The attack is imbued with the maximum amount of magic, which increases its power further. Run if you like, you're just delaying the inevitable. | Attrib: Dark |
Cooldown: 55 sec |
Notes: Unreleased | |||||
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Changes the magic flowing from his blade to buff specific stats on himself and allies. | Cooldown: 60 sec |
Find: Attached to Damascus Sword, Sword of Hador |
Limitations: Cannot be used in mid-air | |||||
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Changes the magic flowing from his blade to buff specific stats on himself and allies. We are stronger than we've ever been. Now, let us tear the dark ones apart. | Limitations: Cannot be used in mid-air Notes: Unreleased | |||||||
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With the power of his mother's love, Alucard dashes at a supernatural speed, appears behind his enemy, and slices at them mercilessly. | Attrib: Holy |
Cooldown: 45 sec |
Find: Attached to Alucard's Sword |
Limitations: Cannot be used in mid-air | ||||
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Throws forth gold coins. This doesn't cost Alucard a penny, as he's merely borrowing the strength from the original owner of the pipe. | Attrib: Fire |
Cooldown: 60 sec |
Find: Attached to Gold Pipe |
Limitations: Cannot be used in mid-air | ||||
Uses magic to form three ferocious flames, which it propels forward. | Attrib: Fire |
Cooldown: 30 sec |
Find: Attached to Blazing Blade |
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Simon | ||||||||
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Swings whip horizontally at high speed, pulverizing enemies in front and behind him in an instant. | Cooldown: 45 sec |
Find: Attached to Whip, Bloody Whip |
Limitations: Cannot be used in mid-air | |||||
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Swings whip horizontally at high speed, pulverizing enemies in front and behind him in an instant. His focused, righteous anger takes the attack to a new level. | Attrib: Fire |
Cooldown: 55 sec |
Find: Attached to Chain Mace, Tiger Whip |
Special: Inflicts Burn Limitations: Cannot be used in mid-air | ||||
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Swings whip horizontally at high speed, pulverizing enemies in front and behind him in an instant. His focused, righteous anger takes the attack to a new level. | Attrib: Holy |
Cooldown: 55 sec |
Find: Attached to Judgement Whip |
Limitations: Cannot be used in mid-air | ||||
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Unleashes a flurry of a attacks, slicing through the air and damaging enemies ahead. | Find: Attached to Thorn Whip |
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Unleashes a flurry of a attacks, slicing through the air and damaging enemies ahead. Each blow is weightier, enhancing the attack's destructive power. | Attrib: Ice |
Cooldown: 60 sec |
Find: Attached to Ice Beater |
Special: Inflicts Frozen | ||||
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Unleashes a flurry of a attacks, slicing through the air and damaging enemies ahead. Each blow is weightier, enhancing the attack's destructive power. | Attrib: Lightning |
Cooldown: 60 sec |
Find: Attached to Bladed Whip |
Special: Inflicts Shock | ||||
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Unleashes a flurry of a attacks, slicing through the air and damaging enemies ahead. Each blow is weightier, enhancing the attack's destructive power. | Attrib: Dark |
Cooldown: 60 sec |
Find: Attached to Beast Tamer |
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Unleashes a flurry of a attacks, slicing through the air and damaging enemies ahead. The whip grows, maximizing its power and reach. No foe can withstand this hellish pain. | Attrib: Holy |
Cooldown: 60 sec |
Find: Attached to Divine Ray |
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Moves with the whip while striking at enemies. Can be used in midair. | Cooldown: 45 sec |
Find: Attached to Python Whip |
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Moves with the whip while striking at enemies. Can be used in midair. His deft acrobatics increase the striking power. | Attrib: Fire |
Cooldown: 50 sec |
Find: Attached to Bucking Bronco |
Special: Inflicts Burn | ||||
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Moves with the whip while striking at enemies. Can be used in midair. His deft acrobatics increase the striking power. | Attrib: Ice |
Cooldown: 50 sec |
Find: Attached to Hydra |
Special: Inflicts Frozen | ||||
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Moves with the whip while striking at enemies. Can be used in midair. His deft acrobatics increase the striking power. | Attrib: Lightning |
Cooldown: 50 sec |
Find: Attached to Shock Whip |
Special: Inflicts Shock | ||||
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Moves with the whip while striking at enemies. Can be used in midair. His deft acrobatics increase the striking power. | Attrib: Dark |
Cooldown: 50 sec |
Find: Attached to Centipede's Bite |
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Moves with the whip while striking at enemies. Can be used in midair. He strikes with more power making the move unstoppable. Wicked ones, know this: ye own not sky nor earth! | Attrib: Fire |
Cooldown: 55 sec |
Find: Attached to Red Scorpion |
Special: Inflicts Burn | ||||
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Moves with the whip while striking at enemies. Can be used in midair. He strikes with more power making the move unstoppable. Wicked ones, know this: ye own not sky nor earth! | Attrib: Ice |
Cooldown: 55 sec |
Find: Attached to Dragon's Claw |
Special: Inflicts Frozen | ||||
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Moves with the whip while striking at enemies. Can be used in midair. He strikes with more power making the move unstoppable. Wicked ones, know this: ye own not sky nor earth! | Attrib: Holy |
Cooldown: 55 sec |
Find: Attached to Blessed Whip |
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Fires a shock wave that surges forth along the ground. | Cooldown: 45 sec |
Find: Attached to Chain Whip |
Limitations: Cannot be used in mid-air | |||||
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Fires a shock wave that surges forth along the ground. This attack is imbued with magic, increasing its impact. | Attrib: Fire |
Cooldown: 55 sec |
Find: Attached to T-Rex Spine |
Special: Inflicts Burn Limitations: Cannot be used in mid-air | ||||
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Fires a shock wave that surges forth along the ground. This attack is imbued with magic, increasing its impact. | Attrib: Ice |
Cooldown: 55 sec |
Find: Attached to Rock Breaker |
Special: Inflicts Frozen Limitations: Cannot be used in mid-air | ||||
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Fires a shock wave that surges forth along the ground. A full powered shock wave courses across the ground. Flee to the skies, for the ground brings your doom. | Attrib: Holy |
Cooldown: 55 sec |
Find: Attached to Guardian Whip |
Limitations: Cannot be used in mid-air | ||||
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Swings the whip up and down, thrashing enemies. Can be used to hit enemies in midair. | Limitations: Cannot be used in mid-air | |||||||
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Swings the whip up and down, thrashing enemies. Can be used to hit enemies in midair. Harnesses the power of gravity to hit with even more power. | Attrib: Lightning |
Cooldown: 50 sec |
Find: Attached to Falcon Whip |
Special: Inflicts Shock Limitations: Cannot be used in mid-air | ||||
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Swings the whip up and down, thrashing enemies. Can be used to hit enemies in midair. Harnesses the power of gravity to hit with even more power. | Attrib: Dark |
Cooldown: 50 sec |
Find: Attached to Snake Bone Whip |
Limitations: Cannot be used in mid-air | ||||
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Swings the whip up and down, thrashing enemies. Can be used to hit enemies in midair. Grows even more powerful, giving both land and air enemies no quarter. | Attrib: Fire |
Cooldown: 55 sec |
Find: Attached to Naga Whip |
Special: Inflicts Burn Limitations: Cannot be used in mid-air | ||||
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Swings the whip up and down, thrashing enemies. Can be used to hit enemies in midair. Grows even more powerful, giving both land and air enemies no quarter. | Attrib: Ice |
Cooldown: 55 sec |
Find: Attached to Kraken Whip |
Effect: Inflicts Frozen Limitations: Cannot be used in mid-air | ||||
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Swings the whip up and down, thrashing enemies. Can be used to hit enemies in midair. Grows even more powerful, giving both land and air enemies no quarter. | Attrib: Dark |
Cooldown: 55 sec |
Find: Attached to Flying Spider |
Limitations: Cannot be used in mid-air | ||||
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Uses the righteous power of his whip to buff specific stats on himself and allies. | Cooldown: 50 sec |
Find: Attached to General's Whip |
Limitations: Cannot be used in mid-air | |||||
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Uses the righteous power of his whip to buff specific stats on himself and allies. | Cooldown: 50 sec |
Find: Attached to Serpent Whip |
Limitations: Cannot be used in mid-air | |||||
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Uses the righteous power of his whip to buff specific stats on himself and allies. Even more power courses through his body. Come, let us slay our foes! | Cooldown: 60 sec |
Limitations: Cannot be used in mid-air Notes: Unreleased | ||||||
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Uses the righteous power of his whip to buff specific stats on himself and allies. Even more power courses through his body. Come, let us slay our foes! | Cooldown: 60 sec |
Find: Attached to Queen's Pride |
Limitations: Cannot be used in mid-air | |||||
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A special attack that is like a miniature solar flare. The powerful flames arch up and race along the ground toward the enemy. A torrent of flame engulfs enemies and burns them to a cinder. | Attrib: Fire |
Cooldown: 55 sec |
Find: Attached to Salamander |
Special: Inflicts Burn Limitations: Cannot be used in mid-air | ||||
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A whip that ignites with the raging flames of the gods to immolate enemies above and below. Also provides divine protection to its wielder and generates magic dispelling power. | Attrib: Fire |
Cooldown: 120 sec |
Find: Attached to War Whip |
Special: ATK increased 25% (15 seconds) DEF increased 25% (15 seconds) | ||||
The power of the holy whip creates a cross in the air, punishing monsters with zealous fervor. | Attrib: Holy |
Find: Attached to Holy Whip |
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Maria | ||||||||
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Sends forth a barrage of magical air blades. | Cooldown: 40 sec |
Find: Attached to Dove |
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Sends forth a barrage of magical air blades. The number of air blades and attack range increases. | Attrib: Ice |
Cooldown: 50 sec |
Find: Attached to War Dove |
Special: Inflicts Frozen | ||||
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Sends forth a barrage of magical air blades. The number of air blades and attack range increases. | Attrib: Holy |
Cooldown: 50 sec |
Find: Attached to Queen Dove, Kamuy |
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Sends forth a barrage of magical air blades. The number of air blades and attack range increases. | Attrib: Dark |
Cooldown: 50 sec |
Find: Attached to Baby Roc |
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Sends forth a barrage of magical air blades. The number of air blades increases even more! Time to tear the enemy to shreds! | Attrib: Lightning |
Cooldown: 55 sec |
Find: Attached to Thunderbird |
Special: Inflicts Shock | ||||
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Sends forth a barrage of magical air blades. The number of air blades increases even more! Time to tear the enemy to shreds! | Attrib: Dark |
Cooldown: 55 sec |
Find: Attached to Morrigan |
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Sends forth a barrage of magical air blades. The number of air blades increases even more! Time to tear the enemy to shreds! | Attrib: Fire |
Cooldown: 55 sec |
Find: Attached to Baby Suzaku |
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Unleashes a tornado that moves forward and smashes down any enemy it comes into contact with. | Limitations: Cannot be used in mid-air Notes: Unreleased | |||||||
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Unleashes a tornado that moves forward and smashes down any enemy it comes into contact with. The tornado's height, thickness, and distance increases. | Attrib: Fire |
Cooldown: 55 sec |
Find: Attached to Eagle |
Special: Inflicts Burn Limitations: Cannot be used in mid-air | ||||
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Unleashes a tornado that moves forward and smashes down any enemy it comes into contact with. The tornado's height, thickness, and distance increases. | Attrib: Ice |
Cooldown: 55 sec |
Find: Attached to Arctic Eagle |
Special: Inflicts Frozen Limitations: Cannot be used in mid-air | ||||
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Unleashes a tornado that moves forward and smashes down any enemy it comes into contact with. The tornado's height, thickness, and distance increases. | Attrib: Dark |
Cooldown: 55 sec |
Find: Attached to Tuofei |
Limitations: Cannot be used in mid-air | ||||
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Unleashes a tornado that moves forward and smashes down any enemy it comes into contact with. The attack is at maximum height and thickness. I won't let baddies get away that easily! | Attrib: Lightning |
Cooldown: 55 sec |
Find: Attached to Hraesvelgr |
Special: Inflicts Shock Limitations: Cannot be used in mid-air | ||||
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Unleashes a tornado that moves forward and smashes down any enemy it comes into contact with. The attack is at maximum height and thickness. I won't let baddies get away that easily! | Attrib: Holy |
Cooldown: 55 sec |
Find: Attached to Aphrodite |
Limitations: Cannot be used in mid-air | ||||
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Musical notes fly out as a melody plays, damaging nearby enemies. | Cooldown: 35 sec |
Find: Attached to Skylark |
Limitations: Cannot be used in mid-air | |||||
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Musical notes fly out as a melody plays, damaging nearby enemies. Produces more notes and does more damage. | Attrib: Lightning |
Cooldown: 40 sec |
Find: Attached to Canary, Songbird |
Special: Inflicts Shock Limitations: Cannot be used in mid-air | ||||
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Musical notes fly out as a melody plays, damaging nearby enemies. Produces more notes and does more damage. | Attrib: Holy |
Cooldown: 40 sec |
Find: Attached to Nightingale |
Limitations: Cannot be used in mid-air | ||||
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Musical notes fly out as a melody plays, damaging nearby enemies. Even more notes appear and fly diagonally downwards. This kind of music hurts! | Attrib: Ice |
Cooldown: 50 sec |
Find: Attached to Diva Wagtail |
Special: Inflicts Frozen Limitations: Cannot be used in mid-air | ||||
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Musical notes fly out as a melody plays, damaging nearby enemies. Even more notes appear and fly diagonally downwards. This kind of music hurts! | Attrib: Lightning |
Cooldown: 50 sec |
Find: Attached to Gjallarhorn |
Special: Inflicts Shock Limitations: Cannot be used in mid-air | ||||
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Grabs onto a magic bird and charges forward, smashing enemies in its path. | Notes: Unreleased | |||||||
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Grabs onto a magic bird and charges forward, smashing enemies in its path. Charges for a further distance. | Attrib: Fire |
Cooldown: 40 sec |
Find: Attached to Firebird |
Special: Inflicts Burn | ||||
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Grabs onto a magic bird and charges forward, smashing enemies in its path. Charges for a further distance. | Attrib: Lightning |
Cooldown: 40 sec |
Find: Attached to Falcon |
Special: Inflicts Shock | ||||
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Grabs onto a magic bird and charges forward, smashing enemies in its path. Charges for a further distance. | Attrib: Dark |
Cooldown: 40 sec |
Find: Attached to Tengu |
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Grabs onto a magic bird and charges forward, smashing enemies in its path. Charge for even further! Maria is unstoppable! | Attrib: Fire |
Cooldown: 50 sec |
Special: Inflicts Burn Notes: Unreleased | |||||
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Grabs onto a magic bird and charges forward, smashing enemies in its path. Charge for even further! Maria is unstoppable! | Attrib: Holy |
Cooldown: 50 sec |
Find: Attached to Yatagarasu |
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Attacks enemies from afar with an exploding egg. A magic bird emerges from the egg and attacks enemies even further away. | ||||||||
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Attacks enemies from afar with an exploding egg. A magic bird emerges from the egg and attacks enemies even further away. The egg travels further and there are now two magic birds. | Attrib: Lightning |
Cooldown: 50 sec |
Special: Inflicts Shock | |||||
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Attacks enemies from afar with an exploding egg. A magic bird emerges from the egg and attacks enemies even further away. The egg travels further and there are now two magic birds. | Attrib: Dark |
Cooldown: 50 sec |
Find: Attached to Owl |
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Attacks enemies from afar with an exploding egg. A magic bird emerges from the egg and attacks enemies even further away. There are now three magic birds: those monsters are done for! | Attrib: Fire |
Cooldown: 65 sec |
Find: Attached to Bomb Chicken |
Special: Inflicts Burn | ||||
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Attacks enemies from afar with an exploding egg. A magic bird emerges from the egg and attacks enemies even further away. There are now three magic birds: those monsters are done for! | Attrib: Dark |
Cooldown: 65 sec |
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Spreads energy around her, healing everyone. | Cooldown: 60 sec |
Find: Attached to Condor, Golden Dove |
Limitations: Cannot be used in mid-air | |||||
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Spreads energy around her, healing everyone. I'm not stopping 'til you're all better! | Limitations: Cannot be used in mid-air Notes: Unreleased | |||||||
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A summoned guardian deals a formidable forward-striking attack. The guardian's fists pummel the enemy, blow after blow, dealing considerable damage. | Attrib: Holy |
Cooldown: 60 sec |
Find: Attached to Jatayu |
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A troop of happy-go-lucky penguins do a groovy dance. We're just boogying with Maria. And whacking those naughty monsters while we're at it. | Attrib: Ice |
Cooldown: 60 sec |
Find: Attached to Penta the Penguin |
Limitations: Cannot be used in mid-air | ||||
Charlotte | ||||||||
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Charges forth on a broom. Can change direction during this move. | Cooldown: 40 sec |
Find: Attached to Book |
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Charges forth on a broom. Can change direction during this move. Does more damages to the foes she collides with. This is nothing to do with her gaining weight... | Attrib: Fire |
Cooldown: 50 sec |
Find: Attached to Don Quixote |
Special: Inflicts Burn | ||||
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Charges forth on a broom. Can change direction during this move. Does more damages to the foes she collides with. This is nothing to do with her gaining weight... | Attrib: Lightning |
Cooldown: 50 sec |
Find: Attached to Gikeiki |
Special: Inflicts Shock | ||||
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Charges forth on a broom. Can change direction during this move. Does more damages to the foes she collides with. This is nothing to do with her gaining weight... | Attrib: Dark |
Cooldown: 50 sec |
Find: Attached to Lost Chronicles |
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Charges forth on a broom. Can change direction during this move. Does even more damage to foes. This is most definitely nothing to do with gaining weight. | Attrib: Holy |
Cooldown: 50 sec |
Find: Attached to Blessed Book |
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Releases sparkling magic birds over a wide area, striking enemies through. | Limitations: Cannot be used in mid-air Notes: Unreleased | |||||||
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Releases sparkling magic birds over a wide area, striking enemies through. Unleashes an increased number of birds and wipes out even more enemies. | Attrib: Fire |
Cooldown: 60 sec |
Special: Inflicts Burn Limitations: Cannot be used in mid-air Notes: Unreleased | |||||
Releases sparkling magic birds over a wide area, striking enemies through. Unleashes an increased number of birds and wipes out even more enemies. | Find: Attached to The Four Elements: Water |
Special: Inflicts Frozen Limitations: Cannot be used in mid-air | ||||||
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Releases sparkling magic birds over a wide area, striking enemies through. Unleashes an increased number of birds and wipes out even more enemies. | Attrib: Lightning |
Cooldown: 60 sec |
Find: Attached to The Blue Bird |
Special: Inflicts Shock Limitations: Cannot be used in mid-air | ||||
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Releases sparkling magic birds over a wide area, striking enemies through. Unleashes an increased number of birds and wipes out even more enemies. | Attrib: Dark |
Cooldown: 60 sec |
Find: Attached to The Raven, Death's Notebook |
Limitations: Cannot be used in mid-air | ||||
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Releases sparkling magic birds over a wide area, striking enemies through. Even more birds make this attack inescapable! | Attrib: Fire |
Cooldown: 60 sec |
Find: Attached to The Book of Abramelin |
Limitations: Cannot be used in mid-air | ||||
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A twisting magic tornado. Also damages enemies in the air. | Limitations: Cannot be used in mid-air Notes: Unreleased | |||||||
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A twisting magic tornado. Also damages enemies in the air. Increases in height and width, hitting even more enemies. | Attrib: Ice |
Cooldown: 70 sec |
Find: Attached to The Snow Queen |
Special: Inflicts Frozen Limitations: Cannot be used in mid-air | ||||
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A twisting magic tornado. Also damages enemies in the air. Increases in height and width, hitting even more enemies. | Attrib: Holy |
Cooldown: 70 sec |
Find: Attached to Mutus Liber |
Limitations: Cannot be used in mid-air | ||||
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A twisting magic tornado. Also damages enemies in the air. Increases in height and width, hitting even more enemies. | Attrib: Dark |
Cooldown: 70 sec |
Limitations: Cannot be used in mid-air Notes: Unreleased | |||||
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A twisting magic tornado. Also damages enemies in the air. Reaching maximum size, it wipes out enemies all over the place in an instant! | Attrib: Ice |
Cooldown: 70 sec |
Find: Attached to Galdrabok |
Special: Inflicts Frozen Limitations: Cannot be used in mid-air | ||||
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A twisting magic tornado. Also damages enemies in the air. Reaching maximum size, it wipes out enemies all over the place in an instant! | Attrib: Lightning |
Cooldown: 70 sec |
Find: Attached to Tesla's Notebook |
Special: Inflicts Shock Limitations: Cannot be used in mid-air | ||||
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A twisting magic tornado. Also damages enemies in the air. Reaching maximum size, it wipes out enemies all over the place in an instant! | Attrib: Dark |
Cooldown: 70 sec |
Find: Attached to The Key of Solomon |
Limitations: Cannot be used in mid-air | ||||
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A barrage of whirling weapons strike foes in her vicinity. | Cooldown: 40 sec |
Find: Attached to Sword & Sorcery I |
Limitations: Cannot be used in mid-air | |||||
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A barrage of whirling weapons strike foes in her vicinity. They spin faster, dealing more damage. | Attrib: Fire |
Cooldown: 50 sec |
Find: Attached to Sword & Sorcery II |
Special: Inflicts Burn Limitations: Cannot be used in mid-air | ||||
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A barrage of whirling weapons strike foes in her vicinity. They spin faster, dealing more damage. | Attrib: Ice |
Cooldown: 50 sec |
Find: Attached to Sword & Sorcery III |
Special: Inflicts Frozen Limitations: Cannot be used in mid-air | ||||
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A barrage of whirling weapons strike foes in her vicinity. The speed and duration of the attack increases! Smash those enemies good! | Attrib: Ice |
Cooldown: 60 sec |
Special: Inflicts Frozen Limitations: Cannot be used in mid-air Notes: Unreleased | |||||
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A barrage of whirling weapons strike foes in her vicinity. The speed and duration of the attack increases! Smash those enemies good! | Attrib: Holy |
Cooldown: 60 sec |
Find: Attached to Sword & Sorcery X |
Limitations: Cannot be used in mid-air | ||||
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Sends forth a flurry of projectiles. | Cooldown: 40 sec |
Find: Attached to Flower Diary |
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Sends forth a flurry of projectiles. Fires faster, increasing total damage. | Attrib: Fire |
Cooldown: 55 sec |
Find: Attached to The Four Elements: Fire |
Special: Inflicts Burn | ||||
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Sends forth a flurry of projectiles. Fires faster, increasing total damage. | Attrib: Lightning |
Cooldown: 55 sec |
Find: Attached to Senji Ryakketsu |
Special: Inflicts Shock | ||||
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Sends forth a flurry of projectiles. Fires faster, increasing total damage. | Attrib: Holy |
Cooldown: 55 sec |
Find: Attached to Legend of Arthur |
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Sends forth a flurry of projectiles. Increases firing time, hacking chunks out of enemies' life bars. | Attrib: Ice |
Cooldown: 55 sec |
Special: Inflicts Frozen Notes: Unreleased | |||||
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Sends forth a flurry of projectiles. Increases firing time, hacking chunks out of enemies' life bars. | Attrib: Dark |
Cooldown: 55 sec |
Find: Attached to Necronomicon |
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Unleashes grimoire magic around her, healing herself and her allies. | Cooldown: 60 sec |
Find: Attached to The Book of Healing |
Limitations: Cannot be used in mid-air | |||||
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Unleashes grimoire magic around her, healing herself and her allies. Healing amount increased, getting everyone right as rain and ready to rumble! | Cooldown: 60 sec |
Find: Attached to Enochian Tome |
Limitations: Cannot be used in mid-air | |||||
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Summons the temporal space fighter Vic Viper's arsenal from the depths of space-time. Provides versatile supporting attacks, from broad to concentrated firepower. | Attrib: Ice |
Cooldown: 60 sec |
Find: Attached to Book of Nemesis |
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A collection of secret poems that must never be read. If it were to be opened a blackness that envelops all rays of hope would be unleashed. You must not read it, no matter what!! | Attrib: Dark |
Cooldown: 70 sec |
Find: Attached to Secret Verses |
Limitations: Cannot be used in mid-air | ||||
Shanoa | ||||||||
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Jumps diagonally, striking nearby enemies. | Cooldown: 45 sec |
Find: Attached to Falcis, Falcis Rallus |
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Jumps diagonally, striking nearby enemies. Strikes with more force, doing more damage. | Attrib: Fire |
Cooldown: 50 sec |
Find: Attached to Falcis Rigidus |
Special: Inflicts Burn | ||||
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Jumps diagonally, striking nearby enemies. Strikes with more force, doing more damage. | Attrib: Dark |
Cooldown: 50 sec |
Find: Attached to Melio Falcis, Falcis Mortis |
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Jumps diagonally, striking nearby enemies. Strikes travel higher and with more power, felling many demons. | Attrib: Dark |
Cooldown: 55 sec |
Find: Attached to Dies Irae |
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Jumps diagonally, striking nearby enemies. Strikes travel higher and with more power, felling many demons. | Attrib: Ice |
Cooldown: 55 sec |
Find: Attached to Vertex Grando |
Special: Inflicts Frozen | ||||
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Stone spikes emerge from the earth, pummeling enemies from below. | Cooldown: 45 sec |
Find: Attached to Vol Falcis |
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Stone spikes emerge from the earth, pummeling enemies from below. The spikes are larger, making it easier to hit enemies in midair. | Attrib: Ice |
Cooldown: 45 sec |
Find: Attached to Falcis Regis |
Special: Inflicts Frozen | ||||
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Stone spikes emerge from the earth, pummeling enemies from below. The spikes are larger, making it easier to hit enemies in midair. | Attrib: Holy |
Cooldown: 45 sec |
Find: Attached to Hasta Magna |
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Stone spikes emerge from the earth, pummeling enemies from below. The spikes are larger, making it easier to hit enemies in midair. | Attrib: Dark |
Cooldown: 45 sec |
Find: Attached to Falcis Grandis |
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Stone spikes emerge from the earth, pummeling enemies from below. The spikes are at maximum size and inflict powerful strikes, enough to overwhelm any foe. | Attrib: Ice |
Cooldown: 60 sec |
Find: Attached to Grando Duplex |
Special: Inflicts Frozen | ||||
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Stone spikes emerge from the earth, pummeling enemies from below. The spikes are at maximum size and inflict powerful strikes, enough to overwhelm any foe. | Attrib: Lightning |
Cooldown: 60 sec |
Special: Inflicts Shock Notes: Unreleased in original game | |||||
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A fierce forward attack combining a charge with a flurry of thrusts. | Cooldown: 45 sec |
Find: Attached to Hasta, Hasta Gracilis |
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A fierce forward attack combining a charge with a flurry of thrusts. The finishing thrust is more powerful. | Attrib: Fire |
Cooldown: 50 sec |
Find: Attached to Melio Hasta |
Special: Inflicts Burn | ||||
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A fierce forward attack combining a charge with a flurry of thrusts. All attacks are at maximum strength, striking at evil with a taste of its own cruelty. | Attrib: Fire |
Cooldown: 55 sec |
Find: Attached to Ignis Rufus |
Special: Inflicts Burn | ||||
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A fierce forward attack combining a charge with a flurry of thrusts. The finishing thrust is more powerful. | Attrib: Ice |
Cooldown: 50 sec |
Find: Attached to Hasta Ampla, Hasta Gloriosa |
Special: Inflicts Frozen | ||||
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A fierce forward attack combining a charge with a flurry of thrusts. The finishing thrust is more powerful. | Attrib: Lightning |
Cooldown: 50 sec |
Find: Attached to Hasta Fulgoris |
Special: Inflicts Shock | ||||
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A fierce forward attack combining a charge with a flurry of thrusts. All attacks are at maximum strength, striking at evil with a taste of its own cruelty. | Attrib: Lightning |
Cooldown: 55 sec |
Find: Attached to Tonitrus Serpens |
Special: Inflicts Shock | ||||
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A fierce forward attack combining a charge with a flurry of thrusts. All attacks are at maximum strength, striking at evil with a taste of its own cruelty. | Attrib: Dark |
Cooldown: 55 sec |
Find: Attached to Cures Ferrum |
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Beams strike diagonally downwards, inflicting continuous damage. | Cooldown: 55 sec |
Find: Attached to Vol Hasta |
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Beams strike diagonally downwards, inflicting continuous damage. The beams increase in intensity, causing increased damage. | Attrib: Fire |
Cooldown: 55 sec |
Find: Attached to Hasta Ruber |
Special: Inflicts Burn | ||||
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Beams strike diagonally downwards, inflicting continuous damage. The beams are at maximum power, taking enemies down with continuous attacks. | Attrib: Fire |
Cooldown: 65 sec |
Find: Attached to Nitens Rubrum |
Special: Inflicts Burn | ||||
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Beams strike diagonally downwards, inflicting continuous damage. The beams increase in intensity, causing increased damage. | Attrib: Holy |
Cooldown: 55 sec |
Find: Attached to Hasta Gravis |
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Beams strike diagonally downwards, inflicting continuous damage. The beams are at maximum power, taking enemies down with continuous attacks. | Attrib: Holy |
Cooldown: 65 sec |
Find: Attached to Silens Grando |
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Beams strike diagonally downwards, inflicting continuous damage. The beams are at maximum power, taking enemies down with continuous attacks. | Attrib: Ice |
Cooldown: 65 sec |
Special: Inflicts Frozen Notes: Unreleased in original game | |||||
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Beams strike diagonally downwards, inflicting continuous damage. The beams are at maximum power, taking enemies down with continuous attacks. | Attrib: Lightning |
Cooldown: 65 sec |
Find: Attached to Stella Cadere |
Special: Inflicts Shock | ||||
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Propels a giant ball of energy forward, deals terrifying damage to any enemy who comes in contact with it. | Attrib: Lightning |
Cooldown: 60 sec |
Find: Attached to Falcis Magicus |
Special: Inflicts Shock | ||||
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Propels a giant ball of energy forward, deals terrifying damage to any enemy who comes in contact with it. | Attrib: Holy |
Cooldown: 60 sec |
Find: Attached to Luminare Aurorae |
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This spherical concentration of energy unleashes unrelenting damage when it touches or envelops enemies. | Attrib: Holy |
Cooldown: 60 sec |
Find: Attached to Benedictio Angelica |
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This spherical concentration of energy unleashes unrelenting damage when it touches or envelops enemies. | Attrib: Fire |
Cooldown: 60 sec |
Find: Attached to Umbra Reptilia |
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This spherical concentration of energy unleashes unrelenting damage when it touches or envelops enemies. | Attrib: Lightning |
Cooldown: 60 sec |
Find: Attached to Tellus Spiritus |
Special: Inflicts Shock | ||||
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As Glyphs hurt, so can they heal. Heals damage to self and allies. | Cooldown: 60 sec |
Find: Attached to Hasta Magicae, Hasta Misericorus |
Limitations: Cannot be used in mid-air | |||||
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As Glyphs hurt, so can they heal. Heals damage to self and allies. Draws further upon the Glyphs for even more powerful healing. Let us march on to battle! | Cooldown: 60 sec |
Find: Attached to Monody Vitae, Dea Refectio |
Limitations: Cannot be used in mid-air | |||||
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The fury of the earth manifests as a giant fist, picking up and crushing enemies in front of her. Deals a great deal of damage. | Find: Attached to Lapiste Gigas |
Notes: Unreleased in original game | ||||||
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A bouncing laser equipped to the Orbital Frame "Anubis". Can attack multiple enemies at once. Each individual hit may not be so powerful but it is advantageous when facing multiple enemies. | Attrib: Lightning |
Cooldown: 60 sec |
Find: Attached to Anubis Rod |
Limitations: Cannot be used in mid-air | ||||
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Magic lightning that hones in on enemies as if it has a life of its own. Has a wide range. | Attrib: Lightning |
Cooldown: 30 sec |
Find: Attached to Deus Tonitrus |
Special: Inflicts Shock Limitations: Cannot be used in mid-air | ||||
A forbidden technique that sacrifices some of Shanoa's life to create a mass of dark energy to deal continuous damage to enemies. | Attrib: Dark |
Cooldown: 30 sec |
Find: Attached to Dominus Ira |
Limitations: Cannot be used in mid-air |